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Man Musk posted:rad idea: global chat channel Only if it can generate Diplomatic Insult Casus Belli.
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# ? Sep 19, 2017 10:46 |
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# ? May 22, 2024 09:15 |
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appropriatemetaphor posted:Playing Sweden for the first time, what's the strat for getting out from under Denmark? I'm trying to get people to support independence, but so far Denmark + allies is waaayyyyy more troops than I have. My only supporter is England who I assume will keep all their troops on Ireland or wherever and never help. Last time I played Sweden, I was able to free myself by declaring independence as soon as possible, using the forts in elfsborg and Kalmar to keep Denmark out, while I occupied Norway, returning to deal with denmark if any of the sieges started getting a positive score. After that, I forged a claim on Novgorod and used my mercenaries to plunder them to repay loans. This was back in 1.19 or 1.20, but I don't think anything has changed to make that harder.
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# ? Sep 19, 2017 11:26 |
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Today's DD: https://forum.paradoxplaza.com/forum/index.php?threads/eu4-development-diary-19th-of-september-2017.1044623/ Still no news on a date. This DD covers QQ and AQ; they get a new government form "Tribal Federation" with its bar filling mechanic called "Tribal Allegiance" with scaling modifiers, as well as new ideas. Ottomans also lose their cores on Anatolian minors. I feel bad for anyone that completed the "Turkish Delight" achievement on hard mode before this coming change.
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# ? Sep 19, 2017 13:14 |
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Am I just extremely unlucky or have CoR's been changed to target players more often? In my current game, I'm the target of 4 of 5 CoR's, with a rather minor Holland. Same thing happened in my Prussia game and I had to conquer land to be able to get religious unity high enough to get out of the religious turmoil disaster.
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# ? Sep 19, 2017 13:18 |
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Atreiden posted:Am I just extremely unlucky or have CoR's been changed to target players more often? In my current game, I'm the target of 4 of 5 CoR's, with a rather minor Holland. Same thing happened in my Prussia game and I had to conquer land to be able to get religious unity high enough to get out of the religious turmoil disaster.
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# ? Sep 19, 2017 13:20 |
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Atreiden posted:Am I just extremely unlucky or have CoR's been changed to target players more often? In my current game, I'm the target of 4 of 5 CoR's, with a rather minor Holland. Same thing happened in my Prussia game and I had to conquer land to be able to get religious unity high enough to get out of the religious turmoil disaster. just unlucky.
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# ? Sep 19, 2017 13:21 |
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Dance Officer posted:just unlucky. I honestly doubt that, I did a couple of reloads to test it and they all target me, the precise province might change, but as soon as I change religion, they all start converting me. And when they are done with one province they move to another inside my borders. At least I now know that I should convert to protestantism before Reformed pops up to avoid this. Atreiden fucked around with this message at 13:39 on Sep 19, 2017 |
# ? Sep 19, 2017 13:25 |
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I've gotten it in my head that I want to do a Wallachia to Romania game. Having tried 5 runs already, I regret my choice. Does anybody have any advice for how to even begin getting wallachia off the ground? I'm struggling to get any useful alliances and have no idea who to try and target first..
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# ? Sep 19, 2017 13:57 |
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Atreiden posted:Am I just extremely unlucky or have CoR's been changed to target players more often? In my current game, I'm the target of 4 of 5 CoR's, with a rather minor Holland. Same thing happened in my Prussia game and I had to conquer land to be able to get religious unity high enough to get out of the religious turmoil disaster. Chickpea Roar posted:I'm in the exact same situation. Every religious center is working on my provinces, constantly flipping one of them. I've converted Milan back to Catholicism twice now and I even lost the effects of the counter-reformation a couple of years ago, but the heretics obviously didn't get the memo. I've never understood CoR targeting. I doubt it targets human players intentionally, but maybe there's something a human player does that makes them so much more attractive to the reformation. Something has to explain why the papal states would be overrun by reformers only when controlled by me.
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# ? Sep 19, 2017 14:06 |
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if hungary and poland don't rival each other you can get them both as allies but you gotta improve relations with Poland from the starting gun and hope they don't get the union or they'll have like -50 Too Many Relations modifier. after you get those two and poland gets the pu you can declare on the ottomans while they're going hog wild on anatolia. if they're not a miltech ahead and it all works out you can take some key provinces like the ones that connects you to serbia or Byzantium it's a really hard start
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# ? Sep 19, 2017 14:08 |
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CoRs may target counties with extremely low religious unity? The assumption being that if you just flipped religion and are 100% wrong, then you probably WANT the CoR to target you? Makes sense you'd be vulnerable. Upend the entire religious life of your country right next door to a dynamic new way of thinking...
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# ? Sep 19, 2017 14:16 |
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Fintilgin posted:CoRs may target counties with extremely low religious unity? The assumption being that if you just flipped religion and are 100% wrong, then you probably WANT the CoR to target you?
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# ? Sep 19, 2017 15:05 |
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AAAAA! Real Muenster posted:Ottomans also lose their cores on Anatolian minors.
