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Checking for demolished houses - every hour, on the hour - makes me want to self harm And yes, everyone in this thread should play FF:T. It's very satisfying to break that game.
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# ? Jul 7, 2017 20:26 |
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# ? Jun 1, 2024 06:40 |
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Throne of Bhalz posted:Checking for demolished houses - every hour, on the hour - makes me want to self harm
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# ? Jul 7, 2017 20:28 |
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Kaldaris posted:I've got to be honest with myself. While I really REALLY!!(!) like the new Samurai class. A big or small part of me is really disappointed that we don't do blade releases. (Like p. much every Samurai class ever) isn't that just what ninja does
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# ? Jul 7, 2017 20:33 |
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I encountered one in the wild: a pubbie who said they never did a single class quest after getting their job. That was not a good dungeon run.
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# ? Jul 7, 2017 20:37 |
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Harrow posted:I like that they sort of represent this in gameplay terms, too. Red Mages use their own aether to cast spells, and to do that without killing themselves they need to draw very little and amplify it with an outside tool. So Red Mage spells have really low MP costs relative to other casters because they draw less aether, but because you're not drawing aether from any outside source, your methods for restoring your MP are really limited (specifically, limited to a role skill). It would probably be impossible to make it work, but I've always wished that rather than Convert, becoming a black mage finally gave you access to the "Umbral Ice" status. That'd make the story stuff about thaumaturges being limited to their body's own aether while black mages have functionally limitless power by drawing on the rest of the world more immediately relevant.
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# ? Jul 7, 2017 20:41 |
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Ferrinus posted:It would probably be impossible to make it work, but I've always wished that rather than Convert, becoming a black mage finally gave you access to the "Umbral Ice" status. That'd make the story stuff about thaumaturges being limited to their body's own aether while black mages have functionally limitless power by drawing on the rest of the world more immediately relevant. The way it is now, though, it's clear Cocobusi's brothers were lying to him because they're assholes. That seems more appropriate.
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# ? Jul 7, 2017 20:43 |
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Ferrinus posted:It would probably be impossible to make it work, but I've always wished that rather than Convert, becoming a black mage finally gave you access to the "Umbral Ice" status. That'd make the story stuff about thaumaturges being limited to their body's own aether while black mages have functionally limitless power by drawing on the rest of the world more immediately relevant. It's been a long time since I did the Black Mage job quest, but wouldn't it make more sense if Convert represented you starting to tap into your body's own power, given that it drains your HP to give you MP? Or is that just its gameplay function and what you're actually doing is drawing aether from the world around you? I clearly don't remember Black Mage lore at all.
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# ? Jul 7, 2017 20:45 |
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Harrow posted:If you want that, make sure you play the original version of the game, not War of the Lions. They removed all the goofy attack cries in WotL The fact that "Silence! Surrender or die in obscurity!" was removed in WotL still disappoints me.
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# ? Jul 7, 2017 20:45 |
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Pikavangelist posted:The fact that "Silence! Surrender or die in obscurity!" was removed in WotL still disappoints me. Same for "Blame yourself or God." The translators had their priorities all hosed up.
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# ? Jul 7, 2017 20:46 |
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Harrow posted:It's been a long time since I did the Black Mage job quest, but wouldn't it make more sense if Convert represented you starting to tap into your body's own power, given that it drains your HP to give you MP? Or is that just its gameplay function and what you're actually doing is drawing aether from the world around you? Yeah, that you unlock black mage, the job that can finally draw on the world's aether than use the caster's own, and immediately learn the skill that trades HP for MP is pretty absurd. I guess you can pretend that drawing on surrounding aether is physically taxing and that's why you lose HP for doing it (it's not like you use HP every time you get a mana regen tick), but it's definitely suboptimal in terms of the supporting flavor text.
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# ? Jul 7, 2017 20:47 |
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Valkyrie Profile kept all of its edgelord spell incantations in its PSP remake They're pretty good
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# ? Jul 7, 2017 20:50 |
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Ferrinus posted:Yeah, that you unlock black mage, the job that can finally draw on the world's aether than use the caster's own, and immediately learn the skill that trades HP for MP is pretty absurd. I guess you can pretend that drawing on surrounding aether is physically taxing and that's why you lose HP for doing it (it's not like you use HP every time you get a mana regen tick), but it's definitely suboptimal in terms of the supporting flavor text. Is it ever discussed where other casters draw power? Conjurers/White Mages get power from the elementals, Black Mages draw from the land around them, Red Mages draw from their own aether reserves and amplify their spells with an aetheric accelerator to accomplish more than they otherwise could with their personal aether reserves. What about Arcanists and Astrologians?
