Do not get the starter edition. Just pony up for the regular version. 12,500 renown to unlock operators is a shitton, and the DLC operators are 25k each. Edit: You get somewhere on the end of twice as much renown for winning a game as you do losing. On my main account, when I have a booster, the season pass, and a special event boost, I might get 1000-1100 renown. On a starter account, without all that stuff (you do get a free 24 hour booster) you'll be lucky to get 250 in a winning match. That's about 42 WINNING matches to unlock a non-DLC operator. My numbers could be wrong but they're close. Playing casually with the regular version, you could unlock all the regular operators within about a month. DLC operators are, I think, 50k or 25k but you also get them for free if you get that season's pass. I would buy the regular version and see how you like it before spending money on the pass. Admiral Joeslop fucked around with this message at 13:28 on Jul 10, 2017 |
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# ? Jul 10, 2017 13:19 |
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# ? Jun 12, 2024 14:43 |
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Perestroika posted:So hey, I'm looking for a new shooter, and apparently this has matured into a legitimately good game by now. So now I'm mostly just wondering about two things: How approachable is this for a newcomer at this point? Can you pick it up and do reasonably well in short order, or am I just gonna get murdered 24/7 by the veterans until I know all the ins and outs? In terms of approachability, Siege is a weird beast. It relies super heavily on map knowledge, know what's pen-able, what's not, where the peak spots are, where you can place certain deployables, what operators have what options when, but at the end of the day nine out of ten rounds come down to shooting, and if you've got great reflexes, or middling reflexes and a good ear, you can do perfectly fine before you get that map knowledge down pat. Like Joeslop said, don't bother with the starter, the savings in headache, time and lack of options in-match is worth the extra money. As for grindy once you have the basic operators, which is fairly quick, you get less renown for a loss, but overall it tends to average out to twenty, twenty five hours of play (and usually shorter) per DLC guy. Unless you subsist purely on novelty, you should never feel like you're being prevented from getting a new operator when you start feeling like playing one. It will be a bit before you have all the DLC guys though. E: Learn to drone, and drone often. Love your drone. Orv fucked around with this message at 13:34 on Jul 10, 2017 |
# ? Jul 10, 2017 13:29 |
Drones are incredibly key. Once you or someone else find the objective, run your drone the hell out of there and hide it. Eventually you will learn spots on or near the objective, and spots where you will be entering, to hide your drone so you're not walking in blind. Until you learn those spots, take your drone back outside and pick it up so you can use it again.
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# ? Jul 10, 2017 13:46 |
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Perestroika posted:So hey, I'm looking for a new shooter, and apparently this has matured into a legitimately good game by now. So now I'm mostly just wondering about two things: How approachable is this for a newcomer at this point? Can you pick it up and do reasonably well in short order, or am I just gonna get murdered 24/7 by the veterans until I know all the ins and outs? It's an incredibly lovely purchase. Starter version was a good idea brought in too late and undermined by frequent sales. It will turn getting the renown needed for new dudes into a complete grindfest, I think it costs 25k renown to get all the launch operators with the non-starter edition, versus the 225k(you get enough clancybucks for two guys iirc? otherwise it's 250k) for starter. You can play hard for a week and get all of the launch operators with the regular version of the game. On starter edition you could play for a couple of months and still have a bunch of launch characters to unlock or you can get the regular version and by that point have not just all the launch guys unlocked but a year's worth of DLC characters. On accessibility: You will suck when you start because you don't know the maps, this is fine, and you can make up for it by being proficient in clicking enemy heads. The most important thing for getting better at the game as a newbie is being able to learn the maps and what different operators do. Situational awareness is key, and a really big part of that is knowing, for example, whether or not the nerds on the other side of a reinforced wall have the means to blow a hole through it, or how dangerous is to peek certain doors or windows because of the fat russian hanging outside it with a magic scope through which any part you leave exposed will show up bright yellow, even through smoke.
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# ? Jul 10, 2017 13:54 |
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Alright, gonna roll with the regular edition, then. Thanks for the input y'all!
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# ? Jul 10, 2017 13:59 |
Perestroika posted:Alright, gonna roll with the regular edition, then. Thanks for the input y'all! There is a goon discord and IRC as well, probably in the first post. Don't play with pubbies if you can help it.
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# ? Jul 10, 2017 14:14 |
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Even though I haven't played this game in forever I would encourage anyone interested in it to just pull the trigger and get it, probably my most favorite shooter in a long rear end time even though it is ran through udontplay.
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# ? Jul 10, 2017 18:31 |
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I didn't start playing until a few seasons in and it was fun as hell just running around with the gun selection and learning all the operator's abilities through trial and error like you don't have to read a manual or watch youtube strats to get into this game and get the most out of it endgame siege is how to min/max your clown mask acquisition rates
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# ? Jul 10, 2017 18:35 |
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Perestroika posted:So hey, I'm looking for a new shooter, and apparently this has matured into a legitimately good game by now. So now I'm mostly just wondering about two things: How approachable is this for a newcomer at this point? Can you pick it up and do reasonably well in short order, or am I just gonna get murdered 24/7 by the veterans until I know all the ins and outs? Its a competitive game so you'll get murdered for awhile but there's matchmaking so you can get matched with other people your skill level as you get better, same as any other decent competitive game. Its not grindy just buy the game and play that. Don't buy the starter edition its super grindy and not worth it since the game is now old and regularly goes on sale.
