(Thread IKs:
Captain Foo)
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Unlucky7 posted:I did get a few elemental resist nodes and am heading towards a keystone. Sort of considering specimen out of those nodes when I can so I can work my way towards more life. Does that seem sound? i like elemental resist nodes, provided they are the all resist type. Picking up nodes that give specific resists is ok, if they are part of something better, or on the way to something better. Not everyone is going to share my opinion of all resist nodes tho (they make gearing your character for end game a little easier/cheaper, but they basically cost you a skill point that could go into life or damage instead)
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# ? Aug 8, 2017 10:14 |
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# ? Jun 13, 2024 04:33 |
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cinci zoo sniper posted:Well, good grief, Diablo 3 is made specifically for people like you, so enjoy. I've played D3 since beta. There's clearly a reason I'm playing PoE right now instead. The game for several years has been blighted with no real content, the story is loving awful, the character builds are severly lacking (4 sets per character hooray!), and literally every single leaderboard person has the exact same skill loadout, half of which are boring as gently caress to play (current top boring build being Trag Corpse Lance). That's not even getting into the boring static nature of the game in terms of maps, end game content (bounties), and a few other things. Even their season system is boring as hell. A few good things did come from D3 though: the rune system on skills so you're not absolutely hosed with your choices, and faster/more fluid combat. Everything else seems to have been done in a half assed manner (including balancing skills so not one combo rules over the others.) dead in real life posted:I understand your frustration and felt similarly at first. But I think the way POE's skill tree works, the amount of specificity in some of the nodes, keystones that drastically change your character, etc. it'd be rather cheesy if you could respec at will to better suit whatever challenge you were about to face. You get a decent amount of refund points from quests, and there's a currency that isn't outrageously expensive (Orb of Regret) to get limitless more refunds, so no character is ever unsalvagable. I think it's pretty fair. It's literally been about 3 years since I last played, and even when I played then I only got to level 11 or so. I'm playing this with bright new virginal eyes, and I've absolutely no idea about any builds, farming strategies, anything. Even the end game content is a mystery. To top it off, I like going into new games with absolutely no prior knowledge about how I should roll in the world (i..e no google), because I frankly expect the game to spoon feed a bit of it to me. I've always been told that nearly every build is viable in some way, so imagine my surprise when I walk out on the beach again (after face tanking the last boss) to die drat near instantly from a loving totem! I tried asking around for a bit f advice in other places but for the most part most people discuss things in a pretty condescending manner, which has been super helpful. I agree that it would have been nice to have the importance of life & resists shoved in my face for late game content. I left a copy of my build several pages back but no one commented on it or offered any advice. Oh well. I focused a lot on increasing misc 2 handed weapon damage (not gear specific that is) and trying to stack life leech. I'll take the advice on the gear and hopefully I'll find a weapon upgrade soon. Weapon drops are a huge pain for me for some reason, and every unique I've gotten (5 so far) has been for an int class it seems. At least I should be able to get some of those twin stone rings to help deal with some elemental afix issues.
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# ? Aug 8, 2017 10:22 |
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General question: What's a better class to build the traditional idea of a necromancer out of, witch or scion? And is this sort of build viable for farming things? Also, what level does "rarity of items found" need to be at to be worth stacking? Pastry Mistakes fucked around with this message at 10:42 on Aug 8, 2017 |
# ? Aug 8, 2017 10:27 |
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This is my first time playing any time near the beginning of a league. Been playing a SRS witch and my first two maps dropped an exalt and a 6L Talon Axe. I feel insanely squishy and it doesn't feel like I kill very fast right now, but this is probably because all my gear is garbage. Does anyone have any suggestions for gearing up a SRS build?
