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Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money
So my friends told me that no man's sky doesn't suck anymore and I played it again and, I don't know if anything's actually changed or if RNG not throwing me on a series of toxic hellholes made the game infinitely more bearable but somehow I just lost two hours of my life. I'm actually enjoying the game which is neat, and I found out there's actually a reason to scan plants and animals! You can rename them and upload them to the game's server? I don't know if there's any purpose to this at all. I don't think anyone else will ever land on this planet and be like "Why are all of these animals named Bob" but I like to imagine one day they will.

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graybook
Oct 10, 2011

pinya~

Nuebot posted:

So my friends told me that no man's sky doesn't suck anymore and I played it again and, I don't know if anything's actually changed or if RNG not throwing me on a series of toxic hellholes made the game infinitely more bearable but somehow I just lost two hours of my life. I'm actually enjoying the game which is neat, and I found out there's actually a reason to scan plants and animals! You can rename them and upload them to the game's server? I don't know if there's any purpose to this at all. I don't think anyone else will ever land on this planet and be like "Why are all of these animals named Bob" but I like to imagine one day they will.

Is that actually persisting now? I think I'd heard that you could name stuff but it wouldn't like, stick around, back when the hateboner for the game was throbbing.

CzarChasm
Mar 14, 2009

I don't like it when you're watching me eat.
The way I remember it is that it would stick around but the chances of anyone actually running into ANY of the planets or creatures you named was about 0. That was the big whiff for me. I think it could have worked if they made it a bit smaller or more focused. Everyone starts on the same planet/starbase in the center of the universe. The idea is they can teleport you to some random far corner of the galaxy and you have to make your way back to the center, exploring/documenting as you go. You can do the bare minimum, only landing on planets long enough to gather enough fuel and resources to move to the next ; Or you can embrace the unknown and land on every planet, catalogue every plant and animal and name every interesting geological feature. I'm picturing more of an MMO, where the group goal is to map the whole universe and name everything in it.

Inferior
Oct 19, 2012

The new portal system means you can travel to planets other people have discovered if they send you the glyph code. So you can discover the Planet of the Bobs and invite all your friends to visit now.

I've been playing No Man's Sky a worrying amount recently too. It's pretty enjoyable despite being loaded down with survival game bullshit. I really like the randomly generated ship designs, all chunky shapes and bright colours.

Mokinokaro
Sep 11, 2001

At the end of everything, hold onto anything



Fun Shoe

graybook posted:

Is that actually persisting now? I think I'd heard that you could name stuff but it wouldn't like, stick around, back when the hateboner for the game was throbbing.

It wouldn't work around release because of server issues. Stuff simply wasn't getting saved.

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
I've been playing Stitch: Experiment 626, the second of the games I got from CEX yesterday (Knight Rider, Stitch and Mark of Kri, all for £5.50) and it's been really fun so far.

Stitch's movements are erratic and he moves very fast, but most of the time it still feels controllable, even with the odd camera - you can easily press the centre button mid jump to snap the camera back behind Stitch in case of jumping into the camera so you can see where you're landing, and it's fairly easy to pull back in a jump even if Stitch is flying across the room. Everything about him feels fast and frantic, but in a likable, playable way like he was in the movie. He snaps to the walls he can crawl on very easily, but it is also easy to detach in the direction you want to go in. He also climbs super loving fast so platforming is fairly quick and precise.

All the levels so far have their own personality and mechanics, the first level is a fairly standard jungle/swamp environment but it's really colourful and introduces the mechanics well. The second level is almost entirely a green slime factory that you navigate with conveyor belts, like the end game levels in Crash Bandicoot, but getting to the end of the belt isn't the end for Stitch - he can cling on as they go under themselves and ride the underside too, which of course means many secrets hidden under or on top of the belts, and one room has the conveyors circling the room at a sheer angle so Stitch is riding the walls. Then the third level is mainly vertical with fairly intricate platforming/pipe crawling to navigate what is basically just a giant shaft.

The main difficulty so far is in the secrets - most of them are hidden in these little squid robots that introduce very technical speed-platforming - go on all these objects, including ones that you may not have known you could platform on while chasing the squid from checkpoint to checkpoint before it disappears. The rewards aren't spectacular, but the challenges themselves are fun and rewarding to complete, although one so far was a pain in the rear end due to using an elevator as it's centrepiece. Most of the squids use the static platforms so that you there is some consistency.

