Error 404 posted:Seeing it in action it seems like its just Flamethrower but cold? yeah but it snap freezes things doesn't seem to work through shields but still pretty legit
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# ? Jul 23, 2017 04:36 |
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# ? May 31, 2024 14:49 |
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Wait they added new characters? I'm playing right now and didn't notice On that note, I just did 15,000 points worth of damage in 2 waves of Platinum. Trip Mines are ridiculous.
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# ? Jul 23, 2017 04:42 |
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Oh, Bat Man has Snap Freeze, duh I got the most useless weapon in the game (Question mark?): Concussive Incisor. lol. I guess on a Turian with all the Stability mods possible it might be "viable". Also got Concussive Isharay which is pretty hilarious for Platinum.
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# ? Jul 23, 2017 22:57 |
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Concussive causes a biotic explosion on a weak spot kill, so that's why things seem to explode with your Zalkin.
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# ? Jul 23, 2017 23:30 |
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DatonKallandor posted:Concussive causes a biotic explosion on a weak spot kill, so that's why things seem to explode with your Zalkin. Right, but it's only a Concussive I and the point of contention is that more ranks make it proc more - but it seems to proc every single time I kill something with a weakpoint shot already. Do Concussive ranks make the explosion bigger then?
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# ? Jul 23, 2017 23:48 |
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Bigger and/or Stronger. Unless it's been datamined I doubt we'll ever know for sure. It's not a chance based thing though - it's a guarantee, because there's already the weakspot condition to make it happen in the first place. The Lifesteal isn't chance based either btw - but it does (nebulously) improve with kills somehow and also improves (in some way) with higher ranks.
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# ? Jul 24, 2017 00:04 |
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I hate using cover or playing smartly in any way, so I've been maining Vanguard during my sporadic play since I got this game. It's still fun as hell even if the exclusion of things like grab kills from ME3 is baffling, but from my few forays into Platinum I'm getting the feeling that I'm not gonna be able to make much headway by Charge/Nova/Shockwave-ing into everything I meet Accordingly I've been loving around with a human Infiltrator and using a playstyle of "cloak, get behind people, Rozerad them to death, still never take any cover ever". It's been super fun so far and I managed to effectively solo a Bronze game at level 3, so things look good for now. But here are a few things I want to sense-check with you guys as I try to push into Gold and hopefully eventually Platinum with stealthy folks: 1) Are any of the Infiltrators notably better or more fun to play than others? Aside from the fact that having the Human one at Rank 20 means she's just way stronger than the rarer ones by default. Turian Agent looks cool as hell, is he worth trying if I can get him? 2) I'm enjoying auto weapons much more than sniper rifles with what I've tried so far (plus I can actually aim them), does that generally work with Infiltrators and other stealth types? If so, what are the best ones to use? I have Bronzes at X and most Golds at I, including an Avenger S and Charger S 3) Am I gonna have to buckle down and learn how to start using cover smartly at some point? I already use it during like, hack/upload objectives and the last 30 seconds of extraction, but it just seems like I'm sitting there seeing zero enemies while my allies get overwhelmed unless I'm constantly darting around
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# ? Jul 24, 2017 00:09 |
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The only real reason to use cover is that it makes your shields regen a lot faster and (usually) protects you from Sharpshooters etc
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# ? Jul 24, 2017 04:49 |
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I hug cover like motherfucker whenever possible because I suck and it seems like everytime I don't I get flattened instantly.
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# ? Jul 24, 2017 05:46 |
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Jenny Angel posted:I hate using cover or playing smartly in any way, so I've been maining Vanguard during my sporadic play since I got this game. It's still fun as hell even if the exclusion of things like grab kills from ME3 is baffling, but from my few forays into Platinum I'm getting the feeling that I'm not gonna be able to make much headway by Charge/Nova/Shockwave-ing into everything I meet The Salarian Infiltrator seems to be best at using automatic weapons, the Rozerad/Hurricane being particularly excellent on him. He's only uncommon, so it won't be that hard to get to rank 20. I also enjoy the Asari Huntress, but that's mainly because I play her like a Soldier and ignore Stealth Grid except for when I'm running objectives.
