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Did anyone else not get the burst test icon/plate or that reliquary mentioned in the email? Bethesda Support is giving me migraines.
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# ? Sep 4, 2017 06:10 |
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# ? Jun 3, 2024 14:20 |
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MysteriousStranger posted:Watch the Quakecon vids. Even some of the heavy characters can move shockingly fast if you know what you are doing. Almost every character has some sort of jump or momentum based ability as well. It can get as fast as CPMA or even Quake World if the players know what they are doing and are picking the right characters. The only "slow" characters are really Galena and BJ. Everyone else has some sort of movement trick up their sleeve that makes them shockingly agile. That's actually one of the things that's screwed up about Sorlag. Her weakness is seemingly supposed to be that she's slower than the other champions, but if you know how the bunny-hopping works she's actually one of the fastest in the game in addition to having the most health/armor.
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# ? Sep 4, 2017 06:48 |
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What sensitivity settings do people have? I have a g400s at 800dpi and my sens is usually sort of high in most FPS games. I think it's somewhere around 2.8 to 3.5 in QC.
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# ? Sep 4, 2017 14:19 |
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HoboWithAShotgun posted:What sensitivity settings do people have? I have a g400s at 800dpi and my sens is usually sort of high in most FPS games. I think it's somewhere around 2.8 to 3.5 in QC. Rapha right now is doing 2.8 at 800dpi with no accel. I think this game is going to start leaning towards higher sensitivities because of the cpma champions. I'm currently rocking 800dpi 1.5 sens with 0.05 accel. I'll try a higher sens next time I play too.
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# ? Sep 4, 2017 18:52 |
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I spent some time - about 30/45 minutes in a custom match practicing Slash's slide as I have never played Q4 before. Man, it is very fun when you hit that cap quickly. I'm trying it out in deathmatch and it's a lot harder to do when you have other poo poo to worry about. Hopefully I'll have it down pat in a few days.
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# ? Sep 5, 2017 04:23 |
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I'd love a nice up to date list on current pro players sensitivity in QC right now. Going 3.3 at 400 dpi had helped my LG a ton, at the cost of flick rails and rockets sadly.
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# ? Sep 5, 2017 14:23 |
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maev posted:I'd love a nice up to date list on current pro players sensitivity in QC right now. Going 3.3 at 400 dpi had helped my LG a ton, at the cost of flick rails and rockets sadly. Gotta put on some accel! I want a list too, esreality doesn't have anything up but I think if you go to a player's stream they usually list it.
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# ? Sep 5, 2017 14:40 |
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Bruegels Fuckbooks posted:That's actually one of the things that's screwed up about Sorlag. Her weakness is seemingly supposed to be that she's slower than the other champions, but if you know how the bunny-hopping works she's actually one of the fastest in the game in addition to having the most health/armor. Well, and Scalebearer has dash tricks and Clutch has some sick movement tricks as well. I'm not sure what to tell you here because the "movement" issue exists with pretty much every heavy character. They all haul rear end. Granted, they can't carve turns or double jump the way the lights do, but as for speed the difference isn't that much. It's the vomit really. Social Animal posted:Rapha right now is doing 2.8 at 800dpi with no accel. I think this game is going to start leaning towards higher sensitivities because of the cpma champions. Steelseries Sensei RAW 810 dpi/cpi (sensei is weird in this aspect) Steelseries QCK+ Limited sense 1.0 accel .1
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# ? Sep 6, 2017 01:04 |
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MysteriousStranger posted:Well, and Scalebearer has dash tricks and Clutch has some sick movement tricks as well. I'm not sure what to tell you here because the "movement" issue exists with pretty much every heavy character. They all haul rear end. Granted, they can't carve turns or double jump the way the lights do, but as for speed the difference isn't that much.
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# ? Sep 6, 2017 01:32 |
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Thinkin of grabbing this, what's the best way to learn how to move if you grew up on the Unreal Tournament side of the fence back when you actually played arena shooters? (Where you didn't have even remotely the same movement capability)
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# ? Sep 6, 2017 08:22 |
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There are lots of guides out there on Youtube that should help. I just jumped in and tried to figure it out as I go though. I used to play Q3A but I would just gently caress around with friends so it's not like I had any real knowledge aside from what the guns/characters are.
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# ? Sep 6, 2017 08:39 |
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I feel like I learned a lot just by turning on the speedometer and seeing what made the number go up.
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# ? Sep 6, 2017 10:19 |
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Maluco Marinero posted:Thinkin of grabbing this, what's the best way to learn how to move if you grew up on the Unreal Tournament side of the fence back when you actually played arena shooters? (Where you didn't have even remotely the same movement capability) I just found videos on youtube and tried to replicate what they were doing https://www.youtube.com/watch?v=5EEVmhZdE5w. The movement isn't that tough - it took me months to get the bunnyhopping down solid in CS:Source but I got the hang of the movement in this game in like three or fours hours of playing it.
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# ? Sep 6, 2017 12:38 |
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For those complaining that there's no way to unlock champions for free: There is, just play! You get a reliquary every 5 levels, those have a decent chance of containing a champion. There are also rune challenges that give you 1 or more reliquaries. I'm pretty sure they also drop from chests and bags, but far less often. I play at 1600 DPI w/ 5 sens, though I'm down at 2.23 for CSGO. If you liked the sens you had before they changed the options, just multiply your old number by 5. Most people will want theirs much lower, I'm kinda weird. Add me on steam if you wanna stack up some TDM, http://steamcommunity.com/id/_sneakyness. My friends list is still broken in game so you'll have to message me on steam What're y'all at for lore? I've got 65 so far. 4 or 5 champions at 7/8 out of 10, yet only 4 for Ranger, the only champion I care about
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# ? Sep 6, 2017 15:09 |
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New Zealand can eat me posted:For those complaining that there's no way to unlock champions for free: There is, just play! Profile not found!
