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Vakal posted:It's a good game, but I'll always be a bit bummed that it doesn't live up to level of creepiness in its own trailer: Room of Angel is still one of my favorite songs from the whole series.
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# ? Sep 15, 2017 01:35 |
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# ? May 8, 2024 16:04 |
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I liked Silent Hill 4 a lot, in spite of the weirdo design decisions and stupid invincible ghosts. That game had a lovely atmosphere of "You're trapped in a nightmare but somehow the outside you can barely see is also very creepy"
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# ? Sep 15, 2017 01:36 |
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4 is my favourite Silent Hill game Yeah the backtrack retreading is awful, but the rest is real great. It also helps that I didn't realize (spoilering just in case) The more damage Eileen took, the faster she walks towards the blender orb until just before I got to the boss fight, and oh man I was sorta liberal with using Eileen to block shots since I didn't have to heal. I ended up absolutely obliterating Walter's poo poo, thinking it wasn't possible to save Eileen, and I managed to finish him off right as she was taking her last step. The final cutscene was intense as hell since I had no idea if I actually made it in time. Still got the "Your apartment is so loving haunted, like oh my god dude" ending, but hoo man if she'd taken that last step, I was in for the poo poo Also I just like what a gormless tool Henry is. Dude crawls through a hole in his bathroom, ends up in a subway with weird mutant dogs, and is just like "huh that's peculiar"
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# ? Sep 15, 2017 01:48 |
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Yeah, I like the idea that the whole thing is really Walter's story and Henry is just some extra
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# ? Sep 15, 2017 01:51 |
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I also like that Henry is completely uncomplicated. He's just a decent, cripplingly shy guy who wants to save his neighbor.
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# ? Sep 15, 2017 01:58 |
A big flaming stink posted:wait the unkillable bonus monster from REmake is in The Evil Within? sheesh talk about plagiarizing yourself You mean Laura? She's actually killable and you get a lot of green upgrade goop from her. It just takes an ungodly amount of ammo, so if you're not stocked up, upgraded, and skilled, you're more likely to just waste all your ammo and then die.
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# ? Sep 15, 2017 02:29 |
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Speaking of horror and VR, this game Duck Season looks neat.
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# ? Sep 15, 2017 03:05 |
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I did finally get through Paranormal Activity the Lost Souls on VR, thanks to having a friend over who was willing to watch me play, and laugh at my as I get scared. Having someone to talk to helped. Still the scariest game I've ever played. My buddy started out playing, but couldn't make it more than 15 minutes before he had to give up and have me play. As far as it goes for a game, not really much to say. The puzzles are easy and mostly just involve finding things and taking them to the right place. No puzzles that you have to figure out and get a real AHA moment out of. Really just a walking simulator with slight exploration and puzzles elements. I think that's fine though. The setting and atmosphere were great, and the audio was fantastic, as it should be. Having it be in VR definitely kicked it up a few notches. Really looking forward to finally playing RE7 when it's available for VR on the Vive. I think the Horror genre is one that is most boosted by VR.
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# ? Sep 15, 2017 03:24 |
Master Twig posted:I did finally get through Paranormal Activity the Lost Souls on VR, thanks to having a friend over who was willing to watch me play, and laugh at my as I get scared. Having someone to talk to helped. Still the scariest game I've ever played. My buddy started out playing, but couldn't make it more than 15 minutes before he had to give up and have me play. How much of the horror is jump scares?
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# ? Sep 15, 2017 03:27 |
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Also I want to like observer_ but in the second mind hack, hiding from a monster in an arena that is visual vomit was beyond obnoxious. Does it just get worse? not to mention the game keeps trying to jumpscare me in the most way possible. oh wow random loud noises and reality flickering for the 200th time? sure didnt expect that A big flaming stink fucked around with this message at 05:18 on Sep 15, 2017 |
# ? Sep 15, 2017 04:40 |
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A big flaming stink posted:Also I want to like observer_ but in the second mind hack, hiding from a monster in an arena that is visual vomit was beyond obnoxious. Does it just get worse? I felt the same, there's two sections that I recall where you do stupid hide and seek poo poo and they're thankfully short. By the time you get to the first I believe is around 70% through so I muscled through the rest. The second monster part is less visually noisey thankfully but it's not any better from a gameplay standpoint.
