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I fully admit at being worse at aiming than your average high school student who has the time to stay home and play PUBG all day. It's why I like games like Overwatch where getting kills relies on more than just who can aim at heads better and it's why I prefer third person in PUBG. There are more systems at play (even if they aren't entirely fair) and I can get kills by being smart and patient. First person still relies on positioning but it's way heavier on pure technical skill.
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# ? Aug 11, 2017 18:28 |
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# ? May 21, 2024 17:38 |
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Stealthgerbil posted:The scale seems mostly fine. There are a few crates and barrels that are gigantic but for the most part, buildings seem fine. Are you really short in real life? The model is like 4 foot 6
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# ? Aug 11, 2017 18:32 |
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The thing with 1pp is people are finally realizing that gun signs are a few inches above the barrel. Just because you can see the target does not mean that your barrel is free of obstructions. Just go on youtube and look at all of the videos of people trying to rest their gun on a car or stand and accidently shooting it. PUBG really could benefit from a system like in the battlefield games where you prop your gun up on cover when you aim down sights near it. It would fix everyones problem if you could just rest your gun on the window sill, even if you would be more exposed. Also I noticed the model feels a little short but not like 4 foot 6 inches short, I guess I just never noticed how bad the scale is. You guys are right though, it could be much better. Also I am average height IRL :P Stealthgerbil fucked around with this message at 18:38 on Aug 11, 2017 |
# ? Aug 11, 2017 18:33 |
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PantsBandit posted:I fully admit at being worse at aiming than your average high school student who has the time to stay home and play PUBG all day. It's why I like games like Overwatch where getting kills relies on more than just who can aim at heads better and it's why I prefer third person in PUBG. There are more systems at play (even if they aren't entirely fair) and I can get kills by being smart and patient. First person still relies on positioning but it's way heavier on pure technical skill. Both my solo chicken dinners came from fp. I enjoy it more because I know that trees and corners ahead of me are either clear, or the person cannot see me unless I see them. Hamelekim fucked around with this message at 18:44 on Aug 11, 2017 |
# ? Aug 11, 2017 18:39 |
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The most glaring example of scale issues is when I dropped at the hospital in FPP. The wooden double doors with the window at the top are like twice as tall as you.
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# ? Aug 11, 2017 18:40 |
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Yeah you come up to a little higher than a doorknob, it's really weird and I see it when I'm in third person now too.
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# ? Aug 11, 2017 18:47 |
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Stealthgerbil posted:PUBG really could benefit from a system like in the battlefield games where you prop your gun up on cover when you aim down sights near it. It would fix everyones problem if you could just rest your gun on the window sill, even if you would be more exposed. Soft cover systems like that are great and have been the standard in FPS games for a while now, starting I think with Killzone 2 and Call of Juarez: Bound in Blood. Now almost every major franchise has something like it and it'd be wonderful here. Yodzilla fucked around with this message at 18:58 on Aug 11, 2017 |
# ? Aug 11, 2017 18:55 |
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http://www.joshmillard.com/2017/08/11/operation-autorun-a-plunkbat-story-in-two-parts/quote:I was thinking about goofy stunt playthroughs the other day and was like, “what if all you did was autorun?” Just hit the “run forward automatically” button, and that’s…it. quote:So they circle the whole area, hopping and dodging and weaving to avoid the incoming fire they’re expecting at any moment, and they’re getting behind the few trees there are in this wee final circle, hoping to find this guy, this ninja, this loving Plunkbat wizard who is giving them the business. They circle everything, and they do it again. They run past Haus several times, like RIGHT past him. They stop and look at him, and then move on. They circle again, they start shooting everything. Trees. Rocks. Grass. More rocks. There’s not even anything to shoot but they shoot it.
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# ? Aug 11, 2017 19:03 |
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It'd be much better if developers just started demanding that level designers be competent and not put things at arbitrary heights, but rather specific ones designed for balance and consistency. There should basically be a few tiers of obstacle - one particular height hides you prone but can be shot over crouched, one particular height hides you crouched but can be shot over standing, and high enough that you're not visible at all. Nothing in between, stick to those specific heights. This isn't a new concept, the fundamentals of mapping as game design have been around since Quake, but every year there are fewer and fewer games with competent designers because it's all driven by art now - even though nobody gives a gently caress how the map looks after the very first time they play. Human scale being off is simply a requirement for third person to be workable. The game has bad enough camera issues as is, if buildings were tighter it would be totally intolerable.
