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wiegieman posted:Yes, they get slaves after every battle and it's a fully implemented economic/public order system where you manage which cities get how many slaves. Oh, right. I guess they decided to do a food mechanic for Skaven to make it a bit more unique from dark elves. Still, if they had a common resource it would've made things interesting from a diplomacy and trade standpoint. Along those lines, Skaven have their own flavor of corruption, which makes me hope in the revised grand campaign you have more variety with corruption reduction. Having something always reduce chaos, Vampiric and Skaven corruption by 2 is kind of boring compared to playing on the factions weaknesses (like having dark elves get very little chaos corruption reduction, empire/Brettonia being more susceptible to Skaven corruption, dwarves and Lizardmen getting mostly chaos corruption resistance, etc.)
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# ? Sep 19, 2017 18:07 |
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# ? Jun 4, 2024 02:01 |
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# ? Sep 19, 2017 18:27 |
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Panfilo posted:Regarding Dark Elves trading, one thing I had hoped (that they didn't go with, but maybe someday I will mod it) is a Slave mechanic for Dark Elves, Skaven, and eventually Chaos Dwarves. I'm expecting Chaos Dwarfs to get a more explicit ''slave trade' mechanic since buying endless numbers of slaves and selling various spiky armor to chaos aligned factions is pretty much all they do in lore.
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# ? Sep 19, 2017 18:32 |
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"So therefore, their brains are just biologically inferior, and we have no obligation to bother with some inferior race that is circling the drain. Checkmate!"
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# ? Sep 19, 2017 18:35 |
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Slann are basically goons with phenomenal cosmic powers and access to magic internet all the time.
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# ? Sep 19, 2017 18:37 |
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Sounds like your average thanksgiving.
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# ? Sep 19, 2017 19:16 |
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So far I watched the fist couple of turns of everyone except the high elves and I'm still settled in on having Kroq-Gar as my first campaign. There's something magical about a big, angry lizard riding a bigger, angrier lizard and I kind of want to see what you can do with a death ball of sauruses.
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# ? Sep 19, 2017 19:28 |
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Gay Horney posted:well now the rats start coming and they don't stop coming Skaven are coming and we be running-running! Stabbing the humans for fun Skaven are smart but beardys are dumb So much to take so much to kill So what's wrong with stabbing in the back-Squeak! Ok, I deserve a beating for that.
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# ? Sep 19, 2017 19:33 |
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Cythereal posted:The blonde British ones also hate to acknowledge the existence of their spikey kin. Even if the spikey ones have been, say, slaughtering elven allies. And that's how the War of the Beard happened
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# ? Sep 19, 2017 19:46 |
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High elves really seem to be getting the short end of things coverage wise so i'll go with them first
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# ? Sep 19, 2017 19:50 |
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Rincewinds posted:Sounds like your average thanksgiving. "Some of my best friends are warm-bloods!"
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# ? Sep 19, 2017 19:59 |
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"I'm telling you I don't have a problem with placental mammals or any other viviporous beings I just think they shouldn't be squirting out fetuses all openly in this mortal plane I mean how am I gonna explain that to my newts?"
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# ? Sep 19, 2017 20:02 |
Battle in a ruin that turns out to have skaven in it. https://www.youtube.com/watch?v=OPeW4_E-fpE
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# ? Sep 19, 2017 21:29 |
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RBA-Wintrow posted:Battle in a ruin that turns out to have skaven in it. drat, that Balance of Power!
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# ? Sep 19, 2017 21:37 |
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RBA-Wintrow posted:Battle in a ruin that turns out to have skaven in it. I'm disappointed this wasn't THAT video for like a fourth time.
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# ? Sep 19, 2017 22:49 |
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Agreed:(
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# ? Sep 20, 2017 00:12 |
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Guy takes Bretonnia. I take Wood Elves. Takes Leouncour on his trusty mount and some Royal Pegasus Knights with 5 units of questing knights, some men-at-arms, a reliquae, mage, a couple of RoR units (including questing knights). I take a Eagle Glade Lord and an Eagle Life Mage (for The Spell), a Waystalker, three waywatchers, RoR Glade Riders, RoR Wildwood Rangers, and four units of Glade Guard (one RoR). Game 1 he decides to jump out and chase my Glade Lord - while I've got three units of waywatchers, the RoR Wildwood Rangers, a Waystalker, and the RoR Glade Riders all Vanguard deployed to his flank and rear. One of those huge maps with small deployment zones - allows for easy flank and rear placement. The core of his force slowly moves forward towards my main line of glade guard while my Life mage just non-chalanatly flys around the other flank and hangs out. He's determined to hunt down and brutalize my Glade Lord, and almost nabs her. It strikes me that he's probably to concentrated there to pay attention to the mage who is watching his army slowly march up the field. So I nuke the center of his army containing the biggest concentration of questing knights while trying to angle his lord towards my waystalkers so I can entangle him with the lord and shoot him down - probably assault his peg knights when they try to break the waystalkers with my glade riders and wildwood rangers. Never gets that far, he finally realizes I've nuked his army and just rage quits. Game 2. Same dude, takes the same army, as do I. This time he's wised up to my mage and kind of hangs back. Since he never actually saw my vanguard hidden units last game I get him to commit to chasing my Lord while he builds up the Entangle ability. As it becomes ready I angle back towards my line and Waystalkers watching (free fire off). His lord and peg knights swoop in, I get him to the point he's ready to turn around, then drop the Entangle. Leouncour snared, Waystalkers open up, Waywatcher opens up with an Arrow, and Glade Lord opens up with an Arrow. He sends his Peg Knights in, they get ambushed by the Glade Riders and Wildwood Rangers and they run off. Leouncour dies before the Entangle wears off. He screams at me in chat and then somehow my connection broke. It was all pretty sweet.