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# ? Sep 15, 2017 05:52 |
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Master Twig posted:I did finally get through Paranormal Activity the Lost Souls on VR, thanks to having a friend over who was willing to watch me play, and laugh at my as I get scared. Having someone to talk to helped. Still the scariest game I've ever played. My buddy started out playing, but couldn't make it more than 15 minutes before he had to give up and have me play. In my mind I imagine that VR horror games, even when they're pretty bad on gameplay, are horribly effective and scary awesome experiences. I don't know because I can't play them. I've watched all manner of horror movies with gore, jump scares, psychological dread, and I'm fine. But if a normal person is unexpectedly standing right behind me when I turn around I will either jump out of my skin or drop to the floor in a ball making sounds like a terrified Hank Hill, depending on how on edge I am. I expect that this, combined with my Vive, is going to result in damage to me, the Vive, my furniture, my pets, or all of them at once. I've been holding off on RE7 until the VR version is available on PC, but I don't think I'll make it past the startup screen. But having other people around to laugh and help prevent disasters (or take a few accidental flailing hits) sounds like a good plan.
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# ? Sep 15, 2017 06:50 |
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I tried getting into Observer right after I finished Hellblade and that was a jarring as gently caress experience. I'm intentionally going to wait a while and try again.
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# ? Sep 15, 2017 07:16 |
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Section 9 posted:In my mind I imagine that VR horror games, even when they're pretty bad on gameplay, are horribly effective and scary awesome experiences. I don't know because I can't play them. I've watched all manner of horror movies with gore, jump scares, psychological dread, and I'm fine. But if a normal person is unexpectedly standing right behind me when I turn around I will either jump out of my skin or drop to the floor in a ball making sounds like a terrified Hank Hill, depending on how on edge I am. I expect that this, combined with my Vive, is going to result in damage to me, the Vive, my furniture, my pets, or all of them at once. I've been holding off on RE7 until the VR version is available on PC, but I don't think I'll make it past the startup screen. But having other people around to laugh and help prevent disasters (or take a few accidental flailing hits) sounds like a good plan. Something similar to this actually happened to me in RE7. There was a part that happened totally unscripted where I walked through a door and as I looked to my right Jack was standing right next to me. I had a proper legit fear reaction, chill down my spine and hair raised. Then I had to have a break as I laughed at myself.
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# ? Sep 15, 2017 07:17 |
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Night10194 posted:Room of Angel is still one of my favorite songs from the whole series. Yep, have to agree here.
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# ? Sep 15, 2017 09:37 |
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Gromit posted:Yep, have to agree here. Sliiightly behind "Betreyal" Man, any time someone even breathes a whisper about any Silent Hill game I get this uncontrollable urge to go into complete meltdown mode and start howling about how terrible Downpour was for the seven millionth time. It's a wound that will never heal. GOD drat what a terrible instalment. Just complete trash.
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# ? Sep 15, 2017 12:02 |
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Drunken Baker posted:Sliiightly behind "Betreyal" "Alone in the Town" is the best song All of SH2 soundtrack is amazing and I wish the OST included the atmospheric tracks too. Was Downpour that terrible? I completed Homecoming and only got to the mines in Downpour playing on a friends copy. The combat was garbage but is it really worse than Homecoming? Actually how bad is Book of memories, because I took one look at the characters (who wouldn't look out of place in Obscure) and wouldn't touch it with a 10 foot pole.
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# ? Sep 15, 2017 12:35 |
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I wish I liked 4 better but unkillable enemies and the back half of the game being an escort mission just ruined it for me.
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# ? Sep 15, 2017 12:46 |
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chitoryu12 posted:How much of the horror is jump scares? There were quite a few, but there were also many, many points were I was scared like a little girl just from the atmosphere and the game having primed me to be afraid of what may lie behind a door.
