The Electronaut posted:Any goon have a recruit a friend code that I can use before I subscribe? https://forums.somethingawful.com/showthread.php?threadid=3726688
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# ? Jul 23, 2017 15:20 |
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# ? May 9, 2024 20:17 |
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After having made it to final phase in O3S after a few hours of progression, I'm convinced that all the people saying it's the return of A3S never actually did Gordias Savage because Pepsiman was a fight where you were struggling against extremely tight dps checks and more importantly, really finicky netcode when it came to passing marks and tethers, where all the mechanics in O3S are very responsive and extremely satisfying to master.
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# ? Jul 23, 2017 15:22 |
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I liked A3S Will I like OS3 (going in tomorrow)
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# ? Jul 23, 2017 15:24 |
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Thank you kind goon.
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# ? Jul 23, 2017 15:27 |
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Mystic Cave zOWNd posted:I liked A3S It's extremely FTW.
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# ? Jul 23, 2017 15:34 |
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Mystic Cave zOWNd posted:I liked A3S
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# ? Jul 23, 2017 15:47 |
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Josuke Higashikata posted:But pushing 1 button to do everything is both very fun and interesting? Just because someone took your good av doesn't mean you have to have bad opinions.
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# ? Jul 23, 2017 17:01 |
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Also Aether datacenter/omega goons our raid group still needs a SCH or AST! We raid for around 2 hours on Mondays and Thursdays starting at 18 UTC / 19 BST / 20 CEST / 21 EEST. PM me here or post in the 4 static fiesta thread on catgirl bargains.
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# ? Jul 23, 2017 17:24 |
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Someone finally beat the game: https://www.youtube.com/watch?v=R0X3Zt-9_dE
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# ? Jul 23, 2017 17:42 |
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Toshimo posted:Someone finally beat the game: Lavender Beds!?
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# ? Jul 23, 2017 18:24 |
I've been clearing out a lot of sidequests this weekend and I notice that basically every Stormblood zone's long questchain is structured the same: the Warrior of Light helps a sad sack (re)discover their purpose in life. The sad sack blindly struggles against obvious reality, hits rock bottom, discovers an unknown talent // novel usage for prior talents, then becomes accepted by their village or clan. So far the best iteration on this is the fisherman in Ruby Sea IMO.
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# ? Jul 23, 2017 18:44 |
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Many, but not all, of the game's existing combos could be collapsed to one button PvP style with nothing of value lost. You could SORT of do it for the monk but it'd mean collapsing 9 buttons to 6 or something like that.
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# ? Jul 23, 2017 18:47 |
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Elentor posted:I'm not sure what you're trying to argue, what I was trying to explain is that I'd rather have less actions that are clearly defined as 1>2>3 so that deciding the next action would be more interesting, so the opposite of mashing a single button to do everything. I feel there's not a lot of difference in having a single button for the current combo actions because as you put it yourself, you can hit your ability queue with plenty of time to spare, so they're not that different from hitting just one button in your decision tree. Some of the people in this thread have really weird hang-ups about condensing buttons like this, despite the only thing it changes being freeing up hotbar space. I for one would appreciate it.
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# ? Jul 23, 2017 19:00 |
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Redmage, which is acceptable.
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# ? Jul 23, 2017 19:02 |
Elentor posted:I'm not sure what you're trying to argue, what I was trying to explain is that I'd rather have less actions that are clearly defined as 1>2>3 so that deciding the next action would be more interesting, so the opposite of mashing a single button to do everything. I feel there's not a lot of difference in having a single button for the current combo actions because as you put it yourself, you can hit your ability queue with plenty of time to spare, so they're not that different from hitting just one button in your decision tree. The concept you're getting at is depth vs complexity. Combo pieces (with some exceptions) tend to reduce the number of meaningful choices a player has to make while only opening them up for messing up and screwing your dps. An exception to this would be monk combos, where you have to choose between multiple combo pieces every time you run through your 1-2-3, and that adds player choice to every GCD. Impulse drive, on the other hand, does nothing but take up a button slot. There is no meaningful difference between it and your other combo starter except a touch of potency, and once you've hit impulse drive you've made the decision for what you will hit for the next 3-4 GCDs. OGCDs still exist, but for dragoon most of them boil down to "hit them for the first time in the correct order, then hit them when they come off cooldown for the rest of the fight" which isn't really very deep. EC did a pretty good video explaining the depth vs complexity concept: https://www.youtube.com/watch?v=jVL4st0blGU and while the pvp flipping combos don't necessarily fix the rotation being shallow problem at the root of this, it does reduce button bloat. Even if all it accomplishes is making keybinds easier to set up, it'd still be better than what we have.
