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EmmyOk posted:Cool thanks for the information guys! I don't have experience with this kind of game at all so I'll focus on building a Red/Green deck and get used to playing the game with it! Like Lone Goat said they gave you bad advice. R/G is only easy in the sense that it's usually the deck that little kids like to play because the core of those decks is playing big creatures and attacking with them. Unless you're playing in Vintage/Legacy/Modern tournaments then blue isn't any harder to play than any other colors. Play stuff you like, even if it's a hard deck. You'll learn a lot in the process and have a lot more fun.
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# ? Aug 10, 2017 20:14 |
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# ? Jun 6, 2024 11:41 |
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TheKingofSprings posted:Or just have two Emrakul in the deck? Also singleton format.
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# ? Aug 10, 2017 20:16 |
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Tainen posted:This is probably really bad but I like the design At the very least, this is really neat.
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# ? Aug 10, 2017 20:17 |
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If you're running a Progenitus then the aura just falls off, right? It loses haste, but you keep the creature at least. Akroma, Angel of Wrath? eh
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# ? Aug 10, 2017 20:19 |
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TheKingofSprings posted:Or just have two Emrakul in the deck? I'm thinking about 1v1 mtgo commander, where I can build a deck that has no creatures in it but a polymorph target. In fact, such a thing is one of the top decks in the format.
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# ? Aug 10, 2017 20:20 |
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Shame it can't go into a Zur deck, it's a neat card.
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# ? Aug 10, 2017 20:23 |
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The Lord of Hats posted:At the very least, this is really neat. Agreed. Awesome design and art. Seems like nothing for cube. Gimme more ophiomancers and less four color or tribal nonsense.
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# ? Aug 10, 2017 20:24 |
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Pontius Pilate posted:Agreed. Awesome design and art. Maybe there will be cool tokens
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# ? Aug 10, 2017 20:28 |
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I'm going to punch everyone that calls this Vindictive Bitch in the face.
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# ? Aug 10, 2017 20:28 |
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Orange Fluffy Sheep posted:If you have only Emrakul, The Aeons Torn for creatures in your library, this can't not hit Emrakul. But since Emmy shuffles herself back in as a triggered ability, it can't attach itself to her again. It would work with Blightsteel Colossus because of being a replacement effect, wouldn't it?
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# ? Aug 10, 2017 20:29 |
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Pontius Pilate posted:Seems like nothing for cube. For a bit less powered I think monk Taigam, the 3/4 flash cat, kess, maybe some other stuff might be good enough to at least try out.
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# ? Aug 10, 2017 20:32 |
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Anil Dasharez0ne posted:It would work with Blightsteel Colossus because of being a replacement effect, wouldn't it? It would if you could destroy Blightsteel, but since it tends to win the turn a blightsteel swings I guess the part where the aura fails to do much is irrelevant.
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# ? Aug 10, 2017 20:35 |
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Pontius Pilate posted:Agreed. Awesome design and art. I'm going to draft Magus of the Mind in the MTGO cube and go bananas.
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# ? Aug 10, 2017 20:37 |
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Orange Fluffy Sheep posted:It would if you could destroy Blightsteel, but since it tends to win the turn a blightsteel swings I guess the part where the aura fails to do much is irrelevant. It actually does a lot with Blightsteel and other indestructibles. It will still summon a new creature and attach itself to the new creature, it'll just let you keep the original too. But yeah, in Blightsteel's case getting a second turn with it won't often be that important.
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# ? Aug 10, 2017 20:37 |
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Might be relevant if you're playing a multiplayer format. (though why would you do that?)
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# ? Aug 10, 2017 20:38 |
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Tainen posted:This is probably really bad but I like the design Seem a usable in all the same ways as Polymorph, ie put it on a token or your Commander and have only one creature in your deck. You have to wait a turn for the trigger to go off though, which makes it much worse.
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# ? Aug 10, 2017 20:38 |
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BJPaskoff posted:http://www.mtgsalvation.com/spoilers/184-commander-2017 says we have all the new cards in Commander 2017, so the only thing left to spoil are the reprints. Cats are awful in general, so it's good that the commander deck with them is true to life
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# ? Aug 10, 2017 20:45 |
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Entropic posted:Seem a usable in all the same ways as Polymorph, ie put it on a token or your Commander and have only one creature in your deck. You have to wait a turn for the trigger to go off though, which makes it much worse. Or, put it in your reanimator deck and have fun times.