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# ? Sep 15, 2017 12:51 |
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DrSnakeLaser posted:Was Downpour that terrible? I completed Homecoming and only got to the mines in Downpour playing on a friends copy. The combat was garbage but is it really worse than Homecoming? Its been a long time since I played Downpour, but the main thing that stands out was the overall atmosphere. I'm including enemy designs in that as well. It was "open world" and had side quests you could do. It had ghost cars racing through the streets and all the enemies looked like crap Cenobites that would have been laughed off the set of Hellraiser 3. The Hellraiser film that had a Cenobite who was made of CDs. The only 2 enemies who aren't a variant of "man stripped to his chest with his eyes pulled back by hooks" are the bosses which looked like they'd been taken from a Deviantart page of someone who had been watching too much Dr. Who. They're just terribly uninspired and boring. The otherworld segments were also dull. There was a few interesting bits of spatial fuckery but it ultimately, like the enemies, there was no solid "feeling" behind it. None of what was happening to the main dude really felt like it tied in to his story. They even tried to make their own "pyramid head" who... As you've probably guessed, was utterly bland and stupid. He's a big guy in a gas mask and a hammer. Just terrible. The kind of "badass villain" a 12 year old would think up. I can't actually remember the gameplay. Homecoming may have been worse, I couldn't tell you. I forgave a lot of what happened in Homecoming because it had a few cool and spooky parts. Downpour however was just dire from top to bottom.
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# ? Sep 15, 2017 13:11 |
Homecoming was honestly good game, as long as you weren't expecting Silent Hill. Yeah it had much more active combat and the characters were a bit weak, but the overall story was tight and the design of the town/monsters was pretty cool. If they had just dropped the requisite Silent Hill angle it would be amazing.
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# ? Sep 15, 2017 15:34 |
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homecoming was at least vaguely interesting compared to downpour, which was thoroughly bland and had nothing really going for it other than the 'water' theme which wasn't even used well
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# ? Sep 15, 2017 16:46 |
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The combat in Downpour actually managed to be worse than the older games.
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# ? Sep 15, 2017 16:48 |
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If you can somehow brainwash yourself into thinking it was called The Suffering: Downpour and not Silent Hill: Downpour, it becomes a slightly more enjoyable game. The prison themes are just a better fit. I still want another Suffering game someday though. Vakal fucked around with this message at 16:55 on Sep 15, 2017 |
# ? Sep 15, 2017 16:52 |
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I haven't played them, but I remember when it came out the consensus seemed to be that Downpour had poo poo combat, but otherwise was better than Homecoming, what's changed since? Also, completely ignoring the Silent Hill thing, how was Book of Memories as a top down hack and slash game? Because honestly, I thought it sounded interesting from that angle, not that I have a Vita to play it if it is.
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# ? Sep 15, 2017 17:00 |
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I loved the Downpour guy's screams. It's rare to have a male protagonist in a game scream like an actual horrified human. Only watched a Let's Play, which also made it much more bearable
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# ? Sep 15, 2017 17:10 |
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Vakal posted:I still want another Suffering game someday though. Those games were cool, the second went weirder but I still liked it.
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# ? Sep 15, 2017 17:12 |
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I seem to remember not liking Suffering 2 as much but it's been so long I'm not sure why.
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# ? Sep 15, 2017 17:14 |
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Suffering 2 traded out the inventory system for Halo guns and grenade slots so there was way less to do during puzzles; The new ghosts also felt kinda cliche because they went from "execution and imprisonment" being the dominant themes to "inhumanity committed by humans" which is just way too vague. There's a kinda okay plot twist but it comes right before an utter slog of a final boss, and reveals that the main character is way more linked to the monsters than previously thought, but in a super dumb and vague way that makes the plot end on a kind of damp fart moment that seems like they never expected to do a third game.
