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Current stretch goals include custom printed meeples unique to the races at $100,000 and corresponding matching wooden tokens at $150,000. I have a feeling that is just the start.
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# ? Jul 13, 2017 19:36 |
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# ? May 29, 2024 21:43 |
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Anybody with tabletop Simulator want to do a trip report? I'd love some early goon opinions.
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# ? Jul 13, 2017 19:41 |
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We played our fifth Gloomhaven Scenario last night, and it got a bit too easy. I think we're going to bump up the scenario level to 2 for next week. I'm kind of amazed that everyone I've invited to play it has enjoyed it this much and still wants to keep going! People who backed the second edition on Kickstarter, you've got a lot to look forward to!
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# ? Jul 13, 2017 19:48 |
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I backed it when he said it was inspired by games like Factorio Factorio is like loving crack
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# ? Jul 13, 2017 19:49 |
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GrandpaPants posted:I don't want to derail this thread too much with MTG, but is there a degenerate combo in the Egyptian block or something? No but there was one in the previous block and they dragged their feet on banning it since it came out right after they already banned something else. They've had a very rough ~18 month run of bad/unpopular Standard formats and LGS-level play has really tailed off in some areas. It's bad for hobby gaming in general since Magic singles are a big part of a lot of stores' profit margins.
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# ? Jul 13, 2017 19:52 |
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What do people think of founders of Gloomhaven as city builders go? Been meaning to get one that plays well at 2 player. Watching various videos it looks pretty good but I have zero experience in regards to city building games.
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# ? Jul 13, 2017 20:41 |
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Tai posted:What do people think of founders of Gloomhaven as city builders go? Been meaning to get one that plays well at 2 player. Watching various videos it looks pretty good but I have zero experience in regards to city building games. I just watched a playthrough and to me it looks like a game that really wants exactly 4 players. It's got a lot of mechanics (blind auction, puerto rico style action selection, light player cooperation) that don't play that well at 2, and it needs a dummy player to work at 3.
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# ? Jul 13, 2017 21:06 |
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Rahdo's review boils down to 'it's an ingenious system that requires players to work together, selfishly, but ultimately I won't be keeping it for the primary reason that I only play games 2 players, and the dummy rules aren't that great.' people on the KS page are already suggesting/pressuring Isaac into making Rahdo's dummy player suggestions official.
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# ? Jul 13, 2017 21:15 |
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I don't know how many times Rahdo has played the game, but I'm not sure I trust the guy who plays tons and tons of games to have enough experience with any given one to give educated suggestions on how to improve design. That's no knock against him personally, I know I wouldn't trust myself to make balance suggestions for Rococo (which I played last night, very cute game, maybe a bit long for its depth) but I would be more comfortable doing the same 5 years ago for TF2 when I had a thousand+ hours logged in competitive play alone.
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# ? Jul 13, 2017 21:20 |
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deadwing posted:It's going to come in the Hasbro Gaming Crate, along with two garbage games for 50 bucks + shipping Anything that goes up for Kinderspiel is probably not total garbo, no.
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# ? Jul 13, 2017 21:26 |
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Countblanc posted:I don't know how many times Rahdo has played the game, but I'm not sure I trust the guy who plays tons and tons of games to have enough experience with any given one to give educated suggestions on how to improve design. That's no knock against him personally, I know I wouldn't trust myself to make balance suggestions for Rococo (which I played last night, very cute game, maybe a bit long for its depth) but I would be morhe comfortable doing the same 5 years ago for TF2 when I had a thousand+ hours logged in competitive play alone. He used to be a game designer and I know a number of games haves used his suggestions for variants/straight up rules changes. I don't always agree with his opinions but his hame design knowledge is usually on point.
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# ? Jul 13, 2017 21:51 |
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He was a video game dev, not sure there's that much bleedover and given his spastic personality I'd take everything he says with a grain of salt, especially without a certain number of repeated plays.