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# ? Sep 19, 2017 16:30 |
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Elotana posted:Boooo
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# ? Sep 19, 2017 16:36 |
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AAAAA! Real Muenster posted:Yeah I think they should get claims or something....they were gunning hard for getting rid of the other Turkish rulers in the area once they conquered Constantinople especially. They also had a hell of a hard time doing it. They had to reconquer several of them because it didn't stick. As it is the Ottomans blob way faster and more successfully than their historical counterpart did. Giving them a slight speedbump might make playing other countries in the region less of a poo poo show.
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# ? Sep 19, 2017 16:50 |
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Schizotek posted:They also had a hell of a hard time doing it. They had to reconquer several of them because it didn't stick. As it is the Ottomans blob way faster and more successfully than their historical counterpart did. Giving them a slight speedbump might make playing other countries in the region less of a poo poo show.
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# ? Sep 19, 2017 16:55 |
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They'll probably get claims on those regions via missions anyway.
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# ? Sep 19, 2017 17:40 |
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Mr. Fowl posted:They'll probably get claims on those regions via missions anyway.
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# ? Sep 19, 2017 18:09 |
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All those starting cores was the best reason to play Ottomans. The second best reason is all the mass claims missions you can get. Sometimes I start an Ottoman game and just rampage over everyone for a few decades and then stop when I have to slow down due to coalitions and truces. It's such a great action-packed start I really don't like the idea of the game losing that so hopefully it doesn't impact it too much.
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# ? Sep 19, 2017 18:20 |
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AAAAA! Real Muenster posted:Good point, though I dont remember Paradox fiddling with missions all that much lately. Missions are in dire need of a revamp. Most of them are still just vestigial holdovers from EU3, and they range from incredibly powerful to hilariously useless.
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# ? Sep 19, 2017 18:23 |
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Schizotek posted:They also had a hell of a hard time doing it. They had to reconquer several of them because it didn't stick. As it is the Ottomans blob way faster and more successfully than their historical counterpart did. Giving them a slight speedbump might make playing other countries in the region less of a poo poo show. The Ottomans are kinda of weird in their blobbing. They blob really fast into Anatolia as they absorb their cores, but when it comes to Europe or Egypt, the Ottomans really don't blob fast enough.
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# ? Sep 19, 2017 18:26 |
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They should just give the Ottomans an event or decision that cedes the Levant and Egypt to them if they control Cairo, but gives all the provinces high autonomy and a penalty to autonomy reduction. It's not like there isn't precedent for that kind of thing, the Ottomans already get an event that just gives them Crimea as a march.
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# ? Sep 19, 2017 18:33 |
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Fister Roboto posted:They should just give the Ottomans an event or decision that cedes the Levant and Egypt to them if they control Cairo, but gives all the provinces high autonomy and a penalty to autonomy reduction. It's not like there isn't precedent for that kind of thing, the Ottomans already get an event that just gives them Crimea as a march. Fister Roboto posted:Missions are in dire need of a revamp. Most of them are still just vestigial holdovers from EU3, and they range from incredibly powerful to hilariously useless. PittTheElder posted:The Ottomans are kinda of weird in their blobbing. They blob really fast into Anatolia as they absorb their cores, but when it comes to Europe or Egypt, the Ottomans really don't blob fast enough.
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# ? Sep 19, 2017 18:35 |
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love to conquer like 90% overextension of stuff and get the Reduce Overextension mission for a free +1 dip rep
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# ? Sep 19, 2017 18:39 |
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for eu V I hope they introduce a conquest mechanic more organic than warscore+a ton of hacks for cases where warscore looks nothing like what happened historically
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# ? Sep 19, 2017 18:40 |
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There's actually an existing event chain in the game to model the Ottoman conquest of Egypt! It's hilariously poo poo though. If Venice, Mamluks, and Persia all exist between 1500 and 1520, none of them is allied to the Ottomans or in a coalition, the Ottomans own Constantinople, Athens, and Smederevo, and the Ottomans have a negative opinion of Persia, an event chain begins which can potentially lead to Venice, Mamluks, and Persia forming a coalition against the Ottomans. If and only if this happens, Ottomans get a claim on every Mamluk province. I have never seen the whole chain fire in 1300+ hours.
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# ? Sep 19, 2017 18:43 |
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Jeb Bush 2012 posted:for eu V I hope they introduce a conquest mechanic more organic than warscore+a ton of hacks for cases where warscore looks nothing like what happened historically I've been asking for a new peace system for the last ten years, lol. I think Johan has said that he isn't really happy with how it's still basically the EU2 system with extra bloat, and that it's one of the things he would want to do differently in an EU5. At least I'm pretty sure I remember him, or someone else at paradox saying that on a stream. I once made an elaborate peace negotiation system suggestion that the HoI4 system ended up vaguely resembling, except the losing side could still make proposals and influence the deal somewhat (depending on how much they're losing by). Not sure that's the best approach anymore, but I would like something more vaguely resembling peace negotiations instead of the two sides randomly sending offers until someone accepts. Or maybe that's more of a V3 feature?
