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LATEST UPDATE Dishonored 2 is a stealth action game from Arkane Studios and sequel to the first Dishonored. Though a more action-oriented title, it still retains the immersive sim DNA that Arkane is known, having detailed environments that you can interact with to a greater degree than most stealth titles. The stealth and combat mechanics are also top notch, with a variety of lethal and non-lethal methods available for taking down patrolling guards, with a good play-feel for the controls as well (at least if you're not playing the This let's play will not be comprehensive per se: due to the open-ended nature of the gameplay, and the sheer freedom allotted to the player, such a thing is not really possible with doing numerous repeated playthroughs. But I will be showing off a large breadth of the content via two playthroughs. A complete playthrough as Emily, focusing on stealth and non-lethal approaches, wherein all major tasks will be performed and all notable collectables picked up, and a more abridged playthrough as Corvo, doing my best to show off alternative styles of play. Expect an update each week, consisting of both an Emily video and a Corvo video. Genocyber fucked around with this message at 00:08 on Oct 18, 2017 |
# ? Sep 5, 2017 00:07 |
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# ? May 11, 2024 13:41 |
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Reserved in case I need it.
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# ? Sep 5, 2017 00:08 |
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Update 01: (Corvo update coming later this week.) Literature
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# ? Sep 5, 2017 00:08 |
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I thought you could replay recorded messages in the Journal?
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# ? Sep 6, 2017 14:49 |
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LashLightning posted:I thought you could replay recorded messages in the Journal? You can! I had kind of completely forgotten that was a thing. Still requires you to take extra steps to listen to them on-the-go which interrupts the gameplay flow, which is my issue with how they work. Arkane did a much better job with it in Prey. Also I finally got around to doing this mission's appendix. https://www.youtube.com/watch?v=Uhf_91odSyU
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# ? Sep 8, 2017 23:53 |
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I wonder how the attempt at fleshing Corvo and Emily out will work. In the first Dishonored, Corvo was mute or near mute while Emily's characterization was almost entirely about being Corvo's child. Heck, Emily and Corvo in this game don't feel like they are the same as those in the first Dishonored. That's kind of unavoidable though. Either way, the game does look great. So far it seems pretty much like Dishonored, but a bit better in many aspects.
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# ? Sep 9, 2017 19:44 |
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Excellent, another Arkane game LP! I've been following your LPs since Bloodborne and I like your style, so I'll be sure to follow this one as well. I like how you're thoroughly showing off the many styles you can get through the levels, and all the nooks and crannies one can find by just looking hard enough! Also, the art direction is superb, the game looks gorgeous. I really like the way Dunwall looks, it's really something uncanny. Like a Dickens novel, but with electrical tramlines is the closest way I can find to describe it. The only big downer for me is that they kept that stiff voice acting from the original, I have no clue why. Maybe it's a thematic choice? Either way, it never worked for me before and I have a hard time with it now. Emily and Corvo, at least, do seem to emote, and they do pretty well.
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# ? Sep 9, 2017 20:03 |
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mortons stork posted:The only big downer for me is that they kept that stiff voice acting from the original, I have no clue why. Maybe it's a thematic choice? Either way, it never worked for me before and I have a hard time with it now. Emily and Corvo, at least, do seem to emote, and they do pretty well. They have some excellent voice actors and actors in both games so it's either deliberate OR they need to hire a better voice director. Either way it definitely doesn't work. Weirdly enough I think some of the better bits of voice acting are some of the scripted conversations between guardsmen in some of the missions.
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# ? Sep 9, 2017 21:09 |
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Well, that stiffness and flat delivery is completely absent in Prey, so all I'm left with is deliberate choice. Maybe they thought that with a washed-out colour palette like Dunwall is painted with, people would also be more grey, and have less expression? I don't know, I got nothing. Maybe they were going with a worldbuilding thing? Where Dunwall is a terrible place that drains the feeling out of you, and also the prevailing etiquette is kind of a British, stiff-upper-lip, take it all on the chin.
mortons stork fucked around with this message at 18:23 on Sep 10, 2017 |
# ? Sep 10, 2017 18:18 |
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mortons stork posted:Well, that stiffness and flat delivery is completely absent in Prey, so all I'm left with is deliberate choice. Maybe they thought that with a washed-out colour palette like Dunwall is painted with, people would also be more grey, and have less expression? I don't know, I got nothing. Maybe they were going with a worldbuilding thing? Where Dunwall is a terrible place that drains the feeling out of you, and also the prevailing etiquette is kind of a British, stiff-upper-lip, take it all on the chin. Looking at the credits for both games it seems the same names are attributed for voice direction in both games so yeah, it being just a weird stylistic choice is certainly possible.
