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TheChirurgeon posted:Given what we've seen in the released codexes, I disagree. The codex units changed very little from their index incarnations--mostly points costs and some errata--while the added elements were either simple faction rules or limited-use strategems and relics and nothing in the bunch struck me as overpowered. Having seen the first three codexes, I'm much less worried about complexity and power creep than I was. Yeah, most of the games I play are against the dude who's teaching me to play's bigmarine army, and a lot of time is spent with him humming and harring over which of his special abilities and / or command abilities are going to kick in or he's going to use, and he's always going "Ah, no, actually I have this, so this happens" and him getting all these benefits and stuff, or him remembering he has pistols as well, so he gets some more attacks, and now he's going to use this grenade, and now this guy who died gets to make an attack on his way out, and he re-rolls all the ones he ever rolls and so on. And then its my go, and my neutron lasers kill all his stuff and I win. Like it feels at first like him having a codex puts him at a massive advantage, but it really doesn't seem to bear out that way. It all actually just seems cool and good to me.
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# ? Aug 31, 2017 19:35 |
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# ? May 23, 2024 15:50 |
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For people keeping an eye on the Nova Open, basically kind of solidifies that Chaos and Astra Militarum are the top armies in early 8th.
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# ? Aug 31, 2017 19:49 |
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Pendent posted:I'm looking at picking up a box of Agressors and putting the bolters on them. How effective have they been for those of you that have tried them? They're an aerogel cannon but theyr'e hilariously effective when they get to shoot, and they're cheap enough that it doesnt sting too much when they die.
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# ? Aug 31, 2017 19:52 |
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!Klams posted:Yeah, most of the games I play are against the dude who's teaching me to play's bigmarine army, and a lot of time is spent with him humming and harring over which of his special abilities and / or command abilities are going to kick in or he's going to use, and he's always going "Ah, no, actually I have this, so this happens" and him getting all these benefits and stuff, or him remembering he has pistols as well, so he gets some more attacks, and now he's going to use this grenade, and now this guy who died gets to make an attack on his way out, and he re-rolls all the ones he ever rolls and so on. And then its my go, and my neutron lasers kill all his stuff and I win. Like it feels at first like him having a codex puts him at a massive advantage, but it really doesn't seem to bear out that way. It all actually just seems cool and good to me. Ha, he sounds like a pain in the rear end to play with. But generally, I think that the limits on the new codex abilities puts a natural check on them--strategems are limited use and relics, while free, are powered appropriately as a result, typically applying a minor damage/s bonus over the weapons they replace. I definitely think that for the army strategems you have to have a plan on when and how you want to use them, and which ones to use, otherwise you're just better off using the standard 3 strategems, which are still very useful.
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# ? Aug 31, 2017 19:53 |
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Uroboros posted:For people keeping an eye on the Nova Open, basically kind of solidifies that Chaos and Astra Militarum are the top armies in early 8th. Is there a good source for viewing 40k tournament results?
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# ? Aug 31, 2017 20:04 |
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TWSS posted:Is there a good source for viewing 40k tournament results? If you pay the fee associated with the BCP App you can view almost all major events and their lists in near real time as long as the TOs are uploading everything like they should.
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# ? Aug 31, 2017 20:14 |
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SteelMentor posted:Like the Terminus Ultra?
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# ? Aug 31, 2017 20:24 |
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BIG MEATY SHITS posted:But I need an Index if I want to take units/loadouts that aren't in the codex, right? Yeah, but so far there's very few of those and a lot of them are weapon options which are generic or exist in other places so all you really need to know is the points, and how often does that come up in a game? Chapter Approved may even include updated point costs for index stuff (purely speculation on my part, though). Even if you took it to the absolute max and decided you were going to run an SM bike army with all the characters + rifle dreads + twin HB land speeders, you could easily get away with photocopying the two or three pages the characters are on so you were sure to have the right stat line, or have a picture on your phone, whatever. It's not ideal but it's not that bad - not as bad as I understand 7th was with e.g. Ad Mech being split across two books, or the 3rd edition SM Chapter books which mostly just said 'refer to Codex: Space Marines'.
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# ? Aug 31, 2017 20:29 |
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Chapter approved sounds a lot like AoS' General's Handbook in that it has new game modes and lists for armies without their own books + updated points etc..
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# ? Aug 31, 2017 20:32 |
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If vehicle design rules come back I'm going to cult limo so hard.
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# ? Aug 31, 2017 20:34 |
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If vehicle design rules come back I'm going to bolt the biggest gun possible on the weakest platform possible, in true ork fashion.
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# ? Aug 31, 2017 20:47 |
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Gyro Zeppeli posted:If vehicle design rules come back I'm going to bolt the biggest gun possible on the weakest platform possible, in true ork fashion. Bring back gorkamorka next please If they were smart they'd have gorkamorka as a base/vehicles supplement to necromunda and then update the SW:A faction rules so that all of them were interchangable. Proper 40k skirmish game to get people into the hobby.
