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Farg posted:i hope yojimbo is in the SB Hildibrand quests and he gets called Jim I'm thinking about thos Gils
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# ? Sep 7, 2017 07:14 |
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# ? May 26, 2024 14:26 |
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DACK FAYDEN posted:Crossposting from Coupons and Deals: Seriously, best game in the series since it focuses on the one thing that's actually good across all the games. And then it has other great Square music as DLC. Chrono Trigger, NieR, freaking Live a Live... Seriously SE make a freaking Switch version with the rest of your games.
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# ? Sep 7, 2017 10:03 |
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My secret FF confession is that I distinctly remember liking Squall in my last go of FF8. I can't say I relate to his character, but that doesn't stop me from liking Auron.
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# ? Sep 7, 2017 18:32 |
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Mega64 posted:Seriously SE make a freaking Switch version with the rest of your games.
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# ? Sep 7, 2017 18:57 |
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I miss Curtain Call DLC... Would rebuy on Switch, day 1.
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# ? Sep 7, 2017 20:10 |
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Varance posted:Speaking of Ultimecia, here's her Dissidia AC reveal: https://www.youtube.com/watch?v=o9eUOAiBhAc Awesome, another song I like turned to poo poo. Attitude Indicator posted:I'll bite. It's some bad OCRemix shlock, definitely. The FFXII boss cover is actually great, it stands out.
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# ? Sep 7, 2017 21:21 |
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I'm really enjoying the Tactics remixes. https://youtu.be/GtfWcqEZY1Y
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# ? Sep 7, 2017 23:10 |
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Curtain Call really is a fantastic game. The DLC even has music from Seiken Densetsu 3. Speaking of SD3, I've been replaying it. God I love the fight against Dangaard (the wind God Beast). Flying on Flammie while High Tension Wire plays is it's a shame that song isn't in Curtain Call.
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# ? Sep 8, 2017 00:32 |
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hello i'm late but once again r=u is dumb thank you for reading
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# ? Sep 8, 2017 02:32 |
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quote:With that notion of user feedback in mind, I brought up the iOS and Steam versions of Final Fantasy V and Final Fantasy VI, which are, to put it delicately, not pretty. Although Japanese players seem fine with the games’ new art, North American fans have complained that there is no feasible way to play the better SNES or GBA versions of FFV and FFVI on today’s consoles. I asked if Kitase would consider putting the original versions of both games on modern platforms, and he appeared surprised at the request. ughhhhhhh they think it's what we wanted all this time?
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# ? Sep 11, 2017 20:50 |
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Interesting that the negative reception of the graphics is mostly a NA (and I assume Europe) thing. If the Japanese fanbase don't really care then it's not surprising they kept going for it. And maaaaybe this will be a sign that SE may listen to Western audiences more? Though to be fair I'm pretty sure Western feedback was and is used a lot for FF14 and FF15's development.
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# ? Sep 11, 2017 20:56 |
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"Here is a piece of poo poo. It's ugly and it stinks a lot. I just made it " "What do you mean you would like the old masterpieces? I put a lot of effort into this. You a dork, son?"
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# ? Sep 11, 2017 20:58 |
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Mega64 posted:Interesting that the negative reception of the graphics is mostly a NA (and I assume Europe) thing. If the Japanese fanbase don't really care then it's not surprising they kept going for it. To be clear on this: It's actually not a NA/Europe thing either. There actually is a positive reception to the artwork changes from more casual or younger/newer players. You can see this if you dig through mobile reviews for example, where you'll see people praising how much better it looks or (in the case of things like CT where it isn't touched up) complaining that it hasn't been. It gets a negative response from a specific segment of the fandom for certain but it isn't an overwhelming negative response from all FF fans or all people who purchase FF. Something that looks smooth and 'clean' works better for people who are used to those things even if they look like complete poo poo to a lot of us. For all that we'll post shots of the godawful castle in FF6 or the bad tile laying, a lot of people just don't notice that stuff. There is a serious and negative response to the graphics, don't get me wrong, but it runs into the gap of there being a significant segment of FF's fanbase who are divorced from traditional gamer stuff so it isn't necessarily overwhelming.
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# ? Sep 11, 2017 21:00 |
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If they weren't so blurry I could live with it.
