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Eyud posted:The way puddles form and linger is really nice, and they will gently caress you up if you aren't paying attention. Agreed, but that one at the last corner at Bathurst was just insane, I aquaplaned at 5mph like a boat. Give it a try and see if it's just me being poo poo, 2011 Formula Rookie in the rain was what I used, but I reckon it'll be similar in any car. Apart from that though the weather is good and the transitions between them are impressively smooth
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# ? Sep 23, 2017 14:07 |
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# ? May 28, 2024 08:58 |
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tater_salad posted:How was the oval compared to iracing? Iracing is better at it simply because they have more cars geared towards it, a bigger variety of oval tracks, and it's been a focus of that particular game engine for much longer. I do hope they focus on oval stuff in a patch because it is really fun when it feels right and I'd rather not have to pay a monthly fee for the occasional good oval race. goon race scheduling request If anyone wants to do some goon racing in pcars 2 let's do some tonight. How about 9:30 eastern? I can set up a lobby and we can do a ton of different track/car combos?
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# ? Sep 23, 2017 14:09 |
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I'll try but can never commit top stuff cos things change here on an hourly basis, if you let me know what the lobby will be called I'll do my best though!
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# ? Sep 23, 2017 14:40 |
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peter gabriel posted:Agreed, but that one at the last corner at Bathurst was just insane, I aquaplaned at 5mph like a boat. Give it a try and see if it's just me being poo poo, 2011 Formula Rookie in the rain was what I used, but I reckon it'll be similar in any car. No, the puddles are basically "off you go"-buttons. Even if you touch them with the wheel that is neither driven nor currently is loaded on that axis, it fucks you up. While I like them, I won't try to gently caress with them in regard of physics/how far can I go because I think they have their very own physics. Like the AI in some cars, where the line they take during chicanes is close to impossible to follow. I actually consider those puddles like ice patches in Super Mario Kart on the Super Nintendo. Touch them, and you are put into the "let's see if he can avoid spinning" branch.
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# ? Sep 23, 2017 15:30 |
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tuo posted:No, the puddles are basically "off you go"-buttons. Even if you touch them with the wheel that is neither driven nor currently is loaded on that axis, it fucks you up. While I like them, I won't try to gently caress with them in regard of physics/how far can I go because I think they have their very own physics. Like the AI in some cars, where the line they take during chicanes is close to impossible to follow. Aye and that's usually cool, but this bastard covers the whole track, in the end I had to off road to get around it
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# ? Sep 23, 2017 15:33 |
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peter gabriel posted:Aye and that's usually cool, but this bastard covers the whole track, in the end I had to off road to get around it IIRC, hit R (that new shoulder button on the right) to jump over it
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# ? Sep 23, 2017 15:35 |
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tuo posted:IIRC, hit R (that new shoulder button on the right) to jump over it Boing!
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# ? Sep 23, 2017 15:36 |
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tuo posted:I actually consider those puddles like ice patches in Super Mario Kart on the Super Nintendo. Touch them, and you are put into the "let's see if he can avoid spinning" branch. That's easy to get out of though, you just tap the brake and keep going.
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# ? Sep 23, 2017 16:23 |
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GutBomb posted:Iracing is better at it simply because they have more cars geared towards it, a bigger variety of oval tracks, and it's been a focus of that particular game engine for much longer. I do hope they focus on oval stuff in a patch because it is really fun when it feels right and I'd rather not have to pay a monthly fee for the occasional good oval race. This is where I'm at, I go through phases in gaming and I hate having to resub every few months for a few months. I want a decent (not excellent) experience.. either I'm stuck with nr2k3 or emulated diet to Daytona (which still is better than heat 2). Pretty much everything I've tried is lukewarm. tater_salad fucked around with this message at 16:26 on Sep 23, 2017 |
# ? Sep 23, 2017 16:24 |
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tater_salad posted:How was the oval compared to iracing? It's nice to have but I can't call it much more than a novelty. I still have my complaints about how the stock car handles and it's nearly impossible to spin out. I think you could full on pit maneuver somebody and they'd be able to recover from it. Not to mention that the races tend to be too short and it'll be hard to get more than 10 people to show up for something longer. You also can't filter for races that are in lobby or early qualifying, so you have people constantly joining and leaving after seeing the race has already started. It's a fun little alternative to have, but it's not worth it for someone who's an oval enthusiast.