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# ? Sep 6, 2017 18:10 |
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For those that purchase the game from Steam, will they be getting entire roster and thdn some or do they have to level up and unlock all the champs too?
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# ? Sep 6, 2017 18:15 |
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You get the whole roster unlocked when you buy the game.
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# ? Sep 6, 2017 18:18 |
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Remove the period at the end of his url. Also vlc drat your cs sens is high
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# ? Sep 6, 2017 19:08 |
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big nipples big life posted:You get the whole roster unlocked when you buy the game. And any future champions as well. You do have to unlock cosmetics.
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# ? Sep 6, 2017 20:37 |
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New Zealand can eat me posted:What're y'all at for lore? 110
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# ? Sep 7, 2017 08:23 |
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big nipples big life posted:You get the whole roster unlocked when you buy the game. MysteriousStranger posted:And any future champions as well. You do have to unlock cosmetics. 20 quid for everything sounds like a swell deal, really. I already bought it since I never know how long the game will stay alive and I want to play as much as I can.
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# ? Sep 7, 2017 10:19 |
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The developer AMA is currently going on and the producer/sound guy zoned out and is watching a HOTS stream instead of paying attention to his job. So we are watching Tim and Adam answer questions while the only thing we can hear is the HOTS commentary. Twitch chat is going nuts. Honestly, I wouldn't want to be the guy who hosed that up.
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# ? Sep 8, 2017 18:05 |
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Audax posted:The developer AMA is currently going on and the producer/sound guy zoned out and is watching a HOTS stream instead of paying attention to his job. This is pretty hilarious, I wish I could of caught it live. https://clips.twitch.tv/UgliestBenevolentGaurKevinTurtle
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# ? Sep 8, 2017 21:21 |
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That is amazing
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# ? Sep 9, 2017 02:11 |
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cougar cub posted:That is amazing It's like something out of a Crowbcat video -- can you imagine if it was that Overwatch game instead of the HotS thing?
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# ? Sep 9, 2017 03:16 |
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Would there be any goon interest in a nightly QC stream of the NA Sacrifice PUG scene? Most of the matches are filled with well known players (tonight we had Dahang, Rapha, Effortless, mavLP, Spectre, etc). I feel as though people would find higher level Sacrifice matches fun to watch from a first person perspective w/voicecomms, but if I set up a stream right now I'd probably sit at 0 viewers due to no existing follower base.
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# ? Sep 9, 2017 05:25 |
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I hope they will center the Doom 2 Shotgun's viewmodel. I'm very sad I burned my shards on it the way it is now.
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# ? Sep 9, 2017 05:37 |
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Centreview all guns.
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# ? Sep 9, 2017 15:04 |
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Transcript/summary of the AMA livestream. Some of the key points (but not all of them):
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# ? Sep 9, 2017 16:06 |
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BattleHamster posted:This is pretty hilarious, I wish I could of caught it live.
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# ? Sep 10, 2017 06:12 |
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A new minor patch is out, fixing a couple of bugs and removing lore spawning from Duels. Also: If you were wondering what the team behind the new Unreal Tournament was doing all this time, apparently the answer was "shoehorning a shameless PUBG clone into Fortnite". So... there you go.
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# ? Sep 12, 2017 16:29 |
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Fortnight seems really, really bad.
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# ? Sep 13, 2017 12:39 |
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Uncle Kitchener posted:Centreview all guns. I really do think it would be cool if they let us configure it on a per gun basis. I'd love to have some things centered, a few things to the right, rails straight up hidden, etc.
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# ? Sep 13, 2017 13:38 |
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Aurra posted:Would there be any goon interest in a nightly QC stream of the NA Sacrifice PUG scene? Most of the matches are filled with well known players (tonight we had Dahang, Rapha, Effortless, mavLP, Spectre, etc). What's the time frame? I'm also down for getting some scrims on.
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# ? Sep 14, 2017 22:01 |
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MysteriousStranger posted:What's the time frame? I'm also down for getting some scrims on. A few of us where playing last night get on discord so that you can play with gewnz
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# ? Sep 15, 2017 12:07 |
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MysteriousStranger posted:Profile not found! Gotta remove the ., https://steamcommunity.com/id/_sneakyness heh The Kins posted:Transcript/summary of the AMA livestream. Important to point out that it's not just a static mesh, but a static mesh that encompasses the full area of the model for each animation, which means it will be substantially harder to rail between someone's legs, or have anarki kickflip over rockets
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# ? Sep 15, 2017 18:54 |
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Added! I'll be on for a bit tonight as I don't have to work.
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# ? Sep 17, 2017 23:41 |
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Sdoots posted:I really do think it would be cool if they let us configure it on a per gun basis. I'd love to have some things centered, a few things to the right, rails straight up hidden, etc. Street Fighter has an interesting feature where you can individually choose the dub of a character (English/Japanese). Having a list of what guns you'd want center-viewed or not should be a nice feature.
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# ? Sep 18, 2017 01:29 |
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I think they said only the classic weapon skins will ever be centered although SyncError admitted that they received a lot of feedback about players who prefer centered weapons for lining things up (There are a bunch of launch options you can use to change the viewmodel somewhat although most people use it exclusively for hiding all of the weapons completely) code:
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# ? Sep 18, 2017 01:47 |
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# ? Jun 3, 2024 14:20 |
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Lore scrolls are dumb and cancer.
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# ? Sep 18, 2017 11:27 |