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My Lovely Horse
Aug 21, 2010

I love reading old computer and gaming magazines and seeing what they thought of games we now consider classics or terrible. Lately I've been on a small binge after finding some scans online. There's one particular multiformat one I used to read as a kid that would review SNES and Genesis games according to the same metrics as what was out on PC and Amiga in those days. Loooot of SNES flight sim reviews, classic games getting a quarter of a page review and a 7/10 score while the games they gushed over are pretty much lost to history.

There was one review that fascinated 11-year-old me because it mentioned sexual content. Later I figured it must have been some Leisure Suit Larry knockoff with a few raunchy uncle jokes and that would be it. Looked it up the other day and nope it's a straight up hentai game that they reviewed along with the others as if it wasn't a thing. Imagine IGN putting up a review of some hardcore porn game and going "graphics are decent, sound superb, gameplay is a bit repetitive but fun, 7/10, also there's some mature content" right between Call of Duty and Pyre.

Another magazine spent one issue after another preaching that this weird new game idea from Japan would never catch on in the West and Nintendo would have to be really careful putting it at the forefront of their lineup. Who'd want to spend a whole game collecting small critters and making them fight?

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al-azad
May 28, 2009



My Lovely Horse posted:

I love reading old computer and gaming magazines and seeing what they thought of games we now consider classics or terrible. Lately I've been on a small binge after finding some scans online. There's one particular multiformat one I used to read as a kid that would review SNES and Genesis games according to the same metrics as what was out on PC and Amiga in those days. Loooot of SNES flight sim reviews, classic games getting a quarter of a page review and a 7/10 score while the games they gushed over are pretty much lost to history.

There was one review that fascinated 11-year-old me because it mentioned sexual content. Later I figured it must have been some Leisure Suit Larry knockoff with a few raunchy uncle jokes and that would be it. Looked it up the other day and nope it's a straight up hentai game that they reviewed along with the others as if it wasn't a thing. Imagine IGN putting up a review of some hardcore porn game and going "graphics are decent, sound superb, gameplay is a bit repetitive but fun, 7/10, also there's some mature content" right between Call of Duty and Pyre.

Another magazine spent one issue after another preaching that this weird new game idea from Japan would never catch on in the West and Nintendo would have to be really careful putting it at the forefront of their lineup. Who'd want to spend a whole game collecting small critters and making them fight?

What was the hentai game because I probably remember it.

My Lovely Horse
Aug 21, 2010

Cobra Mission. Apparently the first eroge to be translated into English (hilariously, I might add).

I doubt that was their motivation to review it. "This is groundbreaking, guys, we have to get in on this."

e: it is very different from Mission Cobra, for the record.

My Lovely Horse fucked around with this message at 11:34 on Jul 31, 2017

al-azad
May 28, 2009



Good ol' Megatech. They would at least bring us Power Dolls which got me into mecha.

My Lovely Horse
Aug 21, 2010

One German Nintendo magazine always did huge 2-3 page import reviews that were probably mostly an excuse for one of their writers to write about his favourite genre, RPGs. Which is fine; when I got into emulation a few years later I dug those out and basically used that import section as a guide to what was worth playing. But there was one issue I came across where they just did an imports roundup and crammed six or seven reviews on 1.5 pages, which is a particularly baffling editorial decision because one of them was Final Fantasy VI.

Pokemon OH SNAP!
Oct 17, 2004

Mark from EGM talked on a podcast about how he never liked Castlevania: Circle of the Moon and always thought it was mediocre. I happened to stumble upon the GBA release issue of EGM at a friend's shortly after and found his review where he gave in an 8.5 or 9 and said it was great.

Ambitious Spider
Feb 13, 2012



Lipstick Apathy
IS there a working pc98 emulator for osx? I can find old ones that don't work anymore, and that nobody has seemed to updated. Alternatively, is there some less :filez: way of playing Rusty?

al-azad
May 28, 2009



Pokemon OH SNAP! posted:

Mark from EGM talked on a podcast about how he never liked Castlevania: Circle of the Moon and always thought it was mediocre. I happened to stumble upon the GBA release issue of EGM at a friend's shortly after and found his review where he gave in an 8.5 or 9 and said it was great.

