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MikeJF posted:Where's that from? Never heard of that, but I thought it was Texas that had the giant weather anomalies.
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# ? Oct 10, 2017 16:26 |
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# ? May 10, 2024 15:44 |
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Back Hack posted:Never heard of that, but I thought it was Texas that had the giant weather anomalies. Yeah, I went looking and I mixed them up. Seattle is still not NCR turf though for some reason. Texas is the cool place with the weather poo poo going crazy. Apparently an NPC references the Space Needle in F4? Where. Fallout wiki gimme them sources.
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# ? Oct 10, 2017 16:41 |
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I think the only thing we know about the Pacific northwest is that one of the good endings features the Followers and Khans heading up there to establish a long and mighty empire.
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# ? Oct 10, 2017 17:50 |
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Wyoming isn't the Pacific Northwest
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# ? Oct 10, 2017 18:05 |
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Wolfsheim posted:I think the only thing we know about the Pacific northwest is that one of the good endings features the Followers and Khans heading up there to establish a long and mighty empire.
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# ? Oct 10, 2017 18:11 |
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Depends on what the khans end up doing. They're drug pushers by virtue if having nothing else to offer while living in a canyon. And they're not unreasonable, unlike other tribes. Having the Followers aid them could help temper their bruised ego. Much rather have an empire run by the Khans than the goddamn boomers
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# ? Oct 10, 2017 19:00 |
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Deceitful Penguin posted:The core gameplay loop of FO4, just like Skyrim Man, "gameplay loop" is the perfect way of describing Skyrim and FO4. It's engrossing in its repetition but man is it loving shallow as hell. Every now and then I get the itch to reinstall Fallout 4 and/or Skyrim just to get back on that hamster wheel, that Pavlovian reward system, but I know that I'll just give up and stop after a couple of hours at most.
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# ? Oct 10, 2017 19:10 |
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Sure you might not have a variety in choices (this gun or that gun), but there is a lot to see and do. Maybe you and I have different definitions of shallow.
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# ? Oct 10, 2017 19:16 |
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xxEightxx posted:there is a lot to see and do. Even allowing that to pass unchallenged, you're describing breadth, not depth.
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# ? Oct 10, 2017 19:26 |
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Arcsquad12 posted:Depends on what the khans end up doing. They're drug pushers by virtue if having nothing else to offer while living in a canyon. And they're not unreasonable, unlike other tribes. Having the Followers aid them could help temper their bruised ego. The Boomers are just internally consistent Exceedingly Americans. Goddamnit I've put 600 hours in New Vegas over the years and I'm going to start it up again, aren't I. dont be mean to me fucked around with this message at 19:55 on Oct 10, 2017 |
# ? Oct 10, 2017 19:52 |
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Deceitful Penguin posted:"How can this person say that a lovely fastfood hamburger is bad if they buy it over again??" Not a really good comparison. There's some justification for eating fast food you think is bad, because its a miniscule investment of time and effort, less so than it would take to cook something better, and eating is a necessity to stay alive. Loving a video game enough to invest hundreds of hours into it and then calling it straight up bad seems disingenuous. Heavily flawed sure, but its still a drat good game if you enjoy it enough to sink that much of your time into it. At some point, how much time someone has invested into it speaks a bit louder than them calling it a bad game.
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# ? Oct 10, 2017 19:54 |
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Arcsquad12 posted:Wyoming isn't the Pacific Northwest Was it Wyoming? It's been awhile I always thought it was interesting how the Khans are one of the most sympathetic groups in the Mojave when their origins in F1 are as one of the most heinously evil groups in the game who you basically kill off in any canon playthrough (and then kill off what's left of them in F2).
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# ? Oct 10, 2017 20:00 |
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Every time someone says that fallout 4 is a bad game another jerk crawls out of the vents to start gaslighting them and say it they're lying if they hate the game but played it for so long. gently caress you you don't get to tell people what they like and don't like. The gameplay loop of exploration-combat-looting is okay on its own, but when that is the only thing the game offers it can get tiring after a while. The roleplaying element in Fallout 4 just isn't there in any meaningful capacity, and the settlement system isn't going to make up for the RP absence.
