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Gwaihir posted:I think you're the only player that could engage the Kit Fox this turn without alerting further enemies, and you'd need something like both lasers and a kick all connecting on the same leg to kill it for sure. (Barring lucky ammo/engine/gyro crits). BANDERSNATCH If I move to 1146/7 (on mobile, can't check map, mean the hex directly in front of Falcon), would I have LOS to add LRM support against the Kit Fox? I realize it would be a near alpha strike and heat would skyrocket, but if ultra-violence is the order of the day, then by god, I will apply all the violence I can. Also, should I bother kicking the Falcon if I do that? I mean, it'd be RIGHT THERE
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# ? Sep 29, 2017 22:02 |
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# ? May 12, 2024 22:56 |
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1147 (Right in front of the Falcon) baaarely does not have LoS to the Kit Fox by my MS Paint based reckoning. I think you're pretty well set just running right up to the falcon and unloading two slugs and all your lasers in to it. If the Cent goes for the Parash, you'll need the slug ammo to have a chance for blowing sections off, because unlike the Kit Fox the Falcon has enough armor to make two loads of cluster not do a whole lot. As for kicking, there's two options. You can play it safe, stay out of kick range, and safeguard you leg armor. There's not a very good chance that this really matters, because the Falcon likely dies in the shooting phase with you, two roughnecks, the Sentinel, and the Von Rohrs shooting at it, but, remember what PTN mentioned about the player path to victory being based on conserving their armor- You're a heavy with lots of firepower, but relatively little armor for your weight. The 10 ton lighter Roughnecks have more armor than you do. If the Falcon did somehow survive the shooting phase, it can dent your leg armor enough to give some clan weapons the ability to breach it entirely in one shot. (Aw who am I kidding, you may as well 100% advance right in to melee range and give that kick order, just in case).
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# ? Sep 29, 2017 22:20 |
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Sentinel Consensus check time. A plan is taking shape for us to: 1. Engage the Falcon (both Roughnecks, Bandersnatch, Sentinel, Mongoose, Charger, Von Rohrs) 2. Engage the Parash (Centurion, Hitman, Spider) 3. Draw the Kit Fox south (Von Rohrs and both Roughnecks will need to pull south to give it room to follow) 4. Under no circumstances cross the 1042-2336 line this turn, and the next if the scout stays on its patrol route Is this sounding good to everyone? Call out your destination hexes, (I'm headed for 1150) we can't afford any pileups.
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# ? Sep 29, 2017 22:36 |
If the Spider does go after the Parash, I'd suggest doing an extra zigzag while jumping 10 and landing out of Melee range.
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# ? Sep 29, 2017 23:17 |
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Ardlen posted:If the Spider does go after the Parash, I'd suggest doing an extra zigzag while jumping 10 and landing out of Melee range. This is a good call! Mary Annette posted:
One thing to note for the Roughnecks and Von Rohrs is that even though you're only looking to all conga line south one hex, Strobe and Ravernn might want to do something like ending your movement facing the 11 line of hexes. You can still shoot south, but if you have to turn and run north to chase, like in case the kit fox doesn't just blunder in straight after you, it'll give you an extra MP to play with.
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# ? Sep 29, 2017 23:34 |
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Roughneck "Frosty" I'm not moving anywhere this turn. If the Kit Fox blunders into me, I'm likely not moving anywhere next turn, either. That could easily happen if both the other Roughneck and the Von Rohrs move south a hex or two. We'll still get MAXIMUM OVERKILL on the Falcon, and the Kit Fox, if it blunders into me, will end with a +1 TMM at melee range of four MLs and two Battle Fists that would love to make its acquaintance. At that point, my lasers and fists would be hitting on 4s. I'll take the paltry damage the Kit Fox can dish out for that.
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# ? Sep 30, 2017 00:03 |
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Spider For the Nimble Jumper bonus to kick in, do I explicitly need to zig-zag for the bonus, or is just changing direction so that I'm not going in a completely straight line from point A to point B enough?
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# ? Sep 30, 2017 00:45 |
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W.T. Fits posted:Spider You have to include a zig-zag. Anything that would be a 100% normal jump path for another unit doesn't count.
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# ? Sep 30, 2017 00:49 |
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Gwaihir posted:especially since the Parash might keep coming in. It can't see the Falcon, it just has two of you on it's Active Probe. It doesn't know there's actually 9 mechs right around the corner yet. Uh? No? The Parash doesn't see poo poo with its Probe because it's being double ECM'd. The bander and my centurion have ECM running, so anything in it's probe range is under a pair of ECM's. It's status on the last post was also 'Patrolling' not suspicious or alerted or seeking. That Parash doesn't suspect poo poo and even if the falcon or kitfox were to explode right where they are, the parash wouldn't see a thing this turn. The big green roughneck may need to get out of the probe bubble though because of the kitfox's eccm. but stepping one hex east ought to do the trick. Meanwhile my Cent is perfectly safe from probing due to two ECM's vs its one ECCM. Jade Star fucked around with this message at 01:01 on Sep 30, 2017 |
# ? Sep 30, 2017 00:57 |
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You're being double ECCMed. The Kit Fox is close enough for a little overlap, it's detected the Roughnecks.
