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Corrode posted:Blightlords and Typhus article: https://www.warhammer-community.com/2017/09/17/firestorm-the-armies-of-the-great-cities-and-the-elite-of-the-death-guard/ Wrong thread I know but that Firestorm box looks like a super neato idea. I love the idea of map based campaigns.
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# ? Sep 17, 2017 18:59 |
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# ? May 15, 2024 08:23 |
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I really like those Blightlords, not gonna lie. They're the main thing I actually want to nab from the Nurgle codex, along with another pair of Blight Drones. Due to the focus on surely expensive character units this isn't grabbing me as much as the expanded Primaris line, but what they do have that I want I outright adore. What kind of weapon options do you think these bad boys'll be packing? The Bee fucked around with this message at 19:07 on Sep 17, 2017 |
# ? Sep 17, 2017 19:04 |
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The Bee posted:I really like those Blightlords, not gonna lie. They're the main thing I actually want to nab from the Nurgle codex, along with another pair of Blight Drones. Due to the focus on surely expensive character units this isn't grabbing me as much as the expanded Primaris line, but what they do have that I want I outright adore. Blightlords? From what I remember they get: Baleswords and Blight Axes (Power Swords/Axes with Plague Weapon) Reaper Autocannon Plague Belcher Blight Launcher Flail of Corruption (Power Axe with d3 damage per hit and spill-over wounds) Combi-Bolters/Weapons
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# ? Sep 17, 2017 19:14 |
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Can DG still used Posessed? With the buff they've gotten in the CSM codex I'm definitely going to move forward on my plan of using blight kings for Posessed.
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# ? Sep 17, 2017 19:14 |
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chutche2 posted:Can DG still used Posessed? With the buff they've gotten in the CSM codex I'm definitely going to move forward on my plan of using blight kings for Posessed. Yes
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# ? Sep 17, 2017 19:15 |
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Corrode posted:Blightlords and Typhus article: https://www.warhammer-community.com/2017/09/17/firestorm-the-armies-of-the-great-cities-and-the-elite-of-the-death-guard/ Really loving this new nurgle stuff.
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# ? Sep 17, 2017 19:15 |
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chutche2 posted:Can DG still used Posessed? With the buff they've gotten in the CSM codex I'm definitely going to move forward on my plan of using blight kings for Posessed. They can, but they don't get Disgustingly Resilient. SteelMentor posted:Blightlords? From what I remember they get: Thanks! What are the restrictions on who can take what? Need to think on potential wargear tradeoffs to maximize model coolness.
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# ? Sep 17, 2017 19:15 |
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All the new Nurgle stuff is cool as hell but why are the models so busy-looking
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# ? Sep 17, 2017 19:15 |
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The Bee posted:They can, but they don't get Disgustingly Resilient. That's pretty lame. Might not be much point in taking them then. Maybe I'll proxy blightguard as those scythe terminators.
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# ? Sep 17, 2017 19:17 |
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goose willis posted:All the new Nurgle stuff is cool as hell but why are the models so busy-looking I'm looking at mine and probably gonna shave off some random spikes and details.
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# ? Sep 17, 2017 19:21 |
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chutche2 posted:That's pretty lame. Might not be much point in taking them then. They still get Indomitable Advance (which is useless on them) and stratagem access (which I imagine might have a few neat tricks for them), but it's true that they get questionable benefit from being Death Guard. Now, running them as an allied Renegades of Nurgle detachment so they can get advancing and charging in one turn? That could be a smart move. They'd go great with some Nurgle-converted bikers, for instance. The Bee fucked around with this message at 19:26 on Sep 17, 2017 |
# ? Sep 17, 2017 19:23 |
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The Bee posted:They can, but they don't get Disgustingly Resilient. Everyone can take a Combi-Weapon, 1 Blight Launcher/Plague Belcher/Reaper per 5 (making that example squad in the article illegal, ho hum), Blight Axes/Baleswords stock, 1 Flail of Corruption per squad.
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# ? Sep 17, 2017 19:33 |
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goose willis posted:All the new Nurgle stuff is cool as hell but why are the models so busy-looking So you can feel the quality of your object of jewel-like wonder.
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# ? Sep 17, 2017 19:37 |
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SteelMentor posted:Everyone can take a Combi-Weapon, 1 Blight Launcher/Plague Belcher/Reaper per 5 (making that example squad in the article illegal, ho hum), Blight Axes/Baleswords stock, 1 Flail of Corruption per squad. What does the Plague Belcher do? I can find stats for everything else in Index, but no luck on it.
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# ? Sep 17, 2017 19:38 |
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The Bee posted:What does the Plague Belcher do? I can find stats for everything else in Index, but no luck on it. Heavy Flamer with 1" extra range and Plague Weapon.
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# ? Sep 17, 2017 19:39 |
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SteelMentor posted:Heavy Flamer with 1" extra range and Plague Weapon. Ugh. The fact that you have to Deep Strike more than 9 inches away if giving me the most horrendous case of blue balls right now. Otherwise, I would totally make a tricked-out melee squad with a combi-meltas and a Plague Belcher supported by a long-ranged firing squad with a Reaper Autocannon and combi-plasmas.
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# ? Sep 17, 2017 19:43 |
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PierreTheMime posted:Consider cheap Psykers for Smites were already a thing I wouldn't call it new. They do have a lot of ways to do it but for an expensive army embodying the unstoppable march of death I'll give them a pass. I feel it should be more like: DG: lots of FNP WE: lots of mortal wounding EC: Speed, extra attacks TS: Smitestorm
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# ? Sep 17, 2017 19:44 |
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Renegades are wonderfully efficient for smite spam, it's only 30 points for a lovely little malefic lord armed with only his bare hands
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# ? Sep 17, 2017 19:54 |
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Corrode posted:Blightlords and Typhus article: https://www.warhammer-community.com/2017/09/17/firestorm-the-armies-of-the-great-cities-and-the-elite-of-the-death-guard/ I really don't like the new Typhus. He looks like he just noticed the nurglings and is flipping the gently caress out.