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# ? Oct 10, 2017 20:04 |
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Arcsquad12 posted:Every time someone says that fallout 4 is a bad game another jerk crawls out of the vents to start gaslighting them and say it they're lying if they hate the game but played it for so long. gently caress you you don't get to tell people what they like and don't like. translation: reeeeeeeeee
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# ? Oct 10, 2017 20:15 |
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I guess I just have a different definition in my head of what "good" entails.
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# ? Oct 10, 2017 20:16 |
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xxEightxx posted:Sure you might not have a variety in choices (this gun or that gun), but there is a lot to see and do. Maybe you and I have different definitions of shallow. i got bored about halfway through both the plot and exploring the map when i realized that every place and quest was about the same as every other place and quest. there were lots of them for sure but not much variance i got my money's worth but i wouldn't call fallout 4 a good game. it was entertaining for a while but i can't see myself revisiting it in a few years time
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# ? Oct 10, 2017 20:17 |
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Honestly, I think one of the biggest flaws in the game is the lack of unique loot. Every area has basically the exact same drop table, there's only a small handful of unique weapons in the game. Looting is such a big part of the game and it all feels so homogenous when pretty much every area can spawn the exact same stuff, and any cool weapon variant can just be crafted.
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# ? Oct 10, 2017 20:23 |
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Anyone who says the Khans were sympathetic didn't speak with Bitter-Root
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# ? Oct 10, 2017 20:32 |
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Or Papa Khan, who openly bragged about how many undefended NCR settlements they put to the torch before First Recon caught up with them.dont be mean to me posted:The Boomers are just internally consistent Exceedingly Americans. I'm kind of in the same boat, but for me, New Vegas is one of those rare games that no matter how much I love it, I can't play it anymore, because I played it to loving death. One of my all-time favs, but at some point no matter how much you like a game you just can't bring yourself to fire it up yet again. Backhand fucked around with this message at 20:53 on Oct 10, 2017 |
# ? Oct 10, 2017 20:51 |
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I'm honestly waiting to get back into playing this game until there's a mod organizer that isn't buggy and/or dogshit - the MO2 fork by LePresidente still has game-crashing bugs that haven't been fixed because Tannin is working on "Vortex", which there has been no news on for months and months. I'll be damned if I use NMM, either.
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# ? Oct 10, 2017 21:19 |
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dont be mean to me posted:Goddamnit I've put 600 hours in New Vegas over the years and I'm going to start it up again, aren't I. Do it.
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# ? Oct 10, 2017 21:21 |
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frajaq posted:Anyone who says the Khans were sympathetic didn't speak with Bitter-Root I didn't say they were sympathetic. I said you can understand why they are the way they are. They're pretty fascinating to me because of their cmplex relationship with the NCR, and they have the potential to become better than they are. The only other group in the Mojave who have similar longtime relations with NCR are the brotherhood and you can see how those assholes turned out. The Khans are the only major tribe to not be conquered by the NCR in the west, and with the aid of the followers, they could become a nation in their own right.
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# ? Oct 10, 2017 21:59 |
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The Powder Gangers are the most sympathetic faction and would be the best long term choice for governing the Mojave. The Mojave doesn't need stuffy bureaucrats, a lame power-tripping techno-lich, or Roman cosplayers, it needs hard individuals that get results.
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# ? Oct 10, 2017 22:05 |
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boner confessor posted:i got bored about halfway through both the plot and exploring the map when i realized that every place and quest was about the same as every other place and quest. there were lots of them for sure but not much variance Yeah, unfortunately games like FO4 really require dozens of hours before you can make a judgement about anything beyond the basic mechanics of the game. If all you care about are mechanics that's one thing, but these type of games tend to attract the kind of people who put an emphasis on story.
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# ? Oct 10, 2017 22:31 |
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might be of interest to the discussion or just interesting in general https://twitter.com/jesawyer/status/917848806942588928
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# ? Oct 10, 2017 23:05 |
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tweet my meat posted:The Powder Gangers are the most sympathetic faction and would be the best long term choice for governing the Mojave. The Mojave doesn't need stuffy bureaucrats, a lame power-tripping techno-lich, or Roman cosplayers, it needs hard individuals that get results. The weirdest random sideplot ending you can have in the game is by going ignore the prison -> help the powder gangers in Vault 19 join the Khans -> help the Khans join the Legion -> Help the Legion win. By the end of that run at least one or two random criminals will have gone from breaking out of prison, joining the Khans, joining the Legion, and then helping crucify their former prison pals in the span of like a month. God, I love New Vegas. Slap F4's combat and crafting mechanics into it and you get a game I could basically play forever.
