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I love reading old computer and gaming magazines and seeing what they thought of games we now consider classics or terrible. Lately I've been on a small binge after finding some scans online. There's one particular multiformat one I used to read as a kid that would review SNES and Genesis games according to the same metrics as what was out on PC and Amiga in those days. Loooot of SNES flight sim reviews, classic games getting a quarter of a page review and a 7/10 score while the games they gushed over are pretty much lost to history. There was one review that fascinated 11-year-old me because it mentioned sexual content. Later I figured it must have been some Leisure Suit Larry knockoff with a few raunchy uncle jokes and that would be it. Looked it up the other day and nope it's a straight up hentai game that they reviewed along with the others as if it wasn't a thing. Imagine IGN putting up a review of some hardcore porn game and going "graphics are decent, sound superb, gameplay is a bit repetitive but fun, 7/10, also there's some mature content" right between Call of Duty and Pyre. Another magazine spent one issue after another preaching that this weird new game idea from Japan would never catch on in the West and Nintendo would have to be really careful putting it at the forefront of their lineup. Who'd want to spend a whole game collecting small critters and making them fight?
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# ? Jul 31, 2017 10:50 |
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# ? May 9, 2024 04:18 |
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My Lovely Horse posted:I love reading old computer and gaming magazines and seeing what they thought of games we now consider classics or terrible. Lately I've been on a small binge after finding some scans online. There's one particular multiformat one I used to read as a kid that would review SNES and Genesis games according to the same metrics as what was out on PC and Amiga in those days. Loooot of SNES flight sim reviews, classic games getting a quarter of a page review and a 7/10 score while the games they gushed over are pretty much lost to history. What was the hentai game because I probably remember it.
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# ? Jul 31, 2017 11:21 |
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Cobra Mission. Apparently the first eroge to be translated into English (hilariously, I might add). I doubt that was their motivation to review it. "This is groundbreaking, guys, we have to get in on this." e: it is very different from Mission Cobra, for the record. My Lovely Horse fucked around with this message at 11:34 on Jul 31, 2017 |
# ? Jul 31, 2017 11:28 |
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Good ol' Megatech. They would at least bring us Power Dolls which got me into mecha.
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# ? Jul 31, 2017 11:44 |
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One German Nintendo magazine always did huge 2-3 page import reviews that were probably mostly an excuse for one of their writers to write about his favourite genre, RPGs. Which is fine; when I got into emulation a few years later I dug those out and basically used that import section as a guide to what was worth playing. But there was one issue I came across where they just did an imports roundup and crammed six or seven reviews on 1.5 pages, which is a particularly baffling editorial decision because one of them was Final Fantasy VI.
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# ? Jul 31, 2017 12:06 |
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Mark from EGM talked on a podcast about how he never liked Castlevania: Circle of the Moon and always thought it was mediocre. I happened to stumble upon the GBA release issue of EGM at a friend's shortly after and found his review where he gave in an 8.5 or 9 and said it was great.
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# ? Jul 31, 2017 18:31 |
IS there a working pc98 emulator for osx? I can find old ones that don't work anymore, and that nobody has seemed to updated. Alternatively, is there some less way of playing Rusty?
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# ? Jul 31, 2017 19:09 |
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Pokemon OH SNAP! posted:Mark from EGM talked on a podcast about how he never liked Castlevania: Circle of the Moon and always thought it was mediocre. I happened to stumble upon the GBA release issue of EGM at a friend's shortly after and found his review where he gave in an 8.5 or 9 and said it was great. Without opening the can of worms debate that is video game reviews, I sure am glad that we live in a time where you can look up someone giving their thoughts as they actually play the game. Jeff Gerstmann said he would've given a much lower rating to Twilight Princess but Gamespot's rigid review criteria basically merited a minimum 8.8 score. People can be more critical as reviewers moved away from big publishing houses, but you still have people who are like "Does the game turn on? Minimum 7 out of 10.
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# ? Jul 31, 2017 19:14 |
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al-azad posted:People can be more critical as reviewers moved away from big publishing houses, but you still have people who are like "Does the game turn on? Minimum 7 out of 10.