Without opening the can of worms debate that is video game reviews, I sure am glad that we live in a time where you can look up someone giving their thoughts as they actually play the game. Jeff Gerstmann said he would've given a much lower rating to Twilight Princess but Gamespot's rigid review criteria basically merited a minimum 8.8 score. People can be more critical as reviewers moved away from big publishing houses, but you still have people who are like "Does the game turn on? Minimum 7 out of 10.

Shadow Hog
Feb 23, 2014

Avatar by Jon Davies

al-azad posted:

People can be more critical as reviewers moved away from big publishing houses, but you still have people who are like "Does the game turn on? Minimum 7 out of 10.
It's kind of sad how many new "indie" Steam releases can't even meet that low bar these days...

Kthulhu5000
Jul 25, 2006

by R. Guyovich

Ambitious Spider posted:

IS there a working pc98 emulator for osx? I can find old ones that don't work anymore, and that nobody has seemed to updated. Alternatively, is there some less :filez: way of playing Rusty?

Neko Project II apparently has a version for Intel-based OSX systems, and appears to have been updated relatively recently.

http://www.yui.ne.jp/np2/

Ambitious Spider
Feb 13, 2012



Lipstick Apathy

Kthulhu5000 posted:

Neko Project II apparently has a version for Intel-based OSX systems, and appears to have been updated relatively recently.

http://www.yui.ne.jp/np2/

yea thats the one I tried and kept getting this error:

quote:

Check with the developer to make sure np2sdl2 works with this version of macOS. You may need to reinstall the application. Be sure to install any available updates for the application and macOS.

Click Report to see more detailed information and send a report to Apple.

Star Man
Jun 1, 2008

There's a star maaaaaan
Over the rainbow
Random question: who actually liked Dragon's Lair? Was it just the spectacle of the game being a fully animated cartoon that you "played" or did people just loving dread playing?

Instruction Manuel
May 15, 2007

Yes, it is what it looks like!

al-azad posted:

Good ol' Megatech. They would at least bring us Power Dolls which got me into mecha.

You stirred some long forgotten memories. I used to have a copy of Knights of Xentar which was a butchered version of Dragon Knight 3.

Pastry of the Year
Apr 12, 2013

Star Man posted:

Random question: who actually liked Dragon's Lair? Was it just the spectacle of the game being a fully animated cartoon that you "played" or did people just loving dread playing?

I did. I had it on the Sega CD and played it so obsessively that I was eventually able to finish it without dying. I know now that (a) what I played wasn't exactly true to the arcade and (b) it's not really a good game, per se, but it was a different time, and I liked the time I spent with it.

univbee
Jun 3, 2004




Star Man posted:

Random question: who actually liked Dragon's Lair? Was it just the spectacle of the game being a fully animated cartoon that you "played" or did people just loving dread playing?

It was definitely the spectacle of being an interactive fully animated cartoon. Also remember that American arcade games are really more about getting kids to stick in a few coins for a flash-in-the-pan playthrough of a few minutes. There are probably a shitload of people growing up when that game came out who played it one or twice kind-of thing, with the vast, vast majority of them probably never seeing past the third sequence if even that. In that sense it was successful to the makers, the fact that the actual gameplay was extremely shallow and repetitive and playing through the whole game is a slog doesn't really matter, and it can be argued that was even the point.

MarcusSA
Sep 23, 2007

Star Man posted:

Random question: who actually liked Dragon's Lair? Was it just the spectacle of the game being a fully animated cartoon that you "played" or did people just loving dread playing?

I thought it was pretty cool just like I thought the SEGA hologram game was cool.

Ofecks
May 4, 2009

A portly feline wizard waddles forth, muttering something about conjured food.