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# ? Oct 10, 2017 23:31 |
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tweet my meat posted:The Powder Gangers are the most sympathetic faction and would be the best long term choice for governing the Mojave. The Mojave doesn't need stuffy bureaucrats, a lame power-tripping techno-lich, or Roman cosplayers, it needs hard individuals that get results. Nah, gently caress those guys. The only thing I like about them is that their prison garb reminds me of Cool Hand Luke, a good movie. If there was a Paul Newman-esque leader then I'd absolutely insist they run the Mojave, otherwise gently caress 'em. No the only person who should be running the Mojave is a certain crazy-rear end homicidal drifter who can single-handedly murder entire armies. Now that's results
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# ? Oct 11, 2017 00:42 |
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Wolfsheim posted:The weirdest random sideplot ending you can have in the game is by going ignore the prison -> help the powder gangers in Vault 19 join the Khans -> help the Khans join the Legion -> Help the Legion win. By the end of that run at least one or two random criminals will have gone from breaking out of prison, joining the Khans, joining the Legion, and then helping crucify their former prison pals in the span of like a month. Yeah, you could make some really interesting choices about who to support in any given playthrough. Sure at the end it all comes down to NCR/Caesar/None of the Above for your ending choice, but it tracks all those little side threads and follows through on them. FO4 not so much.
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# ? Oct 11, 2017 00:58 |
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tweet my meat posted:Not a really good comparison. There's some justification for eating fast food you think is bad, because its a miniscule investment of time and effort, less so than it would take to cook something better, and eating is a necessity to stay alive. Loving a video game enough to invest hundreds of hours into it and then calling it straight up bad seems disingenuous. Heavily flawed sure, but its still a drat good game if you enjoy it enough to sink that much of your time into it. No, you moron, because we're talking about a product that was consumed; it does not matter one iota how long it went into making it or how much into consuming it. It doesn't matter if it takes me a loving hour to finish masticating a piece of soggy poo poo; or if I have it again because it's laced with heroin; I can still call it loving poo poo afterwards ~even tho u wer a long tim consuming it!!1~ People waste time doing stupid and pointless things all the time. I'm posting here in this thread, for instance. The thing is that all too often in F04, you're having fun in spite of the game and not because of it. Because there is only one part of it that works; the shooting poo poo and stealing their garbage. IF this game was "Murderhobo Simulator 2017" that would have been more than sufficient, but this game is not only pretending to be a role playing game where you are instantly cast into a supremely boring and lovely role, it also is pretending at being more than that, with a settlement system that never left beta development, this worst leveling system I've seen in an AAA RPG and a conversation system that somehow managed to be inferior to the Bioware one in every way. It is furthermore pretending to be a Fallout game, but jesus this is enough words about this stupid poo poo for now. Suffice to say that between 1, 2 and NV, you have growth and change. You don't have settlements of 12 loving people. You don't have skeletons lasting 400 years. You don't drag your way through the weakest loving story and the shittiest side quests and side factions ever released in a Bethesda game and I'm including the poo poo faction in Skyrim where you turn into a furry because they are unoriginal idiots (USER WAS PUT ON PROBATION FOR THIS POST)
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# ? Oct 11, 2017 18:05 |
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Deceitful Penguin posted:You don't have settlements of 12 loving people. You don't have skeletons lasting 400 years. You don't drag your way through the weakest loving story and the shittiest side quests and side factions ever released in a Bethesda game and I'm including the poo poo faction in Skyrim where you turn into a furry because they are unoriginal idiots No. The weakest faction in a Bethesda game will forever be those retarded vampire LARPers in FO3. Even moreso because the player is evidently supposed to.... recognize and sympathize with them on some level?
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# ? Oct 11, 2017 18:17 |
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Backhand posted:No. The weakest faction in a Bethesda game will forever be those retarded vampire LARPers in FO3. Even moreso because the player is evidently supposed to.... recognize and sympathize with them on some level? I launched a Fat Man at their little group. Crippled all of my own limbs in the process because, hey, maybe you shouldn't fire a nuke in a subway tunnel, but gently caress 'em.