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# ? Sep 20, 2017 00:15 |
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Holy poo poo, that Rite-provided dino army in the Mazdamundi stream.
Magni fucked around with this message at 01:33 on Sep 20, 2017 |
# ? Sep 20, 2017 01:28 |
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Did that co-op dark elf stream show what happens when a black ark attacks/is attacked?
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# ? Sep 20, 2017 01:33 |
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Kaza42 posted:Did that co-op dark elf stream show what happens when a black ark attacks/is attacked? Not yet from what i've seen, though to be far i'm mostly trawling through it by using the arrow keys to skip though it 5 min at a time due to the guy playing morathi being atrocious. The only person I tolerate that much bad play from is myself.
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# ? Sep 20, 2017 01:41 |
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LordAbaddon posted:Not yet from what i've seen, though to be far i'm mostly trawling through it by using the arrow keys to skip though it 5 min at a time due to the guy playing morathi being atrocious. The only person I tolerate that much bad play from is myself. Whats with the dudes economy? Hes hemmoraging cash
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# ? Sep 20, 2017 02:01 |
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Slann DnD probations are harsh.
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# ? Sep 20, 2017 02:01 |
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LordAbaddon posted:Not yet from what i've seen, though to be far i'm mostly trawling through it by using the arrow keys to skip though it 5 min at a time due to the guy playing morathi being atrocious. The only person I tolerate that much bad play from is myself. Yeah, the Morathi player is really bad at playing the campaign. The Malekith one is a bit better though.
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# ? Sep 20, 2017 02:08 |
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LordAbaddon posted:Not yet from what i've seen, though to be far i'm mostly trawling through it by using the arrow keys to skip though it 5 min at a time due to the guy playing morathi being atrocious. The only person I tolerate that much bad play from is myself. Just roleplaying Morathi's ability to make good decisions
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# ? Sep 20, 2017 02:13 |
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Sedisp posted:Slann DnD probations are harsh. god, I want there to be an achievement for Mazdamundi razing Xlanhuapec that's just "NO, U"
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# ? Sep 20, 2017 02:31 |
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I swear to loving god Slayers are the worst unit in this loving game. I might as well just go forward with lovely baseline dwarf warriors because slayers with a bunch of Ungrim buffs aren't worth a sack of poo poo.
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# ? Sep 20, 2017 02:54 |
Slayers are a hugely strong unit vs large units and especially non armored. They're not a Frontline.
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# ? Sep 20, 2017 03:00 |
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Will probably need some AI mods close to release of WH2 to stop the AI avoiding battle behavior. https://clips.twitch.tv/ResourcefulSecretiveWallabyBloodTrail
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# ? Sep 20, 2017 03:44 |
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What is happening in that clip
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# ? Sep 20, 2017 04:36 |
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Ammanas posted:What is happening in that clip AI realises that it would have no chance against the high-tier intervention stack and withdraws so it at least won't lose that army.
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# ? Sep 20, 2017 04:43 |
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The ai avoiding heavily disfavored battles is a feature not a bug.
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# ? Sep 20, 2017 06:42 |
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There's a 97 page thread on the CA forums that has meltdowns every time High Elves loose a battle on stream or get beaten up in a trailer.
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# ? Sep 20, 2017 07:34 |
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NoNotTheMindProbe posted:There's a 97 page thread on the CA forums that has meltdowns every time High Elves loose a battle on stream or get beaten up in a trailer. All the more reason to keep up the tradition, then.
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# ? Sep 20, 2017 08:11 |
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There's a neat parallel between Norsca and Bretonnia, in that their playstyles have a common ground in venturing out from your homeland to slay evil/sow terror, getting fat stacks from said expeditions, and reinvesting said money into your homeland to get even stronger. Also it seems AI aggressiveness against Norscan tribes seems to have mellowed out, so I can more or less feel secure at home by keeping garrison buildings up to date on my border settlements and actively being a terror to neighbors so they waste time and men on resettling burned out settlements.
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# ? Sep 20, 2017 10:20 |
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Mans posted:
Slayers are amazing at their job which is loving up large units, they aren't good at infantry vs. infantry stuff. e; bringing 8 units of slayers is pretty dumb, they'll just get chewed up by chaos infantry. Bring a core of ironbreakers and then a few slayers you can throw at cavalry/monsters.
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# ? Sep 20, 2017 13:14 |
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Am I reading that correctly and the mirror guard, of all units, got 246 kills?
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# ? Sep 20, 2017 13:33 |
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Mirror Guard are probably the perfect infantry unit for fighting Slayers with their all-round good stats and armour.
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# ? Sep 20, 2017 13:40 |
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Carcer posted:Am I reading that correctly and the mirror guard, of all units, got 246 kills? It was actually just 123. Anyway, link to Totalbiscuit's Skaven livestream: https://www.youtube.com/watch?v=LJSTxSDdE0U
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# ? Sep 20, 2017 13:41 |
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Ra Ra Rasputin posted:Will probably need some AI mods close to release of WH2 to stop the AI avoiding battle behavior. I actually think that what happened there is that the AI saw that the army was in range of two settlements and decided to prioritize defending the other one. I'm guessing that it doesn't 'know' that ritual sites are more important. If it was trying to avoid the army entirely then it would have hosed off in the other direction.
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# ? Sep 20, 2017 13:42 |
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# ? Jun 4, 2024 02:01 |
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You need the look on the bright side, all of those Slayers fulfilled their oaths. They were awarded a good death
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# ? Sep 20, 2017 14:09 |