man, the weapon unlock system in Splatoon is rear end.
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# ? Sep 2, 2017 18:00 |
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# ? May 29, 2024 05:11 |
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CharlieFoxtrot posted:I would love it if Blackbird Interactive (Homeworld: Deserts of Kharak) made a Star Wars RTS Deserts of Kharak was pretty dang good I just want more RTS games
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# ? Sep 2, 2017 18:02 |
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dogsicle posted:man, the weapon unlock system in Splatoon is rear end. You get new weapons the more you play
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# ? Sep 2, 2017 18:03 |
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dogsicle posted:man, the weapon unlock system in Splatoon is rear end. What aspect? The long wait and lack of choice about which you get next?
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# ? Sep 2, 2017 18:03 |
In Training posted:You get new weapons the more you play and you have to play exponentially more for each subsequent weapon, on top of earning the money to buy it. money should be enough of a barrier/reason to play.
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# ? Sep 2, 2017 18:06 |
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Isn't Lawbreakers just mediocre, its wait times for matches arbitrary long, its leveling system slow as poo poo and its actual multiplayer features pretty barebones? People that I talked to who played it just dropped out because they felt that the game was wasting their time a lot more than its competition.
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# ? Sep 2, 2017 18:07 |
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I suppose so, but you also have access to every weapon type after just a handful of hours, later unlocks are just like loadout variants on sub/special.
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# ? Sep 2, 2017 18:07 |
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I'm in the middle of the Hero variant grind though and hoo boy that's a lot of work for a weapon skin that does literally nothing
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# ? Sep 2, 2017 18:08 |
it's hard to tell what I'll even unlock in some cases, so that makes it seem like a bigger deal that I can't have such-and-such gun based on a cool silhouette.
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# ? Sep 2, 2017 18:15 |
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exquisite tea posted:Lawbreakers saw how the mass appeal of Overwatch brought in millions of people who otherwise would never play an FPS and ran in the exact opposite direction so far it time traveled 20 years back into the Attitude Era. stop saying things that make me want to play lawbreakers, i don't want to support CliffyB Palpek posted:Isn't Lawbreakers just mediocre, its wait times for matches arbitrary long, its leveling system slow as poo poo and its actual multiplayer features pretty barebones? People that I talked to who played it just dropped out because they felt that the game was wasting their time a lot more than its competition. thank you, "it's an FPS with a leveling system" is exactly what i needed to hear
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# ? Sep 2, 2017 18:22 |
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dogsicle posted:and you have to play exponentially more for each subsequent weapon, on top of earning the money to buy it. money should be enough of a barrier/reason to play. The weapon unlock system is no different from any other shooter and you can use food / drink tickets to increase the money / xp you get and between turf war, ranked, and salmon run, you should have more money than you know what to do with, I hit level 30 yesterday and have over 300k and have bought everything in the shops and you get all the best weapons by level 10 anyway
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# ? Sep 2, 2017 18:28 |
raditts posted:The weapon unlock system is no different from any other shooter none of these mean the system is good, sorry
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# ? Sep 2, 2017 18:30 |
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I never have money because I spend it all on rerolling stuff but I also don't play Salmon Run at all
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# ? Sep 2, 2017 18:31 |
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I didn't see it mentioned in this thread but you should all be blown away by this WB Games and Forthog DLC thing. http://www.eurogamer.net/articles/2017-09-01-shadow-of-war-developer-who-died-of-cancer-immortalised-as-an-in-game-orc-slayer quote:Monolith executive producer Michael Forgey, who died from a brain tumour last year aged just 43-years-old, appears in Shadow of War as DLC character Forthog Orc-Slayer. Except in the announce trailer in the fine print it says this https://www.youtube.com/watch?v=-15muasKW58 quote:Donations will be made on any purchases from 1 of the 50 US or D.C. (but, excluding purchases from AL, HI, IL, MA, MS, and SC) Void where prohibited by law. Your purchase is not tax deductible So basically they're selling a DLC stating every purchase will have some donation towards the developers family, except if you buy it outside the US WB Games is pocketing it all with no promise of it going to the family. This is all on top of their other announced plans for DLC, Season Pass content, a Totinos partnership, and microtransactions that was put into the game.
