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Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:

ricdesi posted:

So first up, here's today's new video:

Part 2: "Four More Rings"
https://www.youtube.com/watch?v=2yv4I15BMsQ

And also... that Michael Jackson video is sort of blowing up all of a sudden. I have no clue what kicked it off, but a couple weeks ago it went from getting ~150 views a day (which is already a TON by our channel's standards) to getting 200-300 reliably every day. Then last night, we got about 2,000 views over the course of six hours. And tonight we're all of a sudden getting 350 views per hour. We hit 50,000 views 16 days ago, so I put up a teaser for the follow-up video, and last night we (VERY unexpectedly) hit 60,000. By the time this thing goes up, we're gonna be at 70-75k, this is... sorta overwhelming, I gotta be honest. Exciting! And kinda scary!


Did it get linked on Reddit or something? IIRC you can see where the links are coming from.

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ricdesi
Mar 18, 2014

Does it really need saying?

Kurieg posted:

Did it get linked on Reddit or something? IIRC you can see where the links are coming from.

See, that's the thing. The vast majority of the views are coming from "Suggested videos", "Browse features", and "YouTube search", meaning the call is coming from inside the house. The big theory right now is that all the hype for Sonic Mania is causing surges of search results and video recommendations. I don't know if that's the case, but I'm not complaining!

And you know what? I gotta be honest, I'm actually really enjoying Sonic Pocket Adventure! It's pretty drat solid for a handheld Sonic, outside the square aspect ratio. Not bad, SNK!

Part 3: "Don't Be a Dickbubble"
https://www.youtube.com/watch?v=ROIr_5fSdoM

ricdesi
Mar 18, 2014

Does it really need saying?
Hey guys, I want to apologize for going radio silent at the end of last week. Things got loving crazy -- out of absolutely nowhere, the Michael Jackson / Sonic 3 video started getting just absolutely berserk views, going from about 55,000 to about 160,000 in a span of three days (and it's already inching rather close to 200k as we speak), and while normally I would be jumping all over poo poo like that and putting together anything I could to welcome people in and try to clean up the place... I had the incredibly misfortune of having three consecutive (and completely independent) company outings Wednesday, Thursday, and Friday night. Just the worst timing imaginable.

I did end up recording what was meant to be a "short" vloggy video to recap what had happened and welcome the new faces in, but... holy poo poo, has it been a wild week. I'm pulling a bit of a mulligan -- there was supposed to be a pretty massive special going up today, but I decided in lieu of all the craziness to pull it back a little longer and really make sure we nail it, instead finishing out a ton of Sonic Pocket Adventure between today and tomorrow, and putting up a different special tomorrow night instead, before we start up Sonic Mania.

So first, here are the missing episodes:

Part 4: "Never Lead, Be a Follower"
https://www.youtube.com/watch?v=nqfUgrYWIsw

Part 5: "The S.S. loving Huge Bird"
https://www.youtube.com/watch?v=gSmm9NKWnX4

Part 6: "I'M BURNING ALIVE"
https://www.youtube.com/watch?v=DvkrFTahN4Y

Part 7: "Neo Geo Pocket Horoscope"
https://www.youtube.com/watch?v=yFb55foCxAw

And today and tomorrow, you can expect three uploads apiece. Turns out the Special Stages are loving psychotic, and it took a lot longer to clear them out than I was expecting. Thanks for your patience, guys, holy hell I can't wait to re-learn what sleep is on Wednesday...

Seraphic Neoman
Jul 19, 2011


I never understand sonic levels that have mario-esque platforming and giant pits. It makes sense for knuckles, since you can control your jumping momentum by gliding, but for sonic it's totally off.

ricdesi
Mar 18, 2014

Does it really need saying?
Yeah, Sonic is even slipperier than normal in this game too, so some of this platforming is just absolute hell.

And as promised, here's yesterday's stuff! gently caress these Special Stages are hard, christ.

Part 8: "Overall a Really Good Game"
https://www.youtube.com/watch?v=-128FHyui1I

Part 9: "Lady Hair Just for Ladies"
https://www.youtube.com/watch?v=Y0-DBOvGfnA

Part 10: "That Was English"
https://www.youtube.com/watch?v=cNj87gcGshU

ricdesi
Mar 18, 2014

Does it really need saying?
People keep saying Part 11 is one of the best videos we've done in ages, I don't get it. Maybe people just love a good Bloodhound Gang circlejerk.