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# ? Jul 10, 2017 18:39 |
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Just be aware if you're grouped up with someone in high ranks like Platinum or Diamond, you're going to get people who will poo poo on you from the most infuriating pixel peeks.
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# ? Jul 10, 2017 19:14 |
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It took me 100 hours of playtime to "click" with Siege. At about that point, I finally started understanding how to use map knowledge to my advantage, how to roam the maps as a defender to flank attackers, how to use my drone as attacker to scout out the objective or enemy locations, what operators to use when, and how to use the operator's abilities to my advantage. Prior to that, most competitive games I played ended up in me peeking through a window/down a hallway and getting instantly headshotted. If 100 hours of playtime sounds like an excessive amount of time to learn this game, then I have to add I played a lot of Terrorist Hunt because I thought it would help me learn the maps. Terrorist hunt does not teach you the maps at all, the stuff you do in it has no similarity to a real match. Don't waste time in terrorist hunt, only do it if you have to get your daily challenges.
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# ? Jul 10, 2017 19:36 |
https://twitter.com/JamesyC98/status/883842179952758784 Just had this happen to us. Pretty cool. Its not.
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# ? Jul 11, 2017 00:59 |
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Is the reason there are no new skins because the skinners are working hard on alpha pack exclusives? Are alpha packs part of operation health?
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# ? Jul 11, 2017 05:09 |
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Pretty sure they are down to one developer and his cat at this point.
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# ? Jul 11, 2017 17:28 |
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Wooper posted:Is the reason there are no new skins because the skinners are working hard on alpha pack exclusives? Are alpha packs part of operation health? Maybe the reason the map was dropped is because everybody got moved over to the newly founded hat department?
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# ? Jul 11, 2017 17:34 |
lohli posted:Maybe the reason the map was dropped is because everybody got moved over to the newly founded hat department?
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# ? Jul 11, 2017 17:35 |
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What was the patch
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# ? Jul 11, 2017 19:47 |
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https://rainbow6.ubisoft.com/siege/en-us/news/152-294634-16/title-update-211 Stuff necessary for alpha packs ( They should launch soon) Partial Hibana fix (and a whole lot of text about it) Kanal spawn peek cover
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# ? Jul 11, 2017 22:03 |
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Sterling_Archer posted:Pretty sure they are down to one developer and his cat at this point. Post pictures of the cat, Hard.
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# ? Jul 12, 2017 00:56 |
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Is there another patch for operation health? More things not in the update news?
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# ? Jul 12, 2017 01:07 |
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Admiral Joeslop posted:https://twitter.com/JamesyC98/status/883842179952758784
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# ? Jul 12, 2017 10:34 |
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They are going to patch in an AC unit to block that spot
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# ? Jul 12, 2017 13:06 |
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next attacking operator was delayed because he's still getting his hvac certification
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# ? Jul 12, 2017 14:27 |
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Quick, someone rename the thread to: You've been spotted. ''Spootted'' if you wanna be extra edgy.
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# ? Jul 12, 2017 15:41 |
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Rainbow 6 Siege: the game still doesn't quite work right
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# ? Jul 12, 2017 15:43 |
Hard posted:Quick, someone rename the thread to: You've been spotted. Nothing wrong with a little spotted dick.
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# ? Jul 12, 2017 15:46 |
Cup Runneth Over posted:Rainbow 6 Siege: the game still doesn't quite work right Operation WebMD.
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# ? Jul 12, 2017 16:53 |
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cinci zoo sniper posted:Operation WebMD. : It's Got Cancer
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# ? Jul 12, 2017 17:26 |
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alpha packs will be a fun pay 2 grief option and i quite seriously look forward to more silly skin options or getting some throwbacks from before i started playing
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# ? Jul 12, 2017 18:51 |
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So, after the servers of course decided to crap out on the very day I got this game, I finally had the opportunity to get a few rounds in. I'm still at the "get shot in the back of the face because I forgot you can just make holes into barricades" stage, but I'm slowly finding my footing and had a few fun successes. Best moment so far was rappelling in through a window and shooting three dudes in the back while they were busy having a firefight with my allies on the other side of the objective. Worst moment was a dude on my team repeatedly calling me a "level 8 retard" and teamkilling me at the start of the round for picking IQ, which is apparently just not done. But I voluntarily took on that risk when deciding to roll with pubbies in an online shooter, so who cares. Anyhow, I'm looking for a little advice on the weapon selection. I mean, it's easy enough to decide between a shotgun and an automatic weapon, but I don't really know what to take when there are several assault rifles, SMGs, or LMGs available for a character. At this point I'm not really looking to min/max my dps or anything of the sort yet, I'm mostly just wondering whether there are any standout weapons that are particularly good or garbage that I should look out for. Same question for attachments, so far I've just been slapping reflex sights, vertical foregrips, and compensators on everything, with the occasional suppressor on certain attackers when I'm feeling fancy. Also, is there ever a point to rolling with a ballistic shield on Fuze?