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# ? Sep 30, 2017 02:05 |
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It's listed under your secondaries: - - Parash (3 turns remaining (alerted via active probe)) I think you're right that it doesn't know specifically what's there (Depending on the moves players make, there are multiple suites covering GoonForce), but it is listed as suspicious and units with probes *do* know when they're being jammed. They may be rookies but even they'll know that hostile jammers don't just walk around behind buildings by themselves. e: I think technically there still should be more coverage on the roughnecks than there are ECCMs on those hexes, but it doesn't really matter because the probe equipped mechs still know they're being jammed by something regardless. (And it's not like any of them have gear that gets turned off by ECM anyhow, aside from the probes.) Gwaihir fucked around with this message at 02:17 on Sep 30, 2017 |
# ? Sep 30, 2017 02:13 |
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Mary Annette posted:Sentinel Spider Sounds good to me. Moving to 0645 and lighting up the Parash.
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# ? Sep 30, 2017 02:25 |
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Quickdraw Ok, looks like we have our gameplan in place. I'll be holding position this turn. Based on the movement patterns of the scouts on the right side of the map, I should be free to move next turn. Hopefully the Kit Fox moves south into the developing furball.
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# ? Sep 30, 2017 03:11 |
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Charger Am I still facing south, or northwest as I
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# ? Sep 30, 2017 08:48 |
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You're facing hex 1342. This is the sort of thing you want to PM / e-mail me, there's a good chance I'll miss it otherwise.
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# ? Sep 30, 2017 11:36 |
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I'm starting to wonder how Poptarts will write the fluff of a commander mech face palming over dumb clanners when we're a even bigger bunch of gently caress ups.
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# ? Sep 30, 2017 11:57 |
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You're not gently caress-ups. I just wanted to make you aware, when I'm at work I might miss a question so if I flub a movement order it's best to message me directly.
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# ? Sep 30, 2017 12:07 |
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Not yet... I'm sure in a few turns some mech'll be walking down the streets with its pants on its head firing wildly into the air.
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# ? Sep 30, 2017 12:17 |
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Jade Star posted:Not yet... I'm sure in a few turns some mech'll be walking down the streets with its pants on its head firing wildly into the air.
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# ? Sep 30, 2017 13:43 |
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Mongoose/Hitman I'm gonna send both of my mechs after the Parash. Gonna put the Hitman in 0748 and the Mongoose in 0649.
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# ? Sep 30, 2017 14:25 |
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Jade Star posted:Not yet... I'm sure in a few turns some mech'll be walking down the streets with its pants on its head firing wildly into the air. For that to happen someone would have to make mech-scale pants, although if they were made it'd probably be with that exact use in mind.
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# ? Sep 30, 2017 14:41 |
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This month I will be donating all of my discretionary entertainment budget to help the people of Puerto Rico, and I wanted to encourage everyone who can afford to give even a little to do the same. Donation links for the interested. The first can also be used to donate to help the Mexico City efforts, which is also a worthy cause. https://hispanicfederation.org/unidos/ http://unidosporpuertorico.com/en/ Edited for clarity
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# ? Sep 30, 2017 17:51 |
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PoptartsNinja posted:This month I will be donating all of my discretionary entertainment budget to help the people of Puerto Rico, and I wanted to encourage everyone who can afford to give even a little to do the same. Same here. I cannot believe how bad how quickly all of this has become. Speaking of the game, Von Rohrs is going to attempt to shift down one hex to raverrn fucked around with this message at 18:21 on Sep 30, 2017 |
# ? Sep 30, 2017 18:08 |
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raverrn posted:Same here. I cannot believe how bad how quickly all of this has become. I think the roughneck in front of you said he's not moving, so you probably need to head 2 hexes south.
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# ? Sep 30, 2017 18:13 |
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That is correct.
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# ? Sep 30, 2017 18:14 |
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raverrn posted:Sorry about leaving the Charger and Quickdraw without shots this turn, but there'll be plenty of blood soon. Charger can absolutely get stuck in on the Falcon if it wants to.
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# ? Sep 30, 2017 18:41 |
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PoptartsNinja posted:
+1
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# ? Sep 30, 2017 19:18 |
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Roughneck DSI I know it violates Battletech Law, but I think I may just stand still and shoot this turn. Looking at positioning, I think I'm in a decent position, there's no real move that lets me get out of the firing arc of the mech targeting me, and if needed, I can lay down some good fire from right here. Contingency to not fire if the 'enemy mech if destroyed, obviously. Thoughts, other Mechwarriors?