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# ? Sep 15, 2017 17:39 |
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I hated the combat in Downpour (there was little point in fighting anything when the monsters would just block your swings endlessly and then your weapons would break), but the Otherworld sections were actually neat. As was mentioned, Murphy screaming like a maniac when the death light was catching up was pretty disturbing
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# ? Sep 15, 2017 17:45 |
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Gromit posted:Yep, have to agree here. Thirding the Room of Angel love, the only SH song I'd listen to independently of the games (on my first generation iPod). This thread has reminded me just how much I loving love horror games. Maybe I'll give one of the ReMastered a go since I got the resident evil bundle.
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# ? Sep 16, 2017 02:52 |
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The SH2 soundtrack is truly incredible. It's a huge part of what makes SH2 a transcendental game. https://www.youtube.com/watch?v=WShknpNpHbY Room of Angel might be the best SH song and that first SH4 trailer with it is amazing.
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# ? Sep 16, 2017 05:46 |
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el oso posted:The SH2 soundtrack is truly incredible. It's a huge part of what makes SH2 a transcendental game. I know a person who still reflexively cringes whenever she hears Betrayal. That song left a mark.
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# ? Sep 16, 2017 05:48 |
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Jukebox Hero posted:Suffering 2 traded out the inventory system for Halo guns and grenade slots so there was way less to do during puzzles; The new ghosts also felt kinda cliche because they went from "execution and imprisonment" being the dominant themes to "inhumanity committed by humans" which is just way too vague. From the way Suffering 2's story played out, I don't think they were planning on there being sequel to the first.
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# ? Sep 16, 2017 07:26 |
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Wamdoodle posted:From the way Suffering 2's story played out, I don't think they were planning on there being sequel to the first. I hope Ernesto survived Also the ps2 version of Suffering 2 had a random chance of crashing every time you hit start, so that was fun.
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# ? Sep 16, 2017 08:17 |
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Yardbomb posted:
The first one was loving great, it's still one of my favorite Xbox games. The sequel was cool, but I don't think it was as "focused" as the first game. Everything in the first Suffering served a purpose, be it for the story or the setting. The sequel lost some of that, I felt.
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# ? Sep 16, 2017 09:21 |
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Downpour is the definition of great concept but terrible execution. A more free roaming Silent Hill with lots of little unrelated substories about the residents of Silent Hill and their issues, whilst grappling with not only the protagonist's personal demons over his grief with what happened to his son but also being another major character's personal demon (that's what the Boogeyman is meant to represent, the fundamental attribution error, he serves a different purpose from Pyramid Head) is a neat idea. But it's botched horribly by being completely unscary, being a little too blunt in telling the player what's going on with the symbolism and having Murphy's past randomly change depending on his actions throughout the game. A more competent developer and writer, with more budget and time than Konami gave them could probably make a pretty great game out of those concepts. Homecoming is more like awful ideas that should have been shot down immediately but mediocre execution of those awful ideas. It's competent, there's nothing overtly awful about the execution of what it sets out to do. But what it sets out to do is boring, full of shameless Silent Hill 2 and Silent Hill movie fanservice and pretty much the antithesis of what people expected from Silent Hill. I still can't believe Homecoming ripped off the Hostel movies of all drat things, it was that creatively bankrupt. And then Pyramid Head is thrown in for no reason other than to look at Alex as if to say "hi remember me I'm a super popular monster from a previous game!" Selenephos fucked around with this message at 09:34 on Sep 16, 2017 |
# ? Sep 16, 2017 09:31 |
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I think the Suffering games came out recently on GoG, actually. Yeah, here: https://www.gog.com/game/the_suffering
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# ? Sep 16, 2017 09:35 |
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Oh poo poo lol I sometimes forget that GOG actually still does old games occasionally.
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# ? Sep 16, 2017 09:37 |
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# ? May 8, 2024 16:04 |
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el oso posted:The SH2 soundtrack is truly incredible. It's a huge part of what makes SH2 a transcendental game. DigitalFoundry did a tech retrospective on Silent Hill 2 among all the different versions, and it's interesting how they harnessed the unique capabilities of the PS2 to create the moody lightning and effects that remain so iconic today. You still see SH2's influence everywhere. https://www.youtube.com/watch?v=nna2yt1c9gI
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# ? Sep 16, 2017 10:00 |