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Getting back into Doom after a break and the first thing I loaded up is Strange Eons with High Noon Drifter. This is loving brilliant and could be it's own game. I love that Doom modding is still free, open and active in 2017 but I'd happily pay for something like this! edit: Shadow Warrior 2013 is free on Steam again for some reason, http://store.steampowered.com/app/233130/Shadow_Warrior/ Convex fucked around with this message at 18:03 on Aug 22, 2017 |
# ? Aug 22, 2017 09:30 |
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# ? May 14, 2024 10:55 |
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Also, uh, Brink. Brink is now free. Yeah. http://store.steampowered.com/news/31896/
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# ? Aug 22, 2017 19:09 |
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No no no, you guys got it all twisted, you're supposed to release the buggy, unfinished free-to-play beta first, then put the big budget box out, then abandon development of the game. You did it all backwards! Since apparently Splash Damage can do stuff like that in reverse, maybe they can Benjamin Button themselves back into a company that I respect. [Ask] me about my Brink pre-order
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# ? Aug 22, 2017 19:37 |
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DoombatINC posted:No no no, you guys got it all twisted, you're supposed to release the buggy, unfinished free-to-play beta first, then put the big budget box out, then abandon development of the game. You did it all backwards! I have a Brink T-Shirt from some Quakecon, I think 2009. I wore it this weekend, and I guess that's why the game is free now.
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# ? Aug 22, 2017 19:44 |
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ETPC posted:Also, uh, Brink. Brink is now free. Yeah.
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# ? Aug 22, 2017 19:55 |
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DoombatINC posted:[Ask] me about my Brink pre-order Me too. Wolf: ET earned that, and they pretty much immediately squandered the good will.
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# ? Aug 22, 2017 21:03 |
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The first reboot Shadow Warrior is up for free on Steam at the moment http://store.steampowered.com/app/233130/Shadow_Warrior/ I played it about an hour ages back and hit a breaking bug, I should go back to it.
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# ? Aug 22, 2017 21:14 |
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I kinda want to try it, how's the singleplayer? Keep in mind that I quite enjoyed playing the ET: Quake Wars demo with bots, and done a bit of Wolf: ET with bots and enjoyed it too.
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# ? Aug 22, 2017 21:15 |
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I narrowly dodged the Brink bullet. It looked so cool in previews and I thought to myself "this is it, this is the next big thing" but luckily I had no money when it actually came out.
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# ? Aug 22, 2017 21:17 |
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also I saw this gallery: http://imgur.com/gallery/4X17e and thought of everyone's first attempt to texture a level in Build
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# ? Aug 22, 2017 21:27 |
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Al Cu Ad Solte posted:WolfenDoom Blade of Agony? david_a posted:Yeah, that's the thing I was thinking of: http://realm667.com/index.php/en/projects-mainmenu-50/34-projects/currently-in-development-projects/1856-blade-of-agony Yes! Thank you, this is the one I was looking for. Gonna give it a go later tonight.
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# ? Aug 22, 2017 21:52 |
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NoneMoreNegative posted:also I saw this gallery:
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# ? Aug 22, 2017 21:52 |
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Presumably it has a single fire extinguisher which blows up exposing a rocky tunnel down to a hidden submarine base
Convex fucked around with this message at 22:29 on Aug 22, 2017 |
# ? Aug 22, 2017 22:26 |
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Hey, Brink was a good game despite the bugs, it just died because it was the Splash-Damage-iest game to ever Splash-Damage, which made it unplayable for anyone not playing as a coordinated team, and thus pure poo poo to 99% of people playing it. When you had two actual competent teams it was great fun, they just didn't figure out that punishing poor teamwork isn't the right way to encourage teamwork.
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# ? Aug 23, 2017 00:02 |
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The actual shooting wasn't too hot and their "parkour" system was really really slow and bad. On console resulted on slow firefights that got boring after a while and on PC most ATI users couldn't even play the game and at that time they couldn't refund the game.
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# ? Aug 23, 2017 00:19 |
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They also never figured out how to balance weapons and classes against each other. Or how to make a character selection and progression system that makes any coherent sense. Or how to make heavy loadouts even vaguely viable. Or how to not have the defending teams' spawnpoints be on top of the objective and the attacking teams' be three servers over in a game of Soldier of Fortune 2. Did they ever get it playing correctly on ATI hardware? Did the netcode ever get stable enough for regular play? I know I was still having to quit and restart the game every couple rounds last time I installed it since it would start chugging and eventually crash after a while if I didn't. Brink has so many fundamental problems to bring up that "pubbies suck at it" doesn't even make the b-list on the untelevised ceremony held days earlier and hosted by John Stamos.
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# ? Aug 23, 2017 00:22 |
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I remember trying to play Brink at launch and for some reason they made it so that almost every multiplayer match also had a ton of bots and there was nothing you could do about it. It made multiplayer barely different than single player which just wasn't fun at all. Also the maps were choke pointy as gently caress.
