|
Mak0rz posted:What's up with headers anyway? I assume ROM information is normally headerless, right? In that case who were the first dipshits to add that garbage to their dumps? those things are where the file formats came from at all right? I blame them.
|
# ? Aug 24, 2017 01:00 |
|
|
# ? May 13, 2024 07:23 |
|
Crimson Harvest posted:Really turning off the radio helped with the responsiveness? How'd you figure that out? And what is slave mode. These are things I've never heard of to try. I found this stuff here: https://retropie.org.uk/forum/topic/7712/fixing-dualshock-3-bluetooth-lag but it's a lot of annoyance just to play some SNES games. I also had a terrible time trying to get my wifi to turn back on after having turned it off so Beware I guess
|
# ? Aug 24, 2017 01:05 |
|
Ostentatious posted:Does anyone have any insight on how the composers of the Toy Story Genesis version made the opening theme sound so drat good considering the documented issues with the sound on the console in general? Virgin Interactive frequently used .MOD or .AMF digital music formats. e: It's the same format used by Amiga games and basically why Virgin was the only company that made Amiga ports sound good.
|
# ? Aug 24, 2017 01:07 |
|
RichterIX posted:I found this stuff here: https://retropie.org.uk/forum/topic/7712/fixing-dualshock-3-bluetooth-lag but it's a lot of annoyance just to play some SNES games. I also had a terrible time trying to get my wifi to turn back on after having turned it off so Beware I guess Oh thanks. I'm not even using bluetooth though, wired USB.
|
# ? Aug 24, 2017 01:07 |
|
Ostentatious posted:Does anyone have any insight on how the composers of the Toy Story Genesis version made the opening theme sound so drat good considering the documented issues with the sound on the console in general? https://www.youtube.com/watch?v=IPr4V1c2VqA That track? Sounds like a Yamaha FM synth from the late 90's and the Genesis had a Yamaha chip in it. https://www.youtube.com/watch?v=nmp9yqhsjqg
|
# ? Aug 24, 2017 01:10 |
|
Mak0rz posted:Did those old "backup players" and copying devices and whatnot need them for some reason? While I'm not sure about this specifically, those were definitely finnicky as fuuuuck so it wouldn't entirely surprise me. I know ROM dumpers liked to put info in the headers, too, which graduated to intros and poo poo like that. I actually just found some while getting some screenshots of French SNES ROMhacks.
|
# ? Aug 24, 2017 01:15 |
|
Mak0rz posted:What's up with headers anyway? I assume ROM information is normally headerless, right? In that case who were the first dipshits to add that garbage to their dumps? Many game copiers that actually ran the games back onto the console needed them to figure out what settings they were meant to be in for the game to successfully run. Others, the information provides things needed for home computer emulators to run properly. Sometimes it was just information provided just in case, even if it wasn't actually needed. In modern times, for both things we would just use a separate metadata file if necessary. But that wasn't as practical a solution back in the late 80s/early-mid 90s.
|
# ? Aug 24, 2017 01:40 |
|
Ostentatious posted:Does anyone have any insight on how the composers of the Toy Story Genesis version made the opening theme sound so drat good considering the documented issues with the sound on the console in general? It's literally a MOD tracker file, being played out of the regular sample channels on the Genesis, probably just because they could do that. Also like, the Genesis's sound innately is fine, it was just hilariously poorly used by a lot of developers.
|
# ? Aug 24, 2017 01:48 |
|
Elliotw2 posted:Also like, the Genesis's sound innately is fine, it was just hilariously poorly used by a lot of developers. Thanks for posting this. I was about to get real angry about how good fm synthesis is. P.S. if anyone wants to talk about cool genesis tunes. I'm trying out a retro gaming discord because people said the word discord a lot on irc: https://discord.gg/vaNKQ5 That or just hang out on the #retrochat irc. It's cool™
|
# ? Aug 24, 2017 02:20 |
|
Elliotw2 posted:Also like, the Genesis's sound innately is fine, it was just hilariously poorly used by a lot of developers. Here is a good Genesis music: https://www.youtube.com/watch?v=V6fmXF3r_aw
|
# ? Aug 24, 2017 02:30 |
|
Junk posted:Here is a good Genesis music: https://www.youtube.com/watch?v=V6fmXF3r_aw Someone post the robot farts.
