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Actually you can probably use Raijin's SSB to pull this off, possibly without a medica at all. Do you have any other wind dps? Or other strong elementals (CSBs, imperils, enelement)? Remember the instacast you get from Raijin, exploit it for about 3 turns and you could have 3 imperils, ramzas buffs AND 2 dps people with Cloud usb set up. If you need the medica, I think the instacat would fit in a few more Luneth hits under the USB buff.
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# ? Jul 23, 2017 00:50 |
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# ? May 15, 2024 06:49 |
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iamsosmrt posted:Actually you can probably use Raijin's SSB to pull this off, possibly without a medica at all. Do you have any other wind dps? Or other strong elementals (CSBs, imperils, enelement)? Remember the instacast you get from Raijin, exploit it for about 3 turns and you could have 3 imperils, ramzas buffs AND 2 dps people with Cloud usb set up. Well like I said before, I have Fang BSB for imperils and Luneth BSB. I also have Zack's CSB. Celes has Invincible Blade and Snowspell Strike. This Seymour A+ is hard. I can't make Celes build enough meter to keep Runic going. Also Ultima RNG is bullshit.
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# ? Jul 23, 2017 01:14 |
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Zack's Csb changes everything. You have way more flexibility. You can give Luneth dark bargain, dropping Ramza completely. With Raijin, Zack and Fang, Luneth should have more than enough to drop Geo. You can keep a medica if it helps to guarantee a victory. Yes Zack won't contribute much to the chain, but you can have him use the other RW and spam your favorite combat skill. I don't have chant or Zack's Csb unfortunately, so I can't test. The Csb gives such a huge boost that I'd expect Luneth's final BSB to hit for 300k+. Seymour is very tricky. I ignored the gimmick myself and used the first part to build up my bars. Cloud USB did it, but it wasn't easy.
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# ? Jul 23, 2017 02:24 |
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Neutral Zone Trap posted:Give it a go, you don't lose stamina if you fail. I think you can do it with multiple ways even. Here's one thought, a physical nuke squad relying on minimizing damage taken while going super offensive with Cloud USB when the boss gets "low". It's a few days later, but thanks for the suggestions here. The only problem I ultimately had was in not getting mastery, and that's just me being dumb and not bringing water damage along. (I originally had a second Banishing Strike on Agrias as opposed to Waterga Strike.) And now that I have a consistent plan for defeating the boss, I might actually be able to try my hand at farming MDOs, because by my calculations I need about 200 more for my current honing plans. Edit: NGDBSS fucked around with this message at 06:15 on Jul 23, 2017 |
# ? Jul 23, 2017 05:57 |
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iamsosmrt posted:That's the beauty of it. Torments cost 0 stamina if you flee. Goddamn I forgot about that and can't believe DeNA did too. I wonder if they'll ever care to crack down on this, but probably not?
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# ? Jul 23, 2017 07:40 |
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Evil Fluffy posted:Goddamn I forgot about that and can't believe DeNA did too. I wonder if they'll ever care to crack down on this, but probably not? I would argue its not any more abuse than quit and reload. It requires using an outside site so its probably not worth drawing attention to.
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# ? Jul 23, 2017 08:03 |
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Evil Fluffy posted:Goddamn I forgot about that and can't believe DeNA did too. I wonder if they'll ever care to crack down on this, but probably not? They never got mad about the forcestop thing (though I think they tried to kill it once but people overwhelmingly against so they didn't) so I don't really think they'll ever snap about that.
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# ? Jul 23, 2017 08:08 |
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Also, I'd say the vast majority of players will never bother to farm Torment dungeons, even if they know how to set up one of the packet-sniffing options needed to make farming them really worthwhile.
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# ? Jul 23, 2017 08:21 |
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5* Mote Usage: I've been using a lot of Bravery/Dexterity between Tidus and Vaan, and Spirit/Wisdom is dedicated to finishing Yshtola for now. This leaves me with a truckload of unused vitality Do we start getting other mote types?
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# ? Jul 23, 2017 09:23 |
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THE AWESOME GHOST posted:5* Mote Usage: I've been using a lot of Bravery/Dexterity between Tidus and Vaan, and Spirit/Wisdom is dedicated to finishing Yshtola for now. This leaves me with a truckload of unused vitality Nope, those five are what you get. Anyone with a Cloud, Celes, or other VIT-driven dive JUST got enough 5* Vit motes with Torment Geos to get their LM2, at that, so it's less of a truckload than you think.
