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so far it has not stopped a vip extraction, or a "hack the resistance computer" mission
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# ? Sep 2, 2017 03:48 |
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# ? Jun 9, 2024 11:21 |
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Yeah, I keep having the Chosen not affect timers and I can't make any sense why. I'm not sure if it's a bug or not.
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# ? Sep 2, 2017 03:50 |
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It stops during some missions, but it's consistently not stopped on missions where you start with the VIP. Also, the Warlock stunned my guy and then took info and then hosed off. I dunno what that did, but okay. Thanks for not killing any of my guys.
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# ? Sep 2, 2017 03:53 |
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I'm pretty sure the timer confusion is that the timer only stops when the Chosen has "directly engaged" you. It's not on the Chosen being summoned, it's when they give their speech, if that makes sense.
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# ? Sep 2, 2017 03:55 |
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Tae posted:It stops during some missions, but it's consistently not stopped on missions where you start with the VIP. Makes his knowledge meter that periodically pops up go up moreso than if he just tools around and gets knowledge
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# ? Sep 2, 2017 03:58 |
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$53.49 ... lol ... dlc ... is it even "kind-of" worth it?
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# ? Sep 2, 2017 04:02 |
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Okay, wow. Did they nerf mimic beacons? I mean granted, they were definitely overpowered before, but I just had a muton and a purifier both completely ignore one right in front of their faces.
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# ? Sep 2, 2017 04:03 |
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No we all hate it
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# ? Sep 2, 2017 04:03 |
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I AM BRAWW posted:$53.49 ... lol ... dlc ... is it even "kind-of" worth it? This is probably on a short list of best expansions for a game that's ever been made, so sure
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# ? Sep 2, 2017 04:04 |
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SmallpoxJenkins posted:Makes his knowledge meter that periodically pops up go up moreso than if he just tools around and gets knowledge Sucks for him that I have the perk that reduces knowledge by 33%, then! side-note, I lost 5 of 6 in a timer mission underground because sectopods are assholes in that tiny map. I'm more annoyed that I lost 3 mimic pods than my soldiers.
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# ? Sep 2, 2017 04:08 |
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So uh, holy poo poo. The new supply raids. loving fulton-ing crates. And my first one also featured the Lost and the Assassin. I actually killed most ADVENT on the map before the party even started - they had a big fight with the Lost, conveniently clustered around a car. I had Dragunova around, and she's got Remote Start. Then I left concealment, tagged a few crates and the Assassin turned up. Cut up my star Ranger, and I couldn't follow her because I had to clean up ADVENT and Lost in the vicinity. So I un-dazed and medkitted my Ranger. A few turns later in which she murdered herself some Lost, the bitch comes back and cuts up my ranger again. And then she jumps up a fire escape and hides in the completely obvious upper floor window. At which point I just cackled like a madman. Cue Miss Assassin taking a Grenadier frag to the face, followed by a 3 story drop wich lands her within 2 tiles of another car, which promptly goes nuclear thanks to Dragunova. That instant Lost swarm was sooooooooooo worth it. I walked away from that with my whole team in the infirmary, and my best Ranger now having a chance to panic when seeing a Chosen. But I also walked away with all the goddamn supply crates. Worth.
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# ? Sep 2, 2017 04:30 |
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SmallpoxJenkins posted:Makes his knowledge meter that periodically pops up go up moreso than if he just tools around and gets knowledge What does that actually do? I get if it fills you get a custom base defense but does anything happen before that? quote:$53.49 ... lol ... dlc ... is it even "kind-of" worth it? Someone's not a real american
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# ? Sep 2, 2017 04:31 |
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the hunter did a tracking shot that takes two turns to fire, i moved the dude out in the open after saving to see just how horrible it would be - 3 damage. uh ok
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# ? Sep 2, 2017 04:34 |
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Verviticus posted:the hunter did a tracking shot that takes two turns to fire, i moved the dude out in the open after saving to see just how horrible it would be - 3 damage. uh ok He squadsights that crap and it's really bad for snipers you have set up in a nest
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# ? Sep 2, 2017 04:40 |
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If you want snipers to be awesome, kill the Hunter ASAP because his rifle is stupid. Free reload, 15% of free move, and it's able to shoot after moving.
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# ? Sep 2, 2017 04:42 |
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Just want to say I'm playing ironman for the first time (successfully) and just barely keeping the clock from ticking down. XCom is ... a very challenging game.