Part 11: "Jizzing on Their Hash Browns"
https://www.youtube.com/watch?v=e68Sm6RKLLA

Part 12: "Charmed, I'm Sure"
https://www.youtube.com/watch?v=6Uw-2X2gIe4

Part 13: "Shut Your Nostrils"
https://www.youtube.com/watch?v=e-ody8qAjU4

Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:

ricdesi posted:

People keep saying Part 11 is one of the best videos we've done in ages, I don't get it. Maybe people just love a good Bloodhound Gang circlejerk.

Well it's amusing hearing Jon just free verse most of the song while you guys get more and more confused until he hits the chorus and everyone collectively goes "Oooooh."

ricdesi
Mar 18, 2014

Does it really need saying?
Never would have taken him for having that song memorized, it seems so far out of his wheelhouse. BUT HEY, SURPRISES

Such as...

"A Brief History of Sonic Mania"
https://www.youtube.com/watch?v=PSOzP2R66SM

Part 1: "Just Like the Old Games"
https://www.youtube.com/watch?v=V12G6kJK6fs

ricdesi
Mar 18, 2014

Does it really need saying?
Holy poo poo, Sonic Mania is loving AMAZING. This is the most fun I've had with a new Sonic in a long, long, LONG time. And they shoved in some SERIOUSLY awesome easter eggs and game modes, including in the most recent video...

Part 2: "Cool Bonus"
https://www.youtube.com/watch?v=PaWdf6lYw4U

Part 3: "Lock-On Technology"
https://www.youtube.com/watch?v=7hOWaoGMXDc

The Mighty Moltres
Dec 21, 2012

Come! We must fly!


:( Why would you cut the episode in the middle of a level?
(I haven't played Sonic Mania yet, so I dunno maybe that one is super long or something)

ricdesi
Mar 18, 2014

Does it really need saying?
Some of the levels are QUITE long, so we had no idea how close we were to the end of the Act. (Turns out, about another six minutes.) Part 1 was a bit of an anomaly, we usually try to keep our videos as close to 15 minutes as we can, but we kept thinking we were right at the end of Green Hill Zone and wound up being super wrong.

naginalJJ
Feb 10, 2007

Baby, looks like a dance epidemic to me
I'm seeing things I thought I'd never see
Dance epidemic tonight
I can't wait to watch these Sonic Mania videos after I play it myself!

WeedlordGoku69
Feb 12, 2015

by Cyrano4747

SSNeoman posted:

So fun fact about alcohol and cough syrup, you gotta use the old school cough syrup, which is quasi-legal to sell nowadays since it has a mild opioid called codeine in it. You know that song "Like a G6"? Where they talk about drinking sizzurp? That's alcohol and the cough syrup mix.
Good news: In addition to getting you smashed it gives you a mild high.
Bad news: Cough syrup in general is actually bad for your liver and should not be taken with alcohol. So in addition to all the fun complications that come from that, codeine also induces dependency in the drinkers and you can even overdose on the stuff.

And that is why I will never respect that song. Like if a friend OD'd on heroin, you'd be like "poo poo man did you hear? Harry died" "drat, how?" "OD'd on heroin apparently" "drat I didn't know he was using, that sucks"
But on the other hand, "poo poo man did you hear? Harry died." "drat, how?" "He OD'd on cough syrup" "Ahahahah the dumb motherfucker" "Hahaha dude shut up it's not...aha...funny...hahaha"

Okay, you're not completely wrong here but you're not quite there either, and anyone following your advice to try lean is gonna seriously hurt themselves. I'm from Houston, which was pretty much lean city when lean was a thing, so I can correct you a bit on this one.

Nobody, literally nobody, mixes it with alcohol. Because this is an insanely dumb idea and even absolute morons know you don't mix downers with other downers. Instead, it's usually mixed with Sprite to hide the taste, because codeine gives you a pretty nice high on its own if you're not already an opioid user and most drug users don't actively want to die.

(Also, regarding why Toy Story got TT the 3D Blast job: it was likely less because Toy Story was any great shakes on the Genesis, and more because they successfully did DKC-style prerendered graphics on the Genesis in it.)

ricdesi
Mar 18, 2014

Does it really need saying?
Oof. While I can see why the prerendered 3D sprites would be a plus, christ almighty that game was trash. They got lucky that 3D Blast wasn't just as bad.