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# ? Jul 23, 2017 15:27 |
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I fully dived Squall's Legend Sphere, man the dual cast on his BSB2 is amazing. Any thoughts on Cloud vs Bartz Legend Spheres? For Bartz I have his SSB, BSB1 and OSB and Cloud I have BSB1, BSB2 and OSB. I will not be pulling on the upcoming V banner for Bartz's USB. Vaan is another option for the DEX motes but I just have his BSB. Doing nothing might be the best option since I plan on pulling on the Edge banner.
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# ? Jul 23, 2017 17:47 |
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NGDBSS posted:
Well done, glad you got him. The boss has a bug where you can just throw the water attack at any phase and it will count for the mastery condition even if he wasn't yet weak to it.
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# ? Jul 23, 2017 18:26 |
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Neutral Zone Trap posted:Well done, glad you got him. The boss has a bug where you can just throw the water attack at any phase and it will count for the mastery condition even if he wasn't yet weak to it.
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# ? Jul 23, 2017 19:33 |
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Philouza posted:I fully dived Squall's Legend Sphere, man the dual cast on his BSB2 is amazing. If you can get Cloud's USB on a future banner he's worth maxing out and turning in to a murder god. Though even without it, having his BSB2 (and the extra stats from mastering the BSB1 and OSB) should be nice. Plus BSB2 for enwind followed by OSBs will probably hit 99999 on a lot of things. Cloud's 2nd LM also has the ability to make his BSB2 commands go off twice which is can be a nice damage boost.
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# ? Jul 23, 2017 21:15 |
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omega drive with cloud's LM2 is amazing if the boss isnt wind weak
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# ? Jul 23, 2017 22:40 |
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Cloud LM2 also makes his lifesiphons occasionally siphon twice the life. It's a good LM to gun for if you have any of his good relics.
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# ? Jul 23, 2017 22:47 |
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So I went and murdered the torment dungeon a few times (didn't feel like setting up that packet sniffing poo poo since I can 4 round the boss). First clear gave me 3 major NEOs, I thought the boss was supposed to give 3 MBOs? Not that I'm complaining, since I'd rather get NEOs right now. Only got the 5 GBOs for other clears, even if I did the usual reset/flee so I just said gently caress it and took the 10 GBOs after half a dozen kills didn't drop any more majors. Cloud/Zack/Orlandu/Vaan/Yshtola with a Rikku USB is brutally fast. Zack just uses Omega Drive after his chain, and Y'shtola just hits SS2 then asylum 2x. Boss is generally dead by the time everyone's SB gauges (plus CMD2 and mug bloodlust from Vaan) are used up since Cloud's second BSB2 is about 300k damage.
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# ? Jul 23, 2017 22:48 |
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KataraniSword posted:Cloud LM2 also makes his lifesiphons occasionally siphon twice the life. It's a good LM to gun for if you have any of his good relics. FWIW Lifesiphon doesn't generate twice the SB gauge on a doublecast (neither would Wrath, if anyone had Doublecast Support which thankfully no one does). Additional casts generate 0 SB gauge instead of the amount listed in the JSON for the ability. Since the bonus SB gauge from Lifesiphon (/Wrath) is just an unusually high amount in the SB Gain field of the JSON, doublecasting nullifies that.
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# ? Jul 23, 2017 23:34 |
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Zurai posted:FWIW Lifesiphon doesn't generate twice the SB gauge on a doublecast (neither would Wrath, if anyone had Doublecast Support which thankfully no one does). Additional casts generate 0 SB gauge instead of the amount listed in the JSON for the ability. Since the bonus SB gauge from Lifesiphon (/Wrath) is just an unusually high amount in the SB Gain field of the JSON, doublecasting nullifies that. Huh! Learn something new every day about how the game works. I stand corrected.