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# ? Sep 2, 2017 04:49 |
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Dongicus posted:the sword chosen is a big bitch. they get off one melee attack and instantly melt the following turn. You'd think that but mine rolled up shadowwalk or whatever so what'd really happen is they'd zoom in, slap my dude, zoom out, spend a turn chilling way too far away for anyone to attack them back than zoom back in and do it again till they hosed up enough for me to land a hit or two. By far my tuffest chosen, especially compared to the warlock who basically got bullied to death by a templar.
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# ? Sep 2, 2017 04:50 |
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I just had my first encounter with the hunter myself - thankfully he rolled weakness to explosives and I had just finished unlocking plasma grenades. Boom.
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# ? Sep 2, 2017 04:53 |
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Motherfucker posted:You'd think that but mine rolled up shadowwalk or whatever so what'd really happen is they'd zoom in, slap my dude, zoom out, spend a turn chilling way too far away for anyone to attack them back than zoom back in and do it again till they hosed up enough for me to land a hit or two. By far my tuffest chosen, especially compared to the warlock who basically got bullied to death by a templar. The secret is going after the assassin, and if at all possible either flanking her or flushing her out of hiding with explosives..
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# ? Sep 2, 2017 04:58 |
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Magni posted:The secret is going after the assassin, and if at all possible either flanking her or flushing her out of hiding with explosives.. ...explosive immunity too. They were the loving worst. I killed her eventually but they deep sixed one of my majors on her mission and wounded pretty much everyone. Motherfucker fucked around with this message at 05:04 on Sep 2, 2017 |
# ? Sep 2, 2017 05:00 |
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Motherfucker posted:...explosive immunity too. They were the loving worst. You might already know, but explosive immunity is misleading. They are only immune to damage from explosions. You can still use them to shred armor or inflict a status effect. And of course you can still blow up their cover as well.
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# ? Sep 2, 2017 05:04 |
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I learned today that Spark's ball attack (not the rocket) counts as an explosive.
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# ? Sep 2, 2017 05:07 |
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I AM BRAWW posted:$53.49 ... lol ... dlc ... is it even "kind-of" worth it? It's fantastic. Practicality Xcom 2.5. Worth every penny. The only annoying thing is, even if you turn off the ambient narrative, tutorial poo poo, and switch on zipmode the game will not loving shut up, and thinks you have the IQ of a turnip. * game freezes controls * Warlock: Bwahaha! It is I the Warlock! Listen to me talk for a solid thirty seconds about my malevolence! Haha! You will rue the day you encountered the Warlock! Bradford: Commander! It appears you've encountered the Warlock! You need to shoot him before he shoots you! Shen: Is that... Is that some kind of Warlock?! * the Warlock kills a civilian * Warlock: I killed a civilian! Soon I will kill all the civilians, for the glory of the Elders! Bradford: Commander! The Warlock has killed a civilian! We can't let him kill civilians! You should kill him before he kills any more! Try using your guns! Vahlen: Commander, perhaps you should avoid those tentacles. Me:
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# ? Sep 2, 2017 05:38 |
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This game is so hard on legend - so many circumstances that can just gently caress you in the rear end - I can't wait to watch the salt flow from the 'pro tier' players like beagle and joinrbs
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# ? Sep 2, 2017 05:44 |
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Internet Kraken posted:You might already know, but explosive immunity is misleading. They are only immune to damage from explosions. You can still use them to shred armor or inflict a status effect. And of course you can still blow up their cover as well. Will not break her overwatch though.
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# ? Sep 2, 2017 06:00 |
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Several times now I've had the game behave strangely (even crash!) when using the Templar to destroy objective objects with Rend, like the data transfer pylons, the EMP spike in the defense mission, and so on. Just be safe and shoot it.
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# ? Sep 2, 2017 06:21 |
Pharmaskittle posted:I had a VIP extraction where one showed up and it 100% did stop the timer. They don't loving touch the crate recovery ones.
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# ? Sep 2, 2017 06:35 |
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PantsBandit posted:Having the resistance fighters actually be somewhat capable is a really nice addition. The fact in vanilla that the only competent soldiers on the planet all work for XCOM is really dumb and undermines the idea that the resistance is larger than just you. Just don't ever, EVER get mind controlled near one.
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# ? Sep 2, 2017 06:39 |
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Tae posted:If you want snipers to be awesome, kill the Hunter ASAP because his rifle is stupid. Free reload, 15% of free move, and it's able to shoot after moving. The Warlock's rifle ain't bad either. It's basically Bradford's Rifle of Excessive Accessories with Superior everything but an autoloader...which it sacrifices for armor shredding. I got the continent bonus that all weapon mods act as one level higher so it's basically +20 aim/crit shredcanon on a Specialist.
