|
Or just never bring AEGIS back outside cutscenes.
|
# ? Aug 16, 2017 23:30 |
|
|
# ? May 15, 2024 03:24 |
|
Space Skeleton posted:Or just never bring AEGIS back outside cutscenes. I can get behind this. AEGIS was completely wretched. Speaking of Tokyo though, running through the Obstructive Persons mission is a lot more rewarding the second time through. Those names certainly make a lot more sense.
|
# ? Aug 17, 2017 01:29 |
|
You can't argue for affixes while saying pip level doesn't matter. When it comes to weapons, I'll agree that pips are less important because they just enhance your affix but talismans are direct stat boosts and non red versions are so cheap. Why tell new players to go in for Sprint v or whatever? If you're playing the game, play it and don't just dodge every mob between a and b. I'm up to shadowy forest and I've only bought the first Sprint upgrade because taking time to enjoy the game is fun. I'm sure it's different on playthrough 12 where you just want to get to endgame.
|
# ? Aug 17, 2017 04:01 |
|
Richard M Nixon posted:You can't argue for affixes while saying pip level doesn't matter. When it comes to weapons, I'll agree that pips are less important because they just enhance your affix but talismans are direct stat boosts and non red versions are so cheap. I like how much psychological torment Funcom's managed to cause over really small optimization differences in a game that has almost no content that requires that you be optimal, I get so mopey when I feel like it's gonna be hard to level a solid three-pip red item even though the difference in performance will be negligible in any content I ever do s sad that what's actually really solid "our monetization mostly just helps you finesse the fractal edges of your character's power more easily" gets misperceived as pay-ter-win, as if there were really any "winning" in TSW, especially now they're putting out story modes for all content. I'm all about that. never even managed to hook up with an Exclusion Zone group, and it doesn't pretend to be a real challenge in the way Warcraft-style LFR does.
|
# ? Aug 17, 2017 04:15 |
|
Richard M Nixon posted:You can't argue for affixes while saying pip level doesn't matter. When it comes to weapons, I'll agree that pips are less important because they just enhance your affix but talismans are direct stat boosts and non red versions are so cheap. I just don't really understand the "RUSH 3 PIP FOR EVERYTHING!" advice. Your first level 20 green talisman/weapon gets a free upgrade so okay you could argue making a beeline for a 3 pip one of each. But after that you need what 16 or 17 of the same type to max level a green? And you need to do that twice for a blue so you'll be having to open up a significant number of greens in order to get your first blue then double that number for the second blue. And to max a blue is some number I don't know off the top of my head because I don't have the patience to do that. Somewhere in all those greens you'll find a three pip and since you need to many to get a purple there's literally no reason to rush it. Meanwhile inventory space and sprint speed aren't things you can just get out of bags for doing 10 minutes of work. As for sprint speeds even going back to 2012 me I beelined for that thing with character 1 because trudging back and forth across the zones was just unfun.
|
# ? Aug 17, 2017 04:41 |
|
Everything in the game requires running from here to there, even if you have free patron teleport. If you don't upgrade Sprint as a priority you straight up don't value your time and everything you do in the game to advance your character will take that much longer. There's still plenty of opportunity to stop and smell the roses.
|
# ? Aug 17, 2017 08:24 |
|
Never underestimate how much people freak out about small differences in stat numbers that only they can see anyway. Neat. First time in that apartment mission in over a year and I got "Home Alone" first attempt DancingShade fucked around with this message at 12:45 on Aug 17, 2017 |
# ? Aug 17, 2017 09:54 |
|
If they really want pay-to-win, they'll introduce a stacking buff consumable to make getting the stealth mission achievements easier.
|
# ? Aug 17, 2017 13:35 |
|
Hello Sailor posted:If they really want pay-to-win, they'll introduce a stacking buff consumable to make getting the stealth mission achievements easier. I would consider paying just to make some of them possible to complete, even without the achievements.