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# ? Jul 31, 2017 19:19 |
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Ambitious Spider posted:IS there a working pc98 emulator for osx? I can find old ones that don't work anymore, and that nobody has seemed to updated. Alternatively, is there some less way of playing Rusty? Neko Project II apparently has a version for Intel-based OSX systems, and appears to have been updated relatively recently. http://www.yui.ne.jp/np2/
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# ? Jul 31, 2017 23:17 |
Kthulhu5000 posted:Neko Project II apparently has a version for Intel-based OSX systems, and appears to have been updated relatively recently. yea thats the one I tried and kept getting this error: quote:Check with the developer to make sure np2sdl2 works with this version of macOS. You may need to reinstall the application. Be sure to install any available updates for the application and macOS.
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# ? Jul 31, 2017 23:25 |
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Random question: who actually liked Dragon's Lair? Was it just the spectacle of the game being a fully animated cartoon that you "played" or did people just loving dread playing?
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# ? Aug 1, 2017 00:49 |
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al-azad posted:Good ol' Megatech. They would at least bring us Power Dolls which got me into mecha. You stirred some long forgotten memories. I used to have a copy of Knights of Xentar which was a butchered version of Dragon Knight 3.
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# ? Aug 1, 2017 00:52 |
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Star Man posted:Random question: who actually liked Dragon's Lair? Was it just the spectacle of the game being a fully animated cartoon that you "played" or did people just loving dread playing? I did. I had it on the Sega CD and played it so obsessively that I was eventually able to finish it without dying. I know now that (a) what I played wasn't exactly true to the arcade and (b) it's not really a good game, per se, but it was a different time, and I liked the time I spent with it.
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# ? Aug 1, 2017 01:02 |
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Star Man posted:Random question: who actually liked Dragon's Lair? Was it just the spectacle of the game being a fully animated cartoon that you "played" or did people just loving dread playing? It was definitely the spectacle of being an interactive fully animated cartoon. Also remember that American arcade games are really more about getting kids to stick in a few coins for a flash-in-the-pan playthrough of a few minutes. There are probably a shitload of people growing up when that game came out who played it one or twice kind-of thing, with the vast, vast majority of them probably never seeing past the third sequence if even that. In that sense it was successful to the makers, the fact that the actual gameplay was extremely shallow and repetitive and playing through the whole game is a slog doesn't really matter, and it can be argued that was even the point.
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# ? Aug 1, 2017 01:02 |
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Star Man posted:Random question: who actually liked Dragon's Lair? Was it just the spectacle of the game being a fully animated cartoon that you "played" or did people just loving dread playing? I thought it was pretty cool just like I thought the SEGA hologram game was cool.
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# ? Aug 1, 2017 01:04 |
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My Lovely Horse posted:I love reading old computer and gaming magazines and seeing what they thought of games we now consider classics or terrible. Lately I've been on a small binge after finding some scans online. Yeah these are neat. System-16 has a bunch of links to various euro mags with arcade reviews they devoted a few pages to. It was fun to read about Forgotten Worlds and how, according to the author, the hardware (CPS-1) is super-next-gen and cost Capcom a fortune to research and develop. It was also disappointing to read one reviewer's quip in a Flying Shark preview (now considered a classic, genre-defining game), that they were already sick of shmups in 1987. I remember Nintendo Power actually complaining about how in FF6 "the animations take too long, not intended for an american audience" or some garbage. Reviewing games were certainly not their forte, just showcasing them.
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# ? Aug 1, 2017 01:13 |
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Star Man posted:Random question: who actually liked Dragon's Lair? Was it just the spectacle of the game being a fully animated cartoon that you "played" or did people just loving dread playing? it was animated by don mother loving bluth in an era where he was the hottest poo poo in the universe. people liked it for that even if as a game it was kinda garbage.
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# ? Aug 1, 2017 01:14 |
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I've never played Dragon's Lair, but one of my friend's had Space Ace on the SNES. It is hands down one of the worst games I have ever played
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# ? Aug 1, 2017 01:22 |
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Star Man posted:Random question: who actually liked Dragon's Lair? Was it just the spectacle of the game being a fully animated cartoon that you "played" or did people just loving dread playing? I did. Spectacle was a big part but I was fascinated with animation in video games and kind of sad it didn't really go anywhere. The mid-90s adventure games like Pajama Sam, Torin's Passage, Monkey Island 3, and King's Quest 7 were fascinating to me as animated adventure games but that style basically died once 3D became viable. If somebody resurrected Dragon's Lair as a fully hand animated adventure game with the aesthetics of something like Cuphead I would buy it immediately. I have no real nostalgia for Dragon's Lair as a game but I play it at least once a year so it has staying power and is worth discussing as a video game even though it's technically a poor one.