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# ? Sep 10, 2017 18:58 |
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Looks like they kept the enormous hands from the first game too.
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# ? Sep 10, 2017 23:17 |
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megane posted:Looks like they kept the enormous hands from the first game too. Yeah, that newspaper guy looked grotesque. Like he could have brutally strangled that guard with one hand. Or maybe he also had a small head?
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# ? Sep 12, 2017 21:22 |
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Update 02: Literature
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# ? Sep 16, 2017 00:39 |
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Excellent. I like how, run-down or not, Karnaca is so beautiful and Medditerannean-looking compared to Dunwall.
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# ? Sep 16, 2017 03:18 |
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Speedball posted:Excellent. I like how, run-down or not, Karnaca is so beautiful and Medditerannean-looking compared to Dunwall. Yeah they do a really good job of immediately differentiating the two settings. It would have been easy to just make Karnaca another Dunwall but they really go all-in with the more tropical setting by having an overall warmer color palette and more appropriate faunal threat with the bloodflies.
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# ? Sep 16, 2017 03:26 |
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I feel a lot of Naples in the Karnaca skyline seen from the coast. Pretty great, actually.
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# ? Sep 16, 2017 08:04 |
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megane posted:Looks like they kept the enormous hands from the first game too. I like the huge hands in these games. It's a nifty artstyle that stands out.
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# ? Sep 19, 2017 18:08 |
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https://www.youtube.com/watch?v=mAlsHTc3HC8 Had some recording issues which is why this took so long. Next proper episode will also be a bit delayed as a result. I should probably build up a back log before starting these things.
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# ? Sep 21, 2017 00:45 |
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I'll be honest, I'm only watching the Emily videos. I've zero interest in seeing Corvo's story, as he already had his game.
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# ? Sep 22, 2017 17:03 |
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I can understand that sentiment, but give one of them a shot sometime if you have the spare time. It's more than just the showing Corvo's story, it's also the high-chaos differences and more combat-focused power and gameplay demonstrations. Fun and fast-paced.
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# ? Sep 22, 2017 17:48 |
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Bloodflies aren't as big a danger to you, the player, as they seem to be to everyone else in the game. Let's just chalk it up to us being a total badass. The man-eating rats in the first game were imported from Pandyssia, and these bloodflies are, I think, suspected to come from there too? And it had poison hedgehogs according to one of the logs you find. I guess Pandyssia is basically this world's version of Australia.
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# ? Sep 22, 2017 22:25 |
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It's Australia if Australia was a giant continent and not just an island
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# ? Sep 22, 2017 23:21 |
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I do like all the weird animal life; one of the neater things of the original Thief: The Dark Project was it had burrucks, these giant lizards that belched methane gas at you. Just an unusual type of critter reinforcing that this is a weird setting. Thank god there are no River Krusks in Karnaca...
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# ? Sep 23, 2017 03:19 |
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I think Pandyssa might actually be equivalent to South America, specifically the Amazon.
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# ? Sep 23, 2017 04:49 |
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Whatever the specifics of its contents, in shape, size and name it's a straight-up take of Pangaea, which is potentially excellent because after seeing what the hell Dishonored does with whales, blowflies, and rats, I for one am hopeful to see their takes on Dimetrodon, gorgonopsians, and/or other whacky Triassic and Permian bullshit.
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# ? Sep 23, 2017 15:20 |
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Today we solve the Crown Killer """mystery.""" Literature Genocyber fucked around with this message at 19:52 on Sep 30, 2017 |
# ? Sep 27, 2017 01:31 |
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I tried taking out the Crown Killer with a number of other abilities, but it seems they're immune to everything. They're downright superpowered. When I used Emily's Mesmerize on the Crown Killer, she said "No. My mind is altogether different!" and stuff like "No match for the brutal spirit!" Whatever she is, she's stronger than THE VOID.
