Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
MagicBoots
Mar 29, 2010

How about we pump the atmosphere full of methane?
You put me on Cargo handling optimization?! I am the premier defense specialist in the entirety of the UN!
Don't you dare pull my funding!
You can't cut back on funding!
You will regret this!

Wolfsbane posted:

Oh no you don't, not again. You already hosed me in nowinners, I need you to stay in 30years long enough to ensure Arco doesn't profit from their brutal imperialism.

Is AI Bogarus making good use of the 300 vampire stack I put together? I figured it would have gotten stomped pretty fast since my dominion was weak and your tramplers can murder them fast.

Adbot
ADBOT LOVES YOU

jBrereton
May 30, 2013
Grimey Drawer

MagicBoots posted:

O god I give up in 30yearwar, Ermor broke me :negative:

I need two more points to win, I have Ermor's fort under siege with the last throne I need, I have for several turns now. I'm utterly dependent on communions and he just never stops raining remote attacks on me, then I watch the communion fall apart because the master that was supposed to cast Army of Gold or Relief or Fog Warriors got assassinated during the magic attack phase. I've thrown almost half my army into this grinder and now I give up, scripting these things takes forever and watching it all fall apart before the battle even starts is killing me inside.

I'd attack another throne but underwater movement takes forever and I am trying to defend all my other thrones at the same time and all I have to do it with are Mind Lords, lobos and slave mage communions :shepicide:.
Summon a Bishop Fish dude.

H3 underwater summon.

Plus use your domes! If you've got good astral mages, and you do, they can come in handy for that stuff.

MF_James
May 8, 2008
I CANNOT HANDLE BEING CALLED OUT ON MY DUMBASS OPINIONS ABOUT ANTI-VIRUS AND SECURITY. I REALLY LIKE TO THINK THAT I KNOW THINGS HERE

INSTEAD I AM GOING TO WHINE ABOUT IT IN OTHER THREADS SO MY OPINION CAN FEEL VALIDATED IN AN ECHO CHAMBER I LIKE

Can't dome over the fort he's sieging though, but I guess he could dome up his other throne forts.

I do second the bishop fish, that thing is super easy to summon and will make your life 100x easier when pushing thrones.

MagicBoots
Mar 29, 2010

How about we pump the atmosphere full of methane?
You put me on Cargo handling optimization?! I am the premier defense specialist in the entirety of the UN!
Don't you dare pull my funding!
You can't cut back on funding!
You will regret this!

jBrereton posted:

Summon a Bishop Fish dude.

H3 underwater summon.

Plus use your domes! If you've got good astral mages, and you do, they can come in handy for that stuff.

O I have one, he is riding a magic carpet and has an amulet of the fish. He has been standing by 3 provinces away waiting for that final fort for about 5 turns now. Realistically I am doomed. I have no globals up, half my mages are dead and the army that is sieging that fort got cut down from about 150 to 50 thanks to fireballs, undead remote attack(s), and a rather critical Mind Lord recently bit it. I have a 500 or so strong army on the wrong side of the world guarding one of the level three forts that I could theoretically spend all my remaining pearls astral traveling in but then I remember it took 2+ hours of scripting last turn and uggghhhhhhhh. Ermor earned this, he also managed to remote attack/assassinate Kailasa (who was the former no1) into going AI as well.

I came incredibly close to taking that fort a few turns ago but army of gold and Warriors of neif didn't go off and like 500 lobos and 20 slave mages died to firestorm. Then the rest tried to storm the fort, RIP.

Wolfsbane posted:

Oh no you don't, not again. You already hosed me in nowinners, I need you to stay in 30years long enough to ensure Arco doesn't profit from their brutal imperialism.

I'm so sorry, we had a good run me and you. I did have some funny fights:



MagicBoots fucked around with this message at 21:09 on Aug 12, 2017

Nails
Oct 29, 2004

MALIGNANTLY USELESS
I was curious about something, and I figured this would be the best place to ask. Is there any reason to buy Dominions 3 if you already own Dominions 4? What about Conquest Of Elysium 4 as compared to CoE3? I already own Dom 4, but I don't own CoE 4 or 3, and I noticed all of them but CoE 4 are on sale on Steam today for pretty cheap. I was wondering if either Dom 3 or CoE 3 are worth it or if I should just ignore Dom 3 and wait to scoop up CoE 4 later.

dis astranagant
Dec 14, 2006

Nails posted:

I was curious about something, and I figured this would be the best place to ask. Is there any reason to buy Dominions 3 if you already own Dominions 4? What about Conquest Of Elysium 4 as compared to CoE3? I already own Dom 4, but I don't own CoE 4 or 3, and I noticed all of them but CoE 4 are on sale on Steam today for pretty cheap. I was wondering if either Dom 3 or CoE 3 are worth it or if I should just ignore Dom 3 and wait to scoop up CoE 4 later.