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# ? Sep 2, 2017 18:31 |
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dogsicle posted:none of these mean the system is good, sorry Well I mean, if you want to spend your time crying about inconsequential poo poo with simple solutions, that's your prerogative In Training posted:I never have money because I spend it all on rerolling stuff but I also don't play Salmon Run at all SR bonuses frequently give you 32000g a pop, I've gotten almost 100k from a single day's worth of bonuses before
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# ? Sep 2, 2017 18:34 |
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unlockable gameplay elements are universally a garbage mechanic
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# ? Sep 2, 2017 18:36 |
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It's an onboarding thing. So people try different weapons as they unlock them.
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# ? Sep 2, 2017 18:37 |
raditts posted:Well I mean, if you want to spend your time crying about inconsequential poo poo with simple solutions, that's your prerogative a game using a tedious system that is common in other games does not mean the system is good, or i shouldn't expect/want games to buck that trend. meal tickets are rewarded infrequently, mostly from a side mode totally different from the main game that is only open during certain windows. you finding money to be plentiful doesn't invalidate it as a gating mechanism either. i've consistently been stuck juggling between buying new weapons and clothes, especially when ordering clothes. so i'd rather feel like i only have to grind money via whatever mode i'm interested in, instead of grinding the time-limited mode to get exp boosts so when i grind the main modes i level up enough to unlock more weapons i then i have to pay for. there's plenty of longevity in their strategy of splatfests and the occasional new map/weapons, to have unlocking new and interesting stuff be this much of a chore is dumb. e: and i'm saying this as someone who is level 20 and has played og splatoon a ton too. there are other issues with the game's experience from level 1-10, but this is more about where i'm at currently and just wanting more options to play with.
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# ? Sep 2, 2017 18:41 |
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exquisite tea posted:Lawbreakers saw how the mass appeal of Overwatch brought in millions of people who otherwise would never play an FPS and ran in the exact opposite direction so far it time traveled 20 years back into the Attitude Era. I can respect him for putting 0 bullshit progression/microtransaction mechanics in the game, but it seems like a terrible idea as far as actually getting people to play it. Even Counterstrike has loot boxes these days. e:actually, reading this page it sounds like it does have them so whatever idk
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# ? Sep 2, 2017 18:41 |
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I never really thought of that aspect as a chore because the end result of unlocking a new weapon is playing more Splatoon with it. The one thing I didnt like about 2 is that i had to play 10 levels of turf war to unlock the real game again. But idk how they would get around that, like link with my NNID with Splatoon 1 info? It was a nice way to remember how to play at least
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# ? Sep 2, 2017 18:45 |
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The Moon Monster posted:I can respect him for putting 0 bullshit progression/microtransaction mechanics in the game, but it seems like a terrible idea as far as actually getting people to play it. Even Counterstrike has loot boxes these days. Edit: ah, you added the edit in the meantime
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# ? Sep 2, 2017 18:45 |
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Tuxedo Catfish posted:unlockable gameplay elements are universally a garbage mechanic Only time I've seen it done in an enjoyable manner is in the Devil May Cry series. Because you pick what you unlock and typically those things get you exponentially more money/points to unlock more poo poo as you go. Whereas in shooters the items cost exponentially more time and credits to get without increasing your income.
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# ? Sep 2, 2017 18:46 |
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https://www.youtube.com/watch?v=BiS4zI0fzrA&t=189s
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# ? Sep 2, 2017 18:48 |
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I always wanted to play that game :/
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# ? Sep 2, 2017 18:49 |
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Onboarding is great for a single player mode and that should be one of its main goals, as a tool to slowly teach people who may be new to the game mechanics in a controlled environment where they can learn at their own pace and they can start with the simplest options and add onto them piece by piece. But if you have a competitive multiplayer mode, everything non-cosmetic in that mode should be available to the player from moment one
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# ? Sep 2, 2017 18:58 |
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CharlieFoxtrot posted:Onboarding is great for a single player mode and that should be one of its main goals, as a tool to slowly teach people who may be new to the game mechanics in a controlled environment where they can learn at their own pace and they can start with the simplest options and add onto them piece by piece. You unlock everything you need in Splatoon by level 10, which you can reach in like an hour of play, because while the single player mode is like an extended tutorial, it's reasonable to assume that most people will never play the single player mode in a multiplayer shooter.
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# ? Sep 2, 2017 19:01 |
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raditts posted:You unlock everything you need in Splatoon by level 10, which you can reach in like an hour of play, because while the single player mode is like an extended tutorial, it's reasonable to assume that most people will never play the single player mode in a multiplayer shooter. Unpocking stuff like that is still dumb and bad. Teaching players how to get better at your game is good, but unlocks are not that. Mmo trends and loot boxes will be the death of video games.