Overall it's a strong game with a plot that simply doesn't matter, although it is cute enough - Jumba is tasking 626 with collecting DNA samples so that he can make other abominations like him, 621 is jealous and trying to sabotage/compete with him, and the evil rabbit from the cartoons is doing... something, it's not clear yet. It's graphically nice too, with lots of colour in the levels so far, even the industrial ones.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

Inferior posted:

The new portal system means you can travel to planets other people have discovered if they send you the glyph code. So you can discover the Planet of the Bobs and invite all your friends to visit now.

I've been playing No Man's Sky a worrying amount recently too. It's pretty enjoyable despite being loaded down with survival game bullshit. I really like the randomly generated ship designs, all chunky shapes and bright colours.

I think that's exactly what I like about the ships, too? I found a new one just crashed on the ground that was worth like ten million fiction moneys so I fixed it up and it looks like a generic dollar store toy and I love it. Also the survival mode garbage isn't as bad when you can just summon your ship anywhere and hop in to refill your "Hey, you're immediately dying of lovely atmosphere stuff" bar.

One thing I think the game could really benefit from is a layer of pointless customization like Destiny or something. Let me spend half an hour picking the optimal dude/lady/ambiguous alien face for my adventure, then literally never ever see it again.

EDIT:

BioEnchanted posted:

I've been playing Stitch: Experiment 626

Hey, BioEnchanted. You play a lot of weird, obscure games, right? Ever Play "Maui Mallard in Cold Shadow" on the genesis? I have distinct, fond memories of it existing on Sega Channel, a google search of "Genesis Duck Game" confirms it does. But I don't think anyone else in the world but me has ever played it.

Nuebot has a new favorite as of 22:27 on Aug 20, 2017

graybook
Oct 10, 2011

pinya~
The way your agents' personality is expressed in Agents of Mayhem is fairly nice too - specifically what I was reflecting on was how their movement speaks to their character.

Kingpin's third jump has him grab his leg in kind of a street dancing move kind of deal.
Red Card, the European football-obsessed character, kicks out on his third jump like he's kicking a ball - which is also part of his car entry animation, where a ball just plain comes out of nowhere for him to kick.
Yeti, though, just clambers onto his gun and shoots it downwards in order to go up higher.

Also, Braddock, upon entering the car, tosses her cigar at the screen and it leaves a burn mark for a second. Great personality touches.

Action Tortoise
Feb 18, 2012

A wolf howls.
I know how he feels.

Nuebot posted:

Hey, BioEnchanted. You play a lot of weird, obscure games, right? Ever Play "Maui Mallard in Cold Shadow" on the genesis? I have distinct, fond memories of it existing on Sega Channel, a google search of "Genesis Duck Game" confirms it does. But I don't think anyone else in the world but me has ever played it.

I have an incredibly dog-eared Gamepro reviewing Maui Mallard and offering Protips on how to progress in certain tight spots.

The cover art showcased DKC2 and had a sweet ad for Secret of Evermore.

Samuringa
Mar 27, 2017

Best advice I was ever given?

"Ticker, you'll be a lot happier once you stop caring about the opinions of a culture that is beneath you."

I learned my worth, learned the places and people that matter.

Opened my eyes.

Nuebot posted:


Hey, BioEnchanted. You play a lot of weird, obscure games, right? Ever Play "Maui Mallard in Cold Shadow" on the genesis? I have distinct, fond memories of it existing on Sega Channel, a google search of "Genesis Duck Game" confirms it does. But I don't think anyone else in the world but me has ever played it.

I had that game on PC as a kid and remember almost tearing my hair out at the penultimate(?) level where you have to escort a Soul up a tower. Probably the reason why I only ever beat that game once.

Veib
Dec 10, 2007


Nuebot posted:

Hey, BioEnchanted. You play a lot of weird, obscure games, right? Ever Play "Maui Mallard in Cold Shadow" on the genesis? I have distinct, fond memories of it existing on Sega Channel, a google search of "Genesis Duck Game" confirms it does. But I don't think anyone else in the world but me has ever played it.

It was played at SGDQ 2015, it's a cool game. https://www.youtube.com/watch?v=ynJdSq6xc7k

Captain Lavender
Oct 21, 2010

verb the adjective noun

I'm not a big seeker of FPS's in general, but after seeing the trailer for Wolfenstein: New Colossus, I picked up Wolfenstein: The New Order.