Part 4: "The Fury of My Own Momentum"
https://www.youtube.com/watch?v=9LTCc_HxZb0

Grapplejack
Nov 27, 2007

ricdesi posted:

Oof. While I can see why the prerendered 3D sprites would be a plus, christ almighty that game was trash. They got lucky that 3D Blast wasn't just as bad.

Wasn't it though?

Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:

Grapplejack posted:

Wasn't it though?

For it's time? it was actually a drat good Isometric platformer, especially on a system like the Genesis.

Was it a good sonic game? Not really.

WeedlordGoku69
Feb 12, 2015

by Cyrano4747
Honestly I thought both Toy Story and 3D Blast were alright games when I had them as a kid, but I haven't really revisited either for long enough to get a feel for them as an adult.

Hoss Corncave
Feb 13, 2012
In Studiopolis 2, you guys were wondering what "Gallop Lotto" was. Gallop is the sponsor on the back of the Hornet car from Daytona, and yes, the Hornet truck in act 1 was indeed another Daytona reference. As for Pink Bot, that's a reference to the Pine Pot Cafe in the first stage of Streets of Rage.

I'm pretty sure Drop Dash is done by pressing and holding the jump button a second time after jumping. I think that just holding it down once doesn't work. As for the special stages, there are 32 blue sphere ones and getting perfects on all of them is a bitch. You only need 25 rings to get into them though.

Also, Knuckles is the worst character in the game due to his jump height. There are three bosses that are absolute hell with him (Studiopolis 2 is one of them because you can only hit him during the sunny forecast, and RNG can screw you over so much).

ricdesi
Mar 18, 2014

Does it really need saying?

Hoss Corncave posted:

In Studiopolis 2, you guys were wondering what "Gallop Lotto" was. Gallop is the sponsor on the back of the Hornet car from Daytona, and yes, the Hornet truck in act 1 was indeed another Daytona reference. As for Pink Bot, that's a reference to the Pine Pot Cafe in the first stage of Streets of Rage.

Ah, neat! I know a lot less about those references than stock Sonic ones, thanks for the info!

Hoss Corncave posted:

I'm pretty sure Drop Dash is done by pressing and holding the jump button a second time after jumping. I think that just holding it down once doesn't work. As for the special stages, there are 32 blue sphere ones and getting perfects on all of them is a bitch. You only need 25 rings to get into them though.

Yeah, sometime around here I think we figure out the Drop Dash, and using it becomes a LOT more useful throughout.

Hoss Corncave posted:

Also, Knuckles is the worst character in the game due to his jump height. There are three bosses that are absolute hell with him (Studiopolis 2 is one of them because you can only hit him during the sunny forecast, and RNG can screw you over so much).

So they did stick with his Sonic 3 & Knuckles jump height then, neat. He always struck me as being a bit of a Hard Mode character there too.

We are SERIOUSLY loving how Sonic Mania is mashing up level designs. Flying Battery Zone Act 2 seems to be taking major cues from Wing Fortress Zone, along with a little bit of Wacky Workbench and maybe even some Sky Base tossed in. Such a cool concept!

Part 5: "Flagrant Story"
https://www.youtube.com/watch?v=BQ_0J3_J7p0

Larryb
Oct 5, 2010

Speaking of which, will you be doing a Knuckles playthrough of this game after you finish Sonic's story? As like in S3K he does have some significant differences in regards to level design and I think a few bosses as well.

There's also a secret boss if you collect all the emeralds as Sonic, but even if you don't manage to you can still play it anyway via the level select code (Hold B & Y on the title screen and press +, assuming you're playing the Switch version that is).

Larryb fucked around with this message at 22:32 on Aug 23, 2017

Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:

Hoss Corncave posted:

In Studiopolis 2, you guys were wondering what "Gallop Lotto" was. Gallop is the sponsor on the back of the Hornet car from Daytona, and yes, the Hornet truck in act 1 was indeed another Daytona reference. As for Pink Bot, that's a reference to the Pine Pot Cafe in the first stage of Streets of Rage.

I'm pretty sure Drop Dash is done by pressing and holding the jump button a second time after jumping. I think that just holding it down once doesn't work. As for the special stages, there are 32 blue sphere ones and getting perfects on all of them is a bitch. You only need 25 rings to get into them though.

Also, Knuckles is the worst character in the game due to his jump height. There are three bosses that are absolute hell with him (Studiopolis 2 is one of them because you can only hit him during the sunny forecast, and RNG can screw you over so much).

