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Blasters suck really bad in salmon run
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# ? Jul 31, 2017 12:58 |
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# ? Jun 1, 2024 06:16 |
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Blasters just plan suck really bad.
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# ? Jul 31, 2017 13:04 |
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I've made a new discovery: The salmon will start jumping at ya if you hang on a wall for too long while you're it during the Glowfly event.
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# ? Jul 31, 2017 13:10 |
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Man chargers were so much better in Splatoon 1 than in Splatoon 2 - I really, really miss bomb rush. I keep accidentally triggering stingray while trying to deal with people close range.
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# ? Jul 31, 2017 13:24 |
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Bruegels Fuckbooks posted:Man chargers were so much better in Splatoon 1 than in Splatoon 2 - I really, really miss bomb rush. I keep accidentally triggering stingray while trying to deal with people close range. God yes. I want Bomb Rush for splats back so bad. I think chargers are still fine, but man no Damage Up is taking some getting used to.
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# ? Jul 31, 2017 13:26 |
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coming from the kelp splatterscope, i love the stingray cause its like the pro version of the killer wail just wish it had a sprinkler sub :<<<<
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# ? Jul 31, 2017 13:31 |
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TFRazorsaw posted:Blasters just plan suck really bad. A blaster in a good opponents hands will absolutely wreck. It was even worse in splatoon 1 (rip in piss Luna blaster)
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# ? Jul 31, 2017 13:32 |
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all the Japanese people use the Luna Blaster and by the time you even see them because they're playing the game 3 seconds ahead of you you're dead
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# ? Jul 31, 2017 13:34 |
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Zelder posted:A blaster in a good opponents hands will absolutely wreck. It was even worse in splatoon 1 (rip in piss Luna blaster) Blasters are my least favorite weapon to face when holding my splattershot. Every time I face one it makes me want to switch to a Pro.
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# ? Jul 31, 2017 13:35 |
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In Training posted:all the Japanese people use the Luna Blaster and by the time you even see them because they're playing the game 3 seconds ahead of you you're dead Yeah it's pretty infuriating when you get 3 japanese pairs and get absolutely hosed and killed despite them not even aiming at where you are, but where you were. One time this happened one of the japanese players disconnected and we won but didn't deserve it at all. At least the tammates of them didn't derank. I'd rather play against Europeans at that stage because at least its a closer speed time. I really wish this game had dedicated servers.
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# ? Jul 31, 2017 13:36 |
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I thought I understood how Splatnet works, but I don't think I do. There's a helmet up there right now with Ink Resistance, which I would normally be all over, except I just bought that same helmet in the shops and it has Tenacity (which is only found on helmets and the only piece of gear with that ability I've found so far.) When I tap on the helmet, the app says the common ability is special saver. What's it talking about? It can't be the regular ability the helmet has in the shops because that's definitely Tenacity.
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# ? Jul 31, 2017 13:39 |
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Common Abilities mean it has a higher chance of showing up in the slots when it levels up
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# ? Jul 31, 2017 13:42 |
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What's that p90 looking weapon I see in some games? It's not in the shop from what I can gather.
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# ? Jul 31, 2017 13:43 |
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This weapon set is good, actually Frankston posted:What's that p90 looking weapon I see in some games? It's not in the shop from what I can gather. That's the Hero Shot Replica, which you gain by completing all the single player levels with its counterpart.
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# ? Jul 31, 2017 13:43 |
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Jonas Albrecht posted:God yes. I want Bomb Rush for splats back so bad. They're still strategically useful - like you can definitely hold a position really well in splat zones and tower. In splatoon 1 though you could definitely take a charger to any mode and do pretty well, but it's a lot harder to do the same thing in splatoon 2 because you don't have your get out of jail free button and close range is the toughest part of playing a charger. I guess it's fair.
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# ? Jul 31, 2017 13:44 |
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In Training posted:Common Abilities mean it has a higher chance of showing up in the slots when it levels up Oh. Well that's less helpful. Now I'm going to actually have to look up what the normal ability for gear is on Splatnet before I buy it. (Since if I decide the shop ability is better, I'm screwed unless I can buy it off a squid kid.) Blank Construct posted:This weapon set is good, actually Yeah this weapon set is fine. But then again I also thought the last weapon set was fine, and people were complaining about that one up, down, and sideways.
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# ? Jul 31, 2017 13:53 |
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# ? Jul 31, 2017 13:59 |
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I didn't screencap it, but I saw a post with an accurate drawing of Rutger Hauer with this inscribed:quote:All those moments will be lost in time, like splats in ink.
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# ? Jul 31, 2017 14:01 |
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Smiles posted:just wish it had a sprinkler sub :<<<< Did sprinklers get nerfed from splat1? I remember them being a nuisance but in 2 I don't see anyone use them and when I try to follow the tips someone earlier in the thread gave me they don't do much. I play mostly rm/tc
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# ? Jul 31, 2017 14:02 |
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I still say Chargers should not be let near Salmon Run due to the odds of them not being in the hands of someone capable, but I actually don't get the hate for the Clash Blaster (though, admittedly, I wouldn't willingly use it in conventional modes). Low ink aside, you just gotta treat it like an actual firearm - hold the trigger down and empty your drum of crayon bullets into something.
