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Speaking of Immortal Redneck, anyone have a screenshot of the full skill tree? I restarted since on my first profile I'd spent gold willy-nilly without realising that the more you've spent on the entire tree, the more expensive purchasing anything gets, so I want to make sure I plan my purchases a bit better.
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# ? Jul 1, 2017 12:05 |
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# ? Jun 7, 2024 06:48 |
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gradenko_2000 posted:1. I know I used to play a modded version Wolfenstein 3D in the Doom engine, but for the life of me I can't remember how I did it. Help?
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# ? Jul 1, 2017 13:11 |
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RyokoTK posted:The incremental stat level-ups really help ensure you aren't roadblocked too badly for too long. I'm a bit torn on it. Part of me really likes that system and I love the progression but the other part of me hates that you can never really do a pure non-upgrade run. The latter is a very small part of me though. Lemon-Lime posted:Speaking of Immortal Redneck, anyone have a screenshot of the full skill tree? I restarted since on my first profile I'd spent gold willy-nilly without realising that the more you've spent on the entire tree, the more expensive purchasing anything gets, so I want to make sure I plan my purchases a bit better. I don't but it's honestly not a huge tree. I went and unlocked all of the characters as soon as possible, if you put one point into anything you can see whatever is next to it. The whole tree can be uncovered in like 3-4 runs.
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# ? Jul 1, 2017 15:40 |
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Yodzilla posted:I'm a bit torn on it. Part of me really likes that system and I love the progression but the other part of me hates that you can never really do a pure non-upgrade run. The latter is a very small part of me though. It's very similar to Rogue Legacy's progression system, though I haven't played enough of Immortal Redneck to know whether it's handled better. I enjoyed Rogue Legacy until it became clear that it was balanced so you had to grind through hundreds of deaths before you had any chance of victory. Hopefully Redneck isn't as brutal.
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# ? Jul 1, 2017 15:50 |
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The Kins posted:You should also check out Cubeface21 on Twitch. He kicked this off with his recent habit of casually playing old obscure FPSes through, then trying to speedrun them. He's also been doing Kingpin (gently caress YOU gently caress!!!!) and just recently started seeing if Soldier of Fortune is speedrunnable. I've been following Cubeface for some time already (I'm a huge speedrun fan), so I'll recommend you Corpseflesh while we are at it. He speedruns Quake 1/ 2/3/4, Doom 3 and some other games like Wolfeinstein 2009, The Witcher games etc...
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# ? Jul 1, 2017 15:53 |
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Yodzilla posted:I don't but it's honestly not a huge tree. I went and unlocked all of the characters as soon as possible, if you put one point into anything you can see whatever is next to it. The whole tree can be uncovered in like 3-4 runs. I had everything visible on my save but reset and want to make sure I beeline for double-jump first but I've forgotten where that was, which is why I'm asking. In other news, I got to within one hit of killing the pyramid 1 endboss on my first run on this new profile. It's definitely a game where knowledge and skill matter more than the stat boosts you get from the skill tree, because I never even saw floor 3 for the first 5-6 runs when I first started playing. Lemon-Lime fucked around with this message at 15:56 on Jul 1, 2017 |
# ? Jul 1, 2017 15:53 |
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gradenko_2000 posted:1. I know I used to play a modded version Wolfenstein 3D in the Doom engine, but for the life of me I can't remember how I did it. Help? Were you thinking of WolfenDoom?
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# ? Jul 1, 2017 16:06 |
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playing through Alien Vendetta for the 20th time and goddamn if it isn't just the best out there
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# ? Jul 1, 2017 16:09 |
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Restrained Crown Posse posted:It's very similar to Rogue Legacy's progression system, though I haven't played enough of Immortal Redneck to know whether it's handled better. I enjoyed Rogue Legacy until it became clear that it was balanced so you had to grind through hundreds of deaths before you had any chance of victory. Hopefully Redneck isn't as brutal. I just finished the final pyramid and in under 20 total deaths (there's an achievement for doing that). It's definitely nowhere nearly as difficult as Rogue Legacy and I did the final pyramid on my first attempt. Prioritize damage over survivability with your upgrades and you'll do okay. It's too bad there's no Endless mode where you take upgrades as you progress, but apparently there's something like that on the roadmap so maybe we'll get there some day. Right now there's nothing to do once you win except delete the save and start over.
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# ? Jul 1, 2017 16:16 |
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Bongo Bill posted:Doom 4 Doom is the mod to use if vanilla isn't doing it for you, I believe. I'd go ahead and recommend D4T which is by DBThanatos, one of the modders of Doom 4 Doom. It aims to streamline Doom 4 Doom.