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# ? Jul 24, 2017 06:54 |
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Turian agent is super overpowered with the extra two seconds of stealth with the flamethrower. I see no reason to put more than one point into tactical visor because I'm always flamering
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# ? Jul 24, 2017 12:16 |
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On that note, do we have a Google Doc of suggested kit builds somewhere because they keep fussing with characters and resetting my points and I'm tired of trying to remember what I had each time
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# ? Jul 24, 2017 14:12 |
Malachite_Dragon posted:On that note, do we have a Google Doc of suggested kit builds somewhere because they keep fussing with characters and resetting my points and I'm tired of trying to remember what I had each time You're welcome to start one, but I've not come across anything.
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# ? Jul 24, 2017 17:04 |
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Hahaha holy poo poo, I never noticed that Escape Artist "triggers Tactical Cloak on melee kills". That sounds great for HuInfs.
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# ? Jul 24, 2017 23:40 |
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Any advice for going from gold to plat other than "suck less"?
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# ? Jul 25, 2017 00:20 |
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Play with friends and talk to them while you play
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# ? Jul 25, 2017 00:21 |
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Malachite_Dragon posted:On that note, do we have a Google Doc of suggested kit builds somewhere because they keep fussing with characters and resetting my points and I'm tired of trying to remember what I had each time I've been referring to this, which I believe started on reddit. It's a nice menu if you don't want to theorycraft after every patch. https://docs.google.com/spreadsheets/d/1_0l5pFFHH_H6ZvEAfmfDJsUAQIeLPHqLmLRpWlHq8YU/htmlview
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# ? Jul 25, 2017 01:47 |
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Error 404 posted:Any advice for going from gold to plat other than "suck less"? The biggest deal on Plat is that you have to identify priority threats and work together to take them out quickly. Observers are the bane of Platinum, for example. Take them down.
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# ? Jul 25, 2017 01:48 |
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precision posted:Hahaha holy poo poo, I never noticed that Escape Artist "triggers Tactical Cloak on melee kills". That sounds great for HuInfs. Give me a Krogan Infiltrator with this and the hammer. I'll be a walking, swinging visual glitch.
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# ? Jul 25, 2017 14:23 |
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Store just got three new Equipment items, hope you got them funds saved up.
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# ? Jul 27, 2017 18:01 |
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Thor-Stryker posted:Store just got three new Equipment items, hope you got them funds saved up. Anything good?
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# ? Jul 27, 2017 18:58 |
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Error 404 posted:Anything good? -100% health and shield regen delay +3 power cells 20% shield & 20% combat power damage
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# ? Jul 27, 2017 20:15 |
So... instant health and shield regeneration? That... changes the game significantly.
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# ? Jul 27, 2017 20:22 |
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Two Finger posted:So... instant health and shield regeneration? That... changes the game significantly. Or it just halves the delay! We won't know until somebody tries it out, and I don't trust their math.
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# ? Jul 27, 2017 20:26 |
Because if it really is instant, you can just fire shield based powers indefinitely.
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# ? Jul 27, 2017 20:38 |
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What was the sniper rifle that everyone loved? I've been using the Black Widow in single player as my SR, but if there's something better. This is assuming weapons are similar between MP/SP.
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# ? Jul 27, 2017 23:04 |
Vanquisher. It's been nerfed but is still a strong choice.
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# ? Jul 27, 2017 23:08 |
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Tried out the -100% cooldown. It's not instant as it would suggest.
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# ? Jul 28, 2017 00:06 |
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Yeah, the Vanquisher is still the tits. I have fun with the Isharay when my aim is good too. I recently started on the angaran avenger, holy cow is she fun on silvers.
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# ? Jul 28, 2017 00:06 |
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PureRok posted:Tried out the -100% cooldown. It's not instant as it would suggest. I'm curious if it stacks with the Soldier passive and the deployable wall's 100% reduction affect. 300% would be pretty effin interesting.