|
# ? Aug 17, 2017 13:37 |
|
prefect posted:I would consider paying just to make some of them possible to complete, even without the achievements. Well the Orochi stealth board helped me complete Lydia's stealth mission in the Carpathian Fangs lair area. Just had to wait it out in safe areas while the cooldown recharged. I have no idea how anyone is supposed to do that mission without one of those.
|
# ? Aug 17, 2017 14:03 |
|
prefect posted:I would consider paying just to make some of them possible to complete, even without the achievements. I'm going to (attempt to) do In the Dusty Dark for the very first time later today. I timed out of the game last night just skimming through the mission guide. 100% no problem, right?
|
# ? Aug 17, 2017 14:06 |
|
DancingShade posted:Well the Orochi stealth board helped me complete Lydia's stealth mission in the Carpathian Fangs lair area. Just had to wait it out in safe areas while the cooldown recharged. I remember doing it one time with a bunch of goons, and it was a ton of fun. But doing it by myself was miserable. This time, I just ran as far as I could, died, and then rezzed to run some more. Didn't even try to do it the right way.
|
# ? Aug 17, 2017 14:07 |
|
Hello Sailor posted:I'm going to (attempt to) do In the Dusty Dark for the very first time later today. I timed out of the game last night just skimming through the mission guide. 100% no problem, right? It's the most depressing mission for me in SWL so far. Really, really depressed when I think that I'll have to do it again at some point in order to get a piece of lore.
|
# ? Aug 17, 2017 14:09 |
|
prefect posted:It's the most depressing mission for me in SWL so far. Really, really depressed when I think that I'll have to do it again at some point in order to get a piece of lore. At least the boss fight against the nameless genie in the mission after is pretty great.
|
# ? Aug 17, 2017 14:13 |
|
DancingShade posted:At least the boss fight against the nameless genie in the mission after is pretty great. I almost gave up there, too. (I was not in the right mood for that kind of thing, I guess.)
|
# ? Aug 17, 2017 14:15 |
|
prefect posted:
Thing of dirt. Where will you go when the sky hates you? I really liked the nameless.
|
# ? Aug 17, 2017 14:26 |
|
DancingShade posted:Thing of dirt. Where will you go when the sky hates you? My problem was just with the mechanics of the fight. It felt more raid-boss-like than I was comfortable with. Also, I failed a bunch of times, which never improves my mood.
|
# ? Aug 17, 2017 14:30 |
|
DancingShade posted:Well the Orochi stealth board helped me complete Lydia's stealth mission in the Carpathian Fangs lair area. Just had to wait it out in safe areas while the cooldown recharged. Weirdly I completed it from 1st try in swl and only 1 charge of the board. I think it depends on where you start, there are several starting points.
|
# ? Aug 17, 2017 14:58 |
|
DancingShade posted:Well the Orochi stealth board helped me complete Lydia's stealth mission in the Carpathian Fangs lair area. Just had to wait it out in safe areas while the cooldown recharged. You kill vampires with pipes like it's Home Alone.
|
# ? Aug 17, 2017 16:18 |
|
For all this gear talk, I'd say to not worry about the pips until you've maxed your blues and hit character level 50.Once you upgrade your to purple quality is when it'll become hard to replace it. So ride your 1- and 2-pip items up until that mark, then start thinking about properly gearing.
|
# ? Aug 17, 2017 18:30 |
|
I still say if they're getting 10k marks a day, they can easily buy a full non dungeon set of gear. It's virtually free.