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# ? Aug 31, 2017 20:49 |
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# ? Aug 31, 2017 20:52 |
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Artum posted:They're an aerogel cannon but theyr'e hilariously effective when they get to shoot, and they're cheap enough that it doesnt sting too much when they die. So if I throw a five man squad in an anti-infantry Repulsor I can probably just stop worrying about large masses of enemy infantry?
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# ? Aug 31, 2017 21:29 |
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Pendent posted:So if I throw a five man squad in an anti-infantry Repulsor I can probably just stop worrying about large masses of enemy infantry? Doesn't a lot of their firepower come from not moving, and disembarking counts as moving?
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# ? Aug 31, 2017 21:32 |
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Corrode posted:Yeah, but so far there's very few of those and a lot of them are weapon options which are generic or exist in other places so all you really need to know is the points, and how often does that come up in a game? Chapter Approved may even include updated point costs for index stuff (purely speculation on my part, though). I like that when the 8th marine codex came out I was up to more pages I'd carry around (including the awful giant core book) then my raptors battle company+inquisitor+sisters of silence list I was using at the end of 8th.
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# ? Aug 31, 2017 21:32 |
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Felime posted:Doesn't a lot of their firepower come from not moving, and disembarking counts as moving? They're still assault 6 plus the fragstorm when they move which looks pretty solid for the points cost. They're pretty short ranged though, so I've been thinking they'd be a good fit for a Repulsor. They do seem pretty obscene when standing still though. 12+2d6 is a lot of shots for a single model.
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# ? Aug 31, 2017 21:38 |
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Naramyth posted:I like that when the 8th marine codex came out I was up to more pages I'd carry around (including the awful giant core book) then my raptors battle company+inquisitor+sisters of silence list I was using at the end of 8th. You could replace the rulebook with the foldout of the rules that came with the 8th box set, if you've got it. I'm hoping they do a smaller paperback rulebook that's just Rules + Missions at some point. e: I'm still pretty much ahead, but it would be really hard for them to top 7th Rulebook + CSM codex + Traitor Legions + IA 13
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# ? Aug 31, 2017 21:39 |
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I just wanted to pop in here and say that for those of you going to NOVA Open (and are already there), I hope you have an amazing time! I am incredibly jealous of the folks there and hope to make it next year.
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# ? Aug 31, 2017 21:43 |
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Corrode posted:Yeah, but so far there's very few of those and a lot of them are weapon options which are generic or exist in other places so all you really need to know is the points, and how often does that come up in a game? Chapter Approved may even include updated point costs for index stuff (purely speculation on my part, though). that's all fair, but we're two months into this edition and if i'm going to do things the proper, non :files: way, i may already need three books for my one army, plus the rule book. it doesn't give me a good feeling.
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# ? Aug 31, 2017 21:47 |
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TheChirurgeon posted:You could replace the rulebook with the foldout of the rules that came with the 8th box set, if you've got it. I'm hoping they do a smaller paperback rulebook that's just Rules + Missions at some point. The foldout does not have the matched play rules (including missions and deployments)
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# ? Aug 31, 2017 21:50 |
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# ? Aug 31, 2017 22:08 |
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Edit: Thinking on the codex an book keeping issue yeah there is already quite a bit an more coming no doubt. Right now in CSM I need the index for bike characters which I run, chaos codex for everything else an really really hoping whatever chapter approved is lets me make custom land raiders and if so then I need that. Three books. Not to mention if deamons get an update an I want to mix those that'll be another book. 7th was more or less this, several books only using small chunks of some an majority of others not to mention faq which they had to do already just to make god marines a proper troop choice. Gw is gw you'll need tons of junk but I think its a little silly to try to say you don't need that much book keeping already. Thankfully battle scribe exists but it'd be a nightmare without it. For_Great_Justice fucked around with this message at 22:22 on Aug 31, 2017 |
# ? Aug 31, 2017 22:11 |
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Ok so the first NOVA fight I have is 1850 so I might be able to do it. I hope there's parking
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# ? Aug 31, 2017 22:16 |
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BIG MEATY SHITS posted:that's all fair, but we're two months into this edition and if i'm going to do things the proper, non :files: way, i may already need three books for my one army, plus the rule book. it doesn't give me a good feeling. To be honest I’m impressed how hard they work to make sure everyone can use practically anything they’ve ever purchased. I’m a relative newcomer so I don’t need any indexes or anything but it seems like most companies would eventually stop supporting poo poo they haven’t sold in over a decade.
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# ? Aug 31, 2017 22:30 |
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Anyone aware of decent tournaments or conventions in the Midwest? I'm in Nebraska and there's not a ton locally.