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# ? Oct 11, 2017 18:22 |
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Backhand posted:No. The weakest faction in a Bethesda game will forever be those retarded vampire LARPers in FO3. Even moreso because the player is evidently supposed to.... recognize and sympathize with them on some level? Yeah, those guys stretch credibility beyond the breaking point. I usually murder them just because their hideout contains sooooooo much loot. You know what would redeem them? If, in the corner of their lair, behind a fake wall in a 100 locked safe, was a set of White Wolf games which they regarded as their bible.
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# ? Oct 11, 2017 20:13 |
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Backhand posted:No. The weakest faction in a Bethesda game will forever be those retarded vampire LARPers in FO3. Even moreso because the player is evidently supposed to.... recognize and sympathize with them on some level? No, the weakest faction in a Bethesda game are the insanely stupid morons running the Thieve's Guild in Skyrim. Nothing about their quest makes sense, they're such terrible thieves that not one of them notices their entire hoard has been stolen right from under them, they all pledge eternal fealty to a Daedric entity that doesn't give a poo poo about them and gives crappy favors, and not once in their actual questline do you ever steal anything. Twenty Sided did a fantastic series on the complete ineptitude and pointlessness of the Riften Thieve's Guild.
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# ? Oct 11, 2017 20:18 |
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Now I'm just remembering how much I enjoyed the Thieve's Guild plot in Oblivion. Massive heists, and tons of cool homes and businesses to burglarize throughout the world. I don't think any Beth RPG has made stealing poo poo as fun as it was in Oblivion, especially with a mod to bump up the price of clutter like silverware and whatnot just a tiny bit. New Vegas had some fun places to rob too like the Silver Rush, though that relied on exploiting the AI instead of stealth. I wish it was a bit less high risk and low reward in FO4, because burglary can be one of the most fun side activities in these games if done right.
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# ? Oct 11, 2017 22:30 |
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It also makes for great set piece quests. One of the most memorable quests in the Witcher 3 was basically a bank robbery.
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# ? Oct 11, 2017 22:41 |
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Stealing poo poo can be a lot of fun in Skyrim and New Vegas, too. Wholly unnecessary, but it occasionally netted you some decent items before you would normally be able to get them, and let the player feel like they are really taking agency and doing their own thing instead of just following the rails. I especially always enjoyed robbing the NCR's ammo stores, with the justification that I was going to be doing the same things with them that they wanted to, except much more effectively.
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# ? Oct 11, 2017 23:53 |
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I actually enjoy settlement building and hope it's in a future Fallout game (or Elder Scrolls game, even) but I'd also hope it's better tied into the general idea of the game, and that more than 20 people can show up without the game making GBS threads itself next time. God, the idea of actually rebuilding was such an appealing concept, but sans mods all you could really end up making was like three wooden shacks and watch some vagrants lay around on alarmingly-stained cots.
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# ? Oct 12, 2017 00:27 |
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I gave my vagrants clean Vault Tec beds and concrete bunkers with disco balls on 24/7 thank you very much
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# ? Oct 12, 2017 01:29 |
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I created horrible, dystopian hobo-cubes, that floated freely in the air, with the food and power inside as they trawled through the dark, putrid shanty corridors I made for the hell of it. It was pretty hilarious to watch them attacked, because Bethesda was too poo poo to make breakable walls and so any attack on it was just them angrily yelling at each other through the walls, while various turrets shot at them, then I came and finished them off Man, those attacks were such utter gruel thin garbage too. Let's just have them randomly spawn, because of junk you have, with no way to plan, prepare or do anything proper
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# ? Oct 12, 2017 02:44 |
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# ? May 10, 2024 15:44 |
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The settlement building was the biggest potential FO4 had for a plot- If the settlement defense was something else than "x amount of enemies spawns on top of your settlement" and the story had accounted for your towns (Yes, my vanilla trash heaps combined had WAY more people than that puny diamond "city" of yours, bethesda) then I would have actually had a motive to care about the institude of ineptitude and neonazis on their Zeppelin. But no, MAH BABBY.
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# ? Oct 12, 2017 04:00 |