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# ? Sep 11, 2017 21:44 |
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Mega64 posted:And maaaaybe this will be a sign that SE may listen to Western audiences more? Though to be fair I'm pretty sure Western feedback was and is used a lot for FF14 and FF15's development. I doubt it it means there's anything different in dynamics. It reminds me of how there was a big bug in the PS3 port for KH2 that only got hotfixed for the PS4 release because a random speedrunner showed it at a live demo to some SE guys at PAX. Meaning that this was just a lucky coincidence of meeting some execs who can (theoritically) do something and not get ignored by normal PR guys.
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# ? Sep 11, 2017 21:58 |
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Mega64 posted:Interesting that the negative reception of the graphics is mostly a NA (and I assume Europe) thing. If the Japanese fanbase don't really care then it's not surprising they kept going for it. They do what they can in FF14, but they are still somewhat hamstrung by everything needing to go through the community team due to the language barrier. Still though, I can only assume they are listening since the last numbers I saw pegged NA as the biggest playerbase with Europe very close behind and Japan a fairly distant third.
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# ? Sep 12, 2017 08:09 |
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They do a lot of western reach-out for FFXIV, but a lot of that may just Yoshida wanting an open MMORPG development process. That said the English Localization lead is also a key Lore writer on the development team, so a lot of the English "localization" is baked right into the game world like the lyrics of "Metal" being in gobbietalk.
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# ? Sep 12, 2017 11:40 |
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I've finally gotten around to playing XV and I am quite enjoying it. Very beautiful game
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# ? Sep 12, 2017 16:43 |
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Tae posted:ughhhhhhh they think it's what we wanted all this time? and also on Switch VC when it launches and on Android and iOS just let me throw money at you for a game I already own, SE
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# ? Sep 12, 2017 17:13 |
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So I have some leftover medals from the chocobo moogle festival in 15 after getting the dream egg and car decal, what should I spend them on?
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# ? Sep 13, 2017 03:55 |
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For those interested in Octopath Traveler, the new game from the Bravely Default people, there's a demo that just hit the Nintendo Switch eShop. https://www.youtube.com/watch?v=E-lnvBXy68Q
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# ? Sep 14, 2017 00:08 |
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Mega64 posted:For those interested in Octopath Traveler, the new game from the Bravely Default people, there's a demo that just hit the Nintendo Switch eShop. This is gonna be a secret Saga game isn't it?
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# ? Sep 14, 2017 00:10 |
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Cross-posting from Switch thread.Mega64 posted:Octopath Traveler, finished Olberic's path in under an hour. I'll do Primrose's in a day or two. Quick thoughts: I'm hyped.
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# ? Sep 14, 2017 01:25 |
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Mega64 posted:Cross-posting from Switch thread. Bravely Default went through a series of demos where they kept implementing user feedback, so make sure you let them know how you feel about the text speed.
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# ? Sep 14, 2017 01:40 |
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it looks bad
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# ? Sep 14, 2017 01:43 |
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Yeah, and remember that the story parts were the worst bit of the BD demo, but ended up being fine in the final product. I'm sure they'll be better when the game comes out. Of course it's unlikely that I'll get it since I still don't have enough reason to buy a Switch.
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# ? Sep 14, 2017 01:43 |
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CeallaSo posted:, but ended up being fine in the final product. I'm sure they'll be better when the game comes out. Ah u 'avin' a giggle m8?
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# ? Sep 14, 2017 01:50 |
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TurnipFritter posted:Bravely Default went through a series of demos where they kept implementing user feedback, so make sure you let them know how you feel about the text speed. Definitely plan on it. CeallaSo posted:Yeah, and remember that the story parts were the worst bit of the BD demo, but ended up being fine in the final product. I'm sure they'll be better when the game comes out. The loooooong cutscenes are what made me quit BD in the first place, so I'd hate to imagine how long they were before. e: Which is a weird thing to say in the Final Fantasy thread, to be fair. But FF games are more dynamic in having characters move and emote, while BD's cutscenes are mainly a lot of talking heads going back and forth. I don't know, there was something about that game's cutscenes that turned me off. Mega64 fucked around with this message at 01:55 on Sep 14, 2017 |
# ? Sep 14, 2017 01:53 |
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The dynamic cutscenes of FF4, featuring characters occasionally jumping, looking at the camera, and spinning in circles. God, Final Fantasy is such a forerunner of cutscene and gameplay dynamism and direction.