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# ? Sep 30, 2017 22:59 |
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That means the Von Rohrs needs to move three hexes south to get out of the Kit Fox's line of sight, which would put it in punching range of the Falcon if by some miracle we manage to not obliterate it from existence.
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# ? Sep 30, 2017 23:30 |
Strobe posted:That means the Von Rohrs needs to move three hexes south to get out of the Kit Fox's line of sight, which would put it in punching range of the Falcon if by some miracle we manage to not obliterate it from existence.
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# ? Sep 30, 2017 23:49 |
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PoptartsNinja posted:This month I will be donating all of my discretionary entertainment budget to help the people of Puerto Rico, and I wanted to encourage everyone who can afford to give even a little to do the same. Donated, thanks for posting this
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# ? Sep 30, 2017 23:56 |
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Von Rohrs is the best one to get at point blank, it has reduced penalties to minimum range on it's ppc, unlike the roughneck's various weapons.
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# ? Oct 1, 2017 00:26 |
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PoptartsNinja posted:This month I will be donating all of my discretionary entertainment budget to help the people of Puerto Rico, and I wanted to encourage everyone who can afford to give even a little to do the same. Donating, thanks for the reminder.
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# ? Oct 1, 2017 01:27 |
GhostStalker posted:Donating, thanks for the reminder.
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# ? Oct 1, 2017 01:49 |
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PoptartsNinja posted:This month I will be donating all of my discretionary entertainment budget to help the people of Puerto Rico, and I wanted to encourage everyone who can afford to give even a little to do the same. In addition to this, can I throw out a request for thread watchers (or at least ones who are in the United States) to, come Monday, make some phone calls to their Senators and their district's Representative? The Capitol Switchboard is (202) 224-3121, and people can find who they are a constituent of at house.gov or senate.gov if they aren't sure. PR needs help right now, and I'm going to throw in a few bucks even though I don't have much to spare. But the Feds need to do more too, and Congress needs to hear it. Not only that, but they need to hear that they'll be paying a price if they skimp out on long-term rebuilding of Puerto Rico, too. Puerto Rico's going to need a lot of long-term attention just to get back to where it was. So people should make some calls. Even if your Senators or your Rep are absolute shitheads, call 'em anyway.
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# ? Oct 1, 2017 02:49 |
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Fraction Jackson posted:Even if your Senators or your Rep are absolute shitheads, call 'em anyway. Call 'em, especially if they're shitheads. Thanks for the tip, will do my part from the 45th Congressional district of California.
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# ? Oct 1, 2017 02:59 |
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Orders sent, posted here for posterity: Delay shooting until after the Centurion and Roughnecks fire, if that means I have to delay movement as well, that's fine. Not sure how the turn's order of operations plays out. MOVEMENT: Walk to Hex 1346 (1mp) Turn 1 hex facing towards Hex 1246 (1mp) Walk to Hex 1147 (2mp) Contingency: In the event another player occupies Hex 1147 before I do, than stop short in Hex 1246 SHOOTING: Contingency #1: If the Falcon is alive when my turn to fire comes around; Fire all four Medium Lasers at the Falcon in Hex 1047 Fire both LBX guns loaded with Slug ammo at the Falcon in Hex 1047 Contingency #1A: If the Falcon is alive during physical combat phase AND I am in Hex 1147; Kick the Falcon in Hex 1047 Contingency #2: If the Kit Fox in 0941 is within LOS; Fire all three LRM systems at the Kit Fox in Hex 0941
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# ? Oct 1, 2017 04:04 |
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Just a heads up that the Kit Fox already moved, since it's not an ace you don't need to worry about it coming in to los during your shooting phase. (Not like there's anything wrong with having contingencies, that's just one contingency that isn't happening this time )
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# ? Oct 1, 2017 05:58 |
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Gwaihir posted:Just a heads up that the Kit Fox already moved, since it's not an ace you don't need to worry about it coming in to los during your shooting phase. (Not like there's anything wrong with having contingencies, that's just one contingency that isn't happening this time ) Yeah, I know you said it most likely wasn't in LOS, but what are the rules for determining that? That alley looks like a decently clear shot to me (ignoring all my meatbuddies populating it). I figured any early damage I might possibly be able to get on it is worthwhile, regardless
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# ? Oct 1, 2017 06:03 |
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# ? May 12, 2024 22:56 |
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Hey PopTarts, will you be continuing with Let's Reads of the Battletech books? I could take a crack at it. Can't promise I'll be properly scathing, but you never know what might pop out if you look at the books critically rather than reading them for fun...
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# ? Oct 1, 2017 07:01 |