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# ? Sep 17, 2017 20:06 |
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Paint question for the cleverer people in here. One technique I've never learnt, that I've always thought amazing is people who manage to get that more pastel, less vibrant colour look. A bit 'less is more'. What I don't know is how best to do that without losing tone. Random (brilliant) example: Now obviously, the quality of painting there is top notch, but I'm curious how people feel about getting that less vibrant green but without losing tone, as adding white ends up too pale. Really a discussion piece, I expect there's a bunch of ways, so hit me. E: Obviously if you compare that to the FW colour scheme (metallics, very vibrant) or the hideous one Studio has (Blue highlighted with green, ICK.) it's much more obvious. Shockeh fucked around with this message at 20:11 on Sep 17, 2017 |
# ? Sep 17, 2017 20:08 |
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HardCoil posted:I really don't like the new Typhus. He looks like he just noticed the nurglings and is flipping the gently caress out. I think the new Typhus would look great in a hypothetical world where miasma and giant flies could swirl around him and his outstretched scythe, then descend onto his enemies. Instead, he just kind of looks really offput by everything. Unpopular opinion, I think the Lord of Contagion kicks both old Typhus and new Typhus' asses. And I know the Death Guard has an angels of death motif, but I find the horrifying piece of industrial machinery that the LoC wields way cooler than the scythe.
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# ? Sep 17, 2017 20:11 |
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Sticking Typhus on a nice scenic base might go to fix things a little, make it look like he's gesturing in triumph on top of some dead Marines or something. Just standing on some mud he looks like he's got a cramp he's trying to stretch out.
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# ? Sep 17, 2017 20:21 |
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Shockeh posted:Paint question for the cleverer people in here. I would guess airbrush or glazes with extremely thin paint so that it filters a zenithal prime into the desired colour.
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# ? Sep 17, 2017 20:25 |
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Lovely Joe Stalin posted:Why on earth would they be? Tyranid key word, not a lot of unique units, current rules are poo poo.
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# ? Sep 17, 2017 20:37 |
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I think we'll continue to see new re-purposed civilian units as the faction expands, and they'll remain as a bridge between the other books. Rolling them into the Tyranid codex has the immediate effect of choking two potential revenue makers down into one. It would seem self-defeating. <Tyranids> is likely no different to <Heretic Astartes> or <Imperium>. Lovely Joe Stalin fucked around with this message at 20:46 on Sep 17, 2017 |
# ? Sep 17, 2017 20:43 |
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Shockeh posted:Paint question for the cleverer people in here. Add grey, not white. Or, if you want, add black and then white in small amounts until you get the value you want.
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# ? Sep 17, 2017 20:46 |
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LordAba posted:Tyranid key word, not a lot of unique units, current rules are poo poo. They've got more unique units than TSons, including a standard bearer, two vehicles, a trio of HQs, and surprising variety of units from the same concept of "Xenomorph man." And I bet you dollars to donuts that Return to the Shadows will be a stratagem.
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# ? Sep 17, 2017 21:03 |
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I need to cast up some fusion blasters for my space-waifu but I've got no clue how to cast something so small with sufficient detail. What do you guys recommend?
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# ? Sep 17, 2017 21:41 |
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Silicone is pretty good at capturing small details yet is a little awkward to work with but a lot of people seem to also like ComposiMold
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# ? Sep 17, 2017 21:49 |
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You can desaturate a paint by adding small amounts of its opposite in the color wheel. Try adding a very small amount of red to your green. (You'll probably have to experiment to figure out which red and in what quantities....)
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# ? Sep 17, 2017 22:03 |
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Shockeh posted:Paint question for the cleverer people in here. You need to desaturate the colour and as Josh mentioned, grey is the trick. I'd paint the whole model grey, then layer on thinned glazes of the colour mixed in with the same base grey colour to take the edge off and dull it down.
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# ? Sep 17, 2017 22:25 |
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I hope the inevitable World Eaters release is as cool as all this Death Guard stuff.
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# ? Sep 17, 2017 22:33 |
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Shockeh posted:Paint question for the cleverer people in here. paint with inks/washes only over a white base.
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# ? Sep 17, 2017 23:44 |
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Geoff Zahn posted:How the gently caress did I not notice this lil motherfucker until now SRM posted:Woah panascope got a promotion goddamnit guess if i snooze, i lose nice hat, panascope
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# ? Sep 18, 2017 00:01 |
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The Sex Cannon posted:goddamnit
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# ? Sep 18, 2017 00:36 |
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Im kind of a big deal in the slam community
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# ? Sep 18, 2017 02:31 |
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But a nobody in real life
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# ? Sep 18, 2017 02:36 |
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Hixson posted:But a nobody in real life Don't be jeal
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# ? Sep 18, 2017 02:40 |
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Shockeh posted:Paint question for the cleverer people in here. I follow this dude on IG. This is his Alpha Guard army (and it's easily one of the most original and amazing looking armies I've ever seen). Username is Migsula. I think if you're going to do a muted palette like that, you need to theme it well. His look really great because they have a sorta dark forest shadowy theme.
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# ? Sep 18, 2017 04:15 |
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# ? May 15, 2024 08:23 |
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Safety Factor posted:I sincerely love that y'all name-dropped Panascope twice in the most recent episode of the Badcast. he holds a special place in my black, rotten heart
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# ? Sep 18, 2017 04:37 |