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# ? Sep 14, 2017 01:57 |
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Gologle posted:The dynamic cutscenes of FF4, featuring characters occasionally jumping, looking at the camera, and spinning in circles. God, Final Fantasy is such a forerunner of cutscene and gameplay dynamism and direction. To be fair, the puppet animation of the later sprite FFs and the early 3D ones were really impressive at conveying a lot of feeling with very little. FF4 through FF9. From 10 onwards they were more like other videogames, more detailed but also more realistic and less left for your imagination to fill in.
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# ? Sep 14, 2017 02:37 |
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Mega64 posted:e: Which is a weird thing to say in the Final Fantasy thread, to be fair. But FF games are more dynamic in having characters move and emote, while BD's cutscenes are mainly a lot of talking heads going back and forth. I don't know, there was something about that game's cutscenes that turned me off. They're talking back and forth, but aside from the relatively static positioning, they still animate about as much as older FF games did.
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# ? Sep 14, 2017 03:14 |
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I have a super specific question about FFX, since I am finally playing it in glorious HD and am at the point of doing side quests near the end of the game: who are some really good defenders I can get for my Blitzball team? Jassu is great but Botta got less useful over time and is a liability now. Right now my team is Tidus, Brother, Letty, Jassu, Botta and Durren. I went like fifteen games unscored upon but Botta sucks so bad now I am giving up 2-3 goals sometimes.
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# ? Sep 14, 2017 12:52 |
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bizarre deformity posted:I have a super specific question about FFX, since I am finally playing it in glorious HD and am at the point of doing side quests near the end of the game: who are some really good defenders I can get for my Blitzball team? Jassu is great but Botta got less useful over time and is a liability now. Right now my team is Tidus, Brother, Letty, Jassu, Botta and Durren. When I did FFX HD platinum a few months ago I used Tidus & Wedge as forwards, Brother as center, Ropp & Kyou as defenders, and Jumal as goalie. I was only going for Wakka's ultimate weapon so I abused reset data & enter/exit blitzball to play as few games as possible. Team was easy mode at low level.
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# ? Sep 14, 2017 17:00 |
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Instead of blitzball have you considered taking a claw hammer to your genitals or perhaps watching grass grow
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# ? Sep 14, 2017 17:07 |
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Calaveron posted:Instead of blitzball have you considered taking a claw hammer to your genitals or perhaps watching grass grow I am that guy who enjoys Blitzball. VegasShirtGuy posted:When I did FFX HD platinum a few months ago I used Tidus & Wedge as forwards, Brother as center, Ropp & Kyou as defenders, and Jumal as goalie. I was only going for Wakka's ultimate weapon so I abused reset data & enter/exit blitzball to play as few games as possible. Team was easy mode at low level. I know Kyou is already on a team, I'll look for Ropp. Jumal and Miyu were snatched up quickly, too, but Durren is good. Edit: I'm also only playing for Wakka's Overdrives/Sigils but I am pretty close to being finished Blackbelt Bobman fucked around with this message at 17:13 on Sep 14, 2017 |
# ? Sep 14, 2017 17:11 |
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How to play blitzball. Score one goal. Spend the rest of the match with the ball hanging out with your goal keeper.
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# ? Sep 14, 2017 17:13 |
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If you're just starting, pick up Zalitz as a defender. He's good up until like level 20 then gets outclassed - get Ropp. Wedge starts off good as a forward then starts getting really good defense stats, so that switch him over then (make sure you give him marks so he learns tackle moves) and grab Vilucha as a forward at that point. Either get Brother or Tatts at midfield. I like Tatts personally because he has insanely high energy and passing. Nimrook is the best goalie, but you need to get him off the Psyches, so grab Kyou or Miyu in the meantime then when his contract expires, do the reset trick until they decide not to re-sign. Edit: this lineup will get you through the majority of blitzball without having to change it: LF: Tidus RF: Vilucha MF: Tatts / Brother LD: Ropp RD: Wedge KP: Nimrook seiferguy fucked around with this message at 18:14 on Sep 14, 2017 |
# ? Sep 14, 2017 18:12 |
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Norns posted:How to play blitzball. Score one goal. Spend the rest of the match with the ball hanging out with your goal keeper. Didn't they fix this in the remaster?
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# ? Sep 14, 2017 22:15 |
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The remaster didn't change anything except having a worse soundtrack
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# ? Sep 14, 2017 23:52 |
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# ? May 26, 2024 14:26 |
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Trophies are an extremely important addition I want trophies for VIII + IX
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# ? Sep 14, 2017 23:55 |