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I’m having a Halloween themed board game night with a mixed group of gamers/non-gamers. I’m looking for good ideas for themed games that will work well in that setting. So far my list is One Night Werewolf, a selected group of Superfight cards, and Mysterium. I would like to snag Mansions 2.0 if I can find a good deal.
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# ? Sep 23, 2017 17:28 |
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# ? May 25, 2024 19:37 |
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Tragedy Looper?
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# ? Sep 23, 2017 17:37 |
Dancer posted:https://www.sinisterfish.com/product/gloomhaven-removable-sticker-set/ Thanks, I appreciate this -- I hadn't actually realized gloomhaven had this kind of mechanic and it would really bother me (in my head, rpg games are in the same category as books, i.e., things I get out again once a decade or so and replay).
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# ? Sep 23, 2017 17:51 |
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Some Numbers posted:My winter will be trying desperately to play two different Legacy games. I can't wait to get Here I Stand, Pendragon, and Gloomhaven in the same month and maybe finding time to play one of them.
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# ? Sep 23, 2017 18:04 |
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Tai posted:People talking about Gloomhaven makes me sad I'm sad too. I really want those health and xp dials, the standing markers suck.
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# ? Sep 23, 2017 18:04 |
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Bottom Liner posted:I’m having a Halloween themed board game night with a mixed group of gamers/non-gamers. I’m looking for good ideas for themed games that will work well in that setting. So far my list is One Night Werewolf, a selected group of Superfight cards, and Mysterium. I would like to snag Mansions 2.0 if I can find a good deal. Broom Service is about witches flying around, but might be a bit too dry/euro for the non-gamers.
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# ? Sep 23, 2017 18:32 |
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Some Numbers posted:Tragedy Looper? Ugh so good but a pain in the rear end to teach, and don't think it'd fly for the non-gamers at all. OperaMouse posted:Broom Service is about witches flying around, but might be a bit too dry/euro for the non-gamers. How is this one? Had a chance to grab it cheap and passed because I haven't really heard much. Looks cute though, theme is definitely a winner. Also, in this week's gently caress Asmodee news; https://www.reddit.com/r/boardgames/comments/71y2my/asmodeeamazon_just_cut_off_all_third_party_sellers/
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# ? Sep 23, 2017 18:38 |
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Broom Service is a good choice, it's like Kiki's Delivery Service made into a game.
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# ? Sep 23, 2017 18:41 |
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OperaMouse posted:Broom Service is about witches flying around, but might be a bit too dry/euro for the non-gamers.
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# ? Sep 23, 2017 18:41 |
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Some Numbers posted:Broom Service is a good choice, it's like Kiki's Delivery Service made into a game. I need this
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# ? Sep 23, 2017 18:43 |
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I really enjoyed Broom Service when I played it aside from the "I don't know what I'm doing so I do things arbitrarily and am basically I'm basically unpredictable as a result" thing that new/bad players do in games with simultaneous action reveals.
Countblanc fucked around with this message at 19:31 on Sep 23, 2017 |
# ? Sep 23, 2017 18:55 |
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Countblanc posted:I really enjoyed Broom Service when I played it aside from the "I don't know what I'm doing things arbitrarily and am basically I'm basically unpredictable as a result" thing that new/bad players do in games with simultaneous action reveals.
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# ? Sep 23, 2017 19:30 |
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Broom Service is solid as poo poo
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# ? Sep 23, 2017 20:23 |
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Broom Service owns and is definitely Kiki's Delivery Service 2 in board game form, where we can imagine the hook of the sequel is that Kiki recruited a bunch of witches and got a competitive business going.
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# ? Sep 23, 2017 21:11 |
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Btw is anyone interested in playing Diskwars on Vassal?
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# ? Sep 23, 2017 23:28 |
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This may be considered heresy in these parts, but I just played some Mage Knight and I'm pretty sure I'm going to sell it off to make space for Gloomhaven. Like the Dark Souls series, it looks great and when it clicks it feels like an accomplishment--but a lot of the time it just feels like a slog, half tedium and half frustration. Unlike Dark Souls, there are situations where you really can't do anything you need to do with your hand and you know you've lost long before the game would end. Say what you will about "fun" being a meaningless descriptor, but the movement/terrain issues in Mage Knight are incredibly not fun.
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# ? Sep 24, 2017 00:02 |
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CaptainRightful posted:This may be considered heresy in these parts, but I just played some Mage Knight and I'm pretty sure I'm going to sell it off to make space for Gloomhaven.