My Lovely Horse posted:

I love reading old computer and gaming magazines and seeing what they thought of games we now consider classics or terrible. Lately I've been on a small binge after finding some scans online.

Yeah these are neat. System-16 has a bunch of links to various euro mags with arcade reviews they devoted a few pages to. It was fun to read about Forgotten Worlds and how, according to the author, the hardware (CPS-1) is super-next-gen and cost Capcom a fortune to research and develop. It was also disappointing to read one reviewer's quip in a Flying Shark preview (now considered a classic, genre-defining game), that they were already sick of shmups in 1987.

I remember Nintendo Power actually complaining about how in FF6 "the animations take too long, not intended for an american audience" or some garbage. Reviewing games were certainly not their forte, just showcasing them.

DEEP STATE PLOT
Aug 13, 2008

Yes...Ha ha ha...YES!



Star Man posted:

Random question: who actually liked Dragon's Lair? Was it just the spectacle of the game being a fully animated cartoon that you "played" or did people just loving dread playing?

it was animated by don mother loving bluth in an era where he was the hottest poo poo in the universe. people liked it for that even if as a game it was kinda garbage.

Mak0rz
Aug 2, 2008

😎🐗🚬

I've never played Dragon's Lair, but one of my friend's had Space Ace on the SNES.

It is hands down one of the worst games I have ever played

al-azad
May 28, 2009



Star Man posted:

Random question: who actually liked Dragon's Lair? Was it just the spectacle of the game being a fully animated cartoon that you "played" or did people just loving dread playing?

I did. Spectacle was a big part but I was fascinated with animation in video games and kind of sad it didn't really go anywhere. The mid-90s adventure games like Pajama Sam, Torin's Passage, Monkey Island 3, and King's Quest 7 were fascinating to me as animated adventure games but that style basically died once 3D became viable. If somebody resurrected Dragon's Lair as a fully hand animated adventure game with the aesthetics of something like Cuphead I would buy it immediately.

I have no real nostalgia for Dragon's Lair as a game but I play it at least once a year so it has staying power and is worth discussing as a video game even though it's technically a poor one.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

Star Man posted:

Random question: who actually liked Dragon's Lair? Was it just the spectacle of the game being a fully animated cartoon that you "played" or did people just loving dread playing?

Dragon's Lair arcade or Dragon's Lair SNES? Completely different games.

Sir Tonk
Apr 18, 2006
Young Orc
watching people play those laserdisc games in the arcade in the 80's was awesome

playing them without notes was...

Kthulhu5000
Jul 25, 2006

by R. Guyovich

Ambitious Spider posted:

yea thats the one I tried and kept getting this error:

Hmm, yeah. Sounds like it's trying to use a deprecated version of some software library. If you're familiar with the OS X command, you might be able to launch the emulator that way.

Apparently, the MESS emulator project merged into MAME, which means that MAME might have PC98 support. No idea about getting that set up, but it might be a viable option in light of the above.

Code Jockey
Jan 24, 2006

69420 basic bytes free

Sir Tonk posted:

watching people play those laserdisc games in the arcade in the 80's was awesome

playing them without notes was...

So I've never actually played any of them - was it even possible to beat them without knowing exactly what to do? Or was it really all just trial and error? Did the games give you any hints at all as to what you were supposed to do, or was it "try up, die, try down, die, try left, there we go" and repeat?

TVs Ian
Jun 1, 2000

Such graceful, delicate creatures.

Code Jockey posted:

So I've never actually played any of them - was it even possible to beat them without knowing exactly what to do? Or was it really all just trial and error? Did the games give you any hints at all as to what you were supposed to do, or was it "try up, die, try down, die, try left, there we go" and repeat?

