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GoGoGadgetChris posted:Paragon 650 with no Slanderer. 1.5% chance on upgrading a rare sword here I COME This is me, but Paragon 280 and still no Deathwish. Is RNG just busted this season?
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# ? Jul 31, 2017 05:07 |
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# ? May 15, 2024 20:23 |
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Getting around 600 paragon now and no ring of royal grandeur, which is weird since it seems like one of those class-less generic legendaries you end up with five copies of knocking around. Been spending all my blood shards and death's breaths on it the last 2-3 days since it's the last piece I really need to finish my raiment set and a raiment/inna build I was going to try for getting the set dungeon mastery on season's journey.
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# ? Jul 31, 2017 05:35 |
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yook posted:Getting around 600 paragon now and no ring of royal grandeur, which is weird since it seems like one of those class-less generic legendaries you end up with five copies of knocking around. RoRG can only be obtained from act 1 bounty caches. Cache legendaries can't be obtained from other sources.
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# ? Jul 31, 2017 05:37 |
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Just got my 2-piece Rathma's and the bonus is entirely underwhelming. I hardly notice a difference. Do I have to wait till 6 piece to really start pushing higher?
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# ? Jul 31, 2017 05:41 |
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god drat it. Yeah, I only did 1-2 bounties this season since I leveled through rifts instead this time around and didn't need the materials. I didn't know cache specific legendaries were even a thing.
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# ? Jul 31, 2017 05:44 |
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Speaking of bad RNG, I've played this on PC since release and PS4 since it was out on it, probably put in over 1000 hours combined I guess Never, ever seen a Starmetal Kukri drop and I used to want it so bad dantheman650 posted:Just got my 2-piece Rathma's and the bonus is entirely underwhelming. I hardly notice a difference. Do I have to wait till 6 piece to really start pushing higher? I'd probably try and get the Jesseth set and the 2 Mage ring(using the Level 1 necro trick). I could do at least Torment 6 fairly easily with 4 piece and those pieces(4 piece Rathma probably fairly underwhelming also by itself)
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# ? Jul 31, 2017 06:11 |
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dantheman650 posted:Just got my 2-piece Rathma's and the bonus is entirely underwhelming. I hardly notice a difference. Do I have to wait till 6 piece to really start pushing higher? This really should be in teh OP or something, some variant of this question gets asked every day. Rathma's offers no significant DPS boost until 6 piece. The primary driver of DPS for necro pet build before 6 piece Rathma's come from completing Jesseth's 2 piece. Even the shittiest 2 piece Jesesth will be more than enough to let you comfortably do all the tasks to get the 6 piece off Haedrig.
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# ? Jul 31, 2017 06:56 |
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BoonyPC posted:Speaking of bad RNG, I've played this on PC since release and PS4 since it was out on it, probably put in over 1000 hours combined I guess Starmetal is INSANELY rare in my experience. I play a ton of WD and I've seen 3 total. 1 some time early last year, 1 this season and 1 on my fiance's account.
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# ? Jul 31, 2017 07:31 |
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Bust Rodd posted:
I think these two are off pretty hard. With only lvl 25 legendary gems, I don't think it's going to be efficient for any melee class to do t12-13 unless you got really lucky with ancients. (e: I mean, you can probably do them but it's not going to be a good use of time compared to just doing something like t10) You also don't need augments for GR 70, but you probably need lvl 60-65 gems for most classes.
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# ? Jul 31, 2017 08:03 |
Bust Rodd posted:Yeah but the idea is that the loot will be literally exactly as good, but you'll be contributing to another RG, so more blood and GR keystones. It doesn't make any sense to check the next floor because that has the same chance at being a good floor as a fresh rift, but without the benefit of building up your RG meter. On the other hand, going in and out and making new games takes time. Or is there some super fast way of making new rifts I've been missing this whole time? MikeC posted:This really should be in teh OP or something, some variant of this question gets asked every day. Rathma's offers no significant DPS boost until 6 piece. The primary driver of DPS for necro pet build before 6 piece Rathma's come from completing Jesseth's 2 piece. Even the shittiest 2 piece Jesesth will be more than enough to let you comfortably do all the tasks to get the 6 piece off Haedrig. Yeah I swapped out my much better stat-wise stuff for jesseth's stuff and I'm easily coasting through up to GR 60 now. Might even hit 70.