|
# ? Aug 24, 2017 03:21 |
|
Crimson Harvest posted:Someone post the robot farts. I don't know what you're talking about but SoR3 does have a hidden song of questionable quality. On a serious note I've come around to SoR3's soundtrack after my sister got me into modern EDM. It was way ahead of its time. And I'll talk all day and night about FM synth. Genesis is basically the last console with what I consider classic video game music.
|
# ? Aug 24, 2017 03:54 |
|
OK, everyone needs to just watch this video about GEMS and Genesis music production. https://www.youtube.com/watch?v=WEvnZRCW_qc (Long story short: bad Genesis music was due to laziness, mostly!) Silhouette fucked around with this message at 13:11 on Aug 24, 2017 |
# ? Aug 24, 2017 04:30 |
|
Elliotw2 posted:Also like, the Genesis's sound innately is fine, it was just hilariously poorly used by a lot of developers. Wasn't that primarily due to many developers lazily using the suboptimal GENS audio driver provided by Sega, instead of writing their own audio-handling routines? That's the apocryphal hearsay I recall reading, so no better time to bring it up again than now, I guess. EDIT: Looks like I was beaten by above.
|
# ? Aug 24, 2017 04:39 |
|
Kthulhu5000 posted:Wasn't that primarily due to many developers lazily using the suboptimal GENS audio driver provided by Sega, instead of writing their own audio-handling routines? That's the apocryphal hearsay I recall reading, so no better time to bring it up again than now, I guess. GENS is DOS software. It's because someone painstakingly put in ~120 different instrument samples and developers, instead of tweaking them or making their own, often picked from the same instruments to compose their tracks.
|
# ? Aug 24, 2017 04:42 |
|
SoR3 is one of the best genesis soundtracks. Not joking, its so drat good that I lose a bit of respect for anyone who claims otherwise.
|
# ? Aug 24, 2017 04:45 |
|
vkeios posted:SoR3 is one of the best genesis soundtracks. Not joking, its so drat good that I lose a bit of respect for anyone who claims otherwise. gently caress yeah. https://www.youtube.com/watch?v=9vJEHwIc3kA If this doesn't get you pumped to kick the poo poo out of a bunch of neon 90s thugs I don't know what to tell you.
|
# ? Aug 24, 2017 04:54 |
|
whenever people start talking about old video game music im reminded of this https://youtu.be/0kcF7E69C6Q
|
# ? Aug 24, 2017 05:17 |
|
Ostentatious posted:whenever people start talking about old video game music im reminded of this That thing is even funnier in retrospect as it came out the composer faked being deaf and just had a ghostwriter for everything. With that in mind, I am now just assuming this is the only track actually by Mamoru Samuragochi.
|
# ? Aug 24, 2017 05:54 |
|
https://www.youtube.com/watch?v=6piqZx1Dxto&t=819s It's the special mode tracks by Yuzo Koshiro (13:39) that are my favorite.
|
# ? Aug 24, 2017 17:32 |
|
Mak0rz posted:What's up with headers anyway? I assume ROM information is normally headerless, right? Most SNES cartridges do, largely, consist of "a ROM" though so headerless ROMs are generally feasible. This is in contrast to NES games where each game has both a PRG and CHR ROM, and the cartridges themselves have all sorts of mapper chips to dynamically map portions of either ROM into the NES's limited address space as the game is played. This is why NES ROMs universally ship in the iNES (or derivative) format.
|
# ? Aug 24, 2017 17:49 |
|
I'm redecorating my nerdroom. Anybody know of a not-hideous way to display loose Game Boy carts?
|
# ? Aug 24, 2017 17:50 |
|
Rollersnake posted:I'm redecorating my nerdroom. Anybody know of a not-hideous way to display loose Game Boy carts? in a box labeled game boy games
|
# ? Aug 24, 2017 18:02 |
|
Rollersnake posted:I'm redecorating my nerdroom. Anybody know of a not-hideous way to display loose Game Boy carts?
|
# ? Aug 24, 2017 18:04 |
|
Are you good with spending way too much to make your collection kind of look like a Betamax video rental shop? If so http://www.stoneagegamer.com/bitbox-game-boy.html Also, when the gently caress did theu come out with a NeoGeo SD card multicart?!?
|
# ? Aug 24, 2017 18:05 |
|
Rollersnake posted:I'm redecorating my nerdroom. Anybody know of a not-hideous way to display loose Game Boy carts? paint a picture of them
|
# ? Aug 24, 2017 18:14 |
|
I wonder how it'd look if you imitated those diy wine cork boards and create a big square of carts and just frame that square
|
# ? Aug 24, 2017 18:24 |
|
Rollersnake posted:I'm redecorating my nerdroom. Anybody know of a not-hideous way to display loose Game Boy carts? Make the equivalent of an ear necklace with them.