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# ? Jul 24, 2017 00:10 |
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I think I mentioned earlier wanting to get some scrubs in the torment farm to gain some XP on the side since while I really need major black orbs I also really still need XP for CM people etc. This is the final crew that has a 100% clear rate in sub-5: The stars: Lightning (SSB2-BSB2-BSB2) Thundering Twinstrike. The damage of the group: +lit sword, +lit armor, +30% lit RM. Legend dived for all the +lit boosts. Ramza (SSB1-SSB2-USB) Full Break / Armor Breakdown. The other part of Lightning's damage, full LD. Lightning's damage is just dumb. The first BSB2 entry does 8x26k hits, the second (since the first one did imperil) is about 31k per hit. It usually lives afterwards due the other damage being low but a 110k Thundering Twinstrike finishes him off. The people along for the ride: 81 Steiner (BSB) Engulfing Twinstrike. Provides some chip damage and gets the water mastery. 91 Aeris (USB) Curada/Shellga. Heals, though on average 2 SB charges are left over. Fast Learner RM. 81 Greg (BSB). Omega Drive. Tauntaliate keeps people from dying and provides minor chip damage.
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# ? Jul 24, 2017 07:04 |
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I got my first dualcast LM dive on Tidus. It was pretty great when after Cloud USB he did 50k, 50k on Sapphire shot then did it again. Also without cloud USB it triggers a lot on his burst commands. Philouza posted:I fully dived Squall's Legend Sphere, man the dual cast on his BSB2 is amazing. Bartz is apparently the best damage dealer in the game if you manage to get his USB, his relic LM, and fully dive him but that's a ridiculous amount of money/luck THE AWESOME GHOST fucked around with this message at 07:17 on Jul 24, 2017 |
# ? Jul 24, 2017 07:14 |
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I'm stunned, I just keep pulling on daily draw out of habit more than anything!
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# ? Jul 24, 2017 11:11 |
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Husbandoooo draw!
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# ? Jul 24, 2017 11:13 |
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Not just a 5* but a recent, useful one? Go buy a lottery ticket!
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# ? Jul 24, 2017 11:19 |
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Ripley posted:Not just a 5* but a recent, useful one? Go buy a lottery ticket! Hog just used his luck for a lottery ticket. That said, Auron will love the new Samurai skills from the next VI Event.
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# ? Jul 24, 2017 14:45 |
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THE AWESOME GHOST posted:Bartz is apparently the best damage dealer in the game if you manage to get his USB, his relic LM, and fully dive him but that's a ridiculous amount of money/luck Yeah that's the thing, I'm pretty pleased with my V team (bursts for Galuf, Bartz, Faris, Gil) and my weapons are insane, especially after the broken Keeper's Choice banner. I imagine a pull on the Bartz USB banner would end up being instant regret. Philouza fucked around with this message at 16:31 on Jul 24, 2017 |
# ? Jul 24, 2017 16:28 |
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I pulled and got Nine LMR, Nine LMR, Nine LMR. I got what I deserved.
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# ? Jul 24, 2017 16:43 |
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It's very appropriate if you've seen the Type-0 intro cinematic.
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# ? Jul 24, 2017 17:16 |
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THE AWESOME GHOST posted:Bartz is apparently the best damage dealer in the game if you manage to get his USB, his relic LM, and fully dive him but that's a ridiculous amount of money/luck Doesn't he have like four relics in the upcoming FFV banner? Seems like a good opportunity to try to assemble it
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# ? Jul 24, 2017 18:33 |
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THE AWESOME GHOST posted:Bartz is apparently the best damage dealer in the game if you manage to get his USB, his relic LM, and fully dive him but that's a ridiculous amount of money/luck ceaselessfuture posted:Doesn't he have like four relics in the upcoming FFV banner? Seems like a good opportunity to try to assemble it Yeah, his USB, LMR, and two bursts. Also, Bartz is game-best damage in those situations because he gets:
So, assuming he hits theoretical damage caps with a 4-hit spellblade (either his BSB commands or Japan's newly-buffed Twinstrikes) and gets the Dual-Wield Rapidfire proc, he has the potential of doing almost 280k damage per attack, without Cloud USB. EDIT: Caveat emptor, of course, that damage of that level relies on four separate procs to trigger consecutively. According to Enlir, that's 13% for the RM, 35% for the LM2, 10% for the LMR, 50% for the 8x chaser. Quick mathcrafting puts that at about 0.2% likely, so. KataraniSword fucked around with this message at 19:09 on Jul 24, 2017 |
# ? Jul 24, 2017 18:45 |
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Bartz is not best in game damage, even with all that. Shadow is. But Bartz is very good.
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# ? Jul 24, 2017 20:18 |
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The Global Exclusive Bugged KC2 Saga continues Their 10 apology mythril to people who pulled on KC2 before the bug somehow got sent twice to some players, so they got 20. Solution is to send 10 mythril to everyone else as compensation. Yes, even to the exploiters of KC2.