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# ? Jul 31, 2017 08:48 |
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Nuebot posted:On the other hand, going in and out and making new games takes time. Or is there some super fast way of making new rifts I've been missing this whole time? Just click on the rift obelisk thing to start a new rift.
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# ? Jul 31, 2017 09:54 |
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Bust Rodd posted:Ok so I've basically got this worked out. Do not throw this into the OP it's extremely misleading and factually wrong. A four piece rathma set can't do jack poo poo, while a six piece shadow set with just a weapon and no gems and jewelry can clear t13. If you want a basic guide of where to farm, just time how long it takes to kill an elite packs. If it takes longer than four seconds, lower the difficulty. A general rule of thumb is 1 million DPS should farm t13 fine Also those aren't wasted rolls, it's fine. It's better to roll them to CHC and chd, so if you can fix it do that.
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# ? Jul 31, 2017 10:28 |
Bob James posted:Just click on the rift obelisk thing to start a new rift. You can do that? Every time I try it just makes me click on the portal. Maybe I'm not being specific enough, will give it a try next time. I made it up to GR 65 before stopping. Deffo can make 70.
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# ? Jul 31, 2017 10:54 |
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Nuebot posted:You can do that? Every time I try it just makes me click on the portal. Maybe I'm not being specific enough, will give it a try next time. I made it up to GR 65 before stopping. Deffo can make 70. You're... you're closing them first, right?
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# ? Jul 31, 2017 10:58 |
Brain In A Jar posted:You're... you're closing them first, right? I don't know how to close a rift beyond finishing it.
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# ? Jul 31, 2017 11:02 |
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Talk to the ghost guy near the portal, he should have a big ! over his head once they're complete. This finishes and closes the rift. Normal rifts close after 30s (and don't count as complete until the guy's talked to, important to know for certain achievements and such) while greater rifts shut down immediately but the timer ends when you beat the guardian.
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# ? Jul 31, 2017 11:32 |
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Nuebot posted:I don't know how to close a rift beyond finishing it. hahaha <3
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# ? Jul 31, 2017 11:41 |
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I am playing Tal/Vyr lightning Hydra wizard, the build I copied uses that gem that increases damage the further away a mob is. How does this work with hydras, is it my distance or the hydra's distance to the mob?
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# ? Jul 31, 2017 11:44 |
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It's just you now.
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# ? Jul 31, 2017 11:47 |
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Nuebot posted:I don't know how to close a rift beyond finishing it. Holy loving poo poo.... How long have you been playing? Because talking to that ghost guy is about 75% of your experience gain
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# ? Jul 31, 2017 11:58 |
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Guilty posted:Holy loving poo poo.... How long have you been playing? Because talking to that ghost guy is about 75% of your experience gain He's asking how to quickly close and generate a new rift when you don't get one of the efficient floors to start. Not how to close one normally.
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# ? Jul 31, 2017 12:02 |
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Zore posted:He's asking how to quickly close and generate a new rift when you don't get one of the efficient floors to start. Not how to close one normally. You can't. Either someone is giving garbage advice on something you can't do in this game (unless it's a console thing) or the guy doesn't know how to close rifts after the RG has been killed.
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# ? Jul 31, 2017 12:19 |
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I followed the quote chain back and I honestly don't know what that guy is asking. He talks about clearing a rift after the boss is dead being a good thing and also says he clears a rift even if it has a bad layout/density because it's better than making a new game? I guess? I don't know.
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# ? Jul 31, 2017 13:19 |
beejay posted:I followed the quote chain back and I honestly don't know what that guy is asking. He talks about clearing a rift after the boss is dead being a good thing and also says he clears a rift even if it has a bad layout/density because it's better than making a new game? I guess? I don't know. Someone said something about how doing anything but the best rifts was inefficient. So I asked if there was a way to make a new rift other than leaving the game and making a new one, because clearing a lovely rift sounds hell of a lot more interesting and rewarding than making a rift, leaving a rift and making a new game a million times over until you spawn a perfect one. And apparently everyone just assumed that meant I wasn't actually completing the rifts.