|
# ? Aug 24, 2017 18:25 |
|
Junk posted:gently caress yeah. A lot of Genesis stuff sounds horrible because it's missing the filtering the Genesis and your lovely-rear end 90s TV put on the music. The higher pitches sound needlessly grating, so that's why I usually play emulators with a low-pass filter turned on. It makes things a lot more authentic-sounding, IMO.
|
# ? Aug 24, 2017 18:41 |
|
Rollersnake posted:I'm redecorating my nerdroom. Anybody know of a not-hideous way to display loose Game Boy carts? Nail polish display racks. https://youtu.be/oreOa_rIUj0 Video Game Connection in Cleveland uses plastic compartment boxes(like for fishing lures) with the dividers out of them and the lids off to display gameboy games and hucards. Makes flipping through them easy.
|
# ? Aug 24, 2017 18:44 |
|
RodShaft posted:Nail polish display racks. Exactly the suggestion I was going to have, down to the youtube video! So it seems that the 8Bitdo site is down, but I was curious about their SNES controller port. I'm interested in their wireless solution, but I also have a Wii U Pro controller already, can I simply use their controller port adapter to sync the Wii U Pro Controller to it? There are a few extra buttons and analog sticks on it, but that saves me like $35 that I would rather not spend.
|
# ? Aug 24, 2017 18:52 |
|
Drowning Rabbit posted:So it seems that the 8Bitdo site is down, but I was curious about their SNES controller port. I'm interested in their wireless solution, but I also have a Wii U Pro controller already, can I simply use their controller port adapter to sync the Wii U Pro Controller to it? Yeah, according to 8bitdo (not down for me) the retro receiver will also work with PS3/PS4 controllers as well as wiimotes and Wii U Pro controllers.
|
# ? Aug 24, 2017 18:56 |
|
Acrylic nail polish display holders (check ebay or beauty supply shops) or a binder with card sleeves (I use this method but you have to be very careful about keeping the binder upright).
|
# ? Aug 24, 2017 19:09 |
|
FilthyImp posted:Are you good with spending way too much to make your collection kind of look like a Betamax video rental shop? Like last year in I think? It didn't get much hype because it's hideously expensive and can take up to minutes to load a ROM.
|
# ? Aug 24, 2017 19:09 |
|
Manky posted:Yeah, according to 8bitdo (not down for me) the retro receiver will also work with PS3/PS4 controllers as well as wiimotes and Wii U Pro controllers. I checked it earlier with downforeveryoneorjustme and it listed down, and it's still down for me. Ah well. Just glad to know regardless, thanks! Generally these guys are 0 lag and all correct?
|
# ? Aug 24, 2017 19:24 |
|
8-bit Miniboss posted:Like last year in I think? It didn't get much hype because it's hideously expensive and can take up to minutes to load a ROM. The guy who did the CPS2 flashboard is near finished making his own Neo Geo SD cart. It looks much better, with Everdrive style speeds and loading. It's on my watchlist, along with that Jaguar flashcard that supposedly can also do JagCD games.
|
# ? Aug 24, 2017 19:44 |
|
Miles McCloud posted:The guy who did the CPS2 flashboard is near finished making his own Neo Geo SD cart. It looks much better, with Everdrive style speeds and loading. It's on my watchlist, along with that Jaguar flashcard that supposedly can also do JagCD games. I didn't know a jag cart was being developed! Definitely gonna keep an eye on that.
|
# ? Aug 24, 2017 19:49 |
|
Yeah it's from the guy who did the Lynx flashcard http://atariage.com/forums/topic/254003-upcoming-jaguar-sd-cartridge/
|
# ? Aug 24, 2017 19:57 |
|
Drowning Rabbit posted:I checked it earlier with downforeveryoneorjustme and it listed down, and it's still down for me. Yeah, my anecdotal experience using the SNES retro receiver with a NES30 Pro, I don't feel any input lag at all. It works really well.
|
# ? Aug 24, 2017 20:11 |
|
|
# ? May 13, 2024 07:23 |
|
I can also confirm I use both the SNES and NES retro recievers with my WiiU Pro controller and they work great.
|
# ? Aug 24, 2017 21:30 |