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# ? Jul 1, 2017 16:38 |
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Both D4D and D4T are good. D4D is good for map packs with longer maps while D4T is great for those with smaller and more compact ones. Then again, it depends on how involved you want to be. I play D4T more since I actually play with DBT on fridays anyway.
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# ? Jul 1, 2017 18:44 |
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tfw an ad posted on tumblr flings you back in time to remember something you'd forgotten I played a coverdisk demo way back in the day, but from the reviews it looks like I was good to save my money
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# ? Jul 2, 2017 20:34 |
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Re: Mortyr: http://www.oldmanmurray.com/longreviews/64.html The ruins of Old Man Murray definitely belongs in this thread. http://oldmanmurray.com/longreviews/
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# ? Jul 2, 2017 21:11 |
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let us bow our heads in remembrance of all the lovely classic fps games that have been lost to history mortyr requiem: avenging angel the hit quake 1 total conversion Malice uuuh the one that was on mars or some other kind of red coloured space bases called like, gorre or fisture
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# ? Jul 2, 2017 21:20 |
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juggalo baby coffin posted:let us bow our heads in remembrance of all the lovely classic fps games that have been lost to history Are you thinking of Gore: The Ultimate Soldier? it definitely belongs on that list, but it isn't set on mars
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# ? Jul 2, 2017 21:28 |
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Requiem Avenging Angel eventually managed to claw its way onto Steam and GOG, ready to be inflicted upon fresh generations.
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# ? Jul 2, 2017 21:30 |
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I thought Requiem Avenging Angel was one of those cult classics that was generally, if not well regarded than decently regarded. Certainly no Operation Bodycount (Corridor 7 was great though).
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# ? Jul 2, 2017 21:38 |
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Certainly no Psychotoxic.
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# ? Jul 2, 2017 21:39 |
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What I really liked about Half-Life 1 was the cohesive feeling of the whole thing. Apart from the Xen section the whole game is really ONE big level, all part of this huge underground base, and your goal isn't initially to destroy the aliens or anything it's just "you're a normal guy who went to work and now you need to get out." The glimpses of the surface, the detours back into the facility, it all felt very real. Half-Life 2 managed to keep that cohesive, continuous narrative feel well also, while naturally expanding on it.
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# ? Jul 2, 2017 22:23 |
catlord posted:I thought Requiem Avenging Angel was one of those cult classics that was generally, if not well regarded than decently regarded. Certainly no Operation Bodycount (Corridor 7 was great though). Yeah it's actually a pretty fun game that combines magic powers and conventional weapons in a way that (at the time) was still pretty novel. Especially since many of the powers let you gently caress around a lot, like remotely possessing enemies, or converting them to friendlies (I would end up with a small army of 6-8 NPCs just steamrolling over everything that stood in my way) or turning them into pillars of salt that dissolved in the wind in a pretty cool fashion.
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# ? Jul 2, 2017 22:38 |
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BlueberryCanary posted:Are you thinking of Gore: The Ultimate Soldier? it definitely belongs on that list, but it isn't set on mars that was the one also I did not know that requiem was available again, i thought it was lost to history cause it wouldnt run on modern hardware or something. I know i looked for it a while back.
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# ? Jul 2, 2017 23:05 |
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Is there a definitive list of lovely fps from like 1998-2002 that might be on the steam sale? I want to try out some garbage
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# ? Jul 3, 2017 00:10 |
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My favorite thing about the PC Gamer quote was that it cuts out the part where the review says "It is little more than..." and then shits all over the game.
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# ? Jul 3, 2017 00:14 |
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Someday KISS: Psycho Circus will get the sequel we all deserve.
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# ? Jul 3, 2017 00:31 |
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Regular Nintendo posted:Is there a definitive list of lovely fps from like 1998-2002 that might be on the steam sale? I want to try out some garbage Goddamn, I was going to recommend Pariah and Star Trek: Elite Force but neither is available digitally anywhere that I could find. Weird.
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# ? Jul 3, 2017 01:02 |
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For some reason I actually beat and mildly enjoyed Pariah.
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# ? Jul 3, 2017 01:15 |
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I think Codename: Outbreak / Venom might be on Steam.
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# ? Jul 3, 2017 01:38 |
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Nition posted:What I really liked about Half-Life 1 was the cohesive feeling of the whole thing. Apart from the Xen section the whole game is really ONE big level, all part of this huge underground base, and your goal isn't initially to destroy the aliens or anything it's just "you're a normal guy who went to work and now you need to get out." The glimpses of the surface, the detours back into the facility, it all felt very real. Half-life 1 is a very, very good adventure (especially when considered in its own time), the gun-play just isn't necessarily all that important for it. (Except for a few key scenes like shooting down a helicopter, etc.) I love firing the Magnum to this day, but my memories are Counter-strike having oomphier guns as a whole. Half-life 2 went whole hog with emphasizing story telling above all else, and the feel of most of the guns is kinda crappy, except for the uranium bolt sniper rifle. They really loved the gravity gun as a design element, and I will say that chopping down zombies with saw blades was a really fun shooter experience, moreso than mowing down endless Combine dudes with the plinky machine gun.