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# ? Aug 8, 2017 10:58 |
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Pastry Mistakes posted:General question: The witch has the ascendancy necromancer and is the go to for pretty much all summoners, the current popular meta build is SRS (SUmmon Raging Spirits), zombies is somewhat viable but the AI is terrible and spectres are good but the quality of life with them is very poor. There is also a golem build (using elementalist ascendancy so still the witch) but its very expensive to get to a decent level due to the unique jewel requirements. It's basically never worth stacking item rarity, any build that wants to farm more stuff will try and stack "item quantity", it's also not really worth doing that if you're a new player. You're much better focusing on building a solid character and learning to clear more quickly if you want more things
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# ? Aug 8, 2017 11:08 |
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Pastry Mistakes posted:I've played D3 since beta. There's clearly a reason I'm playing PoE right now instead. The game for several years has been blighted with no real content, the story is loving awful, the character builds are severly lacking (4 sets per character hooray!), and literally every single leaderboard person has the exact same skill loadout, half of which are boring as gently caress to play (current top boring build being Trag Corpse Lance). That's not even getting into the boring static nature of the game in terms of maps, end game content (bounties), and a few other things. Even their season system is boring as hell. Jump on poe.trade and pick up The Blood Reaper for a chaos (assuming you're level 45+, I don't remember what level you got act 6 at), it does enough damage to carry you through to act 10 and gives a ton of life and leech to boot Also people would probably not be so condescending if your posts weren't so whiny
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# ? Aug 8, 2017 11:11 |
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dead in real life posted:It might help new players if the tutorial stressed the importance of life and resists, because ignoring those for offense is the number one way to screw up your character in a costly way. Flasks and passive regen are inherently very strong, but you have to keep yourself out of range of being one-shot to take advantage of them. - Focus the passive tree on defence. If there's a straight choice between DPS and defence choose defence like 75% of the time. Aim for at least 180% +life by 70 and maybe more - Max your resists by mid-game - Max your resists by mid-game - You maxed your resists, right? - Pick a defence stat and focus on it, this game rewards specialisation - A lot of your DPS will come from gear and gems. When you have a better idea what you're doing you can start to supplement that with DPS nodes from the tree. edit: the game used to be half-jokingly called Path of Life Nodes, bear that in mind and you'll be fine Zephro fucked around with this message at 11:22 on Aug 8, 2017 |
# ? Aug 8, 2017 11:18 |
Pastry Mistakes posted:I've played D3 since beta. There's clearly a reason I'm playing PoE right now instead. The game for several years has been blighted with no real content, the story is loving awful, the character builds are severly lacking (4 sets per character hooray!), and literally every single leaderboard person has the exact same skill loadout, half of which are boring as gently caress to play (current top boring build being Trag Corpse Lance). That's not even getting into the boring static nature of the game in terms of maps, end game content (bounties), and a few other things. Even their season system is boring as hell. And yes, speaking of balance, there's some irony in the fact that for almost all of the Diablo 3 that I've played, the ability to switch builds on a whim was borderline useless. Every viable role of every class had little to no variation, aiming for optimal performance.
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# ? Aug 8, 2017 11:24 |
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Pastry Mistakes posted:I've always been told that nearly every build is viable in some way
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# ? Aug 8, 2017 11:25 |
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Pastry Mistakes posted:I left a copy of my build several pages back but no one commented on it or offered any advice. Oh well. Arzachel posted:Heavy Strike is sort of workable, but definitely give both Sunder and Earthquake a shot (Faster Attacks, Melee Physical, Life Leech/Fortify/Maim/Added Fire). The Fortify gem isn't good damage but the buff is very worth it and you can run it in Leap Slam if you want to optimise your main attack at the cost of some busywork tracking the buff. Definitely pick up Resolute Technique as fast as you can.