I seem to remember Space Ace having objects that would flash for a split second to indicate the next move, unless that was something they added to the CD-ROM version.

al-azad
May 28, 2009



The original Dragon's Lair was specifically made in a very limited perspective with Dirk almost always facing away from the camera. Challenges were pretty obvious and came at you from a cardinal direction with limited highlighting for weird stuff or when an enemy that could be killed with your sword appeared. The sequel and Space Ace were much more complex in their directing so they blatantly highlight the correct action.

It has a pretty neat difficulty setting depending on the DIP switches. On harder modes they'll mirror some levels and change the timing of the animation, arrange the scenes randomly and sneak in the altered sequences into the normal sequences. One of the settings makes the difficulty dynamic so if you clear X number of screens without dying it'll ramp up to the next difficulty level.

BigRed0427
Mar 23, 2007

There's no one I'd rather be than me.

So I pulled out a bunch of my old Genesis carts. I just wanna get rid of this drat crate and am going through it. SO I decided to figure out what everything was worth. I found this site https://www.pricecharting.com/

According to this The Punisher for the Genesis is worth 78 bucks? That can't be right. Amazon is selling this for 34.99. That's insane. How?

Sir Tonk
Apr 18, 2006
Young Orc
Game pricing is weird.

Im curious if everything will stay this expensive for much longer, it's crazy these days. There's a flash cart for just about every console now and the CD systems are mostly covered as well, only reason to buy games is for collectors and originalists.

fishmech
Jul 16, 2006

by VideoGames
Salad Prong

Kthulhu5000 posted:

Hmm, yeah. Sounds like it's trying to use a deprecated version of some software library. If you're familiar with the OS X command, you might be able to launch the emulator that way.

Apparently, the MESS emulator project merged into MAME, which means that MAME might have PC98 support. No idea about getting that set up, but it might be a viable option in light of the above.

By MAME's standards, the various PC-98 machines supported are "not working" because there are still major issues with audio sometimes and many games won't boot. But it runs a decent amount of the games.

You set it up like any other former MESS system, you put the BIOS roms and the disk images in the appropriate folders in your MAME roms folder, and then you select a system first from the big MAME list, and then you can select the games within.



Sand Dan
May 15, 2017

welcum 2 our
sick cyberpunk h e l l

Star Man posted:

Random question: who actually liked Dragon's Lair? Was it just the spectacle of the game being a fully animated cartoon that you "played" or did people just loving dread playing?

I liked to spend my entire allowance on it. Repeatedly. Never beat it. Today I'd just watch it on Youtube.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

BigRed0427 posted:

So I pulled out a bunch of my old Genesis carts. I just wanna get rid of this drat crate and am going through it. SO I decided to figure out what everything was worth. I found this site https://www.pricecharting.com/

According to this The Punisher for the Genesis is worth 78 bucks? That can't be right. Amazon is selling this for 34.99. That's insane. How?

Price charting isn't a perfect website but its a good general rule of thumb to get a ballpark value.

Lots of carts are artificially inflated. Maybe sell that poo poo, or maybe hold onto it and hope it gets higher :shrug:

Sir Tonk posted:

Game pricing is weird.

Im curious if everything will stay this expensive for much longer, it's crazy these days. There's a flash cart for just about every console now and the CD systems are mostly covered as well, only reason to buy games is for collectors and originalists.

Prices will finally fall when people who grew up during those eras get too old and die. But it'll be a bit.

BigRed0427
Mar 23, 2007

There's no one I'd rather be than me.

Sir Tonk posted:

Game pricing is weird.

Im curious if everything will stay this expensive for much longer, it's crazy these days. There's a flash cart for just about every console now and the CD systems are mostly covered as well, only reason to buy games is for collectors and originalists.

It is also a question of effort when it comes to roms. Thanks to Nintendo and Sega, all the stuff thats actually worth playing got taken down from easily accessible sites. Now you either have to pay up for one of those File storage sites to be able to reliably download anything off them or stick your hand deep int he bowels of shadier parts of the internet.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

BigRed0427 posted:

It is also a question of effort when it comes to roms. Thanks to Nintendo and Sega, all the stuff thats actually worth playing got taken down from easily accessible sites. Now you either have to pay up for one of those File storage sites to be able to reliably download anything off them or stick your hand deep int he bowels of shadier parts of the internet.