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# ? Jul 13, 2017 22:35 |
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OgreNoah posted:We played our fifth Gloomhaven Scenario last night, and it got a bit too easy. I think we're going to bump up the scenario level to 2 for next week. I'm kind of amazed that everyone I've invited to play it has enjoyed it this much and still wants to keep going! People who backed the second edition on Kickstarter, you've got a lot to look forward to! Some of our local group were playing Gloomhaven last night. Me: Why does your Paladin have two used condoms? Player A: They're Strength tokens. Player B: WHAT HAVE YOU DONE I CAN'T UNSEE IT??????
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# ? Jul 13, 2017 23:04 |
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Bottom Liner posted:He was a video game dev, not sure there's that much bleedover and given his spastic personality I'd take everything he says with a grain of salt, especially without a certain number of repeated plays. Yeah, he judges games very quickly, sometimes without even finishing a single playthrough. Due to his rushing, he's notorious for rules mistakes. He's honest about his biases, but I'd expect his suggestions wouldn't necessarily make a game better, just more like the kind of thing he and his wife enjoy.
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# ? Jul 13, 2017 23:08 |
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I stopped taking Radho terribly seriously when he referred to Harbour as "meaty". He's fine, mostly harmless, but even ignoring his weird conflict hangups, don't expect deep game criticism from him. e: Also, IIRC, he is partially responsible for Syphon Filter, and that is a stain that never washes off.
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# ? Jul 13, 2017 23:30 |
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Magnetic North posted:I stopped taking Radho terribly seriously when he referred to Harbour as "meaty". He's fine, mostly harmless, but even ignoring his weird conflict hangups, don't expect deep game criticism from him. How dare you, Syphon Filter was awesome and every game needed a taser that set people on fire.
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# ? Jul 14, 2017 00:19 |
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Founders of Gloomhaven looks really appealing, and it's a pretty surprising genre change from the creator too. I just wish there was a different theme; a high fantasy theme doesn't hook me as much as a historical or other real-world setting. Still super tempted to back it though.
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# ? Jul 14, 2017 00:23 |
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The Narrator posted:Founders of Gloomhaven looks really appealing, and it's a pretty surprising genre change from the creator too. I just wish there was a different theme; a high fantasy theme doesn't hook me as much as a historical or other real-world setting. Still super tempted to back it though. It's more Gloomhaven was a surprising change of theme. His first game was Forge War which is is a super heavy euro
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# ? Jul 14, 2017 00:26 |
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Magnetic North posted:I stopped taking Radho terribly seriously when he referred to Harbour as "meaty". He's fine, mostly harmless, but even ignoring his weird conflict hangups, don't expect deep game criticism from him. al-azad posted:How dare you, Syphon Filter was awesome and every game needed a taser that set people on fire. It's alright, Rahdo was the creative director for Brink. http://www.mobygames.com/developer/sheet/view/developerId,76249/
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# ? Jul 14, 2017 01:37 |
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Azran posted:It's alright, Rahdo was the creative director for Brink. this man plays board games for the internet
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# ? Jul 14, 2017 01:48 |
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Azran posted:It's alright, Rahdo was the creative director for Brink. And Creative Director for the best Tony Hawk game ever!
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# ? Jul 14, 2017 01:49 |
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Bombadilillo posted:Anybody with tabletop Simulator want to do a trip report? I'd love some early goon opinions. Placement rules are kind of confusing, but still, all the players gave it their thumbs up.
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# ? Jul 14, 2017 06:45 |
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CaptainRightful posted:And Creative Director for the best Tony Hawk game ever! And he worked on Bubsy 3D! ... oh, hang on.
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# ? Jul 14, 2017 08:05 |
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Tales of Woe posted:I just watched a playthrough and to me it looks like a game that really wants exactly 4 players. It's got a lot of mechanics (blind auction, puerto rico style action selection, light player cooperation) that don't play that well at 2, and it needs a dummy player to work at 3. I've not played Puerto Rico but it did strike me as a game that's best played at max players. One thing that I kept thinking was there should be a third or maybe even a fourth dummy player turn where a card is randomly drawn from a third (or fourth) pack where the human players can have a follow action to speed it along if it's 2-3 player otherwise there are going to be way too many vote counts to get your cards back.