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# ? Jul 12, 2017 20:57 |
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IQ is hot poo poo, gently caress that guy for killing you. I play with IQ sometimes, she's great at completely destroying Valk's cams (basically making the Valk pick for that round useless) and hunting down Pulse. As for weapons, it's all dependant on what you like and what you feel like, my dude. Some days I feel like rocking in with Capitao's LMG, other days I'll go with an Assault Rifle. Each weapon has a different feel to it, don't worry about DPS (it's not really a huge issue). Guns are there for you to take what you feel like. Some days I'm noticing my shots are hella accurate, so I'll take a single-fire gun to obliterate enemy heads, other days I feel like prefiring a poo poo tonne so I'll take a rapid-fire weapon. Same goes for attachments. There's pics up that prove certain attachments on certain guns decrease recoil and make really tight bullet groupings, but I never bought into that poo poo. I still play perfectly fine with whatever I whack onto my poo poo.
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# ? Jul 12, 2017 21:06 |
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Perestroika posted:Anyhow, I'm looking for a little advice on the weapon selection. I mean, it's easy enough to decide between a shotgun and an automatic weapon, but I don't really know what to take when there are several assault rifles, SMGs, or LMGs available for a character. At this point I'm not really looking to min/max my dps or anything of the sort yet, I'm mostly just wondering whether there are any standout weapons that are particularly good or garbage that I should look out for. Same question for attachments, so far I've just been slapping reflex sights, vertical foregrips, and compensators on everything, with the occasional suppressor on certain attackers when I'm feeling fancy. Also, is there ever a point to rolling with a ballistic shield on Fuze? Shotguns tend to be more for utility than weapons in this game, though some are pretty decent. They're very good at making holes and breaking unreinforced hatches. Some operators like Smoke, Sledge, or Echo have very good machine pistol secondaries, which make having a shotgun primary a viable pick. For the most part all SMGs and rifles are going to be decent. Machine guns tend to be hot garbage, except maybe IQ's. DMRs hit like a truck but have a low fire rate. Terrorist Hunt is going to be the closest you'll get to a firing range to try everything out. As for attachments: Sights are personal preference. Most people use ACOGs when they can due to the pixel peeking nature of this game. Either dot sight works well now that the reticle sizes don't take up a quarter of your vision. RDS also doesn't block the sides of your vision like an ACOG does. I use a shield on Fuze sometimes depending on how I'm feeling that day. His PMM secondary is super powerful. Combined with a laser it can make you extremely lethal at close ranges. If the enemy team is roaming aggressively, the shield can be a good choice for when they rotate to kill you after hearing the first Fuze charge go off.
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# ? Jul 12, 2017 21:10 |
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Every op is useful so if somebody ever gives you poo poo for picking somebody just know they have identified themselves as trash scrub tier immediately.
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# ? Jul 13, 2017 00:21 |
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Even a recruit is better to your team than a dead body
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# ? Jul 13, 2017 00:40 |
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Zaphod42 posted:Even a recruit is better to your team than a dead body Yeah cause dead bodies can't pack the sweet rear end German Shotgun combined with 3 speed making them man deadliest weapons.
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# ? Jul 13, 2017 00:42 |
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Spetznaz recruits can take Fuze shields as well so you can run the 5 shield team you've dreamed of.
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# ? Jul 13, 2017 03:36 |
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ATP_Power posted:Spetznaz recruits can take Fuze shields as well so you can run the 5 shield team you've dreamed of. I saw this a couple days ago in very low level matchmaking. If they hadn't all tried to come through the same door at the same time it might have almost been something.
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# ? Jul 13, 2017 16:11 |
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@hard doc's momma mia charm should have been a bandaid, not a breadstick be advised
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# ? Jul 13, 2017 16:17 |
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Alright, thanks for the gun advice! I hadn't expected the machine pistols would be any good, but they've actually served me pretty well so far. In return, have some gifs: Judicious marksmanship right there. I'd just started reloading as he came around the corner, hence the pistol switch: http://i.imgur.com/UpDnhYJ.mp4 Fuze.mp4 (this was Hostage): http://i.imgur.com/OGanxJ6.mp4 Perestroika fucked around with this message at 21:07 on Jul 13, 2017 |
# ? Jul 13, 2017 17:32 |
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# ? Jun 12, 2024 14:43 |
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Click here and vote for Madden please. https://play.esea.net/index.php?s=poll&d=comments&id=1096
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# ? Jul 14, 2017 18:13 |