Dom 4 pretty much completely obsoletes Dom 3 unless you find some total grogs to play with. Haven't played much of the CoE games but they're a lot less involved that the Dominions.

Goatse James Bond
Mar 28, 2010

If you see me posting please remind me that I have Charlie Work in the reports forum to do instead

Nails posted:

I was curious about something, and I figured this would be the best place to ask. Is there any reason to buy Dominions 3 if you already own Dominions 4? What about Conquest Of Elysium 4 as compared to CoE3? I already own Dom 4, but I don't own CoE 4 or 3, and I noticed all of them but CoE 4 are on sale on Steam today for pretty cheap. I was wondering if either Dom 3 or CoE 3 are worth it or if I should just ignore Dom 3 and wait to scoop up CoE 4 later.

CoE4 renders CoE3 arguably even more obsolete than Dom4 renders Dom3 - there are hypothetically weird grogs who would want to play Dom3 over Dom4.

Nails
Oct 29, 2004

MALIGNANTLY USELESS
That's kind of what I figured. I guess I'll just wait for whenever CoE 4 goes on sale. Thanks guys.

Enjoy
Apr 18, 2009
Someone's doing a LP of my mod (for real, after like months of waiting after the intro vid)

https://www.youtube.com/watch?v=OCPhMhgG-6g

Pharnakes
Aug 14, 2009
I made a brief effort to get into Dom3, but failed. I think partly because my first shot at MP was subbing into a late game and I just got overwhelmed and lost interest. But I've been reading a few LPs recently and since I've owned dom4 on steam for the last 3 years or something I think it's time I made another shot at it. Are there any newbie games in the pipeline at the moment?

Edit: also newbie games are usually EA, is that right? So I can experiment a bit in SP.

Amuys
Jan 2, 2017

Muuch Muuch

Pharnakes posted:

I made a brief effort to get into Dom3, but failed. I think partly because my first shot at MP was subbing into a late game and I just got overwhelmed and lost interest. But I've been reading a few LPs recently and since I've owned dom4 on steam for the last 3 years or something I think it's time I made another shot at it. Are there any newbie games in the pipeline at the moment?

Edit: also newbie games are usually EA, is that right? So I can experiment a bit in SP.

Usually MA

Tashilicious
Jul 17, 2016

by Jeffrey of YOSPOS
I just got Dom4 (Before the sale :Minus:) and I decided to play a random fuckoff game as MA Ermor because I just wanted to mess around with freespawn undead and try summon-and-freespawn-sacred spam. It was alright, but I think my view of Ermor will always be coloured by the fact that this guy



showed up on turn 3, I made him my prophet, and I suddenly had Dusk Elders on turn 4. I'll never again have my super awesome Wraith Knight literally show up and basically conquer the whole northlands for me.

I never finished that game, because I'd made some mistakes setting it up, and it was my first game. For one, I decided to go 'mo money' as a lark and because I figured I'd need the influx early to be able to bank cash and build my fortresses e'rywhere for my Knights of the Unholy Sepulchre. This didn't end up doing that much for me in the end, as my Dominion just killed everyone and the income from a new province was gone in like three turns anyway, and it made it so my enemies had better income throughout to combat my freespawn (If I'd gotten there) midgame. I did manage to roll over a neighbour, and my KotUS and Lictors were able to murder at least one awake pretender, in their own Dominion, during a castle siege. But I'd also not increased sites from 40%, so my gem income was *trash*. The only gem income I had in Death was Capital 15, and a 2 death site. I had decent other income, though, but I should have increased the sites anyway to balance out.

Secondly was my pretender design. I don't remember the scales offhand, but I remember taking good luck and magic, tanking most everything else, and Dom 10. The paths were...



I hadn't really done research for magic, just gone on the gut of "Earth is good for forging, need forging for my undead commanders. 4 is good, and Re-inv is good for stuff too everyone always takes reinv on SC's and if I have it as a bless I'm ahead".

Looking back, fire/death would have been better than that. Possibly take a different chassis for fire 4/earth 2/death 9, instead, so I can earth boots my pretender into hammers, fire has some good summons and I already have minor fire access so higher fire on pretender means fireboosters for my fire 1-2 Dusk Elders without needing gems or a phoenix fire (I think? The fireboosting magic combat spell).