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# ? Jul 31, 2017 13:42 |
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Nuebot posted:Someone said something about how doing anything but the best rifts was inefficient. So I asked if there was a way to make a new rift other than leaving the game and making a new one, because clearing a lovely rift sounds hell of a lot more interesting and rewarding than making a rift, leaving a rift and making a new game a million times over until you spawn a perfect one. And apparently everyone just assumed that meant I wasn't actually completing the rifts. Yeah, people in this thread don't listen or respond very well. Sorry about my misunderstanding. If it's just a rift, you should clear it if you can in a reasonable amount of time. If it's a grift, it's not worth completing unless you're getting gem upgrades out of it. 15+ minutes for ten crappy souls isn't worth it
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# ? Jul 31, 2017 13:47 |
Guilty posted:Yeah, people in this thread don't listen or respond very well. Sorry about my misunderstanding. If it's just a rift, you should clear it if you can in a reasonable amount of time. If it's a grift, it's not worth completing unless you're getting gem upgrades out of it. 15+ minutes for ten crappy souls isn't worth it using the Jesseth stuff even if it's a lame rift it goes by fast at least, so an easy 3 gem upgrades is never a bad thing. Am I right in assuming higher difficulties have better odds on gem upgrades?
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# ? Jul 31, 2017 13:52 |
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Nuebot posted:using the Jesseth stuff even if it's a lame rift it goes by fast at least, so an easy 3 gem upgrades is never a bad thing. Am I right in assuming higher difficulties have better odds on gem upgrades? Higher grifts allow for higher gem upgrades, you can't get a higher chance to upgrade than 100%, which is ten grift levels higher than your gem target (i.e., gem to 25 requires a lvl 35 grift for 100% chance). On the other side, a 35 grift has a 60% chance to get a gem to 36, a 30% chance to get it to 37, and a 1% chance to get a gem to 38. After awhile (can't remember exactly how high) it will have a 0% chance to upgrade a gem. These 1%ers are the real end game for d3
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# ? Jul 31, 2017 14:00 |
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Kyrosiris posted:RoRG can only be obtained from act 1 bounty caches. Cache legendaries can't be obtained from other sources. They can be found in Act IV caches, too.
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# ? Jul 31, 2017 14:49 |
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Russad posted:They can be found in Act IV caches, too. And so can every other cache legendary. Just do act one bounties.
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# ? Jul 31, 2017 14:55 |
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Star Man posted:And so can every other cache legendary. Just do act one bounties. To specify, act IV caches have a chance to drop any of the cache specific legendaries. But it's a large pool to choose from, so it's usually not worth it to farm act IV if you're looking for one specific item.
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# ? Jul 31, 2017 15:53 |
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I've been half heartedly trying to get Trags working (I really enjoy rathma). It is not working. I just copy any of builds on top of the leaderboard. I have all the gear. It just doesn't ... work. Is the Idea that you need a golem spitting corpses when solo? non of the top guys use golem. Is the idea that you round up half the dungeon and then land of the dead? That doesn't seem survivable? LOTD doesnt come fast enough, even with 40% CDR what is the deal? I didn't see a guide for what seems to be the current meta build. I am missing some facet of it.
