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RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

Bogart posted:

The man's been feeding XCOM info from the inside for the past twenty years, he probably deflects the ADVENT fire with his enormous, solid brass balls.

I like how the bio mentions he's the only council member to tell the aliens to gently caress themselves too. And on top of feeding info he's been siphoning stuff from ADVENT to fund the rebel forces iirc.

Basically he's Earth's greatest hero.

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Fangz
Jul 5, 2007

Oh I see! This must be the Bad Opinion Zone!
He is totally going to turn out to be working for whatever Actually Evil alien faction the elders invaded earth to stop.

MikeC
Jul 19, 2004
BITCH ASS NARC
Green Man Gaming has a 25% off thing going on for WotC

Deki
May 12, 2008

It's Hammer Time!

Bogart posted:

The man's been feeding XCOM info from the inside for the past twenty years, he probably deflects the ADVENT fire with his enormous, solid brass balls.

also lmao at the jab at vahlen re advent using explosives

His Voice Actor has heavily hinted that he's still alive.

BlazetheInferno
Jun 6, 2015

Deki posted:

His Voice Actor has heavily hinted that he's still alive.

Then again, it's entirely possible he's a wee bit biased.

PiCroft
Jun 11, 2010

I'm sorry, did I break all your shit? I didn't know it was yours

Deki posted:

His Voice Actor has heavily hinted that he's still alive.

I'd be worried if the voice actor was dead but saying this :v:

redreader
Nov 2, 2009

I am the coolest person ever with my pirate chalice. Seriously.

Dinosaur Gum
Is one survivor for the very first mission on Commander, normal? One guy left with a single bar of health?

dogstile
May 1, 2012

fucking clocks
how do they work?
Do you mean the tutorial? If so, yeah tons of people survive with just kelly.

If you mean the actual game? No, that means you got shot to much.

Vib Rib
Jul 23, 2007

God damn this shit is
fuckin' re-dic-a-liss

🍖🍖😛🍖🍖
Doesn't the spokesman literally have speaking lines during the final mission, which happens after the mob rushes the stage? That always seemed weird to me.

redreader
Nov 2, 2009

I am the coolest person ever with my pirate chalice. Seriously.

Dinosaur Gum
Of course not the tutorial, you only get out of that with one person. I started a new game and skipped the tutorial. Does backing off and leading enemies into an overwatch trap work, or do you go gung-ho​ with grenades? Maybe I need to watch a video or something. I've finished one on classic a bunch, and two on veteran a couple of times, but two on Commander just seems balls hard.

Stephen9001
Oct 28, 2013

Vib Rib posted:

Doesn't the spokesman literally have speaking lines during the final mission, which happens after the mob rushes the stage? That always seemed weird to me.

You're probably thinking of the Advent Speaker.

I can have moments of... eccentricity and sometimes be quite curious about things. Please forgive me if I do something foolish or rude.

Serephina
Nov 8, 2005

恐竜戦隊
ジュウレンジャー
Doing Gatecrasher on Commander you should be aiming to get out with 4 promoted (if, realistically, 1-2 wounded) guys. I'd bet most of the difficulty hump is that grenades are no longer a guaranteed kill.

Usual strat:
First pod:
Overwatch 3 guys behind high cover as close as possible. Take your time. 4th wakes the pod with a nade that hits 2+ of them. You'll mostly miss the overwatch shots, but should get 1-2 kills off of it. Optionally only have 2 guys overwatch and have 3rd guy use a nade to buy a kill.
After the scramble and shoot back, hopefully not killing anyone, be aggressive and either flank or use all but one nade to mop up asap on your second turn.
2nd Pod repeat, but now you won't get overwatch shots unless they literally walk into it via luring, as you mentioned. Always use a nade if it will destroy cover, as the trooper will probably not have a good shot after repositioning, assuming he lives.

There's nothing fancy to it, it's just setting up a good trap then playing aggressive without leaving guys flanked. A good tutorial imo! Sometimes, even with the best plans, RNG will dick you. There's been some suggestions of making a save file immediately after Gatecrasher with 4 healthy guys, it has merit.

Jabor
Jul 16, 2010

#1 Loser at SpaceChem
Make sure you're not getting in sustained firefights - you want aggression and finishing off the enemies before they can shoot you. Engage the scariest pod first, and don't be afraid to use your grenades to expose enemies. On the last pod you won't need any grenades because you can just flank with impunity (and no chance of triggering any extra enemies), so you don't really need to save them.

If you end up getting scratched a bit, that's bad luck. If you end up with three dead and just barely getting the win, that's more likely to be bad strategy.