|
# ? Aug 17, 2017 19:54 |
|
Some of you are delivering some very questionable advice on gear, advice that doesn't save a prospective new player any time or money. Non-extraordinary 3-pip items (and 99% of extraordinary 2-pips) are dirt cheap--as in "full set buyable with a day or so of dailies" cheap--so you might as well start things off right by grabbing them off the AH. This is even easier when you consider that talisman slots are level locked, so you only have a few pieces to worry about early on. With that in mind, here are things to know about gear that WILL save you time and money: 1> As aforementioned, don't settle for anything less than non-extraordinary 3-pip / extraordinary 2-pip items for new gear. 2> If you've leveled some stuff that doesn't fit the aforementioned description, that's fine. Save it; it's still useful as fusion fodder. 3> Aim for Energy, Destruction, Havoc, or Efficiency affixes on weapons, roughly in that order. Alacrity is also good for melee weapons you'll be using as a frequent primary. 4> Thinking about glyph choice/placement a little can save you a lot of 20,000 mark unslotting fees later. Not a big deal, though. Re: glyphs, you'll want one maxed hit glyph for DPS and Tanking. Grab a cheap Intricate Accurate Glyph off the AH and put it on one talisman, grab a Simple Accurate Glyph from AH/bags and put it on another (start with just the latter if low on funds). Level them both as you go and eventually mash them together into a red Accurate Glyph. Congratulations, you now have enough hit for every form of content in the game, and assuming you level it at a decent clip you should be covered throughout the whole upgrading process as well.
|
# ? Aug 17, 2017 22:01 |
|
It's true that 3 pip normal/2 pip dungeon stuff is relatively cheap but I'd honestly just spend the marks on sprints/bag space to begin with. If you're a min-maxer then sure, go nuts but for the average player it's unlikely to ever matter what quality your gear is.
|
# ? Aug 17, 2017 22:56 |
|
"Minor" boosts in stats add up over time, and the difference becomes more pronounced as rarity of gear rises. Ironically, it is new and casual players who have the most to gain from a statistical advantage so easily acquired: that much more Attack Rating and Resists means that much more you can fly by the seat of your pants without having to think about it. Seriously though, let's stop acting like a few 150-300 Mark items are somehow going to bankrupt you so hard that you can't afford sprints and bag space. Anything short of 3-pip extraordinaries is a pittance to purchase. Sell a couple of your 1-2 pip quest rewards and you have the money for a 3-pip normal/2-pip extraordinary RIGHT THERE. Why give yourself less stats for no meaningful benefit? Amante fucked around with this message at 00:02 on Aug 18, 2017 |
# ? Aug 17, 2017 23:56 |
|
Amante is correct. The most expensive 3 pip slot is ring, which hovers at 2k marks.
|
# ? Aug 17, 2017 23:57 |
|
I'm not saying it'll bankrupt you, I'm just saying you should prioritise the stuff that actually makes a difference you'll notice.
|
# ? Aug 18, 2017 01:37 |
|
This is the kind of price difference we're talking about. If you're just starting out buying normal, non fancy dungeon gear then buy the 3 pip for nearly the same price as lesser gear and roll on. You'll have better survivability and kill things faster with 3 pip for almost the exact same price. Not dying and killing things faster is a time saver. The first sprint upgrade is 2500 which is more than the price difference between a full set of 2 vs 3 pip gear. The first bag upgrade is 7500. But it doesn't really matter because after 2 days of dailies you can buy it all anyway.
|
# ? Aug 18, 2017 01:46 |
|
I'm not disputing that it's the same price as buying 1 or 2 pip gear, I'm just saying you don't need to buy any gear to begin with. Starting out you can wear two talismans and the difference between 1 and 3 pips is probably a single-digit amount of attack rating for a negligible increase in combat power. I don't think the defensive stats even change with number of pips, so your survivability will be literally identical too. Weapons are a different story since the difference between pips is fixed rather than increasing with level but even then I believe it only changes the strength of the affix effect and not the amount of weapon power. Anyway, I don't want to start a holy war about it, I just want new players to know they're fine to just jump straight in and start playing and not give a poo poo about gear until later.
