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They actually do hint at the existence of other bug kingdoms. Cornifer and Iselda came from beyond, among others. The Howling Cliffs seems to either be the true "end of the world," or that warning was written before the rest of the bug kingdoms existed.
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# ? Sep 26, 2017 04:44 |
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# ? May 25, 2024 14:22 |
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Your last nailmaster was my first. Personally, I couldn't do the arena without sped up charge attacks. WHOP. WHOP. Dang I love that sound.
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# ? Sep 26, 2017 04:52 |
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Did you notice the Last Stag's name changed after talking to him at the Stag depot?
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# ? Sep 26, 2017 07:48 |
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Samovar posted:Did you notice the Last Stag's name changed after talking to him at the Stag depot? Holy crap, really!? (checks video) poo poo, that's awesome!
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# ? Sep 26, 2017 21:10 |
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Jetrauben posted:The Howling Cliffs seems to either be the true "end of the world," or that warning was written before the rest of the bug kingdoms existed. That warning and other messages like it also are explicitly written for "higher beings", whatever that may mean. It may only apply to those. GenericOverusedName fucked around with this message at 04:42 on Sep 27, 2017 |
# ? Sep 27, 2017 04:38 |
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Wow, that was a surprise. I wonder what the heck that thing's deal was? ...actually I wonder what the heck charms are that you can just pick up a bit of slug bolus and be "yeah, this'll fit in real nice."
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# ? Sep 27, 2017 06:12 |
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Glazius posted:...actually I wonder what the heck charms are that you can just pick up a bit of slug bolus and be "yeah, this'll fit in real nice." Salubra will actually answer this question in-game. Reaching Howling Cliffs via Stag seems pretty unlikely to me... I'd figure most players would be able to find it as soon as they get the walljump. Crystal Dash is also helpful but not necessary. Once you have the walljump, dream nail and groundpound, you can access 100% of Howling Cliffs - no double-jump needed.
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# ? Sep 27, 2017 10:01 |
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I always ended up getting to Howling Cliffs via Greenpath oddly enough. I guess after Hornet & Mantis Lords my natural tendency was to explore and find that little pathway up.
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# ? Sep 27, 2017 19:04 |
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New Update - Episode 21: The King's Brand Time to kick off the plot again. Luckily I don't have to explain much here since Hornet does that for me, but this is the first of many steps to get the true ending of the game. This will unlock an area for the next update and that's about it. As for collectables, I grab both Quick Focus & Shape of Uun for one of the best combos in terms of practicality and just sheer fun. We also fight Flukemarm today, who is a chump if you can one-shot her babies but a pain if you cant due to how many she produces. Next update, poo poo gets weird.
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# ? Oct 3, 2017 03:41 |
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Highwang posted:We also fight Flukemarm today, who is a chump if you can one-shot her babies but a pain if you cant due to how many she produces. I have yet to take more than one jump to defeat Flukemarm. In my normal game I found her very late, then in both Steel Soul and Glass Soul I just had no reason to go to her until going for percentage points after getting most of the other things in the game. She's possibly the chumpy-est chump of all boss fights in the game (some of the warrior graves are close, as was pre-update Nosk).
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# ? Oct 3, 2017 04:20 |
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Now that boss was disgusting.
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# ? Oct 3, 2017 08:30 |
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the flukemarm was probably the most frustrated i got at this game, even when compared to the last challenge in the Colosseum of fools. i didn't do enough damage to 1 hit the spawns and i was too goddamn stubborn to go back up to the blacksmith to upgrade the nail and just threw my face at it for like 2 hours before caving and heading up.
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# ? Oct 3, 2017 09:43 |
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Roobanguy posted:the flukemarm was probably the most frustrated i got at this game, even when compared to the last challenge in the Colosseum of fools. i didn't do enough damage to 1 hit the spawns and i was too goddamn stubborn to go back up to the blacksmith to upgrade the nail and just threw my face at it for like 2 hours before caving and heading up. That was my exact experience too. Felt good to come back and make a joke of it though
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# ? Oct 3, 2017 14:24 |
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I like the idea behind the Flukemarm badge, but I never found it that useful for my playstyle. Does it upgrade your fireball damage any, or just change it's utility?