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# ? Sep 24, 2017 00:36 |
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It's a lot better in co-op because most of the movement problems are pretty solvable by divvying up the map intelligently and using the tactics well.
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# ? Sep 24, 2017 00:44 |
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# ? Sep 24, 2017 01:14 |
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Bottom Liner posted:Also, in this week's gently caress Asmodee news; Funny part is this just means I'll buy less Asmodee product.
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# ? Sep 24, 2017 01:21 |
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am I seeing things or are more than half of those games still in shrink
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# ? Sep 24, 2017 01:34 |
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Finally got Concordia to the table again. This is the forth play for me (not including online) and I think I can finally say I really like this game. I was waiting for the other shoe to drop and to find something I didn't like and there is basically nothing. I really like basically everything about it. This one was a tie, and I love that the game has a definitive, one level tie-breaker even though I was on the wrong end of this one. Here's a strategy question: what do you guys think using Senator on your first turn? Two new players have done it, and they have both won. Probably a coincidence, but it got us thinking. You can set yourself up to know your future strategy, but then again you aren't building infrastructure.
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# ? Sep 24, 2017 02:23 |
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deadwing posted:am I seeing things or are more than half of those games still in shrink With so much Munchkin to play, who has time for anything else?
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# ? Sep 24, 2017 03:44 |
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Magnetic North posted:Finally got Concordia to the table again. This is the forth play for me (not including online) and I think I can finally say I really like this game. I was waiting for the other shoe to drop and to find something I didn't like and there is basically nothing. I really like basically everything about it. This one was a tie, and I love that the game has a definitive, one level tie-breaker even though I was on the wrong end of this one. The most common first turn I see is Architect. An early Architect can build in cities before others can, and you won't miss out on early Prefects. It's important to play Senator often, but is there a benefit to playing it first turn instead of waiting? Unless there's a specific card you want to grab right away, I don't know. The cards aren't going to get more expensive. You aren't going to pick up any new options since you already have every action in your hand (except Mason, Farmer, etc but those aren't going to do anything on your next turn). Senator is maybe the second most common start, probably just because you have an assortment of resources ready to spend.
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# ? Sep 24, 2017 04:50 |
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Played Yunnan and it's a definite "7.1 BGG" game. I messed up the first turn and there's NO way to catch up by making better choices. Same w/ another player. The theme of tea traders was OK but it's not worth the playtime or a replay. Ending was kingmakery.
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# ? Sep 24, 2017 05:13 |
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Magnetic North posted:Finally got Concordia to the table again. This is the forth play for me (not including online) and I think I can finally say I really like this game. I was waiting for the other shoe to drop and to find something I didn't like and there is basically nothing. I really like basically everything about it. This one was a tie, and I love that the game has a definitive, one level tie-breaker even though I was on the wrong end of this one. i don't think i like it, if you spend your starting resources on cards then it seems like it'd take a really long time to scrounge up enough resources to do a 2-city Architect. what did they do after their Senator? maybe it'd work if you're last in turn order and have the magnus card to make Prefect without cities not-terrible.
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# ? Sep 24, 2017 05:53 |
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In Wir Sind Das Volk, what do you do if the East, in the first round of the game, plays Göttingen Eighteen to put more unrest in Hessen or Bayern where there is no starting industry? This seems to screw me over once in a while, because if you don't fix it the protest will be there all game and you'll never have an export factory baseline. It seems like the only real solution is to get unrest back under 4 through events and/or burning cards to remove unrest.
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# ? Sep 24, 2017 06:16 |
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Magnetic North posted:Finally got Concordia to the table again. This is the forth play for me (not including online) and I think I can finally say I really like this game. I was waiting for the other shoe to drop and to find something I didn't like and there is basically nothing. I really like basically everything about it. This one was a tie, and I love that the game has a definitive, one level tie-breaker even though I was on the wrong end of this one. What do they usually buy with a senator first turn?
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# ? Sep 24, 2017 06:54 |
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Vivian Darkbloom posted:With so much Munchkin to play, who has time for anything else? Is it time for a new thread title yet?
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# ? Sep 24, 2017 08:16 |
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In my group, the first player plays architect, and everyone else copies it with diplomat. Occasionally someone will mercator if they need more money to build their planned houses (on action 2).
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# ? Sep 24, 2017 08:29 |
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Krazyface posted:In my group, the first player plays architect, and everyone else copies it with diplomat. Occasionally someone will mercator if they need more money to build their planned houses (on action 2). It's worth Diplomatting Architect even if you only build one city, because it lets you get your colonists further out to build cheap cities in unexploited regions with your own Architect.