The whole game was excellent, if slightly repetitive. One thing I loved were the news clippings. If you're not familiar, the game starts in 1946 with the Allies in the middle of losing the war, and your character failing a lynch-pin mission leading to a Nazi victory over, well, everyone.

You wake up from a kinda-coma 14 years later in 1960, and throughout the game, piece together what's happened since then through dialogue and news clippings. I loved reading about how in 1948, Germany dropped the bomb on Manhattan killing 200K. The clipping is from a German publication, and it commends American leadership for surrendering and in doing so, saving millions of American and German lives in the process. Obviously it echoes the sentiment after the US dropped the bomb on Japan, and it's really superficial; but it's just one piece of a massive collage of "what if", and it's really interesting to glance at those articles and that lore before and after you dual-wield shotgun-murder hundreds of nazis.

I cannot wait for New Colossus.

Captain Lavender has a new favorite as of 08:58 on Aug 21, 2017

iRend
Jun 21, 2004

MOTHER, DID YOU eeeeeayyyyy.... ooooooaaa... ff.



NITROUS DIVISION
I have now played No Mans Sky FOUR times since the patch.

I'm one of the people who played it a little bit too much so I couldn't get a refund, and i'm now >almost< happy with having dropped 60bux.

Captain Lavender posted:

Wolfenstein stuff

I was going to buy this next! So much videogame golf to play though.

Wrestlepig
Feb 25, 2011

my mum says im cool

Toilet Rascal
I just remembered the ice cream contact in Alpha Protocol. That was hilarious.

Guy Mann
Mar 28, 2016

by Lowtax

Captain Lavender posted:

I'm not a big seeker of FPS's in general, but after seeing the trailer for Wolfenstein: New Colossus, I picked up Wolfenstein: The New Order.

The whole game was excellent, if slightly repetitive. One thing I loved were the news clippings. If you're not familiar, the game starts in 1946 with the Allies in the middle of losing the war, and your character failing a lynch-pin mission leading to a Nazi victory over, well, everyone.

You wake up from a kinda-coma 14 years later in 1960, and throughout the game, piece together what's happened since then through dialogue and news clippings. I loved reading about how in 1948, Germany dropped the bomb on Manhattan killing 200K. The clipping is from a German publication, and it commends American leadership for surrendering and in doing so, saving millions of American and German lives in the process. Obviously it echoes the sentiment after the US dropped the bomb on Japan, and it's really superficial; but it's just one piece of a massive collage of "what if", and it's really interesting to glance at those articles and that lore before and after you dual-wield shotgun-murder hundreds of nazis.

I cannot wait for New Colossus.

It's also great because you never know when a clipping is just flavor or foreshadowing future plot stuff. I picked up on some stuff like the super concrete weakness but others like the Monitor boss I didn't get until my second playthrough.

MiddleOne
Feb 17, 2011

rumble in the bunghole posted:

I just remembered the ice cream contact in Alpha Protocol. That was hilarious.

You shot the poor sod didn't you :(

Internet Wizard
Aug 9, 2009

BANDAIDS DON'T FIX BULLET HOLES

I like how when you're loading in to Witcher 3 it plays a little story re-cap while it's loading.

marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

Eh, that can get infuriating if you are trying to lots of side content and get the same bit over and over.

bewilderment
Nov 22, 2007
man what



marshmallow creep posted:

Eh, that can get infuriating if you are trying to lots of side content and get the same bit over and over.

Witcher 3 load times are the reason I put the game down on PS4 and didn't pick it up again until I had a decent PC with an SSD.

Also PC mods are good. 'Show all quest objectives on map' probably cut down hours of running around alone because I could take on every active side quest in a particular area rather than having to manually check all my level-appropriate quests against the map one at a time. Of all the mods, its the one that 100% should have been part of the base game.

Away all Goats
Jul 5, 2005

Goose's rebellion

Nuebot posted:

I think that's exactly what I like about the ships, too? I found a new one just crashed on the ground that was worth like ten million fiction moneys so I fixed it up and it looks like a generic dollar store toy and I love it. Also the survival mode garbage isn't as bad when you can just summon your ship anywhere

You can do what now? How do I do this

Inzombiac
Mar 19, 2007

PARTY ALL NIGHT

EAT BRAINS ALL DAY


bewilderment posted:

Witcher 3 load times are the reason I put the game down on PS4 and didn't pick it up again until I had a decent PC with an SSD.