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# ? Oct 3, 2017 16:03 |
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Yeah the total damage goes up if you point-blank shotgun people with it, especially if you combine it with the shaman badge for even more damage. It can be pretty good vs. large bosses you can get right up on.
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# ? Oct 3, 2017 16:14 |
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unsurprisingly it also has a hilarious interaction with the dung defender badge. it's definitely a good alternate to the normal soul blast, but with everything else in the game you just have to weigh if it's worth the slots to equip it.
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# ? Oct 3, 2017 16:34 |
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About Zubaz, here's a full list of other stuff he's in: Appears as a playable character in Divekick Appears as a wandering Mini-boss in Shovel Knight Appears in Skullgirls as a palette swap for Beowulf A large mecha version of Zubaz is a playable fighter in Colossal Kaiju Combat. Appears as a secret boss in Indivisible Appears as a special boss in Pocket Rumble Appears as a kart driver in Parkour Kartay
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# ? Oct 3, 2017 18:26 |
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So, I dunno how feasible it is, but could Flukemarm be done earlier with a spellcaster build? Use spells to kill the flukes, use the marm itself to keep your Soul up?
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# ? Oct 3, 2017 20:57 |
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Well, looks like there's to be new DLC for this game, now.
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# ? Oct 3, 2017 21:10 |
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Lazy Bear posted:So, I dunno how feasible it is, but could Flukemarm be done earlier with a spellcaster build? Use spells to kill the flukes, use the marm itself to keep your Soul up? Sure. It's not that hard of a boss. You will probably still be fine if the flukes take 2 or maybe 3 hits with your nail. It's just a bit more tedious and annoying.
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# ? Oct 3, 2017 22:04 |
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Samovar posted:Well, looks like there's to be new DLC for this game, now. They've got another two free content updates (Including the halloween one) and then it's the Hornet paid DLC I believe. Highwang you really picked a inopportune time to do this LP, almost as bad as JadeStar finishing his xcom 2 LP like a month before the expansion dropped.
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# ? Oct 3, 2017 23:56 |
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I'll admit, Sly as the Nailsage totally caught me off guard. I forgot the dialogue he had when you first met him. Now his comments about your weapon throughout the game make more sense. Fun fact: According to the wiki, the devs said they had originally intended him to be a difficult boss that weilded a nail the same size as the Nailmasters' weapons. Just imagine a tiny little fly like him swinging around such a giant sword!
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# ? Oct 4, 2017 00:28 |
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ousire posted:I'll admit, Sly as the Nailsage totally caught me off guard. I forgot the dialogue he had when you first met him. Now his comments about your weapon throughout the game make more sense. Why am I imagining the Yoda lightsaber battles?
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# ? Oct 4, 2017 01:54 |
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That's interesting about Sly. Got dissatisfied with what the sword could do so he took up the merchant's scale?
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# ? Oct 5, 2017 03:31 |
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Oh, I can't wait for you to visit the place that's been opened to you now that you have the brand. It will answer some questions, and raise some more!
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# ? Oct 5, 2017 13:48 |
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Glazius posted:That's interesting about Sly. Got dissatisfied with what the sword could do so he took up the merchant's scale? Nah. He's just really greedy and prefers overcharging desperate adventurers and bathing in their geo. He still seems to like swords, but that seems to be what he loves most.
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# ? Oct 5, 2017 17:48 |
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Glazius posted:That's interesting about Sly. Got dissatisfied with what the sword could do so he took up the merchant's scale? There seems to be a theme with the nailmasters that life by the nail is unsatisfying, unfulfilling.
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# ? Oct 5, 2017 17:58 |
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IMJack posted:There seems to be a theme with the nailmasters that life by the nail is unsatisfying, unfulfilling. Sly, in his wisdom, devoted himself to a more satisfying pursuit, making obscene piles of money.