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# ? Aug 11, 2017 19:03 |
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If FPP is making you sick try turning FOV up
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# ? Aug 11, 2017 19:06 |
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Harry Potter on Ice posted:lol this is such a bad, basic argument for third person
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# ? Aug 11, 2017 19:15 |
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I enjoy FPP slightly more than TPP, but I also don't feel this game would be nearly as popular / successful if they would have launched with FPP only. Messing around in third person is just too much fun, and makes the driving feel a lot like GTA which is rad.
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# ? Aug 11, 2017 19:20 |
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Everyone has the same advantages in TPP Please learn how to use those advantages and understand how they can be leveraged against you as well. H T H.
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# ? Aug 11, 2017 19:21 |
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Man it feels good to be a player! First ever alive bicken dinner!
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# ? Aug 11, 2017 19:23 |
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iSheep posted:Everyone has the same advantages in TPP
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# ? Aug 11, 2017 19:25 |
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Jeffrey of YOSPOS posted:I enjoy using positioning to my advantage in order to see people who can't see me. I feel I'm better at that than I am at shooting and I would have less fun with the game if I couldn't gain an advantage by being smarter about where I stand. It wasn't something I thought I'd like when I started but I'm pretty attached to it now. FPP still offers huge rewards to people who utilize smart positioning and can think of creative plays on the fly. Keep in mind that while your own sight is hamstrung in FPP your opponents' sight is also as well. It's much easier to run away from fights or reposition yourself and I've noticed due to that handicap sound becomes that much more important. Because of this I've run into almost no stalemate situations after dozens of games where it would happen in almost every game in TPP. Just personal preference but I like how much faster and difficult FPP is.
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# ? Aug 11, 2017 19:26 |
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AEMINAL posted:Man it feels good to be a player! Did you know your computer allows you to take pictures of what's on the screen?
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# ? Aug 11, 2017 19:27 |
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afkmacro posted:Did you know your computer allows you to take pictures of what's on the screen? afterburner died due to a windows update, print screen didn't work! had to capture it somehow
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# ? Aug 11, 2017 19:30 |
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AEMINAL posted:afterburner died due to a windows update, print screen didn't work! F12
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# ? Aug 11, 2017 19:32 |
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glad the panorama function on your phone worked for that girthy af monitor
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# ? Aug 11, 2017 19:32 |
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where does that save?? edit: Parachute posted:glad the panorama function on your phone worked for that girthy af monitor
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# ? Aug 11, 2017 19:33 |
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AEMINAL posted:where does that save?? Steam saves it temporarily, when you close the game a window will pop up that will let you upload it to your steam profile.
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# ? Aug 11, 2017 19:37 |
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AEMINAL posted:where does that save?? Steam community page, click view screenshots from the overlay and publish to friends or save to desktop from inside the steam storage. It's a bit cumbersome and doesn't easily link outside of steam, but it'll do in a pinch. Also use the windows Snipping Tool
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# ? Aug 11, 2017 19:40 |
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AEMINAL posted:afterburner died due to a windows update, print screen didn't work! F12 will make Steam take a screenshot. You can even adjust the settings so it will save an uncompressed version.
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# ? Aug 11, 2017 19:51 |
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Alt+Print Screen will generally capture the full screen image
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# ? Aug 11, 2017 19:52 |
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Kewl, thanks good goon friends!!