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# ? Jul 14, 2017 11:52 |
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Azran posted:It's alright, Rahdo was the creative director for Brink. I actually had a decent time with Brink. Rough learning curve and pretty unbalanced, but it was a decent way to blow 40 or 50 hours.
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# ? Jul 14, 2017 13:00 |
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Last night, my friends insisted that I play Betrayal at House on the Hill with them. I agreed, probably because I was drunk. After a one-round win by the survivors, and yet another player boned by their flashlight going dead, I'm vaguely tempted to give the copy I innocently bought an age ago a Viking burial.
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# ? Jul 14, 2017 15:03 |
Bieeardo posted:Last night, my friends insisted that I play Betrayal at House on the Hill with them. I agreed, probably because I was drunk. After a one-round win by the survivors, and yet another player boned by their flashlight going dead, I'm vaguely tempted to give the copy I innocently bought an age ago a Viking burial. It is such a bad game.
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# ? Jul 14, 2017 15:05 |
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deadwing posted:I actually had a decent time with Brink. Rough learning curve and pretty unbalanced, but it was a decent way to blow 40 or 50 hours. I also enjoyed Brink for awhile but it was a bit broken. Rahdo talked about it once and there was heavy pressure from the publisher to release the game before it was finished.
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# ? Jul 14, 2017 15:08 |
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Bieeardo posted:Last night, my friends insisted that I play Betrayal at House on the Hill with them. I agreed, probably because I was drunk. After a one-round win by the survivors, and yet another player boned by their flashlight going dead, I'm vaguely tempted to give the copy I innocently bought an age ago a Viking burial. You have to pass it on like The Ring.
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# ? Jul 14, 2017 15:32 |
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I routinely forget that beyond all the overall lovely design of Betrayal, it also has lots of little lovely individual things like that dead flashlight event card.
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# ? Jul 14, 2017 15:39 |
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Papes posted:I also enjoyed Brink for awhile but it was a bit broken. Rahdo talked about it once and there was heavy pressure from the publisher to release the game before it was finished. It reminds me how tailoring an in-progress build is an art. If it looks too clean then the publisher's going to go "well this looks pretty much finished, have it ready to ship in two weeks!"
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# ? Jul 14, 2017 16:27 |
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Papes posted:I also enjoyed Brink for awhile but it was a bit broken. Rahdo talked about it once and there was heavy pressure from the publisher to release the game before it was finished. Funnily, that's also what he said about Bubsy. He also says it's a lovely business and he's happy to be done with it, so I can well believe that publishers constantly gently caress with developers like that. But then art is never finished, only abandoned.
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# ? Jul 14, 2017 16:35 |
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So even though I haven't ever played my copy of Through the Ages (latest *non*-new story edition) I went ahead and ordered the New Story version. I seem to remember there being a board game trading/selling thread but I can't find it, so is anyone interested in an opened but completely unplayed copy of TTA?
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# ? Jul 14, 2017 16:39 |
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There was one but it got archived. Dunno if a replacement was set up. https://forums.somethingawful.com/showthread.php?threadid=3501008&pagenumber=47#lastpost
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# ? Jul 14, 2017 16:45 |
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Hey all, I'm pretty new to board games and would like some recommendations. Out of the games on the front page, I've played Avalon, The Resistance, Cash n Guns, Codenames, and Love Letter. Despite that the only game I own is Betrayal at the House on the Hill, and me and my friends have been consistently playing it for the past few weeks while slowly, very slowly, realizing that it's actually kind of...bad. Are there any games that are like Betrayal House Hill, but better? If it helps my group generally has a hard-on for Mafia-like games such as Resistance, Avalon, One Night Ultimate Werewolf, Secret Hitler and so on.