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# ? Oct 5, 2017 18:02 |
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there's some cute npc plot stuff later in the game involving one of the nailmasters and another npc, so hopefully highwang shows that off
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# ? Oct 5, 2017 19:06 |
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I dont know posted:Sly, in his wisdom, devoted himself to a more satisfying pursuit, making obscene piles of money. Nailmaster Rules of Acquisition #1: Screw the nail, there's selling to do!
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# ? Oct 9, 2017 21:34 |
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azren posted:Nailmaster Rules of Acquisition #1: Screw the nail, there's selling to do! At least he hasn't started saying "Fee-males" with a weird accent.
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# ? Oct 9, 2017 21:39 |
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"To train with the nail, first master sweeping. When you have mastered sweeping, you must master the way of drawing water. Once you have learned how to draw water, you must split wood. Once you have split wood, you must learn the arts of finding the fine herbs in the forest, the arts of writing, the arts of paper making, and poetry writing. You must become familiar with the awl and the pen in equal measure. When you have mastered all these things you must master building a house. Once your house is built, you have no further need for a nail, since it is an ugly piece of metal and its adherents idiots."
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# ? Oct 10, 2017 04:45 |
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VolticSurge posted:At least he hasn't started saying "Fee-males" with a weird accent. More like Fee-nails am I right?
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# ? Oct 10, 2017 06:12 |
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I haven't actually tried this myself, but could you dream nail the grubs while they're still in the jars? Also, I think you might be able to finish Myla's story if you visit her again.
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# ? Oct 11, 2017 11:22 |
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fractalairduct posted:I haven't actually tried this myself, but could you dream nail the grubs while they're still in the jars? You used to be able to, but it was removed because it would give away if they were mimics or not.
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# ? Oct 13, 2017 15:07 |
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Why is that a bad thing? You're using the mechanics of the game to figure something out, and you're rewarded for lateral thinking. It's perfect!
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# ? Oct 13, 2017 19:27 |
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Also there's a much more trivial way to figure it out, which is that mimics block movement whereas regular grubs do not.
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# ? Oct 13, 2017 20:29 |
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I actually don't know if that's the logic behind it going away but you can't do it now, used to be able to do it before. I made an assumption.
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# ? Oct 14, 2017 00:12 |
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New update - Episode 22: The Abyss Spooooooooooooky~~~ The Abyss, from a gameplay standpoint, is a very basic level. All you're really doing here is going right up until the dead end in order to get the Shade Cloak, which is really loving dope. Our dash finally gets i.frames and its super good for some fights, good to the point where it needs an active cooldown in order to prevent i.frame scam. Getting Sharp Shadow also makes it a fantastic offensive option, albeit making platforming a bit loving irritating. From a story standpoint however, The Abyss answers a lot of questions, namely who our little buddy is and how loving awful the King of Hallownest really was. You can also get the upgrade for the Up-B spell here, and I feel like its a bit of an esoteric puzzle to figure out since the other two upgrades were just "navigate room, get price" while this one is a bit more puzzle-focused. We also finish up the Queen's Garden today, and show off how rad Cloth actually is. I really should've planned out her story better considering we missed a huge facet of her story in Deepnest, but either way this story ends in a pretty great way if you do it right. Next update: A bunch of loving bosses!
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# ? Oct 17, 2017 02:42 |
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# ? May 25, 2024 14:22 |
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on the subject of the white lady, i've seen people theorize that she's a sort of fungus given that there's some varieties that look like a bunch of webby, white root-like stuff that can spread through dirt and the like which wouldn't be hard to believe given that there's sapient fungus hanging out also something to be noted is that the collapsed + dead individual outside the door to the white lady's little abode was one of the 5 knights of the king Johnny Joestar fucked around with this message at 05:45 on Oct 17, 2017 |
# ? Oct 17, 2017 05:41 |