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# ? Aug 8, 2017 12:01 |
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And in d3 there is only the necromancer
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# ? Aug 8, 2017 12:01 |
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cinci zoo sniper posted:And yes, speaking of balance, there's some irony in the fact that for almost all of the Diablo 3 that I've played, the ability to switch builds on a whim was borderline useless. Every viable role of every class had little to no variation, aiming for optimal performance. The fact that you can switch skills at will in D3 doesn't make you able to switch builds at will, just as much as you can "switch builds" anytime you want in PoE by switching gems. Your build in D3 are your leveled up gems and well rolled items, and because some of the builds require full sets and specific uniques to get rolling, getting your character up to speed on these can take far more time than leveling a new character to 70 in PoE. I say this as someone who's good at D3 and still for all the time I've played PoE I suck at this game. Now it kinda boils to preference, as soon as you grind your set and all the minimum required items for a build to work in D3 you can in theory grind the non-essentials with it, but these are dozens to hundreds of hours playing the exact same content, either doing quests in adventure mode or rifts, and it burns the hell out of me. In PoE at least you get some diversity playing through the campaign and then you get to repurpose the gear you had acquired thus far selling it for items for your new character if you want. It can be tiresome but every time I played a D3 season and thought of rerolling, as soon as I thought of the grind needed to get the character up to speed I went "ugh god no" and gave up on the idea. It's kinda like how someone once pointed out EVE Online has grindable levels and experience, it's just called money instead since you can use currency to buy characters legally. Diablo tricks you into thinking you can switch builds at will, but that's just not true at all. Elentor fucked around with this message at 12:39 on Aug 8, 2017 |
# ? Aug 8, 2017 12:33 |
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Once you know what you are doing and have found/bought a few key leveling uniques it's only 5-10 hour to level a new character to 70. Sometimes I wish respecing was easier but really it isn't that bad.
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# ? Aug 8, 2017 12:49 |
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Okay so I'm doing Rodent's Searing Touch Scorching Ray Inquisitor right now and I want to switch to having RF too. What do I need to get that rolling? I think: Rise of the Phoenix, Purity of Fire, Barbarism, a Ruby Flask... what else? Even all those things only gives me ~+500life/sec, which doesn't feel extremely comfortable.
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# ? Aug 8, 2017 14:21 |
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Pastry Mistakes posted:So one of the things that pushed me away from PoE when I first started playing it way back when is the fact that it seems a bit merciless in class progression. God forbid you gently caress up with your passive skills because you're really not going to get a chance to undo everything. At that point in the game I think the problem is far more likely to be gear than your passive tree, unless you just completely avoided life nodes entirely. Marauders have tons of life nodes in their starting area, so hopefully that isn't the case. At the end of act5 your resists get lowered. As a new player, your resists were probably lacking to begin with, and now they are almost certainly way too low. Secondly, the start of act6 has these enemies that drop scorching ray totems, which puts a stacking fire dot on you. If your fire resist isn't up to par those things will annihilate you. Even with good fire resist those things surprised me at how much damage they do. Your marauder can most likely be fixed. First have a look at your fire/cold/lightning resists. Take note of whichever ones are the lowest, and then look for a two-stone ring with those resists on it. Use an alchemy orb on it to make it rare and hope for the best, it really doesn't have to be anything special. Do the same thing for your other ring slot. If you have any essences (those things you get from the imprisoned monsters in ice cubes that you gotta click on to open), those are like fancy alchemy orbs as well that you can use, even if the particular essence's effect isn't ideal. On every single gear slot besides weapon, all you want are life, resists, and maybe a smidge of dex or int somewhere to cover gem requirements. Don't worry about armor/evasion/energy shield, at all. Next is your weapon, it is probably poo poo too. The quickest and easiest fix would be what someone else suggested, hit up poe.trade and buy a blood reaper from somebody for a pittance. However I totally get that you might just want to stick to making do with what you find yourself for the time being, which is fine. If that's the case, the way you deal with bad luck on weapon drops while levelling a melee character is a vendor recipe. Find a white base weapon type as close to your level as you can. Use 4 blacksmith's whetstones on it to make it 20% quality. Then sell the weapon, another whetstone, and a blue or yellow rustic sash (preferably yellow) to the vendor all at once. You should see the same weapon returned, only with a guaranteed physical damage mod on it. This is probably better than what you have, and you can re-do this process every 5-10 levels or so to stay current on your weapon if you're having bad drop luck. Use an augmentation orb on it afterwards to roll a 2nd mod, maybe you get lucky and get more damage.