Vib Rib
Jul 23, 2007

God damn this shit is
fuckin' re-dic-a-liss

🍖🍖😛🍖🍖

Stephen9001 posted:

You're probably thinking of the Advent Speaker.
Oh poo poo, yeah, right. I got the names mixed up.
But seriously though how is that rear end in a top hat still alive?

dogstile
May 1, 2012

fucking clocks
how do they work?

redreader posted:

Of course not the tutorial, you only get out of that with one person. I started a new game and skipped the tutorial. Does backing off and leading enemies into an overwatch trap work, or do you go gung-ho​ with grenades? Maybe I need to watch a video or something. I've finished one on classic a bunch, and two on veteran a couple of times, but two on Commander just seems balls hard.

It's definitely the grenade not being a confirmed kill loving with you. You'll have to work on destroying enemies cover and doing safe flanks/shooting from high ground. You'll not always get through without a scratch because :xcom: but you should get through it a little bit easier.

Parenthesis
Jan 3, 2013

Vib Rib posted:

Oh poo poo, yeah, right. I got the names mixed up.
But seriously though how is that rear end in a top hat still alive?

It is never explained, but I always figured they had a few clones on standby.

Not Al-Qaeda
Mar 20, 2012

Iron Crowned posted:

I don't know if I can wait until launch day. What should I do instead of play XCOM?

Same. Funny because with xcom1 expansion literally same thing happened, where I got a huge hankering to play xcom but the fukken expansion is about to drop so I shouldn't..

Iron Crowned
May 6, 2003

by Hand Knit

Not Al-Qaeda posted:

Same. Funny because with xcom1 expansion literally same thing happened, where I got a huge hankering to play xcom but the fukken expansion is about to drop so I shouldn't..

I really want to start a new campaign, but I know I'll have to do that at least 5 times because I can't play anything other than Ironman.

DrManiac
Feb 29, 2012

I think I'm going into the expansion clean. I play Xcom 2 with so many mods that I don't even remember what the base game is like.

I wonder how long it's going to take for long war 2 to be compatible

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

DrManiac posted:

I think I'm going into the expansion clean. I play Xcom 2 with so many mods that I don't even remember what the base game is like.

I wonder how long it's going to take for long war 2 to be compatible

I would wager months tbh. Its a massive overhaul and integrating all the new WotC stuff is going to be kinda rough.

Backhand
Sep 25, 2008

Parenthesis posted:

It is never explained, but I always figured they had a few clones on standby.

Also remember that he was strongly, strongly implied to be a Thin Man, so he has jumpy legs and a poison cloud spit, most likely. Good things for making a quick escape.

Iron Crowned
May 6, 2003

by Hand Knit

Backhand posted:

Also remember that he was strongly, strongly implied to be a Thin Man, so he has jumpy legs and a poison cloud spit, most likely. Good things for making a quick escape.

If you watch the opening cutscene, it's obvious that the Speaker is a Thin Man. It's very not subtle.

Qtotonibudinibudet
Nov 7, 2011



Omich poluyobok, skazhi ty narkoman? ya prosto tozhe gde to tam zhivu, mogli by vmeste uyobyvat' narkotiki
Porn of Speaker when.

Bogart
Apr 12, 2010

by VideoGames
I'm sure it's out there. But yeah, Speaker wears Thin Man glasses, has the same head structure, and has scales around his neck. He's a Thin Man.

Dongicus
Jun 12, 2015

hunter guy, smugly: NOT DA BEST FIRST IMPWESSION. Now lets see what I can do!

*grapples out of his own line of sight, and double moves somewhere stupid*

day one disable va pleas

redreader
Nov 2, 2009

I am the coolest person ever with my pirate chalice. Seriously.

Dinosaur Gum
I'm an xcom junkie and I never figured out that that public speaker guy on tv is a thin man. I am not very clever.

Stephen9001
Oct 28, 2013

Dongicus posted:

hunter guy, smugly: NOT DA BEST FIRST IMPWESSION. Now lets see what I can do!

*grapples out of his own line of sight, and double moves somewhere stupid*

day one disable va pleas

I think they said the hunter always has sight on the whole map, though they did say "no curving bullets", so what you said might be possible, but seems less likely than you make it out to be. Unless you were referring to a preview where this happend? In which case lol.

I can have moments of... eccentricity and sometimes be quite curious about things. Please forgive me if I do something foolish or rude.

temple
Jul 29, 2006

I have actual skeletons in my closet

redreader posted:

I'm an xcom junkie and I never figured out that that public speaker guy on tv is a thin man. I am not very clever.

The thin man clip that gets played with you sight them is the one I remember the most. Its so obvious but I guess you have to realize that thin men are infiltrators to get the connection to the advent speaker.

Exposure
Apr 4, 2014

Stephen9001 posted:

I think they said the hunter always has sight on the whole map, though they did say "no curving bullets", so what you said might be possible, but seems less likely than you make it out to be. Unless you were referring to a preview where this happend? In which case lol.

No, this happened on Firaxis's stream. My best guess is that whatever they did to try make grapple work for the AI (the problem with trying to do so in the base game is that the AI has no way to actually check visibility from a potential grapple location, so it can just grapple into an area where it has no LOS on anything and has to move back.) didn't get tested with the tunnels plot type thoroughly.

