|
Really turned off by the 6 rounds and objectives stuff. Thats the absolute worst part of Armada and I had hoped that they'd have learned their lesson.
|
# ? Aug 19, 2017 21:15 |
|
|
# ? Jun 3, 2024 07:46 |
|
TBH I'll probably just take the minis and use Tomorrow's War for them.
|
# ? Aug 19, 2017 21:57 |
|
banned from Starbucks posted:Really turned off by the 6 rounds and objectives stuff. Thats the absolute worst part of Armada and I had hoped that they'd have learned their lesson. What's the issue with this?
|
# ? Aug 20, 2017 01:10 |
|
Huh. The owner of my FLGS (in Australia) is apparently at gencon. I found this out by seeing him in a demo video they've made for Legion https://www.youtube.com/watch?v=XZj9Hxf4o5Y Neat.
|
# ? Aug 20, 2017 15:55 |
|
ShineDog posted:What's the issue with this?
|
# ? Aug 20, 2017 16:57 |
|
Holy poo poo this looks dope and it's right at the point where I can't afford it I do like WH: Diskwars' activation system, where each side has a card limit (4 in standard play) and then each card activates a certain number of troops. You get a certain amount of staggered activations (usually 3 to a card) but if you need more or less you can take cards that give you different numbers of activations. It still gives a certain advantage to smaller armies since more activations tend to be tied to weaker card abilities, but it's less of an issue. (Also larger armies tend to have an inherent advantage given how important having the initiative is in a melee, pinned troops typically can't use abilities and have weaker stats) StashAugustine fucked around with this message at 18:45 on Aug 20, 2017 |
# ? Aug 20, 2017 18:40 |
|
I love the idea of this but I wish like hell prequel era factions were in at launch. Droids would definitely be an awesome Zerg faction
|
# ? Aug 20, 2017 18:57 |
|
Waffles Inc. posted:I love the idea of this but I wish like hell prequel era factions were in at launch. Droids would definitely be an awesome Zerg faction Concept art was basically the only good thing the prequels produced so
|
# ? Aug 20, 2017 19:03 |
|
Best demo view by far(with the designer). They also confirm Snow Speeders and AT-STs and briefly go over the objective/condition/deployment system at the end https://www.youtube.com/watch?v=w9INF-tOEUA I am one with the hype and the hype is with me
|
# ? Aug 21, 2017 00:52 |
|
Legion is feeling pretty good. It will be interesting to see how people deal with unpainted minis.
|
# ? Aug 21, 2017 01:06 |
|
Has it been mentioned if the models are posable at all?
|
# ? Aug 21, 2017 01:17 |
|
I think they mentioned they were snap fit.
|
# ? Aug 21, 2017 01:27 |
|
I imagine an AT-AT is out of the question since it would be the size of a warlord titan probably?
|
# ? Aug 21, 2017 01:44 |
|
bonds0097 posted:I imagine an AT-AT is out of the question since it would be the size of a warlord titan probably? If there aren't going to be AT-AT's in Legion what's the point of even releasing the game when there's ImpAss?
|
# ? Aug 21, 2017 01:58 |
|
AndyElusive posted:If there aren't going to be AT-AT's in Legion what's the point of even releasing the game when there's ImpAss? Hopefully you're right, battle of would be loving awesome.
|
# ? Aug 21, 2017 01:59 |
|
WotC did a 28mm scaled AT-AT at some point. It's not entirely impossible that they'll do it, and given that they've released figures in parts for Imperial Assault in the past it could easily be done in a reasonably small box.
|
# ? Aug 21, 2017 02:36 |
|
The size of a scale AT AT makes it very impractical for tabletop gaming, even on a 6' X 3' table. It's like the size of those nebulon frigates people make for Xwing.
|
# ? Aug 21, 2017 02:42 |
|
It's not impossible. See here for some obvious comparison. A 6X3 table is a bit undersized in one dimension for most terrain-based wargames TBH, but maybe FFG are going with that to fit into the X-Wing/Armada space requirements.
|
# ? Aug 21, 2017 03:24 |
|
I honestly can't see FFG making something that size for the game. They generally try to keep things accessible and that will be like 3x the size of a raider, which is already beyond a large number of people both in price and practicality. A lot of Xwings success, I believe comes from its portability and being able to chuck a squad in a plano to play a round at the FLGS after work. Obviously Legion will be more difficult in that respect but an at-at will definitely turn off more people in their target audience than it will attract. Unless of course there is an equivalent Epic mode. Edit: not to mention basically requiring an airbrush to paint.