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# ? Aug 8, 2017 14:37 |
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Jinnigan posted:Okay so I'm doing Rodent's Searing Touch Scorching Ray Inquisitor right now and I want to switch to having RF too. What do I need to get that rolling? I think: Rise of the Phoenix, Purity of Fire, Barbarism, a Ruby Flask... what else? Even all those things only gives me ~+500life/sec, which doesn't feel extremely comfortable. I can't afford a Rise yet so I'm using a Saffell's frame in the meantime if that helps you get rolling, not that it helps with the net life gain being so low. Speaking of SR/RF, do they count as ailments for the purposes of Singularity, I'm not sure if it was changed in 3.0? Stangg fucked around with this message at 14:44 on Aug 8, 2017 |
# ? Aug 8, 2017 14:40 |
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This is my second league, and I've got too many hours in the Diablo franchise. When D3 was new I clearly recall being annoyed at how easy it was to swap between builds, because it negated any purpose for ever rolling a second instance of a class. There was no reason to ever make a second wizard, because the first could be any wizard you wanted within 60 seconds. Contrast that to D2, where you'd have your FOrb sorc, your CL sorc, Firewall sorc, etc. I didn't think much about it again until I started playing POE during Legacy league. The respec system in this is brutally punishing for a few reasons. First, most ARPGs teach you to stack damage first and only add defense later on, as you begin to slow down in progression. That's not the case in POE, which really mandates heavy defense attribution in the passive tree right from the start. Second, respeccing is costly, and that's assuming you get it right the second time. It's a fair bit of work to earn those ~25 respec orbs, and even that's not necessarily going to fix a level 50 character. And if it only mostly fixes it, you may feel that there's still no point in continuing, because you'd need to respec back to level 0 to truly fix it, so it turns into "I should just restart rather than continue with a still sub-optimal build." AND you need to even know that "respec orbs" are a thing, and that you can get them from quests. Most importantly, new players just have no concept of what's good and important. There's no way to know if +life and % life are good, or if energy shield is, or dodge, or evasion. Every game handles them differently and what's unusable in one is broken in another. I'm a few months in and I still don't know relative value of tons of poo poo. I just lean on "life and resists are important." For a player that wants to just start slaughtering monsters and not do a few hours of research before even creating their first character, it's a system fraught with pitfalls that require an abundance of knowledge and time to fix. I'm enjoying POE quite a bit, but it's hard to make a case that it doesn't swing a little too far towards "you will suffer for your mistakes." Elentor posted:The fact that you can switch skills at will in D3 doesn't make you able to switch builds at will, just as much as you can "switch builds" anytime you want in PoE by switching gems. Your build in D3 are your leveled up gems and well rolled items, and because some of the builds require full sets and specific uniques to get rolling, getting your character up to speed on these can take far more time than leveling a new character to 70 in PoE. I say this as someone who's good at D3 and still for all the time I've played PoE I suck at this game. This is an intentionally obtuse way of considering D3. It's easy to jump into one set from another if all the pieces are in your inventory. You may not be at quite the same power level until you grind out some more gem levels and augments, but you can still get on the right track and eventually end up in a great place, no matter how trainwrecked your build was. It mostly comes down to "if I made every decision wrong for the first X hours, how hard is it to get the character to an ideal state." With D3, it's swapping your skills to the right runes and beginning to make correct gearing decisions. With POE, there's a cutoff where the "how do I unfuck this" answer is "put your gear in the stash and then start again at level 1." Put another way, what's the maximum distance between "ideal character" and "completely hosed?" That's a much smaller gap in D3 than POE. The Wonder Weapon fucked around with this message at 14:50 on Aug 8, 2017 |
# ? Aug 8, 2017 14:48 |
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The Wonder Weapon posted:This is an intentionally obtuse way of considering D3. It's not intentionally obtuse, it's how I felt about the game when I played it. Yeah, it's easy to swap builds if you have all the items, but having all the items in itself is the problem. There are more builds in the PoE meta that are pretty accessible with rares and have budget versions than viable builds in the D3 meta total and if you're particularly unlucky like me you could spend days farming mats trying to roll a build-defining legendary. Hence why I said it comes down to preference, which game is the least likely to get you burned. I don't mind leveling a character in PoE at all, but rolling the dice and grinding the items needed to wrap up a build for an alt in D3 can be unbelievably boring. I'm pretty sure there are people who feel the opposite and are more annoyed at having to reroll than having to grind the material farm in D3 for hours. This is assuming you're interested in playing the endgame, otherwise none of this matters. Edit: Just to make it clear, if we want to compare newbie-friendliness, then yes Diablo 3 will absolutely crush Path of Exile in that aspect and it's almost inevitable that your first character in PoE is going to suck horribly hard. Elentor fucked around with this message at 15:24 on Aug 8, 2017 |
# ? Aug 8, 2017 14:58 |
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gonadic io posted:My Doomfletcher has 3 Siege Ballista totems and does shitloads of damage, do you really need 8? Mind sharing that build? I'm mostly just looking for an archer build that isn't LA
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# ? Aug 8, 2017 15:08 |
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I've seen a lot of new players post their builds over the years and I've never seen one that was totally dead in the water.