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# ? Aug 10, 2017 20:46 |
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Spiderdrake posted:You mean like powered 360 or what? The former, yeah, there's about nothing. Yeah I was speaking from a higher power level perspective. There's definitely some cool cards for multiplayer, tribal, and less powered cubes.
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# ? Aug 10, 2017 20:48 |
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I like how this red polymorph thing can also destroy an opponent's creature when you first play it and then flip out something of yours
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# ? Aug 10, 2017 20:51 |
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Entropic posted:Seem a usable in all the same ways as Polymorph, ie put it on a token or your Commander and have only one creature in your deck. You have to wait a turn for the trigger to go off though, which makes it much worse. Seems custom made for a big swinging fatty deck. So Kaalia?
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# ? Aug 10, 2017 20:54 |
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Elyv posted:I like how this red polymorph thing can also destroy an opponent's creature when you first play it and then flip out something of yours The actual, real reason to run this card.
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# ? Aug 10, 2017 20:54 |
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Elyv posted:I like how this red polymorph thing can also destroy an opponent's creature when you first play it and then flip out something of yours Nope. Read it again. It gives the creature that ability, so when it says 'your' it's referring to the controller of the creature, not the controller of the enchantment. You can still use it to kill an opponent's creature, but they'll get a new one with haste.
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# ? Aug 10, 2017 21:13 |
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Elyv posted:I like how this red polymorph thing can also destroy an opponent's creature when you first play it and then flip out something of yours Not how it works, they get to flip a new creature and keep it going each turn.
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# ? Aug 10, 2017 21:15 |
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Entropic posted:Seem a usable in all the same ways as Polymorph, ie put it on a token or your Commander and have only one creature in your deck. You have to wait a turn for the trigger to go off though, which makes it much worse. Just use it with Final Fortune/Last Chance etc
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# ? Aug 10, 2017 21:25 |
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no chance that wizard deck has snapcaster in it huh
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# ? Aug 10, 2017 21:49 |
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gif Probst posted:no chance that wizard deck has snapcaster in it huh I feel like Snap is one of their biggest reprint equity cards right now. Doubt it.
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# ? Aug 10, 2017 21:53 |
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Sickening posted:Doesn't feel super consistent atm. I plan on building it here in the next couple weeks. The problem with the list as played is that there are so many cards that work against each other. Hoots Magoots is a good card. Become Immense is a good card. Playing both of them in a meta where everyone has amazing grave hate is dumb. Considering how much the deck cycles, I would prefer to run Goyf over one of those two cards. I just don't like combat tricks to begin with, but one or two Temur Battle Rage isn't a bad just because of the explosive potential. Magical Christmas Land of Immense + Battle Rage isn't worth trying for. Swiftspear isn't that great in something that isn't 30%/70% creatures/spells. I'd rather run the 4th Goblin Guide and a set of Burning Tree Emissaries or Kird Ape or Zurgo Bellstriker or something. And maindeck the Lavamancer. There are a bunch of other tweaks I want to make, but I think the Hollow Vine Neonate Reunion Looting core is pretty solid. Edit: You want a card that triggers Vengevine super easily? Greenbelt Rampager. AlternateNu fucked around with this message at 22:27 on Aug 10, 2017 |
# ? Aug 10, 2017 22:10 |
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ThePeavstenator posted:Like Lone Goat said they gave you bad advice. R/G is only easy in the sense that it's usually the deck that little kids like to play because the core of those decks is playing big creatures and attacking with them. Unless you're playing in Vintage/Legacy/Modern tournaments then blue isn't any harder to play than any other colors. Yeah this sounds like a fun way to do things! I'm not too invested in winning and losing so much as I am in just having fun with it. I watched YGO when I was a kid and though the rules seemed arbitrary in the show I always liked when someone was trapped in pattern and forced to bleed Life every round without being able to do anything and just watch themselves slowly lose. Lone Goat posted:The best part of playing blue black is saying no and throwing what ever the other person is doing in the garbage so it's a lot like posting in this thread, it's great. I'm looking forward to this part and lol!
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# ? Aug 10, 2017 22:14 |
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Have any of you had luck playing cunning survivor? I'm trying to make it work but I can't seem to get it through for enough damage in constructed.