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# ? Sep 2, 2017 06:43 |
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oswald ownenstein posted:This game is so hard on legend - so many circumstances that can just gently caress you in the rear end - I can't wait to watch the salt flow from the 'pro tier' players like beagle and joinrbs Well Beagle already poured out a mountain of salt yesterday but his campaign is stable now. Joinrbs is at the point where its impossible for him to lose because he's abusing the gently caress out of every OP part of Xcom's arsenal. Multiple psi-troops, multiple fortress templars, frost grenades, mimic beacons, the entire works. He's got so many ways out of any bad situation that its not even fun to watch anymore cause most of the time he can just stasis anything dangerous. Joinrbs had to do gatecrasher like 12+ times though cause of stuff like this. Internet Kraken fucked around with this message at 06:53 on Sep 2, 2017 |
# ? Sep 2, 2017 06:48 |
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So, apparently the Wartlock is just going to summon pairs of specters at me ad nauseum, which isn't an issue as overwatch kills them immediately. The funny bit is a guy just gained a promotion from killing one. Pretty sure it'd be stupid slow to try leveling that way, but I'm honestly surprised they give any exp.
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# ? Sep 2, 2017 06:50 |
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Lexorin posted:So, apparently the Wartlock is just going to summon pairs of specters at me ad nauseum, which isn't an issue as overwatch kills them immediately. The funny bit is a guy just gained a promotion from killing one. Pretty sure it'd be stupid slow to try leveling that way, but I'm honestly surprised they give any exp. He is really not proactive about killing you. He'll throw ghost zombies at you until you get close enough for him to try and mind control
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# ? Sep 2, 2017 06:52 |
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Internet Kraken posted:Well Beagle already poured out a mountain of salt yesterday but his campaign is stable now. Right after I said this Beagle activated a faceless that killed his Reaper with a crit
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# ? Sep 2, 2017 06:55 |
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I was dismally bad at the last game so I'd held off on this one, since I heard it was significantly more punishing. Is it better enough in that regard to pick up the game + expansion? I did love the last game, even if I hosed everything up at all times.
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# ? Sep 2, 2017 07:07 |
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Panic! at Nabisco posted:I was dismally bad at the last game so I'd held off on this one, since I heard it was significantly more punishing. Is it better enough in that regard to pick up the game + expansion? I did love the last game, even if I hosed everything up at all times. Well, I'd say the important question is this: Regardless of how bad you were at it... did you enjoy playing, regardless?
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# ? Sep 2, 2017 07:10 |
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There's no shame in playing on normal if you're not good enough for the higher difficulties.
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# ? Sep 2, 2017 07:11 |
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Panic! at Nabisco posted:I was dismally bad at the last game so I'd held off on this one, since I heard it was significantly more punishing. Is it better enough in that regard to pick up the game + expansion? I did love the last game, even if I hosed everything up at all times. Play on the lowest difficulty. Seriously, it's a game that's all about learning how to tilt luck in your favor. You play on easy/normal, you'll pick it up eventually and even if you don't, the game itself is fun enough even when you're losing.
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# ? Sep 2, 2017 07:34 |
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TopHatGenius posted:This is hillarious and good advice. Anything involving rulers and The Lost is a bad time waiting to happen. I actually had the Viper King attack on a lost map. He got stuck in a corner with a reaper watching him with a bunch of lost attacking him and my sniper taking potshots to take him down. Didn't move at all after that started.
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# ? Sep 2, 2017 07:36 |
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Rookie: even if you massively screw up on purpose you can probably salvage anything. Veteran: you can salvage a lot of stuff that seems bad, but you might wind up stuck or struggling Commander: It can feel like you're in a cascade of keeping your head above water once things go wrong (and they will go wrong), and a blunder can easily wipe the team, but it's playable. Legend: Abandon all fun, ye who enter here. Pick the difficulty that suits how you wanna play. For example I do Commander because I know my way around but I also do stupid stuff and if everyone doesn't get home wounded I take it as an affront. It's a struggle but one I enjoy, someone who played the same with less tolerance for bullshit would probably enjoy it more on Veteran. Bruceski fucked around with this message at 07:49 on Sep 2, 2017 |
# ? Sep 2, 2017 07:47 |
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# ? Jun 9, 2024 11:21 |
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...Huh, I'm not sure if this is a new bug or not but for some reason the Mod launcher doesn't seem to be working properly anymore. Like some mods don't even show up to be enabled on the mod launcher. Weirder still is it seems what shows and doesn't show seems to be random?
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# ? Sep 2, 2017 08:05 |