You can hit him during the windy forecast too, if he's above you you can let go of the bar, hit him, and bounce back to the bar.

ricdesi
Mar 18, 2014

Does it really need saying?
Apologies for going MIA at the end of the week, been absolutely stomped at work and I haven't had more than a minute or two to breathe in between some major stuff I've been handling. Sonic Mania does not fail to leave a LASTING impression though, so here are the episodes leading up to today, which ended our first play session. Tomorrow, we get the second sitting, where we play through the whole rest of the beautiful thing.

Part 6: "A Warm Pizza on My Penis"
https://www.youtube.com/watch?v=v1VVAD_A9qc

Part 7: "Less Precious with the Rules"
https://www.youtube.com/watch?v=ecbtwZLuQcE

Part 8: "Lando Is a Man"
https://www.youtube.com/watch?v=6MbJZ85_hi8

DivisionPost
Jun 28, 2006

Nobody likes you.
Everybody hates you.
You're gonna lose.

Smile, you fuck.
Hey, just a tip that I also posted in the YouTube comments, but when Silver Sonic spin-dashes, spin-dash him right back; he bounces all over the screen and usually hits Metal Sonic along the way. There's a little randomness involved but it's way quicker and easier than having to time your jumps.

Not that this was obvious; I died a lot before I figured that out.

MonsterEnvy
Feb 4, 2012

Shocked I tell you
I figured it out right away. He spins dashes and the other way seems too difficult. So I thought just meet spin dash with spin dash.

MonsterEnvy fucked around with this message at 21:17 on Aug 28, 2017

ricdesi
Mar 18, 2014

Does it really need saying?

DivisionPost posted:

Hey, just a tip that I also posted in the YouTube comments, but when Silver Sonic spin-dashes, spin-dash him right back; he bounces all over the screen and usually hits Metal Sonic along the way. There's a little randomness involved but it's way quicker and easier than having to time your jumps.

Not that this was obvious; I died a lot before I figured that out.

YEUP. John realized immediately after we stopped recording that there was a much, much, much easier way to handle that boss fight.

MonsterEnvy posted:

I figured it out right away. He spins dashes and the other way seems too difficult. So I thought just meet spin dash with spin dash.

I think the reason we never considered that at first is because normally, Mecha Sonic (at least) will damage you if you Spin Dash into them while they're revving up, so it just never occurred to us.

Oh and hey! This weekend we (FINALLY) brought back D-Pad + Chill with some more Adventures of Sonic the Hedgehog!

Episode 19: "The Mystery of the Missing Hi-tops"
https://www.youtube.com/watch?v=CWATJb7d-5c

Episode 20: "So Long Sucker"
https://www.youtube.com/watch?v=HqccyZzbWhs

We're not gonna have any this coming weekend (John's on the other side of the country, I'm gonna be out of state), but I think we're going to try to do two a weekend every week after, like when we started it.

Semi-unrelated, but we did do a one-off special for the new DuckTales, considering doing more as the new episodes come out, but at the very least if you're interested in seeing a bit of it, we have that too:

DuckTales, Episode 1: "Woo-oo!"
https://www.youtube.com/watch?v=lauTsbsDXhk

ricdesi
Mar 18, 2014

Does it really need saying?
And the second session begins! Let's dive on into HydroCity Zone!

Part 9: "Handle with Care"
https://www.youtube.com/watch?v=n9nrMwk1sWc

Seraphic Neoman
Jul 19, 2011


LORD OF BOOTY posted:

Okay, you're not completely wrong here but you're not quite there either, and anyone following your advice to try lean is gonna seriously hurt themselves.

...My overall message was trying to say "don't drink codeine-laced beverages recreationally, ever, you loving morons". Fair enough on the rest though.

Cassa
Jan 29, 2009

ricdesi posted:

And the second session begins! Let's dive on into HydroCity Zone!

Part 9: "Handle with Care"
https://www.youtube.com/watch?v=n9nrMwk1sWc

The sonic 3 version of this level is burned into my childish brain for some reason, and seeing it here is bizarre. Loved the loving up of scubotnik too.

Hoss Corncave
Feb 13, 2012
Now that the Steam version is out, I can play through a second time. I've already completed it 100% with Sonic/Tails and Tails only and all special stage gold medals, and now I'm doing Knuckles. You know it's going to be a good run when you've not finished Studiopolis 1 and you've already got all the Chaos Emeralds.