Also PC mods are good. 'Show all quest objectives on map' probably cut down hours of running around alone because I could take on every active side quest in a particular area rather than having to manually check all my level-appropriate quests against the map one at a time. Of all the mods, its the one that 100% should have been part of the base game.

The only mods that launched it from good to great for me was No Item Durability, Fast Travel From Anywhere and Unlimited Carry Weight.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

Away all Goats posted:

You can do what now? How do I do this

Hit X to bring up the little tech menu thing and just scroll over to your ship and summon it with F. You can place it pretty much anywhere with vaguely flat ground and it just shows up as long as it has fuel. I've started just hauling it in and using it as a wall whenever I get into fights with drones and poo poo. They can't navigate my giant fisherprice playship too good.

Away all Goats
Jul 5, 2005

Goose's rebellion

Nuebot posted:

Hit X to bring up the little tech menu thing and just scroll over to your ship and summon it with F. You can place it pretty much anywhere with vaguely flat ground and it just shows up as long as it has fuel. I've started just hauling it in and using it as a wall whenever I get into fights with drones and poo poo. They can't navigate my giant fisherprice playship too good.

:aaa: You just blew my mind. This changes everything about exploring.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

Away all Goats posted:

:aaa: You just blew my mind. This changes everything about exploring.

You can also fly around and land basically anywhere as well, so if you have a decent stock of fuel you can basically just zoom around the planet. It's kind of hard to navigate though, I tried to find one building and got hopelessly lost and wound up on like, the north pole where there was a base for me to build a hut.

Caufman
May 7, 2007
Do you have any other tips for poo poo I'm doing wrong in my life (in video games?)

I just learned this month that you can launch your drones from inside a car in Watch Dogs 2.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

Caufman posted:

Do you have any other tips for poo poo I'm doing wrong in my life (in video games?)

I just learned this month that you can launch your drones from inside a car in Watch Dogs 2.

Letting your monsters rest responsibly in Monster Rancher 2 is a chump's game. Feeding them a non-stop supply of mint leaves while training them forever in the one stat they're good at is a great way to get a monster that lives forever and can kill everything in a single hit.

:shepface:

Also in Metal Gear Solid V there's a really annoying segment where you have to escort some kids out of a jungle without letting any of them die. But if you don't free them right away you can murder everyone in the base, call down a chopper and just knock the kids out and toss them in and beat the mission in like a minute.

Doubly this; rocket punches are non-lethal and can take out the annoying Eli fights instantly.

Olaf The Stout
Oct 16, 2009

FORUMS NO.1 SLEEPY DAWGS MEMESTER

Caufman posted:

Do you have any other tips for poo poo I'm doing wrong in my life (in video games?)

I just learned this month that you can launch your drones from inside a car in Watch Dogs 2.

Hold the menu button to turn on your pip-boy flashlight in Fallout 3.

Danaru
Jun 5, 2012

何 ??

Nuebot posted:

Letting your monsters rest responsibly in Monster Rancher 2 is a chump's game. Feeding them a non-stop supply of mint leaves while training them forever in the one stat they're good at is a great way to get a monster that lives forever and can kill everything in a single hit.

:shepface:

Also in Metal Gear Solid V there's a really annoying segment where you have to escort some kids out of a jungle without letting any of them die. But if you don't free them right away you can murder everyone in the base, call down a chopper and just knock the kids out and toss them in and beat the mission in like a minute.

Doubly this; rocket punches are non-lethal and can take out the annoying Eli fights instantly.

You can also air-drop a truck, dump the tranq'd kids in, and fulton out the truck :v: One kid's too injured for a fulton but it's a lot easier dragging one kid to the chopper than five

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

Danaru posted:

You can also air-drop a truck, dump the tranq'd kids in, and fulton out the truck :v: One kid's too injured for a fulton but it's a lot easier dragging one kid to the chopper than five

The helipad is literally right outside the cave they're held in. Like, right next to the entrance. It blew my mind that people had trouble with that mission because I'd already cleared that place by the time I did that story mission and just summoned the chopper down and chucked them in one by one and got out in record time.