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# ? Jul 14, 2017 16:57 |
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Akarshi posted:Hey all, I'm pretty new to board games and would like some recommendations. Out of the games on the front page, I've played Avalon, The Resistance, Cash n Guns, Codenames, and Love Letter. Betrayal is relatively unique, for better or worse. If you want somewhere to dive off from mafia-esque games, Libertalia is a good place. Still has deduction and bluffing aspects, still fits a decent amount of players (maxes out at 6), but is a more structured game. E: Pandemic Legacy would work well if what your group likes about Betrayal is the stories that the game generates. If you like crawling around a spooky place, getting loot, and fighting dudes, Mansions of Madness 2nd Edition will do it. There is no "betrayer" in either game though. deadwing fucked around with this message at 17:12 on Jul 14, 2017 |
# ? Jul 14, 2017 17:03 |
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I was thinking of doing the print and play for The Founders of Gloomhaven. I don't want to do it myself so what alternatives are there to getting it printed? Should I just take the files to Staples or an equivalent?
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# ? Jul 14, 2017 17:13 |
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Akarshi posted:Hey all, I'm pretty new to board games and would like some recommendations. Out of the games on the front page, I've played Avalon, The Resistance, Cash n Guns, Codenames, and Love Letter. Coup is a quick, light game with lots of bluffing, though not really a defector. Battlestar Galactica is at the opposite end of the spectrum: it's very heavy with lots of tension as you try to figure out who the defector(s) are - it might even be someone who doesn't know it yet!
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# ? Jul 14, 2017 17:14 |
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Akarshi posted:Are there any games that are like Betrayal House Hill, but better? If it helps my group generally has a hard-on for Mafia-like games such as Resistance, Avalon, One Night Ultimate Werewolf, Secret Hitler and so on. Battlestar Galactica if you can find it is supposedly a better version. I've also heard good things of Letters From Whitechapel. On the other end of the spectrum entirely, FFG's Imperial Assault is a one vs many with a modular map and good dice mechanics. That said, there are no hidden identities, everyone knows who the rear end in a top hat is.
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# ? Jul 14, 2017 17:22 |
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# ? May 29, 2024 21:43 |
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Akarshi posted:Hey all, I'm pretty new to board games and would like some recommendations. Out of the games on the front page, I've played Avalon, The Resistance, Cash n Guns, Codenames, and Love Letter. Hello, welcome to a terrifyingly expensive, cool hobby. How many people do you expect to play with on a regular basis? Player count will more often than not dictate what gets played. It looks like you have a group of 5+. Do you want to include all 5+ players in the same game at all times (most likely), or are you open to splitting up into 2 smaller games? What are things that you liked/didn't like about the games you've played thus far? A lot of games crib mechanics from other games, so if we can nail down what you and your group liked, we can suggest similar games. How 'heavy' (number of rules/long play time) are you and your group willing to try? A slight problem with asking this thread specifically is that heavier games are suggested to newer players, which isn't necessarily a bad thing, but typically it's better to slowly ramp up complexity into these awesome games rather than jump headfirst into something like Food Chain Magnate and get burned out/intimidated. The most useful website for researching the guts of a game (not opinions) is boardgamegeek. You can find pictures, rules summaries, rule books, and a bunch of resources for like every board game ever made there. With your bluffing/interactive preference, I would echo the suggestions for Coup (don't get G25) and Libertalia. Coup is a ten dollar card game with bluffing and backstabbing that plays up to 6 players (10 including the Reformation expansion) in 10 minutes. Great for quick bursts, but you'll want something more in depth soon. Libertalia is a medium weight game that is probably a little more complex than anything else you've played thus far. You are pirates looting islands, and you have to send crew members out on each excursion. Each crew member has different speeds and abilities. You have to make the decision of who to send based on what treasure you think your opponents are going to send. It's a cool game that plays relatively quick (an hour) because most actions are simultaneous. I would also suggest Deception: Murder in Hong Kong as a game that would slot into your group right away. Everyone has potential murder weapons and clues in front of them. A murderer secretly reveals his weapon and clue to another player, who has to use boards nonverbally to lead the other players to the murderer. Plays 4-12 in about 20 minutes. Shadow225 fucked around with this message at 17:34 on Jul 14, 2017 |
# ? Jul 14, 2017 17:24 |