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# ? Jul 23, 2017 19:42 |
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We need more abilities on jobs that give you rewards for doing what you're already doing and fewer abilities that just tack additional steps onto the core mechanics to prevent your rotation from falling apart.
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# ? Jul 23, 2017 19:53 |
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How soon does heavensward throw you decent gear? I think I've settled on playing through as mch and im approaching 50, I could get the ironworks stuff, but I'd rather save my poetics if better stuff is round the corner.
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# ? Jul 23, 2017 20:08 |
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you can just buy some good gear in ishgard
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# ? Jul 23, 2017 20:12 |
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Thyrork posted:
Where's the Elezen Waluigi?
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# ? Jul 23, 2017 20:14 |
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oh yeah I killed o4s too earlier today
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# ? Jul 23, 2017 20:37 |
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i just asked this on discord too but on c.b is there a way to change a club from Open to Private? I don't see that anywhere in Club Settings, which is kinda weird
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# ? Jul 23, 2017 20:55 |
The ending to the Mauci quest chain in Azim Steppe is such a massive gently caress you edit: The epilogue is pretty nice SKULL.GIF fucked around with this message at 21:08 on Jul 23, 2017 |
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# ? Jul 23, 2017 20:56 |
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After a while I felt bad about how frequently I was enabling people in their bad decisions, only to have random narrator favoritism cause their bad decisions to be actually correct.
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# ? Jul 23, 2017 21:03 |
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Gearhead posted:We need more abilities on jobs that give you rewards for doing what you're already doing and fewer abilities that just tack additional steps onto the core mechanics to prevent your rotation from falling apart. Samurai is a really good example of this. All of the things you want to manage and balance just come naturally from doing your 3 basic combos and everything flows outward from there. The job has a lot of buttons but they don't feel like unnecessary bloat in the way other classes feel. Red Mage is good about this too although there's still that question of why Impact is a separate button when it could just replace Jolt II when you have a proc.
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# ? Jul 23, 2017 21:05 |
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Xun posted:Also Aether datacenter/omega goons our raid group still needs a SCH or AST! We raid for around 2 hours on Mondays and Thursdays starting at 18 UTC / 19 BST / 20 CEST / 21 EEST. PM me here or post in the 4 static fiesta thread on catgirl bargains. I am super tempted but I have massive commitment issues. Raiding is exhausting.
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# ? Jul 23, 2017 21:14 |
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Thyrork posted:
What's the body piece? Same model as Dodore Doublet, but it dyes differently. Maybe a 1.0 antique crafted piece?
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# ? Jul 23, 2017 21:26 |
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noob question cause i just started playing again after not touching the game since ARR came out now that role actions have replaced cross class skills, does this mean there is zero benefit to leveling up alts unless i actually want to play those classes?
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# ? Jul 23, 2017 21:30 |
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cams posted:noob question cause i just started playing again after not touching the game since ARR came out With the sole exception of Scholar/Summoner since they share EXP bars, yes.
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# ? Jul 23, 2017 21:33 |
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Mango Polo posted:He's saying talk to the NPCs that are around the actual quest NPCs, before you proceed, because they tend to have interesting and/or funny dialogue bits that are easily missed. (This one appears to come up after you do a side-quest in the Azim Steppe where an Adarkim warrior tells you that his older brother was forced into hiding after eight attempts on his life as a potential future khan.)
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# ? Jul 23, 2017 21:44 |
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ImpAtom posted:With the sole exception of Scholar/Summoner since they share EXP bars, yes. i know scholar and summoner come from the same base class, but do they share xp bars after you unlock each individual job too?