EDIT: The truck thing is great for any of the missions with child soldiers though, since you can't attach children to fultons directly. Unless they've changed it so you can't just pile them up in a car and fulton the car out.

Mokinokaro
Sep 11, 2001

At the end of everything, hold onto anything



Fun Shoe
You can get a child fulton not too long after the first mission you encounter them.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

Mokinokaro posted:

You can get a child fulton not too long after the first mission you encounter them.

By the time you get it, there are no more child soldier missions IIRC so it's only really good on a replay. And you can get the wormhole not long after that anyway.

Inspector Gesicht
Oct 26, 2012

500 Zeus a body.


You can fulton them the first time by tranquilizing them and placing them in a vehicle, provided you got the vehicle-fulton upgrade.

Inspector Gesicht has a new favorite as of 14:53 on Aug 22, 2017

Guy Mann
Mar 28, 2016

by Lowtax

Nuebot posted:

The helipad is literally right outside the cave they're held in. Like, right next to the entrance. It blew my mind that people had trouble with that mission because I'd already cleared that place by the time I did that story mission and just summoned the chopper down and chucked them in one by one and got out in record time.

There's a gunship circling the area that will blow up your chopper unless you destroy it first. If you're trying to be stealthy and/or haven't gotten enough upgrades to have a rocket launcher that can take it down before it kills you then using a vehicle to Fulton kids is the way to go.

Caufman
May 7, 2007
Now that Afghanistan is back in the American news cycles, whenever I hear that country's name, I can't help but remember Kiefer Sutherland's tar and gravel voice going, "Afghanistan?" from the end of the prologue of Phantom Pain.

Necrothatcher
Mar 26, 2005




Just finished Witcher 3: Blood and Wine and am doing a little victory lap of the gameworld before I put it down for good.

Figured I'd spend 15 mins poking around Kaer Morhen for old time's sake, only to find there's a load of semi-hidden quests dotted around the place and unmarked cool little caves in the wilderness. I found an ancient Witcher mutagen lab, a talking kiln, exorcised a ghost boy AND I ran into Keira Metz wandering around outside. How much goddamn stuff did CDPR cram into this game?!

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

Guy Mann posted:

There's a gunship circling the area that will blow up your chopper unless you destroy it first. If you're trying to be stealthy and/or haven't gotten enough upgrades to have a rocket launcher that can take it down before it kills you then using a vehicle to Fulton kids is the way to go.

Is that what gunships do? I've never not blown them up.

Also the best thing about Phantom Pain was the gun customization glitch. It's since been patched out, but for a while you could bug out the menus and add basically any part to any gun. Want a grenade launcher that shoots invisible sleep rockets? Go for it. The only thing that didn't work was the water pistol. For some reason you just could not customize it or add its parts to anything, unfortunately.

Action Tortoise
Feb 18, 2012

A wolf howls.
I know how he feels.
i'm mad i could never craft the fabled silenced grenade

Screaming Idiot
Nov 26, 2007

JUST POSTING WHILE JERKIN' MY GHERKIN SITTIN' IN A PERKINS!

BEATS SELLING MERKINS.
My knife NEEDS a scope.

Guy Mann
Mar 28, 2016

by Lowtax

Nuebot posted:

Is that what gunships do? I've never not blown them up.

Yeah, they rain death on you if they spot you but they also shoot down your helicopters and I think can even intercept supply drops and fultons if you're unlucky. You can equip your helicopter with anti-aircraft missiles but it can still be a crapshoot and they're also really expensive and leave it vulnerable to ground attack.

They're definitely a bottleneck for someone who hasn't been upgrading their rocket launchers, if you're lucky you can have Quiet shoot one of your grenades at it but otherwise you just kind of have to do a mad scramble to a mounted gun and hope you can blow it up before it kills you and then have to contend with the entire area being on alert.

Action Tortoise posted:

i'm mad i could never craft the fabled silenced grenade

That's because it was something from Payday 2 that got passed around at the same time as the MGSV glitch, despite having a completely different background. And a different UI. And the logo for Overkill Software on the grenade.

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Action Tortoise
Feb 18, 2012

A wolf howls.
I know how he feels.

Guy Mann posted:

That's because it was something from Payday 2 that got passed around at the same time as the MGSV glitch, despite having a completely different background. And a different UI. And the logo for Overkill Software on the grenade.



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