|
# ? Aug 21, 2017 03:33 |
|
Wanting to play with an ATAT in 28mm+ scale is asking for trouble. That's the same poo poo that turned 40k from a skirmish platoon-sized game into whatever monstrosity it is now. Just play with 6mm dudes at that point and use the epic 40k ruleset, it's much more manageable.
|
# ? Aug 21, 2017 03:33 |
|
X-Wing's success didn't stop 'em from putting out overpriced garbage Epic ships, so I don't see that really mattering much for Legion. It's likely if Snowspeeders are already incoming they're gonna be doing a relative scale similar to Armada, and I really can't see them not packaging up a silly AT-AT for a secondary game mode nobody plays ever.
|
# ? Aug 21, 2017 03:35 |
|
The size of that AT-AT isn't that much off the size of a Raider, and if it comes in parts then the packaging is much smaller which has knock-on benefits for price. Lengthwise I think it's actually shorter than the Raider. I can see them doing it. I don't think it'll be a good idea, and TBH I'm kind of sad that they even went with 28mm, but I can see us here in a year seeing the Gencon announcement of the first ever Legion Epic unit. Addressing something specific: hoiyes posted:A lot of Xwings success, I believe comes from its portability and being able to chuck a squad in a plano to play a round at the FLGS after work.
|
# ? Aug 21, 2017 03:47 |
|
ShineDog posted:What's the issue with this? Pretty much what Tekopo said. Id rather have a time limit than a round limit. So many Armada games are basically over by round 4/5 that theres no point of even doing a round 6 because its just impossible to win or bring your ships around fast enough to do anything. The missions are poorly designed and just not fun imo. Also some of them have ridiculous scoring systems added to them. I like scenario type things but keep them their own separate thing and not tied to tournament games.
|
# ? Aug 21, 2017 03:49 |
|
Raged posted:Best demo view by far(with the designer). They also confirm Snow Speeders and AT-STs and briefly go over the objective/condition/deployment system at the end I totally photobomb at 44:30. I wanted to give Alex the dang rulebook and didn't realize they were filming...
|
# ? Aug 21, 2017 06:48 |
|
I had a chat with the designer the other day and asked him about scale and brought up ATAT's. He said that they are trying to do scale as close as possible, it obviously when you get to that size you have to make concessions. If there were no plans to ever do that size vehicles I would assume he would have said that. He also showed me the commander cards, and they were a pretty neat addition although I don't recall what they did. It sounded like each commander came with threeish cards and they were major effects that could be revealed and used once per game.
|
# ? Aug 21, 2017 06:59 |
|
The company that brought you the raider isn't going to miss out on the chance to sell you a $150 AT-AT packaged with a single copy of a storm trooper upgrade card vital to remaining competitive in the meta.
|
# ? Aug 21, 2017 17:44 |
|
siggy2021 posted:I had a chat with the designer the other day and asked him about scale and brought up ATAT's. He said that they are trying to do scale as close as possible, it obviously when you get to that size you have to make concessions. If there were no plans to ever do that size vehicles I would assume he would have said that. At 59:30 in the video you can see the 3 unique Vader commander cards, and an explanation of how they're used. A minute later you see Luke's 3 unique commander cards. Alex mentions that if you bring 2 commanders, you'll then have a pool of those 6 unique cards, and you'll secretly choose 3 of them to include.
|
# ? Aug 21, 2017 18:51 |
|
Ohthehugemanatee posted:The company that brought you the raider isn't going to miss out on the chance to sell you a $150 AT-AT packaged with a single copy of a storm trooper upgrade card vital to remaining competitive in the meta. While I don't like the scale, I'd love to be able to pick up $30 ATATs from chumps who just need the card.
|
# ? Aug 21, 2017 20:09 |
|
canyoneer posted:At 59:30 in the video you can see the 3 unique Vader commander cards, and an explanation of how they're used. A minute later you see Luke's 3 unique commander cards. Alex mentions that if you bring 2 commanders, you'll then have a pool of those 6 unique cards, and you'll secretly choose 3 of them to include. I go th the impression that with 2 commanders, the generic cards are included in the pool to choose from. So for each pip count, you would have three cards and choose 2. That would let you bring both commander cards for a given pip count. Which may or may not be a good idea.