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# ? Sep 19, 2017 18:54 |
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i would love to give up stuff to take more stuff in a peace deal
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# ? Sep 19, 2017 18:57 |
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skasion posted:There's actually an existing event chain in the game to model the Ottoman conquest of Egypt! It's hilariously poo poo though. If Venice, Mamluks, and Persia all exist between 1500 and 1520, none of them is allied to the Ottomans or in a coalition, the Ottomans own Constantinople, Athens, and Smederevo, and the Ottomans have a negative opinion of Persia, an event chain begins which can potentially lead to Venice, Mamluks, and Persia forming a coalition against the Ottomans. If and only if this happens, Ottomans get a claim on every Mamluk province. I have never seen the whole chain fire in 1300+ hours.
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# ? Sep 19, 2017 18:59 |
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Fat Albert posted:I've gotten it in my head that I want to do a Wallachia to Romania game. Having tried 5 runs already, I regret my choice. I did a Wallachia->Romania run once. Restart until Hungary guarantees you at the beginning, and you have a statesman advisor available to hire. That should make it easier to royal marry and ally Hungary. It's easier to get royal marriages than alliances, so go for those first to improve relations and occupy a diplo a slot so you don't get that annoying too many relations penalty when trying to get the alliance. One thing that helped me greatly was a random event where I had a Catholic queen and got an event where refusing to make her renounce her faith caused one of my provinces to become Catholic. I was able to trigger Catholic rebels and convert my whole country. This made it much easier to get alliances and royal marriages with the Catholic powers in Europe. With some diplomatic reputation bonuses I was able to ally Austria, Poland, and Hungary. Then it was just a matter of waiting a very long time to gain 10+ trust with all of them so they would be willing to join an offensive war on the Ottomans. Just be patient, while beating the Ottomans early would be ideal it's still quite doable if you have to wait until well into the 1500's to attack.
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# ? Sep 19, 2017 19:06 |
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Fister Roboto posted:They should just give the Ottomans an event or decision that cedes the Levant and Egypt to them if they control Cairo, but gives all the provinces high autonomy and a penalty to autonomy reduction. It's not like there isn't precedent for that kind of thing, the Ottomans already get an event that just gives them Crimea as a march. Yeah it's this absolutely. Just floor autonomy even, to recognize the sort of kinda-sorta separateness Egypt enjoyed. The Otto's still get trade control and are free to go gently caress with Europe.
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# ? Sep 19, 2017 19:06 |
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I must play The Ottomans weird then because I've triggered that coalition event 4 times.
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# ? Sep 19, 2017 19:06 |
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AAAAA! Real Muenster posted:Ho ho holy poo poo that sounds ridiculously convoluted and not even that great of a boon for the Ottomans hahah Yeah it's ridiculous. The event chain predates the addition of permanent claims so it's completely infeasible that they could even conquer the whole thing before the claims expire anyway.
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# ? Sep 19, 2017 19:08 |
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Dr. Video Games 0031 posted:I've been asking for a new peace system for the last ten years, lol. I think Johan has said that he isn't really happy with how it's still basically the EU2 system with extra bloat, and that it's one of the things he would want to do differently in an EU5. At least I'm pretty sure I remember him, or someone else at paradox saying that on a stream. I think everyone ITT has played enough paradox games that we're used to it but talking to someone who started out with stellaris really brings home how weird "I control this land, but I can't keep it without the previous owner's permission" is
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# ? Sep 19, 2017 19:11 |
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Man Musk posted:rad idea: global chat channel Yeah as if I needed to hear more Deus Vults
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# ? Sep 19, 2017 19:19 |
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maybe we can match the glory of Wargame Red Dragons global chat and get a gay porn version of Last of the Mohicans or something
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# ? Sep 19, 2017 19:42 |
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imho a lot of problems could be solved if they just got rid of the 100% war score limit. There are already a ton of other factors that constrain your expansion.
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# ? Sep 19, 2017 20:23 |
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oddium posted:love to conquer like 90% overextension of stuff and get the Reduce Overextension mission for a free +1 dip rep My absolute favorite is the daimyo mission where you need to have a spymaster and also have a specific idea from the espionage group, and the reward is 5 prestige and 5 legitimacy
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# ? Sep 19, 2017 20:30 |
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Fister Roboto posted:imho a lot of problems could be solved if they just got rid of the 100% war score limit. There are already a ton of other factors that constrain your expansion. For example, taking all the land and also all the treasury as a Horde would be great
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# ? Sep 19, 2017 21:04 |
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# ? May 22, 2024 09:15 |
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Fister Roboto posted:Missions are in dire need of a revamp. Most of them are still just vestigial holdovers from EU3, and they range from incredibly powerful to hilariously useless. imo we need a new bar to fill that lets you purchase missions when you do certain things you get Mission Points and then you can choose from a longer list of possible missions, with more powerful missions costing more this would fit perfectly with the Paradox design model of each DLC/patch introducing at least two new types of points to manage, because we always need more UI elements and bars to watch fill up!
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# ? Sep 19, 2017 22:12 |