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Jabor posted:The Forge mission has been like that literally since launch though. It was narrower than Forge. Also Forge is a setpiece map you have unlimited time to deal with. That was a Terror map where the player was under time pressure to rescue civs. If they waited for Advent to cross the bridge or for a safer opening to appear, the civs would all die.
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# ? Sep 28, 2017 06:28 |
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# ? Jun 3, 2024 15:43 |
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Hey protip, don't leave the Assassin for last, especially if she rolled Mechlord, Blast Shield, Shadowstep, and Planewalker. I was about one turn away from wiping when I took her down
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# ? Sep 28, 2017 15:17 |
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My current assassin is weak to reapers and explosions so I stick a bomb to her butt and it does 24 damage plus whatever damage activated it.
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# ? Sep 28, 2017 15:46 |
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I am a big fan of visiting the bar and hearing what the radio guy has to say.
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# ? Sep 28, 2017 15:55 |
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marshmallow creep posted:A mec shot my templar so hard he died and crashed the game and killed the save. Sounds like we've achieved maximum
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# ? Sep 28, 2017 16:21 |
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This walk in cooler at work here is freaking me the gently caress out. I'm getting flashbacks. https://www.youtube.com/watch?v=fs4PkkhdDaA This is what it reminds me of, in case you didn't get it instantly: https://www.youtube.com/watch?v=i72Q1jXnhOQ
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# ? Sep 28, 2017 16:49 |
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I haven't been in a situation yet where holy warrior wasn't a delightful double kill bonus. I also love when a soldier faces certain death and a sectoid casts mind control so all aliens ignore the soldier. Viper hugs also good.
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# ? Sep 28, 2017 16:55 |
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snoremac posted:I haven't been in a situation yet where holy warrior wasn't a delightful double kill bonus.
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# ? Sep 28, 2017 17:36 |
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Sandwich Anarchist posted:This walk in cooler at work here is freaking me the gently caress out. I'm getting flashbacks. ahhh memories
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# ? Sep 28, 2017 17:40 |
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I just had a nightmare encounter with the Assassin. I was doing Blacksite when she shows up so I pull way back to the first building to lure her out and not get any other pods. I'm unable to find her before she gets one of my soldiers and leaps on to the roof. I decide to get everyone line of sight on her by knocking her down with a plasma grenade. This was a horrible mistake. She falls, alright, then starts squirming and bouncing around the map like a basketball just going full glitched out crazy. For some reason no one can see her. She keeps dazing my troops as I frantically look around. I can't see where she's going because she's both invisible when she attacks and runs away. After picking people up about five times now I finally find her and figure out why. She's lost all her animations. The game was just doing her actions, but it was showing me nothing. Only the reactions of my guys. I shoot her and she just stands there, just totally bugged out and stock still. I got so many wounded now because of this glitch. It was rage inducing.
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# ? Sep 28, 2017 18:19 |
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Just finished a mission where my entire squad was gravely wounded. How did I not notice that they all slump to the floor at the end of the 'back on the Avenger' animation like they've had the poo poo beat out of them lol
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# ? Sep 28, 2017 19:51 |
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feedmegin posted:Just finished a mission where my entire squad was gravely wounded. How did I not notice that they all slump to the floor at the end of the 'back on the Avenger' animation like they've had the poo poo beat out of them lol I always find it funny when everyone lurches off the skyranger except one person, usually the sniper, standing at attention like " we won!"
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# ? Sep 28, 2017 19:54 |
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Danaru posted:I always find it funny when everyone lurches off the skyranger except one person, usually the sniper, standing at attention like " we won!" I like when we failed and everyone is sad in the Skyranger
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# ? Sep 28, 2017 19:58 |
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So can you get an extra resistance soldier and an extra advent soldier on the same mission or is it one or the other? It looks like they don't show up on special missions like Avenger defense or plot ones, which is a bummer.
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# ? Sep 28, 2017 19:59 |
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RBA Starblade posted:So can you get an extra resistance soldier and an extra advent soldier on the same mission or is it one or the other? It looks like they don't show up on special missions like Avenger defense or plot ones, which is a bummer.
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# ? Sep 28, 2017 20:02 |
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RBA Starblade posted:So can you get an extra resistance soldier and an extra advent soldier on the same mission or is it one or the other? It looks like they don't show up on special missions like Avenger defense or plot ones, which is a bummer. I did the forge last night with one of each but the stun lancer got murdered rip.
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# ? Sep 28, 2017 20:08 |
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Iron Crowned posted:I like when we failed and everyone is sad in the Skyranger This is hilarious in reverse. I had a really bad supply drop recovery mission the other day, activated two pods at once with my C team and only really lousy cover, and evacced with a couple of bad wounds after snatching only a single crate. Except.... apparently securing even a single crate counts as a victory in a supply drop mission, because my entire crew was beaming and patting themselves on the back on the ride home. Yay, way to.... not quite die, I guess?
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# ? Sep 28, 2017 20:25 |
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Backhand posted:
sounds about right, really
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# ? Sep 28, 2017 20:30 |
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Backhand posted:This is hilarious in reverse. I had a really bad supply drop recovery mission the other day, activated two pods at once with my C team and only really lousy cover, and evacced with a couple of bad wounds after snatching only a single crate. Except.... apparently securing even a single crate counts as a victory in a supply drop mission, because my entire crew was beaming and patting themselves on the back on the ride home. Yeah, I had the Viper King roll out on one of those with an additional pod. I was like nope, and evac'd after the collection of only one crate.