|
# ? Aug 21, 2017 20:34 |
|
The idea of a full on unpainted, unassembled 30 mm tabletop wargame trying to utilize the X-Wing style of upgrade cards rubs me the wrong way quite a bit. I assume that's what they're doing with Runewars, but I haven't bought into it beyond the starter box so I'm not certain. But either way, at least with X-Wing you've got a fully contained package. Even if you pull out those autothrusters for some other list, now you've got a painted and ready to go starviper that you can put on the table whenever you feel like and ultimately spent 10 or 15 bucks. Having to grab a markedly more expensive model kit that could potentially sit in the box and be effectively unusable, especially if there's cross-faction stuff, is just too egregious. I'm cool with how they do it in X-Wing even if I wish they would just sell card packs, but I'd hope they've got the sense to not try and push that model too hard with something that's different enough in nature to make it kind of fuckin stupid.
|
# ? Aug 22, 2017 01:04 |
|
You'd hope that each box is pretty self contained, though I can easily see commander models getting unique flavoured upgrades for their squads to fit their style.
|
# ? Aug 22, 2017 01:50 |
|
Gumdrop Larry posted:The idea of a full on unpainted, unassembled 30 mm tabletop wargame trying to utilize the X-Wing style of upgrade cards rubs me the wrong way quite a bit. I assume that's what they're doing with Runewars, but I haven't bought into it beyond the starter box so I'm not certain. But either way, at least with X-Wing you've got a fully contained package. Even if you pull out those autothrusters for some other list, now you've got a painted and ready to go starviper that you can put on the table whenever you feel like and ultimately spent 10 or 15 bucks. Having to grab a markedly more expensive model kit that could potentially sit in the box and be effectively unusable, especially if there's cross-faction stuff, is just too egregious. I talked to one of the designers at GenCon, and he did mention that they're going to try and make sure that you won't need to go cross-faction to get specific upgrade cards.
|
# ? Aug 22, 2017 02:18 |
|
What's to try? You either do or you don't.
|
# ? Aug 22, 2017 04:15 |
|
Will the game launch with more than the core set available? Never been interested in a miniatures game at launch so I'm kind of clueless.
|
# ? Aug 22, 2017 10:39 |
|
I'm super disappointed they didnt go 10mm.
|
# ? Aug 22, 2017 10:55 |
|
Even 15 would have been better. It would never have happened, people are far to wedded to the big scales, even when its completely wrong for the scale of battle.
|
# ? Aug 22, 2017 11:01 |
|
I can't help but feel like the game won't feel that much like star wars without a lot of effort. I like xwing and IA because you play on a mat or board that is themed and in the case of xwing everything is pre painted. I just know if I buy legion I'll end up not painting things and probably playing on whatever terrain my FLGS has which pretty much means I'll have Stormtroopers running through medieval villages. It would take a lot of effort to make things look as cool as the demo games at gencon. I also worry that they will go with the xwing system where if you want to be competitive you have to buy a certain pack just for an upgrade card. With xwing the ship is already assembled and painted so it's easy to throw on the table for casual games but if you want to do the same in legion you at least have to assemble them. I forsee boxes full of unassembled product and they puts me off.
|
# ? Aug 22, 2017 11:06 |
|
The only bad thing I'm seeing with this is that the minis will presumably all be soldiers and that's dull. Hopefully that means IA will have space to do the more wild alieny bar-skirmisher and weirdo droids stuff instead.
|
# ? Aug 22, 2017 11:42 |
|
Vitamin P posted:The only bad thing I'm seeing with this is that the minis will presumably all be soldiers and that's dull. They will have to have more than 2 factions. There is no way a game like this survives on 2 factions. Scum/Black Sun/Cartels would be able to have rancors and other weird things. II hated painting minis when I played 40k in the 90s, but am looking for to painting these. FFG already has good painters putting up step by step painting videos for beginners and that makes a worlds of difference to me. Also, storm troopers will be easy to get ready. Prime, spray and a little black and it will be good to go. I doubt we're are going to see GW type painting rules for tournaments. Raged fucked around with this message at 12:25 on Aug 22, 2017 |
# ? Aug 22, 2017 12:15 |
|
|
# ? Jun 3, 2024 07:46 |
|
Raged posted:Also, storm troopers will be easy to get ready. Prime, spray and a little black and it will be good to go. I doubt we're are going to see GW type painting rules for tournaments. "I'm sorry, there is a three colour minimum on minis for this tournaments."
|
# ? Aug 22, 2017 12:32 |