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# ? Jul 23, 2017 22:14 |
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cams posted:i know scholar and summoner come from the same base class, but do they share xp bars after you unlock each individual job too? Correct. Basically technically every job shares an experience bar. All Bard EXP is Archer EXP, all White Mage EXP is Conjurer EXP. Summoner/Scholar both feed off Arcanist EXP so they level up at the exact same rate.
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# ? Jul 23, 2017 22:16 |
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cams posted:i know scholar and summoner come from the same base class, but do they share xp bars after you unlock each individual job too? Yup, since they both come from Arcanist they share the same level. Just like if you have a Level 70 Monk and take off your job stone you'll be a Level 70 Pugilist.
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# ? Jul 23, 2017 22:16 |
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I saw a post about tanks and about which is better in terms of AoE, offensive and defensive abilities. Obviously, because this post came from reddit, it descended into a poo poo throwing match where everyone is wrong in some shape or form. So I forward the question to you goons, what tanks are doing the best right in terms of Offense (DPS) Defensive (Survivability) AoE (4-mans, taking care of trash pulls) Raid Utility (What are best in the current raids as of now?) Personally, I enjoy WAR the most so I wouldn't care if they were the worst or the best but I definitely think it's a interesting topic to discuss.
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# ? Jul 23, 2017 22:28 |
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Paladin, Paladin, Paladin and Paladin, in that order but not by that much!
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# ? Jul 23, 2017 22:31 |
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In what world is Paladin AoE better than Warrior or Dark Knight?
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# ? Jul 23, 2017 22:33 |
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The big issue right now for tanks is that the parameters are all quite close, except for utility/survivability which are overwhelmingly Paladin. I think DRK is technically dealing the most damage but it's not that much more than anyone else whereas Paladin brings an enormous amount of utility.
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# ? Jul 23, 2017 22:36 |
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Finished out 3.0 with help from some goons last night! I had to stay up until, like, 4:00 AM by the time all of the post-fight cutscenes were done, but it was worth it. Man, Thordan was never tough, but he really goes splat when everyone's running around in i260+ gear. It's rather satisfying. The quickest/least monotonous way to level healers is to do available roulettes and then the highest-level dungeon, correct? I've been poking away at AST on the side, and now that I have RDM and NIN up to level I'd like to get that up to speed.
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# ? Jul 23, 2017 22:42 |
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Solo Wing Pixy posted:The quickest/least monotonous way to level healers is to do available roulettes and then the highest-level dungeon, correct? I've been poking away at AST on the side, and now that I have RDM and NIN up to level I'd like to get that up to speed. Yeah, this is the usual method for both healers and tanks since they get super fast if not instant queues to things. The only limit is your sanity in repeating dungeons forever.
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# ? Jul 23, 2017 22:55 |
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Solo Wing Pixy posted:The quickest/least monotonous way to level healers is to do available roulettes and then the highest-level dungeon, correct? I've been poking away at AST on the side, and now that I have RDM and NIN up to level I'd like to get that up to speed. If you are close to level up when you first log in for the day, maybe run an at level dungeon to put you over and *then* do roulettes, but otherwise yeah. Healer/tank privilege means never having to run FATEs or PotD unless you actually want to.
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# ? Jul 24, 2017 00:43 |
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# ? May 9, 2024 20:17 |
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TheRagamuffin posted:As a newbie tank, I'm finding the biggest thing that trips me up is knowing what mobs In about to lose threat lead on. I kinda wish there were separate aggro icons for "you have a decent threat lead" versus "you have a tenuous threat lead". How do better tanks keep track of this? Do I just need to get used to reading the A/2/3/4/etc markers at a glance? Is there any way that doesn't involve just cycling through every mob? This annoys me too. For bosses you can just look at the threatmeters in the party window, but no easy way to keep track of if on multiple mobs. I wish the enemy list could be set in 'tank mode' , where red = you don't have aggro, and orange, yellow and green are increasing amounts of enmity lead.
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# ? Jul 24, 2017 01:06 |