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# ? Jul 31, 2017 16:20 |
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You only DPS during your LOTD and Sacrillum combo the rest of the time you are using blood rush on cooldown to find and group elite packs for when your combo comes up. There is an item that gives your blood rush all runes simultaneously, which will gain health per enemy you oasd through. It is a boring as gently caress playstyle imo but its the top proven build in the game for solo GR
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# ? Jul 31, 2017 16:28 |
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Nuebot posted:Someone said something about how doing anything but the best rifts was inefficient. The advice was to not continue a rift after the guardian is dead unless the floor you're on is especially good, not to remake rifts over and over until you get a good one. The only time that's even a halfway good idea is if you're trying to get one of the speed rifting achievements/conquests, but then you're spending enough time on loading screens you may as well blitz the lovely caves of boredom in 3 minutes instead of 2. headcase posted:LOTD doesnt come fast enough, even with 40% CDR 40% CDR is not enough, you need it on every piece imaginable to push into the 60% range and also go out of your way to trip the passive that cuts another 20%. Swilo fucked around with this message at 16:34 on Jul 31, 2017 |
# ? Jul 31, 2017 16:29 |
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headcase posted:I've been half heartedly trying to get Trags working (I really enjoy rathma). It's not a build for beginners, or even casual players. It's arguably the most advanced build to come to D3, rivalled by the crusader and DH LON builds. It's deceptively easy to gear incorrectly for, and if everything isn't perfect, it becomes a joke set not even worth the time. There are multiple posts on what's even the best rolling for the gear. You have to balance between damage, aspd, and CDR. You can have massive dmg per lance, but it won't do as much if you can't fit enough lances within the LotD window. On the other hand, increasing your IAS can fit several more lances into that window nearly doubling your DPS (a number that is displayed on the character sheet means nothing). My trags lancer has 900k DPS, and yet I can still speed 99, due to my aspd. Chances are, you didn't gear your lancer correctly, somewhere in your total calculations you screwed up a reroll, and it'd take ages for an outside eye to take a look at, exactly where the problem lies. As a general rule of thumb, remember what pieces of gear can roll what, and maximize the potential of that gear. Also, you don't use golem
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# ? Jul 31, 2017 16:33 |
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headcase posted:I've been half heartedly trying to get Trags working (I really enjoy rathma). Stop trying to copy the leaderboard Trag builds. They're the most boring playstyle imaginable, and suited to a very specific task. This video explains it and shows him playing a rift as he goes, and you can see that he only ever attacks while lotd and simulacrum are off cd. https://www.youtube.com/watch?v=gB73J_uxPyY I'm sure there's a different Trag's build that's actually for playing, rather than abusing GRs, but I don't have a reference handy.
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# ? Jul 31, 2017 16:35 |
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MikeC posted:You only DPS during your LOTD and Sacrillum combo the rest of the time you are using blood rush on cooldown to find and group elite packs for when your combo comes up. There is an item that gives your blood rush all runes simultaneously, which will gain health per enemy you oasd through. Thanks. I'll try it. I wonder if rolling through with a corpse golem is a gateway for learning to use the abilities and pushing pretty far.
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# ? Jul 31, 2017 16:35 |
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The Wonder Weapon posted:I'm sure there's a different Trag's build that's actually for playing, rather than abusing GRs, but I don't have a reference handy. Trag w/ pets doesn't require any CDR, is way less finicky than Rathma, and is very good for speed clears. The only speciality pieces you need for it besides the 6pc and Jesseth set are Krysbie's and the health globe belt from A3 bounties. I've also done GR85 with it so it's no slouch for soloing either. You can also work in Frailty for groups.
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# ? Jul 31, 2017 16:37 |
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I understand that Hydra's are bugged but the "Let your Hydras cover your fragile rear end" playstyle works so much better for me than the "Pray for In-Geom proc or die horribly because the floor spawned 3 Yellow Mobs next to the door instead of a Blue Pack" that I don't really care, and also the Hydra stealing your proc beoomes a total non-issue if you just teleport away from them, c'est non? I tried and failed three GR 70's with In-Geom//Aether Walker before cubing a Serpent Sparker and finishing with 4 minutes to spare. This has been my first softcore season, and I'm convinced now that Hardcore Witch Doctors and Wizards must be aware of some fundamental mechanic that I must utterly lack because i just don't understand how you can climb with an Int class and not RIP immediately. This bizarre mechanic might simply be "Patience" but I at GR 70 with my Tal Vyr's wizard, even with Force Armor and Deflection I feel like every single attack from every mob one shots me, i can't even tell if it's worth to have those on my bar, since I just dissolve if anything so much as looks at me.
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# ? Jul 31, 2017 16:38 |
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Hydras are good. I'm doing In-Geom right now though because I found a really good one and have yet to find a decent ancient SS or Starfire this season.
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# ? Jul 31, 2017 16:44 |
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# ? May 15, 2024 20:23 |
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hydras are a trap imo. they're only good for killing rift guardians and screens with less than 8-10 mobs on them. any other situation and they're eating your manald procs on single targets instead of clearing screens. imo the aether walker variant is the better solo/speed build. in a 95+ 4 man group, though, hydras are king.
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# ? Jul 31, 2017 16:57 |