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# ? Jul 7, 2017 20:52 |
Pikavangelist posted:The fact that "Silence! Surrender or die in obscurity!" was removed in WotL still disappoints me. quote:Miluda: Who do you think you are!? We're not animals! We're
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# ? Jul 7, 2017 20:52 |
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Harrow posted:Is it ever discussed where other casters draw power? Conjurers/White Mages get power from the elementals, Black Mages draw from the land around them, Red Mages draw from their own aether reserves and amplify their spells with an aetheric accelerator to accomplish more than they otherwise could with their personal aether reserves. What about Arcanists and Astrologians? Astrologians attune themselves to the stars and are able to draw power from them while Arcanists use a form of geometric symbology to shape their own aether. Basically Astrologians got a different outside power source while Arcanists are sort of like Red Mage in that they have a method to amplify their techniques using an outside resource. (Their grimoire in this case.)
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# ? Jul 7, 2017 20:55 |
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Harrow posted:Is it ever discussed where other casters draw power? Conjurers/White Mages get power from the elementals, Black Mages draw from the land around them, Red Mages draw from their own aether reserves and amplify their spells with an aetheric accelerator to accomplish more than they otherwise could with their personal aether reserves. What about Arcanists and Astrologians? I forget if astrologians directly draw power from the stars or just enjoy their blessings in some less tangible way. Arcanists probably use their own aether (and in fact, using one's own aether is just the default way magic is performed). Of course, summoners channel the power of primals they've defeated and scholars... might just keep drawing on their own aether, and have a combination of very well-calibrated and efficient magic plus a fairy to offload some of the burden onto?
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# ? Jul 7, 2017 20:56 |
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ImpAtom posted:Astrologians attune themselves to the stars and are able to draw power from them while Arcanists use a form of geometric symbology to shape their own aether. Ahh, that's right. I forgot about the symbology (which I shouldn't have, because they use it pretty heavily in the casting animations).
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# ? Jul 7, 2017 20:56 |
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Astrologians draw aether from space, they know how to do this because the alignment of the stars predicts where that aether will be at any given moment. Astrologians are space mages.
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# ? Jul 7, 2017 20:57 |
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Part of me wants to level White Mage as my healer because throwing rocks at things is a great way to fight and they get cool canes, but Astrologian is way too cool to pass up. The animations own and I love the cards too much to give them up.
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# ? Jul 7, 2017 21:00 |
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Arcanists use math runes as a focus for their magic. Which really does explain why Limsa dumped all the shipping logistics business bullshit on the Arcanist's Guild actually.
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# ? Jul 7, 2017 21:04 |
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YoshiOfYellow posted:Arcanists use math runes as a focus for their magic. Arcanists' magic is powered by belief in mathematical laws, is what you're saying.
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# ? Jul 7, 2017 21:10 |
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Saint Freak posted:You can pick up FFT these days for just a S M A L L A M O U N T O F C U R R E N C Y. This is the wrongest post on the thread. TA 1 and 2 are both garbage compared to the original. I'd say the original Tactics Ogre is better than either of them but TO's friendly NPC AI is suicidal in ways that make FFT's Riovanes Rooftop fight look pleasant.
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# ? Jul 7, 2017 21:24 |
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Yeah I remember something along the lines of carbuncles being made entirely out of extremely complicated geometry with a small amount of aether applied. Basically I think the whole point of arcanist and its 2 jobs is finding creative efficient ways of using their own aether to achieve the desired results rather than slamming people with magic the way whm and blm do. The book is like a diary combined with a cheat sheet.
Jinh fucked around with this message at 21:28 on Jul 7, 2017 |
# ? Jul 7, 2017 21:25 |
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Saint Freak posted:You can pick up FFT these days for just a S M A L L A M O U N T O F C U R R E N C Y. I own like three copies of the original FFT. I got about halfway through TA1 when I gave up because the game just felt a little bit dumbed down to me, and a whole heckin' lot easier. But I don't know! I like some of the new stuff TA added, but not that stupid rules/judges system. Ew.
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# ? Jul 7, 2017 21:29 |
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YoshiOfYellow posted:Arcanists use math runes as a focus for their magic. It's even better: the arcanists are responsible for not only collecting customs and duties but enforcing it, conducting investigations, etc as well. The Roegadyn pirates with giant axes and guns hired the little cat girls with books to be their border police.
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# ? Jul 7, 2017 21:39 |
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hobbesmaster posted:The Roegadyn pirates with giant axes and guns hired the little cat girls with books to be their border police. And yet Limsa is still crawling with pirates. They're woefully mistaken if they think "catgirl that can give you a dozen diseases in a few seconds" will scare people off. Balmung is proof of this.