|
# ? Aug 18, 2017 02:51 |
|
If you like playing sub-optimally for no appreciable gain, that is your prerogative. I don't think it makes very good newbie advice, though, and that's what I'm striving to give here: solid, foundational newbie advice. I'm a "teach a man to fish" kinda guy, and I see no reason in teaching people to how to do things in a lazier, less effective way when the alternative takes a minute or two of effort ONCE. Better to start good item habits early, given that SWL goes all in on having you upgrade the same gear long-term. Make no mistake, Funcom did a much better job of making the early game forgiving in SWL than they did in TSW. You can do "whatever" and be okay to start, but things get less forgiving later. As someone who has higher item power than most people in this thread, I have still survived a lot of solo situations by a hair that I wouldn't have with poorer gear. The further you go in the game, the more every bit of stats really does add up. This is especially meaningful if soloing as pure DPS (which you should be): the faster you kill stuff, the less of a threat it is to you, which really makes a difference come Transylvania and Tokyo. Amante fucked around with this message at 04:20 on Aug 18, 2017 |
# ? Aug 18, 2017 04:15 |
|
I got a neato weapon from a cache tonight. Should I keep it or sell it? I don't see any of energy flame-wreathed weapons on the market, so I think it's a good drop?
|
# ? Aug 18, 2017 04:19 |
|
That's pretty nice. Could sell it for a pretty penny I'm sure, but if you dig the Blades playstyle I'd keep it personally.
|
# ? Aug 18, 2017 04:21 |
|
Beelining straight for the sprint upgrades with your MoF is the opposite of suboptimal play. The "free" maximum sprint upgrade you could get in TSW for buying the motorcycle was completely game-changing. The few points of attack power that you delay* getting by waiting to spend MoF on 3-pip gear are far overshadowed by the ability to zip around the map quickly and outrun enemies that you don't want to bother with. *And you'll be caught up well before Transylvania or Tokyo, so that's a non-argument. Hello Sailor fucked around with this message at 06:17 on Aug 18, 2017 |
# ? Aug 18, 2017 05:27 |
|
They've added a timer that stops a retreat vote from being started in Dungeons until 5 minutes have passed. They have not fixed the bug where sometimes it creates a dungeon group of 5 DPS.
|
# ? Aug 18, 2017 06:32 |
|
Amante posted:That's pretty nice. Could sell it for a pretty penny I'm sure, but if you dig the Blades playstyle I'd keep it personally. Thanks, I'll keep it then. I've been playing as blade DPS since I wanted to gimp myself in dungeons and not be ranged.
|
# ? Aug 18, 2017 11:17 |
|
Aegis was good for dungeon mechanics and that was it.
|
# ? Aug 18, 2017 13:55 |
|
UrbanLabyrinth posted:They've added a timer that stops a retreat vote from being started in Dungeons until 5 minutes have passed. Does everyone have the dps icon?
|
# ? Aug 18, 2017 17:06 |
|
Hooray, we can finally transfer Funcom Points from TSW to SWL: https://secretworldlegends.com/news/funcom-point-to-aurum-exchange-now-available/ Oh, but only a max of 12,000 FP... and only if you bought it from July 1st 2016 to June 26th 2017...
|
# ? Aug 18, 2017 17:34 |
|
Burnt Poffin posted:Hooray, we can finally transfer Funcom Points from TSW to SWL: https://secretworldlegends.com/news/funcom-point-to-aurum-exchange-now-available/ Who has more than 12k paid points?
|
# ? Aug 18, 2017 18:12 |
|
UrbanLabyrinth posted:They have not fixed the bug where sometimes it creates a dungeon group of 5 DPS. That's not the ideal team comp?
|
# ? Aug 18, 2017 21:41 |
|
|
# ? May 15, 2024 03:24 |
|
Burnt Poffin posted:Hooray, we can finally transfer Funcom Points from TSW to SWL: https://secretworldlegends.com/news/funcom-point-to-aurum-exchange-now-available/ I turned 48 into 40.
|
# ? Aug 19, 2017 02:28 |