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# ? Sep 23, 2017 16:45 |
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Oh so like Nascar heat 2, I'll pass and wait for someone who isn't iracing make a competent oval racing Sim..
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# ? Sep 23, 2017 16:47 |
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peter gabriel posted:Agreed, but that one at the last corner at Bathurst was just insane, I aquaplaned at 5mph like a boat. Give it a try and see if it's just me being poo poo, 2011 Formula Rookie in the rain was what I used, but I reckon it'll be similar in any car. Oh yeah I tried that and yep, it just turns into a lake on that corner. I was in the Porsche 936 and it was basically the same, I had to slow way down and cut the corner a bit to keep from aquaplaning too much. Top of my list for testing today: Nurburgring in the snow. GutBomb posted:goon race scheduling request Works for me. Eyud fucked around with this message at 17:02 on Sep 23, 2017 |
# ? Sep 23, 2017 16:56 |
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Zaphod42 posted:I love it because it just really delivers the perfect F1 experience. Nothing but that, but that's why its so good at it. No other game I've played nails things like safety cars, penalties for engine changes across the season, choosing your tire compounds in advance and swapping them with strategies mid-race that follow rules, etc. as accurately. Plus, it has all the 2017 season F1 tracks, and it has the actual cars and liveries and racing drivers likeness and names and everything. There's voice acted commentary and little polish stuff, like every cut of the camera uses the official F1 logo wipe and before a race you see the official F1 lead-in video showing the world map with all the courses and then zooming in on the current GP and showing the DRS zones and the elevation changes and all that... I got this on Steam but I play using the DS4 controller and it's pretty much perfect for me: it's not too difficult at all, if anything it's a bit too easy right now with the assists I picked but it's easy to adjust, and it goes into all that wonky poo poo outside of the driving itself that I find interesting in F1. E.g. I use up fuel like a madman and can't really do good laps while saving fuel, so I'll just eat the increased weight and load slightly more fuel than should be needed.
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# ? Sep 23, 2017 17:14 |
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GutBomb posted:goon race scheduling request i'm down
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# ? Sep 23, 2017 17:20 |
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Terrific Accident posted:I still have my complaints about how the stock car handles and it's nearly impossible to spin out. Hold my beer...
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# ? Sep 23, 2017 18:59 |
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SulphagneSocialist posted:I got this on Steam but I play using the DS4 controller and it's pretty much perfect for me: it's not too difficult at all, if anything it's a bit too easy right now with the assists I picked but it's easy to adjust, and it goes into all that wonky poo poo outside of the driving itself that I find interesting in F1. E.g. I use up fuel like a madman and can't really do good laps while saving fuel, so I'll just eat the increased weight and load slightly more fuel than should be needed. Yeah that's the stuff I'm talking about, other games don't do that enough. I'm pretty good at saving fuel so I can push it and run rich on the last few laps, cool stuff.
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# ? Sep 23, 2017 19:26 |
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I tried a pcars2 "demo" and the pad controls are improved but the game is still pcars1 and more simmy than forza so it's obviously a little more speed control and danger involved with the pad than f6. It feels pretty good though, I was getting decent hot laps in. I dunno if there is really enough difference from pcars 1 to make me buy it. The cars and tracks seem largely the same and graphically I think it looks worse than forza. I'd likely use this for the same thing as pcars 1 which is a f1 hot lap simulator. Gonna try out the ai but my hopes are pretty low for that
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# ? Sep 23, 2017 19:28 |
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So I did a couple of online GT races in Pcars 2. Just got out of one, on Hockenheim. Started snowing during start, which turned into heavy rain, which caused me to spin at the exit of turn 2 due to a huge puddle forming there and received a drive through for it (because why not? I didn't even hit anyone). And while driving into the dying light, it all dried up again and I at least managed to not get last. gently caress realism, this is so much fun tuo fucked around with this message at 20:39 on Sep 23, 2017 |
# ? Sep 23, 2017 20:35 |
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ethanol posted:I tried a pcars2 "demo" and the pad controls are improved but the game is still pcars1 and more simmy than forza so it's obviously a little more speed control and danger involved with the pad than f6. It feels pretty good though, I was getting decent hot laps in. I dunno if there is really enough difference from pcars 1 to make me buy it. The cars and tracks seem largely the same and graphically I think it looks worse than forza. I'd likely use this for the same thing as pcars 1 which is a f1 hot lap simulator. Gonna try out the ai but my hopes are pretty low for that I am not that impressed by the formula cars in PCars2 yet, to be honest.