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# ? Aug 11, 2017 20:02 |
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Never had the houses not loading in bug before. We just landed, and I wondered what the hell this guy was doing crouching in an open field. https://streamable.com/vo065 Not been playing 1pp much, so even though I was checking the map, I was starting to wonder if the perspective was making me unable to see the town. (hope I don't get reported for cheating)
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# ? Aug 11, 2017 20:25 |
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fpp is strictly and objectively better, more exciting and more interesting but i hope they maintain a small minority of 3rdpp servers for casuals to play
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# ? Aug 11, 2017 20:27 |
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LampkinsMateSteve posted:Never had the houses not loading in bug before. We just landed, and I wondered what the hell this guy was doing crouching in an open field. lmao what the gently caress i loving love this game
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# ? Aug 11, 2017 20:27 |
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My play experience: I don't know if it's the 5 year old Geforce 560Ti, or the 8GBS of RAM but during the plane ride and the parachute sequence of every game I get to play asset loading roulette. Maybe I get to see HQ game assets and the ground while sky diving! Maybe I won't! Maybe the houses will all load textures before the other player's loot the M16's and shoot me while I prone desperately waiting for polygons to resolve so I can loot them. Maybe I'll get punched to death before the screen refreshes at all! Maybe I'll glitch inside of a house and loot before the drat wall polygons load (the loot loads first). Maybe I'll get stuck inside of an asset that hasn't loaded yet. I have become an expert on flying parachutes with a frame every 30 seconds. Despite this and the occasional bizarre error like the game crashing when I drown from parachuting into blue parts of the map, I love this game. If I can get past the first loot cycle where everyone claims clusters of houses, I have a pretty great experience even with the reduced performance and occasional lag which I ascribe to my ancient hardware more than anything else. I'm still chasing that solo chicken dinner in FPP (3PP sucks guys come on it's clearly a worse game) but I'm hungry for it and once I get new hardware watch out in the queues kiddies. This game is so good I'll play it at a drat handicap and then some.
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# ? Aug 11, 2017 20:45 |
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Ninjalicious posted:I don't know if it's the 5 year old Geforce 560Ti, or the 8GBS of RAM you could get a computer 5 times better than this for $500
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# ? Aug 11, 2017 20:48 |
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LampkinsMateSteve posted:Never had the houses not loading in bug before. We just landed, and I wondered what the hell this guy was doing crouching in an open field. They no poo poo just banned some streamer like yesterday or the day before for that.
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# ? Aug 11, 2017 20:50 |
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fknlo posted:They no poo poo just banned some streamer like yesterday or the day before for that. Yea but didn't he stream himself doing it? It would be pretty hard to prove if you didn't stream yourself.
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# ? Aug 11, 2017 20:53 |
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New Zealand can eat me posted:If FPP is making you sick try turning FOV up I actually got a headache from a high fov and had to reset to 90. Basically, try a few settings until you get one that doesn't ruin you.
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# ? Aug 11, 2017 20:54 |
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"we cant make our game run properly, so we'll just ban anyone who it breaks for" also I found a way to turn off the rain AND car(at least the buggy noise) noises for myself. It happens if I'm talking on the in-game mic and bring up my map at the same time. Poof, sounds gone.
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# ? Aug 11, 2017 20:54 |
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Doorknob Slobber posted:"we cant make our game run properly, so we'll just ban anyone who it breaks for" This sounds like a neat trick to remove rain noises BUT car noises seem important SO
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# ? Aug 11, 2017 20:57 |
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VulgarandStupid posted:Yea but didn't he stream himself doing it? It would be pretty hard to prove if you didn't stream yourself. The guy got banned for that but grimmz didn't get banned for intentionally exploiting the bug where you can crouch and shoot underwater multiple times
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# ? Aug 11, 2017 21:00 |
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If anything, good positioning is even more important for 1pp mode because you cant magically see when enemies are approaching and if you peek out of cover, they know where you are. 3pp is much more forgiving because you can check and see if the coast is clear and pop out of cover with zero risk. Really 3pp just has way less risk involved. I just find 3pp to be a much easier and more relaxed gameplay style. I personally like 1pp because it is just more intense and challenging. The terrain also matters a lot more as well. Small ditches and dips in the ground are actually useful for cover now. Having to plan out your route so you can crouch walk through the field and not be as visible is also way more important.
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# ? Aug 11, 2017 21:01 |
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EAT FASTER!!!!!! posted:This sounds like a neat trick to remove rain noises BUT car noises seem important SO it only removes the sound from your vehicle, I've discovered a different way of doing this trick as well & it applies for everybody in your buggy
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# ? Aug 11, 2017 21:05 |
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# ? May 21, 2024 17:38 |
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I find fpp to be easier due to my more aggressive play style. I like to move and I find I die more in third person due to people peeking.
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# ? Aug 11, 2017 21:11 |