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# ? Jul 24, 2017 21:38 |
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Zurai posted:Bartz is not best in game damage, even with all that. Shadow is. But Bartz is very good. So explain why Shadow is the new hotness because he is a cool ninja with a cowboy theme and I like him very much
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# ? Jul 24, 2017 22:01 |
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KataraniSword posted:Yeah, his USB, LMR, and two bursts. That just means people who have Cloud and his USB+BSB2 just need to get Butz and run the dual murderbro combo. Have Cloud proc his double combat LM on his BSB2 commands while Butz chases it.
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# ? Jul 24, 2017 22:09 |
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Servaetes posted:So explain why Shadow is the new hotness because he is a cool ninja with a cowboy theme and I like him very much Not really new but his SSB was hot poo poo when it was new because it was insta cast and 10 hits so you could basically spam it. His bsb has reduced delay so its the aame flavor bsb-ified.
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# ? Jul 24, 2017 22:10 |
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In the next FF6 event (at least I think it's the next one), Shadow gets his Legend Dive and USB, which interacts extremely well with the two new physical Ninja abilities which come out at the same time. Ability 1 (called Shadow Mirage in JP, no official translation yet) deals a 200 potency dark elemental physical hit (2 100 potency hits after the ability revamp), grants a stack of physical blink, and enters blink stacking mode which lets you stack physical blink up to 2 blinks. Ability 2 (called Shadow Seal in JP) deals 2-4 100 potency dark elemental physical hits, with the 3rd and 4th hits coming if the Ninja has 1 or 2 stacks, respectively, of physical blink active. Both abilities have standard Ninja super fast cast time. Shadow's USB is instant cast random target dark/non damage and gives him a special mode where he gets High Quick Cast (ie Thunder God Mode) for 1 turn after dealing dark damage and causes him to chase ninja abilities while under at least 1 blink stack with 1-2 216 potency dark/non physical hits (the second hit comes if he has 2 blink stacks, naturally). His legend dive gives him +24% Ninja damage and 35% Ninja dualcast. All told, once you have his blinks stacked up Shadow deals 832 potency of elemental damage every 2 seconds or so, spread out over 6 hits, with a 35% chance for 1232 potency over 10 hits. For reference, a standard physical SSB is 800 potency of damage, and standard OSBs are 1200 potency. This is basically the same setup as Edge with the identical-but-for-element water Ninja abilities, but Shadow has a better legend dive (Edge's is all water damage and he only has a +10% damage LM1 while Shadow's is all Ninja damage with a +15% damage LM1) and his BSB and USB are instant cast while Edge's have standard cast time. Zurai fucked around with this message at 22:18 on Jul 24, 2017 |
# ? Jul 24, 2017 22:13 |
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Neutral Zone Trap posted:The Global Exclusive Bugged KC2 Saga continues i wouldnt have minded if the suckers who pulled when it wasn't bugged got 20 of it back but ok thanks DENA!
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# ? Jul 24, 2017 22:13 |
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So how good/bad is Quick Hit? It looks not-awful currently and like it should be fairly decent when it gets buffed to be 2-hit. I've been thinking of crafting it and honing it a bit (r3, maybe r4?) for Zack to use for those times where Cloud would be using r2 Omega Drive instead of Zack.
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# ? Jul 24, 2017 22:17 |
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Quick Hit is extremely high DPS and gets an upgrade to two hits whenever Global gets the ability revamp Japan just got, but it takes an absolute ton of Major Wind Orbs and you're gonna blow through hones like nobody's business.
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# ? Jul 24, 2017 22:19 |
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# ? May 15, 2024 06:49 |
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Servaetes posted:So explain why Shadow is the new hotness because he is a cool ninja with a cowboy theme and I like him very much He's basically a Dark-flavored clone of Edge (enelement BSB, USB that has a chaser attack focused on spamming elemental Ninja blink-stacking skills, doublecast Ninja LM2) except unlike Edge, Shadow's enelement BSB is instant-cast, his LMR is "start with enelement" instead of a situational blink proc, and also he can power both the BSB and USB with Lifesiphon. tl;dr: Everything that people have been hyping Edge USB for also applies to Shadow USB, except Shadow does a little more damage and also Lifesiphon e:f;b because I went to doublecheck on Enlir KataraniSword fucked around with this message at 22:22 on Jul 24, 2017 |
# ? Jul 24, 2017 22:19 |