But seriously, that hero showing up on turn 3 changed the entire strategy I would have had. Gave me access to archbishops and dusk elders a good 10 turns before my pretender (which was until turn it work up, or my hero/dusk elders it summoned, the only Death 3 or above mage I had), which got my Lictor and KotUS gangs going a lot faster. I played loose with my Archbishops, loading up three of them with a bunch of Lictors, as many Knights as I had, and 80-100 varied Ermor Legionnaire longdead. It was brutally effective against the AI.

I actually did have a lot of fun with that game until the micro annoyed me. The freespawn management is not for me, but I love every other aspect of the nation. Gimme something like MA Ermor without that poo poo and it'll be my baby. I am surprised at how much I actually learned from a really terrible set up (the like 500 province map, 5 AIs, Mo'Money everything except sites) that was poo poo through and through.

My second real game I decided to run with the Ulm example they have in the manual. MA Ulm, Allfather chassis, pretty standard. Game begins, capital is on a little peninsula with only one land territory to the rest of the continent. Oh well, chokepoint cap circle but not great for income. AND it's a throne, but level 2 and not that heavily defended (Put Indies at 4 for this game.)

My pretender wakes up, I get him to begin site searching. Gets to the throne province next to my cap, searches, I keep going. Next turn he has a hit, I'm like "Ehnnnn death site that gives illness thats poo poo everything I have has to funnel through there gently caress" and move my god one province south.

Next turn I look at my god again and he has six afflictions, including one that halves all his paths, on turn 13.
I ragequit but I still have the save.

I started a fresh game with that exact same Ulm setup, found a throne in a neighbouring, Cap circle province (but not a bottleneck thank god). It's a throne that causes illness. I noped an entire circle around it and I only conquered the province like on turn 20, after I'd already eaten a neighbour and was working on two more. No one's claimed the throne yet, because I'm not risking anything that can cap thrones in that province until it's like a summon or something.

loving Dominions.

Demiurge4
Aug 10, 2011

Dominions 5 just got announced.

http://www.illwinter.com/dom5/index.html

Pharnakes
Aug 14, 2009
Wait, what? I thought they had specifically said there will never be a D5 because the code is so convoluted they don't want to touch it again? This isn't a complete rewrite into a sensible code base is it?

Demiurge4
Aug 10, 2011

The UI seems mostly the same but it's got real time combat instead of turn based so that indicates a big change to the code.

The new bless purchase system looks really good as well.

jBrereton
May 30, 2013
Grimey Drawer
:siren: :siren: DOMINIONS FIVE ANNOUNCEMENT :siren: :siren:

http://jaffa.illwinter.com/dom5/

Highlights:

- Real time combat instead of turn based combat, with a new casting time mechanic. Big spells take a couple of turns to fire instead of being instant, and summoning is slower than regular magic.

- New movement system that can allow you to move through your provinces and attack on the same turn provided you can move far enough.

- New bless system based on points - no more fixed +8hp / regen for N9, instead you get to mix and match a much wider pool. Some blesses are "incarnate", meaning if your god isn't awake yet, or is dead, they won't take effect.

- Slightly changed recruitment: Points-based instead of the old 1-per turn or StR system - high level forts provide up to 3, which is normally 3 mundane commanders, a mage and a commander, or 3/4 of the recruitment time of a formerly StR mage (meaning one StR and one regular mage out every two turns).

- New nations like these guys!

Cybernetic Vermin
Apr 18, 2005

They may have discovered that getting on Steam made it actually make real money revising the game, at which point it did not seem so convoluted a task anymore ;)

Absum
May 28, 2013

It looks like they might've deleted and rewritten the whole base yeah what with these changes to combat recruitment movement etc


idk if I'll pick dom4 back up again but I doubt I'll be able to resist trying this new thing in mp

goatface
Dec 5, 2007

I had a video of that when I was about 6.

I remember it being shit.


Grimey Drawer
Looks like the same graphical base from the screenshots, seems like a lot of mechanical changes though. Could be a rewrite from scratch for the back end.

Like they said.

Absum
May 28, 2013

you can queue research what the heck

jBrereton
May 30, 2013
Grimey Drawer
Yeah you can't research in parallel anymore but it is a better system than getting vexed with sliders (if you accidentally leave the queue unfilled it will do conjuration research by the way, the RP doesn't just vanish)

vorebane
Feb 2, 2009

"I like Ur and Kavodel and Enki being nice to people for some reason."

Wrong Voter amongst wrong voters
It's neat that in mid/late, province names are visible from an extra step away. Early game capital hunts would be scarier.