Nah you can just google and find whatever roms you want, this is totally wrong.

poo poo these days you can even get like PS2 isos as direct HTTP downloads.

Considering the relative sizes and moore's law, having the entire NES and SNES and Genesis libraries on your drive is pretty minor so I imagine anybody who cares already has literally every ROM. Its only the 3D stuff that takes up much room at all.

kirbysuperstar
Nov 11, 2012

Let the fools who stand before us be destroyed by the power you and I possess.

BigRed0427 posted:

It is also a question of effort when it comes to roms. Thanks to Nintendo and Sega, all the stuff thats actually worth playing got taken down from easily accessible sites. Now you either have to pay up for one of those File storage sites to be able to reliably download anything off them or stick your hand deep int he bowels of shadier parts of the internet.

Haha no, not really.

fishmech
Jul 16, 2006

by VideoGames
Salad Prong

BigRed0427 posted:

It is also a question of effort when it comes to roms. Thanks to Nintendo and Sega, all the stuff thats actually worth playing got taken down from easily accessible sites. Now you either have to pay up for one of those File storage sites to be able to reliably download anything off them or stick your hand deep int he bowels of shadier parts of the internet.

Nah that's totally wrong. Stuff like searching for no-intro complete or A Goodset gets you all the roms for Fairchild Channel F through SNES through DSi.

Sir Tonk
Apr 18, 2006
Young Orc


Sorry to change the subject from rom availability (there's a torrent for every cartridge-based console game collection), here's the one valuable thing I've got. Saw it getting good reviews back in the day and picked it up while I was in Iraq and somehow was able to keep the box and everything. Played the hell out of it for years, drat good game.

Random Stranger
Nov 27, 2009



univbee posted:

It was definitely the spectacle of being an interactive fully animated cartoon. Also remember that American arcade games are really more about getting kids to stick in a few coins for a flash-in-the-pan playthrough of a few minutes. There are probably a shitload of people growing up when that game came out who played it one or twice kind-of thing, with the vast, vast majority of them probably never seeing past the third sequence if even that. In that sense it was successful to the makers, the fact that the actual gameplay was extremely shallow and repetitive and playing through the whole game is a slog doesn't really matter, and it can be argued that was even the point.

A while back I spent a good three hours on the machine at my local arcade trying to legitimately beat it without a guide. Closest I got was within two stages of completing it (easy to tell because you can start counting the levels after a few playthroughs).

I think the hardest one to do was the reaper stage since there's no prompt for the timing to run between the whirling clubs.

Only Shallow
Nov 12, 2005

show
They aren't all useful but I picked up this lot of goodies recently and am really excited for a few of them:



Got a clear OG Xbox devkit I want to use to run Chihiro games (requiring 128mb RAM), a Vita devkit that's useless because its activation is expired, a prototype Dualshock 4, a Gamecube TDEV, a RVT-T (Green Wii), a RVT-H (Wed Wii) that I still need to boot up and see if it contains any game builds, and a blue PSX DTL-H1101 debugger that I need to find a power supply for.

BigRed0427
Mar 23, 2007

There's no one I'd rather be than me.

Edit: uhhh. Nevermind.

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RodShaft
Jul 31, 2003
Like an evil horny Santa Claus.


Only Shallow posted:

They aren't all useful but I picked up this lot of goodies recently and am really excited for a few of them:



Got a clear OG Xbox devkit I want to use to run Chihiro games (requiring 128mb RAM), a Vita devkit that's useless because its activation is expired, a prototype Dualshock 4, a Gamecube TDEV, a RVT-T (Green Wii), a RVT-H (Wed Wii) that I still need to boot up and see if it contains any game builds, and a blue PSX DTL-H1101 debugger that I need to find a power supply for.

How do you even come across this stuff.

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