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# ? Sep 24, 2017 11:22 |
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It's also worth noting that the only way to get points is by buying more cards, so missing out on card buying opportunities is brutal. That said, you just have to buy cards before you Tribune, so it's not a big deal to do it a bit later.
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# ? Sep 24, 2017 12:34 |
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I would only first turn senator if I could get a cheap mason, farmer, or smith. I don't think the others are worth sacrificing a first turn architect, especially if I was 4th or 5th player and a wine/cloth city were also next to brick cities.
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# ? Sep 24, 2017 15:41 |
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Anyone have any strategic tips for The Colonists? For a 4 era game specifically (I think it's pretty meh if you don't play the full game). I'm finding turn to turn decisions to be a bit arbitrary based on the town spaces mechanic and finding it hard to execute any specific plans. I know I underutilize the embassies, maybe that should be behind most long term plans?
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# ? Sep 24, 2017 16:42 |
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Bottom Liner posted:Anyone have any strategic tips for The Colonists? For a 4 era game specifically (I think it's pretty meh if you don't play the full game). I'm finding turn to turn decisions to be a bit arbitrary based on the town spaces mechanic and finding it hard to execute any specific plans. I know I underutilize the embassies, maybe that should be behind most long term plans? Dude Colonists is so last year!!! We're on to this year now! (Kidding, it's just been too long since I've played it to help you, sorry)
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# ? Sep 24, 2017 16:47 |
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Bottom Liner posted:Anyone have any strategic tips for The Colonists? For a 4 era game specifically (I think it's pretty meh if you don't play the full game). I'm finding turn to turn decisions to be a bit arbitrary based on the town spaces mechanic and finding it hard to execute any specific plans. I know I underutilize the embassies, maybe that should be behind most long term plans? Plan for teleportation and try to increase mobility. He who moves fastest has most flexibility.
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# ? Sep 24, 2017 16:52 |
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Medium Style posted:The most common first turn I see is Architect. An early Architect can build in cities before others can, and you won't miss out on early Prefects. Yeah, the fact that you have everything is what made me wonder about it, since later it can be hard to get your hand on certain resources you might need to get them. Tales of Woe posted:i don't think i like it, if you spend your starting resources on cards then it seems like it'd take a really long time to scrounge up enough resources to do a 2-city Architect. what did they do after their Senator? maybe it'd work if you're last in turn order and have the magnus card to make Prefect without cities not-terrible. That is true, but then again, whatever you get in a large quantity you're probably going to Mercator it away, so you're getting less money in the long run or needing to take multiple actions. Krazyface posted:In my group, the first player plays architect, and everyone else copies it with diplomat. Occasionally someone will mercator if they need more money to build their planned houses (on action 2). Jedit posted:It's worth Diplomatting Architect even if you only build one city, because it lets you get your colonists further out to build cheap cities in unexploited regions with your own Architect. In my first game online, I happened to be the first player. I Architected and then everyone else Diplomatted it. I had wondered if I had somehow made a big mistake, but it's more that they made the correct follow up. I had not thought about how that can let you get 4 spaces away from Rome. Dirk the Average posted:It's also worth noting that the only way to get points is by buying more cards, so missing out on card buying opportunities is brutal. That said, you just have to buy cards before you Tribune, so it's not a big deal to do it a bit later. Yeah, when I teach the game, I try to emphasize how important buying cards is, and thereby how important the Senator is. The other two points I emphasize: you can't buy another Senator and there is no actual Vesta strategy. al-azad posted:What do they usually buy with a senator first turn? al-azad posted:I would only first turn senator if I could get a cheap mason, farmer, or smith. I don't think the others are worth sacrificing a first turn architect, especially if I was 4th or 5th player and a wine/cloth city were also next to brick cities. I don't remember the first time it happened, but in last night's game, he got a Mason and something else. He later asked "Is there a strategy about specializing in a resource?" I said you can but you have to do more than just that since it won't be worth enough points on it. As it turns out, getting the Smith and Mason and a ton of those locations, you can do pretty darn well.
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# ? Sep 24, 2017 17:20 |
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the true next-level Concordia opening is turn 1 Tribune
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# ? Sep 24, 2017 17:28 |
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Tales of Woe posted:the true next-level Concordia opening is turn 1 Tribune You know that could work getting an extra colonist before using your architect...
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# ? Sep 24, 2017 18:19 |
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# ? May 25, 2024 19:37 |
I don't get it is "shelfie" a thing?
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# ? Sep 24, 2017 20:52 |