Oh, and the music in Stardust Speedway is definitely the Japanese/European version. They seem to be using the US theme for him Metal Sonic in Forces though. Also, the Metal Sonic/Silver Sonic phase of the fight is much harder with the super form because when you spindash the Silver Sonics, they go flying off screen at a speed and angle that won't hit Metal Sonic.

Kurieg posted:

You can hit him during the windy forecast too, if he's above you you can let go of the bar, hit him, and bounce back to the bar.

Thanks for the tip. It'll hopefully make the fight against him easier with Knuckles.

ricdesi
Mar 18, 2014

Does it really need saying?

Hoss Corncave posted:

Oh, and the music in Stardust Speedway is definitely the Japanese/European version.

Ha, I knew it! I always liked the JP soundtrack better, to be honest.

Hoss Corncave posted:

They seem to be using the US theme for him Metal Sonic in Forces though.

I've heard this from a few people, I think that's a solid compromise between what would normally be a pretty big schism of two camps of Metal Sonic theme fans.

Hoss Corncave posted:

Also, the Metal Sonic/Silver Sonic phase of the fight is much harder with the super form because when you spindash the Silver Sonics, they go flying off screen at a speed and angle that won't hit Metal Sonic.

That's hilarious, ha. Does Super Sonic jump any higher than regular Sonic? Wondering if just attacking Metal Sonic directly is a possibility.

Anyhow, here's today's video! Loving the twist on HydroCIty Zone!

Part 10: "The Blue Ball Whisperer"
https://www.youtube.com/watch?v=x6tvfyWEplQ

Hoss Corncave
Feb 13, 2012

ricdesi posted:

Ha, I knew it! I always liked the JP soundtrack better, to be honest.

For me, it just sounded more Sonic-like, plus after hearing the US version of Quartz Quadrant years and years ago, I think I'd rather be deaf than go through that stage with that theme again.

ricdesi posted:

I've heard this from a few people, I think that's a solid compromise between what would normally be a pretty big schism of two camps of Metal Sonic theme fans.

I'll always prefer the JP version, but I'm not going to lose any sleep or shed any tears over not having it in Forces. I'd rather not be like certain people on the internet. *cough* Idiots crying about 17 being a puppet character for 18 in DBFZ. *cough*

ricdesi posted:

That's hilarious, ha. Does Super Sonic jump any higher than regular Sonic? Wondering if just attacking Metal Sonic directly is a possibility.

Super Sonic does jump higher (about 1.5-2x higher), but the only way to damage Metal Sonic at that point is with the Silver Sonics. Also, I was wrong. You can spindash them when in super form but you can only do it when they're in the corner. Doing it as soon as they spawn makes them bounce out of the screen and not come back (in normal form they bounce off screen but return and hit him on something like the fourth bounce). I'm pretty sure Super Knuckles still jumps the same height though. *shakes fist at the Studiopolis 2 boss*

That said, I avoid going Super Sonic in Stardust Speedway 2 because both the regular and boss themes are too drat good.

I think the bubble was in Sonic 2 on Master System. I distinctly remember an almost sunken ship level which was all black and green and having to use them to get around. There is at least one more MS Sonic reference as well later on, when Knuckles fights one of his exclusive bosses (and by that I mean it's literally the same boss and attack pattern).

Finally, the Hard Boiled Heavy of Mirage Saloon (Heavy Magician) is actually female. The pink one with the giant Moto Bug and a mace (Heavy Rider) is also female. The other three (King, Gunner, and Shinobi) are male. Knuckles has his other exclusive boss fight against one of them in a later level which has an amusing opening (and proves that he is actually capable of learning).

Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:
The spoiled boss fight in question also uses Robotnik Boss 2(the weather report) as it's music rather than the heavies theme. It's really quite amazing.

ricdesi
Mar 18, 2014

Does it really need saying?
Holy loving poo poo. They did it. Excuse us while we ejaculate (our emotions) into the microphones for a full episode.

Part 11: "'90s Kids Jizz Themselves"
https://www.youtube.com/watch?v=qIwqwJB30fY

Hoss Corncave
Feb 13, 2012
I don't want to see Honey come back simply because I'm afraid of a Sonic and Honey situation in the style of Sonic and Elise.

Now, if they brought back Honey in the way of Fighting Vipers 3, yes, I'd like that a lot. Even more so if Mahler came back in an updated version of his ultra badass FV2 form.

Oh, and Mighty kinda appears in Mirage Saloon. The rolling robots from Sonic 1 have his colour scheme. Also, the annoying bird robots have Wave from the Riders games colours.