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# ? Sep 27, 2017 09:40 |
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Oh yeah, since I finally got my copy of Death of the Outsider (thanks Amazon Prime) I'm going to be streaming some of it later today on my Twitch. Probably around 3-ish EST.
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# ? Sep 27, 2017 17:26 |
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Genocyber posted:Oh yeah, since I finally got my copy of Death of the Outsider (thanks Amazon Prime) I'm going to be streaming some of it later today on my Twitch. Probably around 3-ish EST. This stream was fun. Gonna stream more (at least mission 2, maybe more) today. In like, an hour or so? 2PM-ish EST.
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# ? Sep 28, 2017 18:16 |
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Will you be putting the streams on YouTube?
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# ? Sep 28, 2017 18:50 |
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When you look at the globes in the game Pandyssia is insanely huge compared to the "empire" or whatever it's called. There's no way there aren't any humans living on that bigass continent.
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# ? Sep 28, 2017 20:26 |
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Mraagvpeine posted:Will you be putting the streams on YouTube? Yeah I'll be uploading them after the fact (maybe with some editing too, I spent an insane amount of time wandering around in the second mission and I haven't even beaten the drat thing yet!).
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# ? Sep 28, 2017 21:27 |
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Hm, watching the latest video, I've gotta agree about the bloodflies. They seem tragically underutilized as a game mechanic. Seems like there's a lot they could have done with the things. You could make the argument this is a stealth(-optional) FPS, not a survival horror game. Even then there is a big disconnect between how threatening they are to NPCs and how easily the protagonist deals with them.
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# ? Sep 29, 2017 03:40 |
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KieranWalker posted:You could make the argument this is a stealth(-optional) FPS My blind streams of DotO are excellent evidence of this. :P But yeah the bloodflies really are an under-utilized mechanic. Even the rat swarms in DH1 were more threatening. I think they even realized this and that's why the nest keepers exist, to give you an actual reason to need to stealth through sections with bloodfly nests.
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# ? Sep 29, 2017 04:04 |
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Is Death of the Outsider about as long as Dishonored 2? Does it go to any new parts of the world besides Dunwall and Karnaca?
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# ? Sep 30, 2017 03:37 |
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SHISHKABOB posted:Is Death of the Outsider about as long as Dishonored 2? Does it go to any new parts of the world besides Dunwall and Karnaca? I've only done up through Mission 2 (out of a total of 6 I think?) so I can only say so much. But I feel that in terms of length it's probably going to be about the same size if not a bit smaller. Mission 2 is massive and is like the size of two missions from DH2. So far it's just been set in Karnaca but they've varied up the environments a tad.
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# ? Sep 30, 2017 03:56 |
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Appendix time! https://www.youtube.com/watch?v=7KMKGU29Rt8 Also I got around for doing the Literature for this mission. Also also I'll be streaming more DotO in a little while. Let's see if I can get through mission 3 in one stream.
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# ? Sep 30, 2017 19:56 |
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I got some bone charm that sent out shockwaves when I landed from jumps from a certain height and I accidentally killed Hypatia with that by landing next to her without setting off her crown killer mode. Like, it one shotted her.
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# ? Oct 1, 2017 08:48 |
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Started watching the LP, decided to buy the game instead. Enjoying the hell out of it so far. Thanks, Genocyber!
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# ? Oct 1, 2017 09:49 |
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# ? May 11, 2024 13:41 |
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SHISHKABOB posted:I got some bone charm that sent out shockwaves when I landed from jumps from a certain height and I accidentally killed Hypatia with that by landing next to her without setting off her crown killer mode. Like, it one shotted her. Yeah that bone charm isn't great. It sounds good on paper but in actuality it just tends to cause of a lot of trouble. No idea it could do that, though, that's kind of hilarious. GenHavoc posted:Started watching the LP, decided to buy the game instead. Enjoying the hell out of it so far. Thanks, Genocyber! Glad to hear that you're enjoying it!
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# ? Oct 6, 2017 20:00 |