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# ? Aug 23, 2017 02:41 |
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AAAAAAAHHHHHHHHHHHH Oh yeah, Quake Champions is out of Also this jerk is in here too
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# ? Aug 23, 2017 03:13 |
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ChickenHeart posted:AAAAAAAHHHHHHHHHHHH behold, Bethesda's canon 90's punished Doom Guy face:
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# ? Aug 23, 2017 03:25 |
Douk Douk posted:behold, Bethesda's canon 90's punished Doom Guy face: Huh...well I have to give them credit, that's a pretty faithful recreation of circa 90's Doomguy.
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# ? Aug 23, 2017 03:59 |
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Shadow Hog posted:What use even is a sound card in a modern computer these days, though? The built-in stuff on motherboards seems adequate enough now. Sometimes motherboards can't drive a decent pair of headphones and you might want something to fix it that isn't hanging off a USB port.
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# ? Aug 23, 2017 04:03 |
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Douk Douk posted:behold, Bethesda's canon 90's punished Doom Guy face:
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# ? Aug 23, 2017 04:27 |
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They really nailed Doom guy. He doesnt talk, his hero ability icon is the HUD face from Doom, and when you use his hero ability a song from Doom 2016 plays. I just wish they made his passive strafe running instead of the double jump, which seems like a big trap.
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# ? Aug 23, 2017 06:23 |
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iirc Brink had faster movement in earlier versions, it was made slower probably for consoles. Last gen was easily the lowest point for the shooter genre.
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# ? Aug 23, 2017 06:31 |
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i finally just realized how dumb doom guys armor is. why would the armor not block his stomach? why would they mold the armor around their troops stomachs?!?!?
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# ? Aug 23, 2017 07:02 |
Roobanguy posted:i finally just realized how dumb doom guys armor is. why would the armor not block his stomach? why would they mold the armor around their troops stomachs?!?!? What would armor stop that those righteous abs wouldn't???
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# ? Aug 23, 2017 07:16 |
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Roobanguy posted:i finally just realized how dumb doom guys armor is. why would the armor not block his stomach? why would they mold the armor around their troops stomachs?!?!? id's got you covered, fam Also a nice detail on one of Ranger's accessories:
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# ? Aug 23, 2017 07:19 |
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ChickenHeart posted:id's got you covered, fam nice
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# ? Aug 23, 2017 07:28 |
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Now if only they could somehow manage to get the rights to put Caleb and Corvus in Champions, and make it the perfect FPS crossover game.
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# ? Aug 23, 2017 09:21 |
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Roobanguy posted:i finally just realized how dumb doom guys armor is. why would the armor not block his stomach? why would they mold the armor around their troops stomachs?!?!? It's visibly broken, it's not supposed to be that way. Either some enterprising demon broke off the ab armor or the abs themselves busted out because they were tired of being contained.
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# ? Aug 23, 2017 14:00 |
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the armour either has to be flexible or non-existent over the stomach in order to bend over to pick up ammo and medkits
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# ? Aug 23, 2017 14:07 |
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ChickenHeart posted:AAAAAAAHHHHHHHHHHHH I didn't know they owned the rights to Mystery Of The Druids
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# ? Aug 23, 2017 14:50 |
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Sir Lemming posted:I didn't know they owned the rights to Mystery Of The Druids His special would be stabbing his teammates with broken scissors, thereby killing the enemy team due to a very-poorly-worded promise made several hundred years in the past (no seriously what was that game).
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# ? Aug 23, 2017 16:48 |
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Lemon-Lime posted:Now if only they could somehow manage to get the rights to put Caleb and Corvus in Champions, and make it the perfect FPS crossover game. They'd still be missing Duke...which would probably be for the best.
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# ? Aug 23, 2017 16:59 |
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Shoehead posted:They'd still be missing Duke...which would probably be for the best.
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# ? Aug 23, 2017 17:57 |
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PC Gamer posted a cool article about weird early FPS games. I'm not sure what's more bizarre: that an FPS based on the Forbes Magazine licence was even greenlit, that it came out in 1997, or that it literally does not appear to have any level design whatsoever. There aren't even any walls, just an infinite, empty flat expanse
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# ? Aug 23, 2017 20:03 |
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Convex posted:PC Gamer posted a cool article about weird early FPS games. quote:Really though, every business transaction quickly boils down to ‘shoot a laser at it’, so it probably doesn’t matter much. Checks out.
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# ? Aug 23, 2017 20:10 |
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CJacobs posted:
that just looks like a ripped shirt, probably from those ripped abs. BattleMaster posted:the armour either has to be flexible or non-existent over the stomach in order to bend over to pick up ammo and medkits vacuum shoes, duh.
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# ? Aug 23, 2017 20:18 |
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Roobanguy posted:vacuum shoes, duh. This is even a perk on Doom 2016 so it makes sense.
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# ? Aug 23, 2017 20:33 |
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# ? May 14, 2024 10:55 |
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Guillermus posted:The actual shooting wasn't too hot and their "parkour" system was really really slow and bad. On console resulted on slow firefights that got boring after a while and on PC most ATI users couldn't even play the game and at that time they couldn't refund the game. I fully bought into the hype of this game on 360, and it was a complete mess on console also. It was unplayable due to various network issues for the first month or so, and by the time it was fixed it completely killed whatever playerbase it had. I got burned.
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# ? Aug 23, 2017 21:03 |