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# ? Aug 31, 2017 22:49 |
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Immanentized posted:Anyone aware of decent tournaments or conventions in the Midwest? I'm in Nebraska and there's not a ton locally. Where in NE? I think there's a con in Omaha and Kansas City isn't too far
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# ? Aug 31, 2017 22:56 |
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TheChirurgeon posted:Ha, he sounds like a pain in the rear end to play with. But generally, I think that the limits on the new codex abilities puts a natural check on them--strategems are limited use and relics, while free, are powered appropriately as a result, typically applying a minor damage/s bonus over the weapons they replace. I definitely think that for the army strategems you have to have a plan on when and how you want to use them, and which ones to use, otherwise you're just better off using the standard 3 strategems, which are still very useful. Ah nah, he's great, it's just for me, I only need to know a handful of rules, because he's teaching me the game, so if I don't know something he just explains it, and I'm still frequently forgetting stuff, so he's trying to remember the game rules, all his new spangly codex stuff, and all my rules, lol.
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# ? Aug 31, 2017 22:57 |
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Immanentized posted:Anyone aware of decent tournaments or conventions in the Midwest? I'm in Nebraska and there's not a ton locally. Bugeater in Omaha, Flying Monkey in Witchita (this weekend, still have tickets, come ham slam!), there is a good group in Lincoln, Bartlesville OK does Iron Halo. Renegade up in the Twin Cities, and Kansas City does an event I can't remember. I'm in North Dakota and am pretty drat familiar with the events along I94.
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# ? Aug 31, 2017 23:00 |
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You should all come to the Las Vegas Open in January.
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# ? Aug 31, 2017 23:01 |
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Naramyth posted:Bugeater in Omaha, Flying Monkey in Witchita (this weekend, still have tickets, come ham slam!), there is a good group in Lincoln, Bartlesville OK does Iron Halo. Renegade up in the Twin Cities, and Kansas City does an event I can't remember. poo poo, bugeater is right here then. Might have to check all these out- thanks for the knowledge
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# ? Aug 31, 2017 23:03 |
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We are a good group in Lincoln, thanks
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# ? Aug 31, 2017 23:20 |
Well now I've painted 35 levels of my Warriors of Iron.
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# ? Aug 31, 2017 23:26 |
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BIG MEATY SHITS posted:that's all fair, but we're two months into this edition and if i'm going to do things the proper, non :files: way, i may already need three books for my one army, plus the rule book. it doesn't give me a good feeling. How have your games of 8th edition gone so far, by the way? How do they compare to your games of 7th?
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# ? Aug 31, 2017 23:37 |
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Thundercloud posted:Well now I've painted 35 levels of my Warriors of Iron. Looking sick dude. Would have maybe painted the right shoulder on the Reivers black as well, to break up some of that silver, but otherwise they're spot on.
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# ? Aug 31, 2017 23:39 |
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OhDearGodNo posted:Ok so the first NOVA fight I have is 1850 so I might be able to do it. Also my tanks aren't going to be fully painted, I'll be able to finish them tomorrow. Hope it's not an issue.
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# ? Aug 31, 2017 23:41 |
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Thundercloud posted:Well now I've painted 35 levels of my Warriors of Iron. That IW head swap is a nice and subtle good conversion
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# ? Aug 31, 2017 23:53 |
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TheChirurgeon posted:How have your games of 8th edition gone so far, by the way? How do they compare to your games of 7th? im enjoying how streamlined it is comparatively but the lack of decent cover rules really kills my enjoyment of it. also the touted quickness of the game feels artificial in that turns take about as long but the game is usually decided sooner. im still standing around holding my dick for ages while my opponent takes his turn and vice versa. also the inexplicable number of identical special rules with different names does my head in. it's not AoS shields bad but still. what id really love (aside from cover) is for 40k to have some kind of alternating activation system like epic did. the fight phase is a tease like this and i think it works well, but poo poo like the first turn is still too goddamned important and i hate removing chunks of our armies before the have a chance to do anything. i dont see that changing tho. also like i said having poo poo spread out across multiple books two months in doesnt give me hope for where things are heading wrt creep and ease of play. its a step forward, and im hopeful that they listen to feedback like they seem to be doing for AoS, but i still cant say its a good game compared to some of the alternatives out there. ofc im still gonna keep playing it cause ive been in this hobby too drat long and am a sucker for the universe.
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# ? Aug 31, 2017 23:54 |
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Thundercloud posted:Well now I've painted 35 levels of my Warriors of Iron. Hey nice that looks very close to the color scheme for my Primaris that I posted here Of course you are a far more competent painter than I am
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# ? Sep 1, 2017 00:02 |
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# ? May 23, 2024 15:50 |
goose willis posted:Hey nice that looks very close to the color scheme for my Primaris that I posted here My painting guide is here. https://www.youtube.com/watch?v=playlist
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# ? Sep 1, 2017 00:14 |