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# ? Sep 28, 2017 20:36 |
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How much health do the alien rulers have? I'm getting close to hitting their facilities and I just got plasma rifles/pistols. Covert Ops do wonders for keeping advent progress down
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# ? Sep 28, 2017 20:46 |
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Danaru posted:How much health do the alien rulers have? I'm getting close to hitting their facilities and I just got plasma rifles/pistols. Covert Ops do wonders for keeping advent progress down If you do enough damage they'll run away
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# ? Sep 28, 2017 20:53 |
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I love endgame WotC/DLC-powered Sharpshooters. First turn, Sharpshooter Icarus Jumps into position to gently caress up a pod the team found next turn. Game decides an Archon has line of sight without any prior indication. Squad revealed, two pods activate. Lightning Hands, Faceoff, Serial. Two pods down after the first turn.
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# ? Sep 28, 2017 20:54 |
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What determines when the rulers show up? They only turned up in facilities in my first veteran playthrough, in my current Commander / Ironman I met each of them on random missions for the first time.
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# ? Sep 28, 2017 21:02 |
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Tom Tucker posted:What determines when the rulers show up? They only turned up in facilities in my first veteran playthrough, in my current Commander / Ironman I met each of them on random missions for the first time. They start at a random alien facility if you integrate the dlc. If you don't integrate and have the missions off they'll show up whenever.
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# ? Sep 28, 2017 21:06 |
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I really wish the rulers scaled based on the month you activate them in. I'm glad the Viper King isn't a month 2 squad stomper but now when I run into him I can usually chump him in a single encounter, two max.
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# ? Sep 28, 2017 21:10 |
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Iron Crowned posted:If you do enough damage they'll run away Yeah but I want to know how many times I'll see them/whether I can alpha strike them in one go
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# ? Sep 28, 2017 21:30 |
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Danaru posted:Yeah but I want to know how many times I'll see them/whether I can alpha strike them in one go If your damage is really on point and you have no other distractions (another active pod), you probably can
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# ? Sep 28, 2017 21:40 |
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Wizard Styles posted:I love endgame WotC/DLC-powered Sharpshooters. Just so you know, Icarus Jump breaks concealment. That's what happened there.
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# ? Sep 28, 2017 22:02 |
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I can't believe launching yourself into the sky as a blazing rocket catches the enemies attention.
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# ? Sep 28, 2017 22:10 |
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Internet Kraken posted:I can't believe launching yourself into the sky as a blazing rocket catches the enemies attention. Gotta time it with a sectopod running through an explosive tank offscreen and killing a member of it's pod as a result
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# ? Sep 28, 2017 22:31 |
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Internet Kraken posted:I can't believe launching yourself into the sky as a blazing rocket catches the enemies attention. I like the implication that enough things randomly explode in ADVENT cities that no one really cares if something else does when you use Remote Start.
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# ? Sep 29, 2017 02:14 |
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Does anyone know what happens if you Skulljack a Codex in a Chosen-kill mission and then finish off the Chosen without first killing the Avatar? I assume the game just gives you another shot at a Codex later. And what happens if you kill an Avatar in part 1 of a Chosen base mission? Do you still get the corpse at the end of part 2?
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# ? Sep 29, 2017 06:07 |
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Narsham posted:Does anyone know what happens if you Skulljack a Codex in a Chosen-kill mission and then finish off the Chosen without first killing the Avatar? I assume the game just gives you another shot at a Codex later. And what happens if you kill an Avatar in part 1 of a Chosen base mission? Do you still get the corpse at the end of part 2? Fairly sure you get all bodies in those missions, but to be sure I'd do the skulljacking on a normal mission so it doesn't run the risk of bugging right the gently caress out.
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# ? Sep 29, 2017 06:22 |
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Is there some kind of unlock requirements for different experimental grenades to pop up in proving grounds? Or did I just roll Incendiary Grenade four times in a row because
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# ? Sep 29, 2017 07:43 |
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Internet Kraken posted:I can't believe launching yourself into the sky as a blazing rocket catches the enemies attention. That said, it's probably in Icarus Jump's description.
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# ? Sep 29, 2017 07:48 |
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Sandwich Anarchist posted:Is there some kind of unlock requirements for different experimental grenades to pop up in proving grounds? Or did I just roll Incendiary Grenade four times in a row because It's just luck sadly, unless you have a mod on to make it not random.
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# ? Sep 29, 2017 07:56 |
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The first Alien Ruler Story mission is hilarious with a Templar with Reaper. And a Reaper with Banish. And a Sharpshooter with Face Off but I guess that option was always there
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# ? Sep 29, 2017 08:10 |
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HOOLY BOOLY posted:It's just luck sadly, unless you have a mod on to make it not random. Tellingly the emp grenades/rounds are explicitly not random.
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# ? Sep 29, 2017 10:25 |
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Casual drop of info: If ever you really, really want a particular ammo type and don't want to install a mod to choose your proving grounds ammo/grenades, you can savescum the outcome for Experimental Ammo/Vest/Grenade/Heavy Weapons. AmmoGrenade Point of Interests, though, seemingly are set at the point of spawn, so those you can't scum, sadly. Good luck not getting Gas+Tracer.
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# ? Sep 29, 2017 10:39 |
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# ? Jun 3, 2024 15:43 |
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I give my grenadiers tracers sometimes, If they are firing their guns its mostly for shred anyway.
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# ? Sep 29, 2017 11:02 |