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# ? Jul 31, 2017 14:04 |
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https://twitter.com/Kollerss/status/891501292694065152
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# ? Jul 31, 2017 14:11 |
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Nephzinho posted:Blasters are my least favorite weapon to face when holding my splattershot. Every time I face one it makes me want to switch to a Pro. I use a Pro and blasters still catch me off guard. I swear they have the same range, despite not really looking like they should. That pop hurts something fierce... The first one gets me running away, and that never works out well against a blaster. I think the Jet Squelcher properly outranges it, though.
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# ? Jul 31, 2017 14:11 |
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Neddy Seagoon posted:I still say Chargers should not be let near Salmon Run due to the odds of them not being in the hands of someone capable, but I actually don't get the hate for the Clash Blaster (though, admittedly, I wouldn't willingly use it in conventional modes). Low ink aside, you just gotta treat it like an actual firearm - hold the trigger down and empty your drum of crayon bullets into something. Chargers are awesome in Salmon run as long as your team is keeping the Salmonids off your back. You can pretty much snipe most bosses before they can become a real problem, and perform long distance rescues. And at higher ranks, people generally know how to aim with them. It's not really hard to use them compared to using them in multiplayer. The Salmonids have very predictable movement.
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# ? Jul 31, 2017 14:26 |
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It's still very funny how Nintendo made a shooter game but still made the single player component a platformer. Salmon Run kinda reminds me of a Tower Defense game, too.
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# ? Jul 31, 2017 14:28 |
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I like it when I ink a path to the enemy point in rainmaker, and the enemy team just ignores it so when we get the rainmaker it's just a straight route there
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# ? Jul 31, 2017 14:35 |
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Frankston posted:I like it when I ink a path to the enemy point in rainmaker, and the enemy team just ignores it so when we get the rainmaker it's just a straight route there Yeah I do this a lot while a big firefight is going on over the rainmaker itself and the other team is distracted. Then later on if it hasn't been touched I can just grab the Rainmaker and make a run for it along a path that only I really know is there.
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# ? Jul 31, 2017 14:38 |
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Frankston posted:I like it when I ink a path to the enemy point in rainmaker, and the enemy team just ignores it so when we get the rainmaker it's just a straight route there I like when I do this and spam up on the D-pad and the rainmaker carrier goes their own way instead.
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# ? Jul 31, 2017 14:46 |
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Evil Eagle posted:I like when I do this and spam up on the D-pad and the rainmaker carrier goes their own way instead. Oh yeah, that happens way more often
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# ? Jul 31, 2017 15:06 |
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Neddy Seagoon posted:I still say Chargers should not be let near Salmon Run due to the odds of them not being in the hands of someone capable, but I actually don't get the hate for the Clash Blaster (though, admittedly, I wouldn't willingly use it in conventional modes). Low ink aside, you just gotta treat it like an actual firearm - hold the trigger down and empty your drum of crayon bullets into something. Yeah but the weak bullets means they can't kill things, the low rate of fire (comparatively) means you can't get things away from your feet, and they don't have good range. They provide no real advantages
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# ? Jul 31, 2017 15:20 |
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You should be able to hardcode your ink colour because why not. The disappointment when I'm on a purple team.
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# ? Jul 31, 2017 15:22 |
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Martytoof posted:You should be able to hardcode your ink colour because why not. I'm going to find you and say rude things about your ancestry.
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# ? Jul 31, 2017 15:24 |
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I'm still disappointed that the ink colours aren't randomized and you only get the set colours. Martytoof posted:You should be able to hardcode your ink colour because why not. I wish you could do this for your squid kid in the lobby to create a nice matching outfit.
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# ? Jul 31, 2017 15:24 |
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You can, can't you? I thought that was what the color lock option did
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# ? Jul 31, 2017 15:35 |
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I wish the sparkly ink from single player could show up in multiplayer.
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# ? Jul 31, 2017 15:35 |
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Internet Kraken posted:I'm still disappointed that the ink colours aren't randomized and you only get the set colours. To say nothing of the many different kinds of color blindness (which is hopefully served for most by the option in the menu), the readability of ink colors is incredibly important in Splatoon 2. There's no way a random colors approach would work as reliably as purposefully chosen color sets. Zelder posted:You can, can't you? I thought that was what the color lock option did I believe that sets it to a predetermined set of two colors and doesn't lock it to any set you choose.
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# ? Jul 31, 2017 15:56 |
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so the point of the SplatNet shop is so that you can get clothing with different abilities than normal, right? So I could get any Clothing item with Ninja squid on it?
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# ? Jul 31, 2017 16:02 |
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Lakbay posted:Did sprinklers get nerfed from splat1? I remember them being a nuisance but in 2 I don't see anyone use them and when I try to follow the tips someone earlier in the thread gave me they don't do much. I play mostly rm/tc They have had a slight nerf (they get less powerful over time so you've got to keep applying them), but the simple reason you don't see them much is that barely any weapons have them.
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# ? Jul 31, 2017 16:16 |
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I like when the inklings go "MMMM YEAH"
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# ? Jul 31, 2017 16:31 |
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ThisIsACoolGuy posted:I like when the inklings go "MMMM YEAH" I don't like where this is going
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# ? Jul 31, 2017 16:39 |
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# ? Jun 1, 2024 06:16 |
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I don't want to blame it on lag but I definitely feel like my opponents are faster than me when i'm playing very late at night. When a gun takes four shots to kill but I somehow keep magically dying at two it's kind of bullshit.
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# ? Jul 31, 2017 16:48 |