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# ? Aug 1, 2017 01:33 |
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Star Man posted:Random question: who actually liked Dragon's Lair? Was it just the spectacle of the game being a fully animated cartoon that you "played" or did people just loving dread playing? Dragon's Lair arcade or Dragon's Lair SNES? Completely different games.
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# ? Aug 1, 2017 01:40 |
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watching people play those laserdisc games in the arcade in the 80's was awesome playing them without notes was...
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# ? Aug 1, 2017 01:50 |
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Ambitious Spider posted:yea thats the one I tried and kept getting this error: Hmm, yeah. Sounds like it's trying to use a deprecated version of some software library. If you're familiar with the OS X command, you might be able to launch the emulator that way. Apparently, the MESS emulator project merged into MAME, which means that MAME might have PC98 support. No idea about getting that set up, but it might be a viable option in light of the above.
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# ? Aug 1, 2017 02:06 |
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Sir Tonk posted:watching people play those laserdisc games in the arcade in the 80's was awesome So I've never actually played any of them - was it even possible to beat them without knowing exactly what to do? Or was it really all just trial and error? Did the games give you any hints at all as to what you were supposed to do, or was it "try up, die, try down, die, try left, there we go" and repeat?
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# ? Aug 1, 2017 02:13 |
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Code Jockey posted:So I've never actually played any of them - was it even possible to beat them without knowing exactly what to do? Or was it really all just trial and error? Did the games give you any hints at all as to what you were supposed to do, or was it "try up, die, try down, die, try left, there we go" and repeat? I seem to remember Space Ace having objects that would flash for a split second to indicate the next move, unless that was something they added to the CD-ROM version.
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# ? Aug 1, 2017 02:15 |
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The original Dragon's Lair was specifically made in a very limited perspective with Dirk almost always facing away from the camera. Challenges were pretty obvious and came at you from a cardinal direction with limited highlighting for weird stuff or when an enemy that could be killed with your sword appeared. The sequel and Space Ace were much more complex in their directing so they blatantly highlight the correct action. It has a pretty neat difficulty setting depending on the DIP switches. On harder modes they'll mirror some levels and change the timing of the animation, arrange the scenes randomly and sneak in the altered sequences into the normal sequences. One of the settings makes the difficulty dynamic so if you clear X number of screens without dying it'll ramp up to the next difficulty level.
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# ? Aug 1, 2017 03:00 |
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So I pulled out a bunch of my old Genesis carts. I just wanna get rid of this drat crate and am going through it. SO I decided to figure out what everything was worth. I found this site https://www.pricecharting.com/ According to this The Punisher for the Genesis is worth 78 bucks? That can't be right. Amazon is selling this for 34.99. That's insane. How?
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# ? Aug 1, 2017 03:30 |
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Game pricing is weird. Im curious if everything will stay this expensive for much longer, it's crazy these days. There's a flash cart for just about every console now and the CD systems are mostly covered as well, only reason to buy games is for collectors and originalists.
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# ? Aug 1, 2017 03:35 |
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Kthulhu5000 posted:Hmm, yeah. Sounds like it's trying to use a deprecated version of some software library. If you're familiar with the OS X command, you might be able to launch the emulator that way. By MAME's standards, the various PC-98 machines supported are "not working" because there are still major issues with audio sometimes and many games won't boot. But it runs a decent amount of the games. You set it up like any other former MESS system, you put the BIOS roms and the disk images in the appropriate folders in your MAME roms folder, and then you select a system first from the big MAME list, and then you can select the games within.
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# ? Aug 1, 2017 03:35 |
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Star Man posted:Random question: who actually liked Dragon's Lair? Was it just the spectacle of the game being a fully animated cartoon that you "played" or did people just loving dread playing? I liked to spend my entire allowance on it. Repeatedly. Never beat it. Today I'd just watch it on Youtube.
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# ? Aug 1, 2017 03:47 |
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BigRed0427 posted:So I pulled out a bunch of my old Genesis carts. I just wanna get rid of this drat crate and am going through it. SO I decided to figure out what everything was worth. I found this site https://www.pricecharting.com/ Price charting isn't a perfect website but its a good general rule of thumb to get a ballpark value. Lots of carts are artificially inflated. Maybe sell that poo poo, or maybe hold onto it and hope it gets higher Sir Tonk posted:Game pricing is weird. Prices will finally fall when people who grew up during those eras get too old and die. But it'll be a bit.