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# ? Aug 8, 2017 15:16 |
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MMF Freeway posted:I've seen a lot of new players post their builds over the years and I've never seen one that was totally dead in the water. even one that just vacuums up the life nodes = "nice rf build"
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# ? Aug 8, 2017 15:18 |
MMF Freeway posted:I've seen a lot of new players post their builds over the years and I've never seen one that was totally dead in the water. This will become relevant when newbies came with your baggage of knowledge.
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# ? Aug 8, 2017 15:18 |
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Just got a Tabula Rasa, seems like a neat fringe test item or something but not like I'd get full value out of it, just flip it?
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# ? Aug 8, 2017 15:32 |
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CDW posted:Just got a Tabula Rasa, seems like a neat fringe test item or something but not like I'd get full value out of it, just flip it? You'll get to yellow maps easy with that. Best leveling item too if you're rolling another char at some point. Or sell it now and buy a cheaper one later
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# ? Aug 8, 2017 15:34 |
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Tabula is awesome, just be careful because you are losing a lot of defense on it. In exchange, you get a 6l and the damage that comes with it. It's generally considered the best leveling item in the game. Edit: Also, Vaal it.
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# ? Aug 8, 2017 15:38 |
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Tabula, goldrim, and Wanderlust is the holy trinity of leveling items that every one of my character uses as soon as they can get to a stash. I never start an alt until I have all three Benson Cunningham posted:Edit: Also, Vaal it. Nooooo, let the rare robe in the first tab of the gstash be your warning.
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# ? Aug 8, 2017 15:42 |
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Goldrim and Wanderlust are pretty bananas. I also enjoy Lycosidae when I have the chance for the fun factor of seeing everything in A1 and A2 killing itself.
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# ? Aug 8, 2017 15:47 |
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nerox posted:Tabula, goldrim, and Wanderlust is the holy trinity of leveling items that every one of my character uses as soon as they can get to a stash. I never start an alt until I have all three I forget which league it was, but on my first alt I killed Hillock, he dropped a Tabula, and I vaal'd it for +1 lvl to socketed gems. I will never not Vaal that item now, no matter how many times it goes awry.
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# ? Aug 8, 2017 15:54 |
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Benson Cunningham posted:I forget which league it was, but on my first alt I killed Hillock, he dropped a Tabula, and I vaal'd it for +1 lvl to socketed gems. I will never not Vaal that item now, no matter how many times it goes awry. Not that it matters because gambling is fun, but someone did the math and its negative EV to Vaal tabulas.
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# ? Aug 8, 2017 16:05 |
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Stangg posted:Not that it matters because gambling is fun, but someone did the math and its negative EV to Vaal tabulas. Stuff this person in a locker immediately and continue vaaling.
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# ? Aug 8, 2017 16:07 |
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Stangg posted:Not that it matters because gambling is fun, but someone did the math and its negative EV to Vaal tabulas. I gamble virtual currency so I don't gamble real currency.