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# ? Sep 2, 2017 19:06 |
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You have access to like 80% of weapon types at Level 4 which takes approximately 10 minutes.
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# ? Sep 2, 2017 19:08 |
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In Training posted:You have access to like 80% of weapon types at Level 4 which takes approximately 10 minutes. Then why not 100% at 0 minutes? It is a totally pointless gate.
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# ? Sep 2, 2017 19:09 |
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Well if you Main the Splattershot Jr it is 100%
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# ? Sep 2, 2017 19:10 |
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I couldn't do an hour of continuous play in Splatoon because I didn't like having only two maps active at a time.
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# ? Sep 2, 2017 19:11 |
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chumbler posted:Unpocking stuff like that is still dumb and bad. Teaching players how to get better at your game is good, but unlocks are not that. It's good imo because you want people to get the basics of shooting and moving down before they try to jump in and be terrible with snipers and other weapons. Also so they don't drag you down in ranked modes. How effective that winds up being in practice is another question, but I have no problem with it in theory. Why are people acting like progress based unlocks are some kind of new thing that is totally ~* ruinin vidgams *~ and not something that has been a common aspect of games for almost two decades now raditts fucked around with this message at 19:15 on Sep 2, 2017 |
# ? Sep 2, 2017 19:12 |
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chumbler posted:Mmo trends and loot boxes will be the death of video games. single player games ftw
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# ? Sep 2, 2017 19:13 |
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They expect me to...play the game for nearly 15 minutes?! haha that's not happening.
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# ? Sep 2, 2017 19:14 |
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raditts posted:You unlock everything you need in Splatoon by level 10, which you can reach in like an hour of play, because while the single player mode is like an extended tutorial, it's reasonable to assume that most people will never play the single player mode in a multiplayer shooter. According to my Switch, I have more than fifteen hours of time in Splatoon 2, probably more than ten hours in multiplayer. I am still level 9 and don't have enough coins to buy all the weapons and gear, let alone that there are weapons that I need about 15 more levels for. Like even if 80% of the possibility space for loadouts is available to players almost off the bat, that 20% is still a problem. Even if it doesn't offer significant advantages, it still means that people who have dumped more hours into a game get to have more choices, which in a competitive setting is slightly lame. chumbler posted:Then why not 100% at 0 minutes? It is a totally pointless gate. raditts posted:Why are people acting like progress based unlocks are some kind of new thing that is totally ~* ruinin vidgams *~ and not something that has been a common aspect of games for almost two decades now I don't think they are new, I think they have been totally ~* ruinin vidgams *~ for almost two decades now!
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# ? Sep 2, 2017 19:16 |
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Palpek posted:Lol what? Lawbreakers has leveling, microtransactions and lootboxes. Yea, cosmetic only though. Splatoon not letting you choose between actual weapons, often with totally different play styles, without unlocking them is kinda crappy.
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# ? Sep 2, 2017 19:17 |
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CharlieFoxtrot posted:According to my Switch, I have more than fifteen hours of time in Splatoon 2, probably more than ten hours in multiplayer. I am still level 9 and don't have enough coins to buy all the weapons and gear, let alone that there are weapons that I need about 15 more levels for. Wow, I have no idea how this is possible but okay.
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# ? Sep 2, 2017 19:26 |
it definitely takes more than an hour to get level 10. i think i hit it after playing a couple hours for a few days
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# ? Sep 2, 2017 19:36 |
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Jay Rust posted:The opening cinematic and the item descriptions are the only objective storytellers in the game, and even then only the former gives you any information about the greater context, and you don't even realize it the first time you watch it! Everything else is obfuscated by half-relevant NPC dialogue, leading to that foggy sense of direction the series is known for Patches is the narrator writing the item descriptions in my head canon
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# ? Sep 2, 2017 19:45 |
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# ? May 29, 2024 05:11 |
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Fir the life of me, I'm having trouble really getting into Splatoon, which honestly surprised me. I didn't really get my fill on the original because I got distracted by other things but I always wanted to jump back in and give it a real try. Now that I have I'm just having trouble staying all that interested and I'm not even sure why. I like the concept and it feels good to play but I don't really like modes other than turf war all that much and even then I get kind of bored with it after not THAT much time. There are some concrete things I can say are bad about the game but nothing that's really a dealbreaker so I don't know why I just never really want to play it.
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# ? Sep 2, 2017 19:46 |