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# ? Jul 7, 2017 21:45 |
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hobbesmaster posted:It's even better: the arcanists are responsible for not only collecting customs and duties but enforcing it, conducting investigations, etc as well. The arcanist guild mentions that it got started among the roegadyn - it started as a magical art practiced by roegadyn navigators. When Limsa Lominsa was settled, new applications were found for the only literate pirates in the fleet and the arcanist's guild has grown in size and influence since then.
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# ? Jul 7, 2017 21:45 |
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Arcanists gain their power looking at circles in the book
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# ? Jul 7, 2017 21:45 |
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It's why the powerful spell animations involve closing the book, it's so they can look at the circle again afterwards
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# ? Jul 7, 2017 21:48 |
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Evil Fluffy posted:This is the wrongest post on the thread. TA 1 and 2 are both garbage compared to the original. FFTA2 was good and your avatar is Yoda raping Luke Skywalker.
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# ? Jul 7, 2017 21:49 |
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so is everyone's who posted in the USPOL thread in D&D over the course of a day or so, back in like last may or something
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# ? Jul 7, 2017 22:09 |
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I always wondered what the story was behind that avatar and why so many people had it and who got mad enough to buy it for all of them. Also all the weird Riker-with-the-Fracture-icon-for-eyes avatars in this thread but I didn't ask before now because it seemed like a can of worms.
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# ? Jul 7, 2017 22:13 |
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Ularg posted:Man, it amazes me how they got to turn the ending of 1.0 into the story used in Realm Reborn. Story quests remain endlessly entertaining. I was so intrigued by this that it's honestly part of why I got into the game last year. It's like a super unique concept and one that took a lot of guts to go with. And they actually pulled it off. That opening cutscene to ARR is probably one of the most memorable to me in gaming. And I've played a fair share of vidya. Saint Freak posted:But TA2 is still 'the good one'. No.
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# ? Jul 7, 2017 22:14 |
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somebody just bought a lot avatars for the thread. someone had a breakdown about it, but as far as i know it wasn't really precipitated by anything.
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# ? Jul 7, 2017 22:14 |
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What would cause tanks to get one-shot killed against Susano Ex? I was seeing it on rare occasions in PF groups but I haven't got a tank above 35 yet so I'm not sure if there's some sort of telegraphed attack that requires a tank skill or something. It's not the everybody-stack attack
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# ? Jul 7, 2017 22:15 |
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Gotta fund SA somehow I guess. Well he has a tankbuster, but it's rather well telegraphed.
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# ? Jul 7, 2017 22:16 |
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tanks die if they don't swap after buster, generally. is that it?
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# ? Jul 7, 2017 22:18 |
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Fortuitous Bumble posted:What would cause tanks to get one-shot killed against Susano Ex? I was seeing it on rare occasions in PF groups but I haven't got a tank above 35 yet so I'm not sure if there's some sort of telegraphed attack that requires a tank skill or something. It's not the everybody-stack attack Maybe not doing a tank swap after Stormsplitter? It's a tankbuster that applies a slashing resist down debuff, so if you get hit by another you're toast.
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# ? Jul 7, 2017 22:19 |
Fortuitous Bumble posted:What would cause tanks to get one-shot killed against Susano Ex? I was seeing it on rare occasions in PF groups but I haven't got a tank above 35 yet so I'm not sure if there's some sort of telegraphed attack that requires a tank skill or something. It's not the everybody-stack attack Are... are they standing in the void zone?
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# ? Jul 7, 2017 22:20 |
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Countblanc posted:FFTA2 was good and your avatar is Yoda raping Luke Skywalker. US Pol had a much darker 'benefactor' last year than the FFXIV thread's Riker Claus. And FFTA being good is one (debatable) thing, saying it's better than FFT is another (and wrong).
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# ? Jul 7, 2017 22:20 |
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# ? Jun 1, 2024 06:40 |
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Fortuitous Bumble posted:What would cause tanks to get one-shot killed against Susano Ex? I was seeing it on rare occasions in PF groups but I haven't got a tank above 35 yet so I'm not sure if there's some sort of telegraphed attack that requires a tank skill or something. It's not the everybody-stack attack The tankbuster does a fuckton of damage, and there's a slash vuln debuff + AA right after it. If the OT doesn't swap properly, the MT is dumpstered. He also has a few untelegraphed AA tankbusters in phase one that can be hard to react to if the healers aren't prepared. This can all be ~50K in a matter of GCDs.
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# ? Jul 7, 2017 22:20 |