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# ? Aug 1, 2017 03:59 |
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Sir Tonk posted:Game pricing is weird. It is also a question of effort when it comes to roms. Thanks to Nintendo and Sega, all the stuff thats actually worth playing got taken down from easily accessible sites. Now you either have to pay up for one of those File storage sites to be able to reliably download anything off them or stick your hand deep int he bowels of shadier parts of the internet.
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# ? Aug 1, 2017 04:05 |
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BigRed0427 posted:It is also a question of effort when it comes to roms. Thanks to Nintendo and Sega, all the stuff thats actually worth playing got taken down from easily accessible sites. Now you either have to pay up for one of those File storage sites to be able to reliably download anything off them or stick your hand deep int he bowels of shadier parts of the internet. Nah you can just google and find whatever roms you want, this is totally wrong. poo poo these days you can even get like PS2 isos as direct HTTP downloads. Considering the relative sizes and moore's law, having the entire NES and SNES and Genesis libraries on your drive is pretty minor so I imagine anybody who cares already has literally every ROM. Its only the 3D stuff that takes up much room at all.
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# ? Aug 1, 2017 04:28 |
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BigRed0427 posted:It is also a question of effort when it comes to roms. Thanks to Nintendo and Sega, all the stuff thats actually worth playing got taken down from easily accessible sites. Now you either have to pay up for one of those File storage sites to be able to reliably download anything off them or stick your hand deep int he bowels of shadier parts of the internet. Haha no, not really.
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# ? Aug 1, 2017 04:31 |
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BigRed0427 posted:It is also a question of effort when it comes to roms. Thanks to Nintendo and Sega, all the stuff thats actually worth playing got taken down from easily accessible sites. Now you either have to pay up for one of those File storage sites to be able to reliably download anything off them or stick your hand deep int he bowels of shadier parts of the internet. Nah that's totally wrong. Stuff like searching for no-intro complete or A Goodset gets you all the roms for Fairchild Channel F through SNES through DSi.
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# ? Aug 1, 2017 04:32 |
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Sorry to change the subject from rom availability (there's a torrent for every cartridge-based console game collection), here's the one valuable thing I've got. Saw it getting good reviews back in the day and picked it up while I was in Iraq and somehow was able to keep the box and everything. Played the hell out of it for years, drat good game.
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# ? Aug 1, 2017 05:06 |
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univbee posted:It was definitely the spectacle of being an interactive fully animated cartoon. Also remember that American arcade games are really more about getting kids to stick in a few coins for a flash-in-the-pan playthrough of a few minutes. There are probably a shitload of people growing up when that game came out who played it one or twice kind-of thing, with the vast, vast majority of them probably never seeing past the third sequence if even that. In that sense it was successful to the makers, the fact that the actual gameplay was extremely shallow and repetitive and playing through the whole game is a slog doesn't really matter, and it can be argued that was even the point. A while back I spent a good three hours on the machine at my local arcade trying to legitimately beat it without a guide. Closest I got was within two stages of completing it (easy to tell because you can start counting the levels after a few playthroughs). I think the hardest one to do was the reaper stage since there's no prompt for the timing to run between the whirling clubs.
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# ? Aug 1, 2017 05:47 |
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They aren't all useful but I picked up this lot of goodies recently and am really excited for a few of them: Got a clear OG Xbox devkit I want to use to run Chihiro games (requiring 128mb RAM), a Vita devkit that's useless because its activation is expired, a prototype Dualshock 4, a Gamecube TDEV, a RVT-T (Green Wii), a RVT-H (Wed Wii) that I still need to boot up and see if it contains any game builds, and a blue PSX DTL-H1101 debugger that I need to find a power supply for.
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# ? Aug 1, 2017 08:42 |
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Edit: uhhh. Nevermind.
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# ? Aug 1, 2017 13:47 |
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# ? May 9, 2024 04:18 |
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Only Shallow posted:They aren't all useful but I picked up this lot of goodies recently and am really excited for a few of them: How do you even come across this stuff.
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# ? Aug 1, 2017 15:16 |