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# ? Sep 23, 2017 20:43 |
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here's my pcars 2 ai review https://www.youtube.com/watch?v=vBHz7ZVqy0Y pcars2.avi. happened 3/3 starts
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# ? Sep 23, 2017 21:18 |
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Seems pretty accurate to me, everyone knows american cars can't turn.
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# ? Sep 23, 2017 21:26 |
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Jack Spade has P Cars 2 FFB settings out now: http://forum.projectcarsgame.com/showthread.php?51628 These feel amazing, so much better, I liked his stuff on P Cars 1 and this is just as good - game feels really really good now Also, for VR I found this useful: https://docs.google.com/spreadsheets/d/13vH7xrVdCUdYgy4M3uJ0Vx-9TH_JMSeTbsl3_5Ex9OQ/edit#gid=0
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# ? Sep 23, 2017 23:00 |
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Is there a discord we can use for racing tonight at 9:30 eastern? Not sure if the game has in game chat.
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# ? Sep 24, 2017 00:27 |
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GutBomb posted:Is there a discord we can use for racing tonight at 9:30 eastern? Not sure if the game has in game chat. OP has a link to goon racing discord
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# ? Sep 24, 2017 00:59 |
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Eyud posted:Top of my list for testing today: Nurburgring in the snow. 900HP Group 5 Datsun on the 'ring in snow. This in VR might sell me on this game even with Forza coming out in a few days.
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# ? Sep 24, 2017 01:28 |
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Ok, for racing tonight, if you're not already on the discord server, get the invite here: https://discord.gg/D7Gb9Z5 join the Project CARS voice channel.
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# ? Sep 24, 2017 01:43 |
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Lobby is up. it's called GoonTime and the password is stairs
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# ? Sep 24, 2017 02:19 |
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I set up Crew Chief again and it's impressive how much stuff he's added since I last used it. It even knows corner names, earlier I was driving on Snetterton and he told me I was locking the brakes going into Nelson. Not that I know many corner names but it's cool anyway.ethanol posted:here's my pcars 2 ai review I'm guessing your "demo" was an old build or something because I tried this same setup (20 cars at Silverstone with me starting in the middle, no qualifying) and it was completely fine.
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# ? Sep 24, 2017 04:41 |
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Eyud posted:I set up Crew Chief again and it's impressive how much stuff he's added since I last used it. It even knows corner names, earlier I was driving on Snetterton and he told me I was locking the brakes going into Nelson. Not that I know many corner names but it's cool anyway. Speaking of a demo, I wish there was one. I have no idea if the game will work on my machine, I mean, it probably will but how well? I don't want to pay 60€ on steam either since GMG Is cheaper but if I get it there I can't refund it in case of problems. So my only option is to buy it on steam and then refund it and then buy it somewhere else cheaper, which is a hassle.
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# ? Sep 24, 2017 11:38 |
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Torabi posted:Speaking of a demo, I wish there was one. I have no idea if the game will work on my machine, I mean, it probably will but how well? I don't want to pay 60€ on steam either since GMG Is cheaper but if I get it there I can't refund it in case of problems. So my only option is to buy it on steam and then refund it and then buy it somewhere else cheaper, which is a hassle. PCars 1 was immensely well optimised, so if you have a relatively decent PC it should run perfectly fine. I only had a GTX750 playing the first one and never had framerate issues.