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# ? Jul 3, 2017 01:42 |
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So Impie of Strange Aeons (amongst others) fame has a gameplay mod for Heretic called Karnak. It's a science-fantasy/Heavy Metal/He-Man kinda thing that's rather neat. It also changes up the textures too, to give the levels a different feel.
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# ? Jul 3, 2017 01:55 |
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star trek elite force is ACtually Good even if star trek sucks. kiss psycho circus i was doing a write-up for this thread about, but the game just like struck me with a crushing depression and I had to stop playing it after the second episode. theres one weird sub-genre of shooter games that I like a lot, which is the weird third- or first-person vehicular shooter. games like uprising, forsaken, recoil, tread marks, descent, battlezone. Uprising and battlezone had weird RTS elements too, like command and conquer renegade did. i suppose you could fit most of the mechwarrior and heavy gear games in that category if you wanted, but mechwarrior always felt more like a sim game to me.
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# ? Jul 3, 2017 02:35 |
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juggalo baby coffin posted:theres one weird sub-genre of shooter games that I like a lot, which is the weird third- or first-person vehicular shooter. There's also Hard Truck Apocalypse series, which IIRC was started by a Russian developer reusing assets from a couple ValuSoft big rig racing games they made. Basically Privateer/Freelancer but with battle trucks. Less than a buck right now, worth a few hours IMO, but you might/will likely need to mess around with a fan patch to make it run on modern systems. http://store.steampowered.com/app/285500/Hard_Truck_Apocalypse__Ex_Machina/
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# ? Jul 3, 2017 03:08 |
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juggalo baby coffin posted:that was the one https://www.youtube.com/watch?v=Riux7cdH2IY
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# ? Jul 3, 2017 03:51 |
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juggalo baby coffin posted:kiss psycho circus i was doing a write-up for this thread about, but the game just like struck me with a crushing depression and I had to stop playing it after the second episode.
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# ? Jul 3, 2017 04:20 |
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david_a posted:I can... sort of understand this. I remember the entire aesthetic of that game being incredibly off-putting. Never-ending stretches of hazy colored fog and brown brick textures... yeah it was basically just game induced seasonal depression. for a band with such a like, bombastic aesthetic they sure went with the most boring, miserable poo poo. also the enemies were all circus themed but it was like, the darkest dingiest places ever.
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# ? Jul 3, 2017 04:56 |
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catlord posted:So Impie of Strange Aeons (amongst others) fame has a gameplay mod for Heretic called Karnak. It's a science-fantasy/Heavy Metal/He-Man kinda thing that's rather neat. It also changes up the textures too, to give the levels a different feel. Gave this a run and the crossbow is really fun to use. The basic starting magic beam is pretty cool, though. I really like Impie, he's creative and does a lot of jumping around from stuff to stuff--it's difficult to predict what he'll make next.
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# ? Jul 3, 2017 06:22 |
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a thing i appreciate about immortal redneck is that no matter what weapons i find or what classes i use, nothing feels overpowered compared to the others in the slightest. even the starting loadout holds up to the rest. the upgrades also don't feel like they're absolutely needed, just there to help slowly guide players further into the game over time if they're not the best in the world at it.
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# ? Jul 3, 2017 07:28 |
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juggalo baby coffin posted:star trek elite force is ACtually Good even if star trek sucks. Voyager kinda blows, though, and guess what Elite Force is based on? (...but it's still good in spite of being based on Voyager. Apparently the sequel, which is more TNG-based, isn't as good as the first one is, though I never owned it to say.)
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# ? Jul 3, 2017 07:35 |
I enjoyed TOS and TNG when I watched them but on the whole I'm ready to say Star Trek sucks the big one.
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# ? Jul 3, 2017 07:37 |
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That game was fun stuff, I've still never seen Voyager (and I'm on season 6 on TNG, gonna finish it one day!).
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# ? Jul 3, 2017 07:38 |
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# ? Jun 7, 2024 06:48 |
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Johnny Joestar posted:a thing i appreciate about immortal redneck is that no matter what weapons i find or what classes i use, nothing feels overpowered compared to the others in the slightest. even the starting loadout holds up to the rest. the upgrades also don't feel like they're absolutely needed, just there to help slowly guide players further into the game over time if they're not the best in the world at it. The default shotgun is real wimpy and the dynamite takes too long to throw, though. The shotgun just needs to be replaced with the Doom shotty. Lemon-Lime fucked around with this message at 17:26 on Jul 3, 2017 |
# ? Jul 3, 2017 09:20 |