Amuys
Jan 2, 2017

Muuch Muuch
Don't be fooled, troop recruitment still kinda sucks

jBrereton
May 30, 2013
Grimey Drawer

Amuys posted:

Don't be fooled, troop recruitment still kinda sucks
It'll be moddable, I would assume.

Cybernetic Vermin
Apr 18, 2005

Well, either way, I'd pay $10 for proper scaling font rendering in dom4, so they are already halfway to getting me to buy it.

Turin Turambar
Jun 5, 2011



So... new thread when the first release is out?

Turin Turambar
Jun 5, 2011



Perhaps the biggest change is the change to recruitment. It seems Illwinter didn’t like how everyone ignored the new fort options, and always built the cheapest ones, so now bigger forts give more commander recruitment points. Finally a reason to build them.

Wait, I just thought another big change. At first the change to real time battles seemed nice (shorter big battles) and otherwise not that important. But tactically there is an important difference: Before people were 'exploiting' the fact that a single turn doesn't happen at the same time like in a WEGO system, inside a single turn there was a order between the units, and people used that to chain up spells in the correct order, to be able to launch a big spell at the end of turn 1 instead of turn 3, despite needing other spells done by his mage companions. Not anymore.

ExiledTinkerer
Nov 4, 2009
What great news---have to imagine this bodes well for the future of CoE as well all things considered!

How are u
May 19, 2005

by Azathoth
This is going to be a very fun winter, wow!

tooterfish
Jul 13, 2013

Cybernetic Vermin posted:

They may have discovered that getting on Steam made it actually make real money revising the game, at which point it did not seem so convoluted a task anymore ;)
It's amazing how much better selling on Steam for $20 is versus selling via grognard word of mouth for $999.99!

ChickenWing
Jul 22, 2010

:v:

ffffffffffffffffffffffffffffffffffffffffffffffffffffffuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuck



looks good and I wanna play it

Demiurge4
Aug 10, 2011

tooterfish posted:

It's amazing how much better selling on Steam for $20 is versus selling via grognard word of mouth for $999.99!

Now if only matrix games will see this light with their catalogue. Surely the steam release of distant worlds (something they resisted for a decade) had opened eyes.

Fat Samurai
Feb 16, 2011

To go quickly is foolish. To go slowly is prudent. Not to go; that is wisdom.
What's the ETA for grognards making GBS threads the game because it's been dumbed down for casuals?

Speleothing
May 6, 2008

Spare batteries are pretty key.
I wonder if the custom pretender spell system can extend to rituals.

And is it tied to chassis or to paths? I've often thought that the human pretenders should have custom summons, since they're basing their claim to godhood on their skills rather than raw power.

Turin Turambar
Jun 5, 2011



Because I know there are a pair of beta testers here...

Can we have a short video of a real time battle? I want to watch to understand how it works. I suppose they kind of... take their turns moving all at the same time, more than looking like a true real time battle (like a Total War game).

Archenteron
Nov 3, 2006

:marc:
Ok, before the game comes out and there's still time, someone PLEASE hey in contact with Illwinter and make sure the manual for Dom5 isn't written by a third party grognard who thinks obfuscating and lying about mechanics in the instruction and reference manual is a good idea

the Orb of Zot
Jun 25, 2013

Apport: the Orb of Zot
The orb shrieks as your magic touches it!
Yoink! You pull the item towards yourself.
You see here the Orb of Zot.
I'm looking at the blessing list and oh my god the stuff on there is absurd.



They made ethereal a blessing. Ethereal.

Archenteron
Nov 3, 2006

:marc:

the Orb of Zot posted:

I'm looking at the blessing list and oh my god the stuff on there is absurd.



They made ethereal a blessing. Ethereal.

I mean it needs S9M3 and to be awake but good gravy.

Turin Turambar
Jun 5, 2011



Archenteron posted:

Ok, before the game comes out and there's still time, someone PLEASE hey in contact with Illwinter and make sure the manual for Dom5 isn't written by a third party grognard who thinks obfuscating and lying about mechanics in the instruction and reference manual is a good idea

I think that was idea of Illwinter. I doubt the third party grognard had the actual game code (or knowledge to interpret it) to write any objective truth..

Adbot
ADBOT LOVES YOU

Barono
May 6, 2007

Rich in irony and most satirical

the Orb of Zot posted:

I'm looking at the blessing list and oh my god the stuff on there is absurd.



They made ethereal a blessing. Ethereal.

This might mean blessings are always on, why else would you want mountain survival in combat?

  • Locked thread