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# ? Sep 24, 2017 11:50 |
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Torabi posted:Speaking of a demo, I wish there was one. I have no idea if the game will work on my machine, I mean, it probably will but how well? I don't want to pay 60€ on steam either since GMG Is cheaper but if I get it there I can't refund it in case of problems. So my only option is to buy it on steam and then refund it and then buy it somewhere else cheaper, which is a hassle. What are your specs?
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# ? Sep 24, 2017 12:53 |
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peter gabriel posted:What are your specs? i7 920 @ 2.66 Ghz (First generation i processor but I see no reason in upgrading, I run all the games I want just fine) GTX 770 16 GB Ram Those are the three most important things at least.
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# ? Sep 24, 2017 13:06 |
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Torabi posted:i7 920 @ 2.66 Ghz (First generation i processor but I see no reason in upgrading, I run all the games I want just fine) With a 770 https://www.youtube.com/watch?v=R0z8yuSUroc Here is a dude playing P Cars 1 with similar specs, he goes through his settings. He seems OK and 2 isn't much different to 1 in the scheme of things https://www.youtube.com/watch?v=MGm8SY8Hyew peter gabriel fucked around with this message at 13:20 on Sep 24, 2017 |
# ? Sep 24, 2017 13:16 |
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Thanks. As long as I can run it on medium settings at 60 fps I'm happy.
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# ? Sep 24, 2017 13:30 |
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For anyone else curious about the driver ratings in PC2, it works much like iRacing:quote:The Safety Ranks system is as follows: U (lowest, and also the starting point), F, E, D, C, B, A, S (highest). From here (must be a bit old though since starting strength is actually 1500).
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# ? Sep 24, 2017 19:50 |
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If anybody has any good setup repositories for Project Cars 2 I'm all ears. I can't do major setup work to save my life, I can tweak an established one but really cannot make major changes at all.
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# ? Sep 25, 2017 14:45 |
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I don't like bothering with setups because most of the time I just don't get it, so the race engineer has been great in PCars 2, you basically tell it where the car is deficient and it helps out by making changes and explaining the changes its going to make.
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# ? Sep 25, 2017 17:04 |
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I haven't tried the Race Engineer in Pcars2 yet, but it sounds very good. I once had the great pleasure to be on the same discord as Daniel Juncadella who talked about the setup he uses in R3E for his 2015 Mercedes DTM car, and he explained in great detail why he choose the different options, where they are similar to what he drove in the "real world" DTM, where they are different because the game is different from what he experiences in real life, and how much the thing actually works as a sim to prepare him for some tracks. It was awesome, and helped me tremendously to understand the most important setup options. The setup he shared was brutal. It shaved nearly a second off my time at Hockenheim in R3E, but I couldn't drive it for a whole race. It was extremely stiff, especially the ARBs, so the car was super snappy to steer into the corners and felt like basically a "new car" compared to the default settings. But at the same time, it was a super bitch with the very stiff rear...a slight knock from an opponent during corner exit or a little bit too much throttle, and you went into a spin. I since changed the setup to make the rear a bit more soft so that it forgives errors more and can also take some beating from opponents without getting unstable. tl;dr: it's a very good idea to have this race engineer option instead of having to adjust all the stuff yourself tuo fucked around with this message at 09:04 on Sep 26, 2017 |
# ? Sep 26, 2017 09:01 |
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Let me interrupt you PC2 gaylords to shill a bit of RaceRoom....try some WTCC at the Chang circuit....it's fantastic. I've owned the track for a while but never actually got around to driving it. It's almost the perfect layout for FWD - smooth as gently caress, dead easy to learn and no chicanes.
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# ? Sep 26, 2017 20:22 |
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# ? May 28, 2024 08:58 |
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In f1 2017 when racing 50% distances my pit crew fills enough fuel to last the entire race. Should I be lowering that before it starts? I feel like the game isn't actually compensating that I'm racing half the normal laps.
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# ? Oct 1, 2017 01:23 |