Brutal Garcon
Nov 2, 2014



I haven't been commenting as I've been waiting to play this game on PC. I finished it (well, got to the end with three emeralds...) last night.

I'd like to thank this LP series for reminding, and occasionally informing, me of half the references this game makes.

MonsterEnvy
Feb 4, 2012

Shocked I tell you

Hoss Corncave posted:

I don't want to see Honey come back simply because I'm afraid of a Sonic and Honey situation in the style of Sonic and Elise.

Now, if they brought back Honey in the way of Fighting Vipers 3, yes, I'd like that a lot. Even more so if Mahler came back in an updated version of his ultra badass FV2 form.

Oh, and Mighty kinda appears in Mirage Saloon. The rolling robots from Sonic 1 have his colour scheme. Also, the annoying bird robots have Wave from the Riders games colours.

Honey came back in the Sonic comic (When they did an adaption of Sonic the Fighters.) Her primary interaction with Sonic was when she fought him in the Semi Finals (Were she pulled the exact same move she used to eliminate Tails.)


She was also due for a future story filming a movie with Sonic or somthing.

ricdesi
Mar 18, 2014

Does it really need saying?
Hey guys! Back from a weekend away, let's get the show back on the road -- some real neat callback Zones right now, and I gotta say, they seem to have improved one of the worst Sonic Zones by a considerable amount here.

Part 12: "Perilous Pipeline"
https://www.youtube.com/watch?v=JnsfWBFPN1Q

Part 13: "Miami Nights"
https://www.youtube.com/watch?v=v-wH-G0gR4E

Part 14: "The Least Many There Is"
https://www.youtube.com/watch?v=ee0ygY8aNg0


Dzhay posted:

I haven't been commenting as I've been waiting to play this game on PC. I finished it (well, got to the end with three emeralds...) last night.

I'd like to thank this LP series for reminding, and occasionally informing, me of half the references this game makes.

Hey, thank you right back! I wish I knew more about other SEGA properties, it sounds like there are a metric shitload of references to non-Sonic stuff in there too, the designers really did their homework to make this stuff happen!

MonsterEnvy posted:

Honey came back in the Sonic comic (When they did an adaption of Sonic the Fighters.) Her primary interaction with Sonic was when she fought him in the Semi Finals (Were she pulled the exact same move she used to eliminate Tails.)


She was also due for a future story filming a movie with Sonic or somthing.

This is AWESOME. I'll definitely have to give that arc a look, I like the idea of Honey being a bit of a sneaky badass.

MonsterEnvy
Feb 4, 2012

Shocked I tell you
There are a quite a few good pages from that arc



Larryb
Oct 5, 2010

There actually is a Level Select code in this game (for the Switch version at any rate), hold B & Y as the title screen is loading up and then press any button. It also provides an alternate means of playing the true final boss if you don't manage to get all the emeralds in this playthrough.

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Hoss Corncave
Feb 13, 2012
Even if you don't get all the emeralds in one playthrough, it has the S3&K thing of being able to go back once the game is completed to a previous stage and get the chaos rings again.

The easiest chaos ones to get are at the very beginning of Press Garden 1 and Oil Ocean 1. They just involve you staying as low in the stage as possible. Press Garden's involves you backtracking a bit after about 20 seconds of going forward, while Oil Ocean's involves a hidden pit underneath the first fire shield you get. Both can be got in 20-25 seconds. Oil Ocean 2 has one under the upside down flame shield, but you need to fall through the sinking oil pit in the middle to find another hidden pit that lets you through. Knuckles has a very easy one to get in Green Hil as well, so he can use that. He has another quick one at the beginning of Mirage Saloon 1 but you can die if you're not careful.

Also, the easiest way to do the stages is less getting the blue spheres and more collecting rings and taking shortcuts. As long as you get to mach 2, you'll be fine (mach 3 is faster but way more dangerous when cornering without bumpers). Also, the boxes with a blue arrow give you an immediate mach level up, so get those if you can.

Larryb posted:

There actually is a Level Select code in this game (for the Switch version at any rate), hold B & Y as the title screen is loading up and then press any button. It also provides an alternate means of playing the true final boss if you don't manage to get all the emeralds in this playthrough.

It's in the PS4 and Steam versions too (and most likely XB1), but you have to do it from the "No Save" and the secrets menu instead of the title screen and with X and Y/Square and Triangle.

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