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# ? Jul 28, 2017 17:51 |
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precision posted:Hahaha holy poo poo, I never noticed that Escape Artist "triggers Tactical Cloak on melee kills". That sounds great for HuInfs. I've been doing this on an under-leveled Human Inf and it's kind of hard to rack up kills this way because you don't have the closing speed like a Vanguard and you can't AOE melee like a Vanguard. You obviously need the movement speed boost over the duration line in cloak to go with it. It's still fun to run really fast, though. What I see is I start the round pretty high on the leaderboard but taper off as the enemies increase in each wave. Could also be my own fault of not being good at this and also not really being able to hang with players 10 levels above me with better weapons, etc. PureRok posted:Tried out the -100% cooldown. It's not instant as it would suggest. Not sure if this is about the Inf build but sometimes you get a kill stolen at the last second and then your rear end is hanging out in the open just when you most need a cloak. Speaking of points, any advice on classes/builds that will just help me build up space bucks early on so I can buy packs and try to improve my characters/weapons? tadashi fucked around with this message at 21:37 on Jul 28, 2017 |
# ? Jul 28, 2017 18:50 |
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Human Adept, set up combos for people all day and get those support medals!
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# ? Jul 28, 2017 23:56 |
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tadashi posted:Speaking of points, any advice on classes/builds that will just help me build up space bucks early on so I can buy packs and try to improve my characters/weapons? If you go the route of buying the basic boxes to upgrade your Humans to XX, I would suggest Hooman Sentinel. You can detonate your own combos, choose between biotic or tech combos, have two deployable barriers for objectives and your tech power also restores shields. The only downside is you need enough points in both Throw and Shield drain to get the +Prime feature on both powers (Which is easy if you have it at or near XX.)
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# ? Jul 29, 2017 01:48 |
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tadashi posted:Not sure if this is about the Inf build but sometimes you get a kill stolen at the last second and then your rear end is hanging out in the open just when you most need a cloak. Nah, it's about the item for sale that says it gives "-100% Shield Regen Cooldown" or something like that. It's definitely faster now, but it still takes a second or two to regen still.
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# ? Jul 29, 2017 04:39 |
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Not sure when this became true but the Revenant is very good even on non Turians, I only have it at rank 4 but with a stock it's as stable as a Ghost and does much better damage, it also doesn't have bloom so you can snipe with it easily. As always there are strictly better choices (even a Charger S probably is better) but if you want to mix things up it's not a bad choice.
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# ? Jul 29, 2017 04:54 |
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Human sentinel and human adept are both very good, but I'm going to suggest Human Soldier. Frag grenades are crazy powerful now, especially since Andromeda ammo crates have 4 grenades per person per round. In Gold you can drat near kill a pack of Berserkers with just two grenades.
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# ? Jul 29, 2017 05:39 |
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Khizan posted:Human sentinel and human adept are both very good, but I'm going to suggest Human Soldier. Frag grenades are crazy powerful now, especially since Andromeda ammo crates have 4 grenades per person per round. In Gold you can drat near kill a pack of Berserkers with just two grenades. To expand upon this, Concussive-Shot can also be turned into an ammo based power and Ammo crates restock both for the price of one which lets you be a gleeful idiot, running around knocking everything down and exploding things like the N7 Demolisher from ME3MP. Grenade/Conc also lets you focus exclusively on power based upgrades.
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# ? Jul 29, 2017 06:20 |
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Thor-Stryker posted:To expand upon this, Concussive-Shot can also be turned into an ammo based power and Ammo crates restock both for the price of one which lets you be a gleeful idiot, running around knocking everything down and exploding things like the N7 Demolisher from ME3MP. Grenade/Conc also lets you focus exclusively on power based upgrades. Also you can carry the heaviest weapons you want because gently caress needing recharge. IMO human soldier is the flavorless plain oatmeal of classes, but it doesn't suck. E: load it up with capacity boosters and equipment, and you have the perfect rear end in a top hat to knock down those 'get points using combat powers' dailies.
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# ? Jul 29, 2017 06:24 |
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Error 404 posted:E: load it up with capacity boosters and equipment, and you have the perfect rear end in a top hat to knock down those 'get points using combat powers' dailies. I find the capacity to be lacklustre because you can only restock 4 at a box. However an 11-Grenade 12-Concussive Soldier would be pretty hilarious. I run the 'Survivor Loadout' equipment (20% Shields, 20% Combat Power Damage) since shields with extra damage for your combat powers is never a bad thing and you don't have to game the ammo boxes at the end of each round. 'Enhanced Munitions' (30% Combat Power) is also a good substitute because even bosses need to die.
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# ? Jul 29, 2017 06:40 |
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# ? May 31, 2024 14:49 |
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Thor-Stryker posted:However an 11-Grenade 12-Concussive Soldier would be pretty hilarious. It is. It really is.
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# ? Jul 29, 2017 14:42 |