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# ? Aug 8, 2017 16:08 |
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So, umm, I guess I need to rebuild my ranger from zero. I spent 30 passive points on damage. Every single one. I guess I should cut my losses as soon as possible. Also, how come you're saying it takes 5-10 hours to get to 70, I got to 28 in 11 hours! What am I doing wrong? edit: nevermind, "obtain key leveling items" is a part of the phrase I should've read more carefully. Char fucked around with this message at 16:12 on Aug 8, 2017 |
# ? Aug 8, 2017 16:08 |
Char posted:So, umm, I guess I need to rebuild my ranger from zero. I spent 30 passive points on damage. Every single one. I guess I should cut my losses as soon as possible. Don't think of this as a mean thing for the sake of it but probably everything. If you want a decent speed measure when your goal isn't to be as fast as possible, it's about an act per hour. Always have movement speed on boots, 1-2 adrenaline flasks, know how locations generate, don't stop for poo poo loot or killing that poor ox who already is terminally ill with tuberculosis, and so on...
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# ? Aug 8, 2017 16:12 |
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You don't need to start from zero, just start putting points into life starting now. Equip things that give you life and resists regardless of their other stats.
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# ? Aug 8, 2017 16:13 |
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Char posted:So, umm, I guess I need to rebuild my ranger from zero. I spent 30 passive points on damage. Every single one. I guess I should cut my losses as soon as possible. You can start investing in defenses now and salvage whatever you have. You DO want to get a fair bit of damage from your tree, but if you totally neglect defensive nodes you're just going to be pasted in later acts. The long leveling thing is because the exp curve is logarithmic (or something mathy I might have hosed up) and in reality, level 95 is halfway to 100 or thereabouts. You have to earn about 4.5billion experience to reach level 100, for reference. I think about a billion of that is just the last two levels? I might be* getting the numbers wrong, but it's an ever steepening curve, and that's why it can take a while compared to early levels. *definitely am
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# ? Aug 8, 2017 16:14 |
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If you're a ranger you're absolutely able to play through the first few acts with a tiny life pool, at least if you're a ranged one Just get heart of oak, herbalist, and some random other life nodes
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# ? Aug 8, 2017 16:19 |
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Char posted:So, umm, I guess I need to rebuild my ranger from zero. I spent 30 passive points on damage. Every single one. I guess I should cut my losses as soon as possible. You can hit 70 in 10 hours with no leveling gear, but you shouldn't try it in your first playthrough. Have fun with your monster murder and read all the quest text!
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# ? Aug 8, 2017 16:25 |
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Salvor_Hardin posted:Mind sharing that build? I'm mostly just looking for an archer build that isn't LA I'm not really following a guide, I spend some time looking at old Siege Ballista and Ice Shot builds but the tree has changed since then anyway. You can see what I currently have here: https://www.pathofexile.com/account/view-profile/AlsoD/characters Character name: same_ehit_different_day Gear is currently really poo poo because I'm in act 8 and saving for the Doomfletch Prism prophecy. Playstyle: plant 3 totems, spam GMP frenzy to curse everything and trigger elemental overload. Swap to ele hit when you get Mastermind of Discord in merc lab. Other bow builds you could do: split arrow (new jewel is pretty good!), tornado shot, ice shot, something with Chin Sol? If anybody does want to critique my skill tree I'd be grateful, currently I'm hybrid but I'd like to be CI eventually. I initially wanted to go all the way to the bottom right of the tree for the great bow and weapon ele nodes down there but I think I'd just be stretched too thinly. gonadic io fucked around with this message at 16:32 on Aug 8, 2017 |
# ? Aug 8, 2017 16:26 |
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I think it's just ok to restart. I just got to the sewers in A3. This is, more or less, my current passive tree, and I don't have a single unique. I don't think I'll be losing much. Maybe I shouldn't clear 100% every zone, and just stop by special enemies. No worries, I needed to see as many skills as I could anyway, to understand what I could be using. I just can't stand playing with a guide spelling everything for me, the first two-three times: I need to get why should I want to use Puncture instead of Split Arrow or Barrage or whatever. Char fucked around with this message at 16:29 on Aug 8, 2017 |
# ? Aug 8, 2017 16:27 |
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# ? Jun 13, 2024 04:33 |
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Quick tips for fast leveling
I use all these tactics in Hardcore as well. You should be able to get up to Act 7-8 before you need to slow down and use your brain when you play. There's a lot more you can do, but these are the basics.
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# ? Aug 8, 2017 16:30 |