DarkAvenger211
Jun 29, 2011

Damnit Steve, you know I'm a sucker for Back to the Future references.
They've released the Photo Booth stuff early for people to mess with:

http://store.steampowered.com/app/433050/XCOM_2_War_of_the_Chosen__Propaganda_Center/

wuffles
Apr 10, 2004

redreader posted:

Of course not the tutorial, you only get out of that with one person. I started a new game and skipped the tutorial. Does backing off and leading enemies into an overwatch trap work, or do you go gung-ho​ with grenades? Maybe I need to watch a video or something. I've finished one on classic a bunch, and two on veteran a couple of times, but two on Commander just seems balls hard.

You should be trying to alpha-strike the first pod (3 troopers). Grenade all 3 from stealth with 2 on overwatch (elevated if possible, depends on map draw), use the 4th to clean up if necessary.

No timer so you basically over-watch creep toward the objective trying to have the 2nd pod patrol into you on their turn. If that happens you're probably in good shape.

If you activate them, sometimes the best thing you can do is fall back into an over-watch trap. Unlike in EU, the enemy AI will come charging out to fight you if they can't see you.

Because of the layout of the map at the objective, the last pod has access to a lot of indestructible full-cover. You need to get them away from that, so pull the 3 troops that haven't moved yet back to full cover, out of LoS, and on over watch. Sprint the trooper that activated them into full cover out of LoS.

You'll get 3 overwatch shots and pull them into lower cover that you can actually blow up if need be.

Exposure
Apr 4, 2014
So you might want to consider getting a defence matrix in the expansion.

The Chosen can do the Sabotage activity against the Avenger. This can include increasing recovery times, wounding staff (this doesn't seem to be soldiers), causing you to lose some of your stored weapon mods, etc. The defence matrix seems to reduce the chances of Sabotage either working or being picked at all by a lot.

On the plus side, they exposed a bunch of kismet stuff from missions to config files now. Making all missions have a 99 turn timer (or even just disable them entirely) is now just a simple .ini edit.

Iron Crowned
May 6, 2003

by Hand Knit

Exposure posted:

So you might want to consider getting a defence matrix in the expansion.

The Chosen can do the Sabotage activity against the Avenger. This can include increasing recovery times, wounding staff (this doesn't seem to be soldiers), causing you to lose some of your stored weapon mods, etc. The defence matrix seems to reduce the chances of Sabotage either working or being picked at all by a lot.

On the plus side, they exposed a bunch of kismet stuff from missions to config files now. Making all missions have a 99 turn timer (or even just disable them entirely) is now just a simple .ini edit.

That does make me want to know how the Second Wave option for permanent Dark Events handles Hunt XCOM.

redreader
Nov 2, 2009

I am the coolest person ever with my pirate chalice. Seriously.

Dinosaur Gum

wuffles posted:

You should be trying to alpha-strike the first pod (3 troopers). Grenade all 3 from stealth with 2 on overwatch (elevated if possible, depends on map draw), use the 4th to clean up if necessary.

No timer so you basically over-watch creep toward the objective trying to have the 2nd pod patrol into you on their turn. If that happens you're probably in good shape.

If you activate them, sometimes the best thing you can do is fall back into an over-watch trap. Unlike in EU, the enemy AI will come charging out to fight you if they can't see you.

Because of the layout of the map at the objective, the last pod has access to a lot of indestructible full-cover. You need to get them away from that, so pull the 3 troops that haven't moved yet back to full cover, out of LoS, and on over watch. Sprint the trooper that activated them into full cover out of LoS.

You'll get 3 overwatch shots and pull them into lower cover that you can actually blow up if need be.

You can grenade without activating? WTF?

Lima
Jun 17, 2012

Aww yiss

marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

Lima posted:

Aww yiss



Hell yeah.

Stephen9001
Oct 28, 2013
Seeing this propaganda poster stuff is making me think "this'll be great when Speedball does his eventual XCOM2 LP!". The fact that's where my mind is going is actually kinda worrying.

I can have moments of... eccentricity and sometimes be quite curious about things. Please forgive me if I do something foolish or rude.

wuffles
Apr 10, 2004

redreader posted:

You can grenade without activating? WTF?

nah sorry if I made it a bit unclear - you open from concealment on the first pod with a grenade while 2 of your other troops are on overwatch.

Asbury
Mar 23, 2007
Probation
Can't post for 6 years!
Hair Elf
i've been eating a cubic ton of poo poo playing darkest dungeon while i'm waiting for this, and it's great, but man it just isn't the same

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Dongattack
Dec 20, 2006

by Cyrano4747
Just watched a old stream where Jake Solomon said "hi my name is" and i instantly paused it and said "JAKE SOLDMYMOM" then laughed for almost a minute. Thank you for reading.

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