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# ? Aug 10, 2017 23:59 |
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Fun fact: If you somehow exile a Skullbriar with Mairsil, the Pretender's ability, put it in your graveyard from exile with Pull from Eternity, then reanimate it, it will have a cage counter on it while on the battlefield. Using Mycosynth Lattice and March of the Machines to make all your permanents into creatures and an anthem so your lands don't die, you can then use Gilder Bairn and Leech Bonder to duplicate and move the counters onto other permanents, including enchantments, lands, and planeswalkers. For the next step, you use Conspiracy or Xenograft naming Shapeshifter, Rest in Peace, and Shapesharer. Use Shapesharer to turn any permanent you control that has a cage counter (which will be a creature thanks to Lattice + March and a Shapeshifter thanks to Conspiracy/Xenograft) into a copy of Skullbriar. Legend rule causes you to sacrifice one of them; choose the copy. Rest in Peace sends it into exile, and since it had Skullbriar's ability, it keeps the cage counter when it goes into exile. Now, you have an enchantment or land or planeswalker in exile with a cage counter on it, and since Mairsil doesn't reference the exiled card's type, this gives him its activated abilities. Fun times!
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# ? Aug 11, 2017 00:13 |
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Zemyla posted:Fun fact: If you somehow exile a Skullbriar with Mairsil, the Pretender's ability, put it in your graveyard from exile with Pull from Eternity, then reanimate it, it will have a cage counter on it while on the battlefield. Using Mycosynth Lattice and March of the Machines to make all your permanents into creatures and an anthem so your lands don't die, you can then use Gilder Bairn and Leech Bonder to duplicate and move the counters onto other permanents, including enchantments, lands, and planeswalkers. quote:"306.5d Each planeswalker has a number of loyalty abilities, which are activated abilities with loyalty symbols in their costs. Loyalty abilities follow special rules: A player may activate a loyalty ability of a permanent he or she controls any time he or she has priority and the stack is empty during a main phase of his or her turn, but only if none of that permanent’s loyalty abilities have been activated that turn. See rule 606, “Loyalty Abilities I guess you can only activate one loyalty ability per turn no matter how many caged planeswalkers you've captured with Mairsil. That's a shame.
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# ? Aug 11, 2017 00:19 |
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AlternateNu posted:I plan on building it here in the next couple weeks. It's not really Christmas land to pull that combo off. It was a big party of the standard it was in and was present in the old suicide zoo decks before the probe ban. It steals games when people aren't aware of it and forces people to play around it when they are. If you can consistently make BI cost G then I say play it in a deck like that.
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# ? Aug 11, 2017 00:20 |
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Zemyla posted:Fun fact: If you somehow exile a Skullbriar with Mairsil, the Pretender's ability, put it in your graveyard from exile with Pull from Eternity, then reanimate it, it will have a cage counter on it while on the battlefield. Using Mycosynth Lattice and March of the Machines to make all your permanents into creatures and an anthem so your lands don't die, you can then use Gilder Bairn and Leech Bonder to duplicate and move the counters onto other permanents, including enchantments, lands, and planeswalkers. That's a lot of words to stay "EDH is bad"
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# ? Aug 11, 2017 00:26 |
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Tainen posted:That's a lot of words to stay "EDH is bad" You can't even do this in EDH without having a five-color creature as your commander.
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# ? Aug 11, 2017 00:28 |
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Zemyla posted:You can't even do this in EDH without having a five-color creature as your commander. I'm confused, is this supposed to be a limiting factor?
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# ? Aug 11, 2017 00:31 |
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Tainen posted:That's a lot of words to stay "EDH is bad" Weird rules edge cases are cool, I'm sorry you hate fun
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# ? Aug 11, 2017 00:32 |
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My experience with the Vengevine deck is 0 mana 4/3s and 0-1 mana 4/4s are a lot worse than 1 mana 4/5s and 5/5s and 9/9s, hth
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# ? Aug 11, 2017 00:36 |
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Also, you can even exile manifested instants and sorceries this way, and they turn face up when they enter exile, but none of them have any activated abilities that Mairsil can use.
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# ? Aug 11, 2017 00:57 |
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# ? Jun 6, 2024 11:41 |
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Zemyla posted:Also, you can even exile manifested instants and sorceries this way, and they turn face up when they enter exile, but none of them have any activated abilities that Mairsil can use. Lightning storm? Marcy needs to be on the stack but whatever
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# ? Aug 11, 2017 01:01 |