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# ? Sep 30, 2017 21:11 |
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# ? Jun 4, 2024 03:28 |
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The Faculty reboot looking on point. Were you the one or was it someone else mentioning that the lighting level is waaaaay darker in the home release of the movie compared to the theatrical (or vice versa?) like to the point where one of them almost goes into incompetent territory for how hard it is to make anything out?
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# ? Sep 30, 2017 22:40 |
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I have AVP:R HD on VUDU, and it isn't even close to this level of darkness/dim lighting. What are you watching it on?
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# ? Oct 1, 2017 00:41 |
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Wait, I might be thinking of another film but weren't the directors stealing millions of dollars from the effects budget of AVP:R to funnel into their own side project, that loving terrible shot in a weekend in someones condo, Skyline.
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# ? Oct 1, 2017 01:55 |
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viral spiral posted:I have AVP:R HD on VUDU, and it isn't even close to this level of darkness/dim lighting. What are you watching it on?
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# ? Oct 1, 2017 02:19 |
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Jackapol posted:Wait, I might be thinking of another film but weren't the directors stealing millions of dollars from the effects budget of AVP:R to funnel into their own side project, that loving terrible shot in a weekend in someones condo, Skyline. Yes, but the stole it from Battle LA.
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# ? Oct 1, 2017 02:41 |
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viral spiral posted:I have AVP:R HD on VUDU, and it isn't even close to this level of darkness/dim lighting. What are you watching it on? Torrented blu-ray rip. The funny thing is that I actually watch that with the contrast beefed up just a little so the blacks are crushed. Even if the transfer isn't ideal, the production design and lighting are still on point. I'd describe the aesthetic as 'torture porn Jurassic Park,' basically. Neo Rasa posted:Were you the one or was it someone else mentioning that the lighting level is waaaaay darker in the home release of the movie compared to the theatrical (or vice versa?) like to the point where one of them almost goes into incompetent territory for how hard it is to make anything out? Wadn't me. Jackapol posted:Wait, I might be thinking of another film but weren't the directors stealing millions of dollars from the effects budget of AVP:R to funnel into their own side project, that loving terrible shot in a weekend in someones condo, Skyline. CelticPredator posted:Yes, but the stole it from Battle LA. There was no funneling of money. Sony found out that Strauss/Hydraulx were producing Skyline at the same time that they were doing visual FX work for Battle: Los Angeles, and that the former was gonna be out before the latter. They dismissed arbitration when they discovered that none of their resources had been used to produce Skyline without their consent. (USER WAS PUT ON PROBATION FOR THIS POST)
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# ? Oct 1, 2017 02:54 |
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Jackapol posted:Wait, I might be thinking of another film but weren't the directors stealing millions of dollars from the effects budget of AVP:R to funnel into their own side project, that loving terrible shot in a weekend in someones condo, Skyline. Get your stories straight; you're thinking of the Aliens 2: Colonial Marines videogame. And Skyline owns because it's literally a home movie with a ~20 Million effects budget.
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# ? Oct 1, 2017 03:18 |
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SuperMechagodzilla posted:Get your stories straight; you're thinking of the Aliens 2: Colonial Marines videogame. Holy poo poo, that's why that story sounds familiar.
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# ? Oct 1, 2017 03:52 |
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Yeah that makes sense. The skyline thing happened but K. Waste was correct.
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# ? Oct 1, 2017 04:38 |
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Alien is a franchise of contrasts.
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# ? Oct 1, 2017 04:52 |
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my favorite part of AV|PeR is when the military chick steals an expensive pair of night vision goggles to give to her kid
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# ? Oct 1, 2017 06:15 |
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banned from Starbucks posted:my favorite part of AV|PeR is when the military chick steals an expensive pair of night vision goggles to give to her kid (One of) My favorite part(s) of AVP:R is when those night vision goggles are used for this really gratuitous transition:
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# ? Oct 1, 2017 06:31 |
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My favourite part was when the beautiful heroine who learned to stand up for herself gets sliced in half by accident.
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# ? Oct 1, 2017 06:31 |
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The transition from night-vision goggles to beer goggles, alone, puts AV|P:R in the top 4.
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# ? Oct 1, 2017 07:23 |
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AvP:R aimed for nothing higher than being a low brow gory exploitation film. In that regard it's a resounding success.
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# ? Oct 1, 2017 08:33 |
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Jackapol posted:Wait, I might be thinking of another film but weren't the directors stealing millions of dollars from the effects budget of AVP:R to funnel into their own side project, that loving terrible shot in a weekend in someones condo, Skyline. I didn't even hate Skyline - the creature designs were neat, the drone strike scene is pretty slick, and the cliffhanger ending, while bizarre, is a legit interesting setup for a nonexistent sequel. I say nonexistent because even though we're actually getting a sequel, it doesn't follow from the ending set up by the first movie, which is a little boneheaded. SuperMechagodzilla posted:Get your stories straight; you're thinking of the Aliens 2: Colonial Marines videogame.
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# ? Oct 1, 2017 11:20 |
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SuperMechagodzilla posted:The transition from night-vision goggles to beer goggles, alone, puts AV|P:R in the top 4. It also influenced and foreshadowed the xenomorph's point of view scenes in Alien: Covenant.
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# ? Oct 1, 2017 19:06 |
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Snak posted:That's some straight-up Apocalypse Now poo poo. Wolf was gangsta as gently caress in AVP:R.
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# ? Oct 2, 2017 05:41 |
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LORD OF BOOTY posted:It just clicked for me that AVP:R is basically just an 80s video nasty made in the modern day with Aliens and Predators. And that's probably about half of why I love it, in hindsight. So true. Its the alien movie all the new ones they could be.
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# ? Oct 2, 2017 06:41 |
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viral spiral posted:
This part was sick.
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# ? Oct 2, 2017 14:51 |
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Snowman_McK posted:My favourite part was when the beautiful heroine who learned to stand up for herself gets sliced in half by accident. Duh, that's everyones favorite part.
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# ? Oct 2, 2017 14:57 |
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Xenomrph posted:Say no more, fam. This may not be the place to ask for this, but there was a 'original ending' for The Thing that was pretty much the same thing. Anybody know what I'm talking about?
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# ? Oct 2, 2017 17:30 |
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LadyPictureShow posted:This may not be the place to ask for this, but there was a 'original ending' for The Thing that was pretty much the same thing. Anybody know what I'm talking about? I know what you're talking about, it was the inspiration for me to make that Alien one. As far as I know, it's been delisted from the channel that had it.
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# ? Oct 2, 2017 18:30 |
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[quote="“Yaws”" post="“476938094”"] AvP:R aimed for nothing higher than being a low brow gory exploitation film. In that regard it’s a resounding success. [/quote] In order of release, the Alien movies are: -Haunted House movie. -Zombie movie / Pulp War story. -Existential Cube movie. -French comic-book movie. -Videogame movie. -Blob movie. -Mummy movie. -Gothic Romance. ...with xenomorphs. It's always been pulpy exploitation, with Alien3 and Covenant being the sort-of outliers.
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# ? Oct 2, 2017 23:11 |
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http://screenrant.com/alien-covenant-sequel-fassbender-david-details/Ridley Scott posted:“I think the evolution of the Alien himself is nearly over, but what I was trying to do was transcend and move to another story, which would be taken over by A.I.’s. The world that the AI might create as a leader if he finds himself on a new planet. We have actually quite a big layout for the next one.” Podcast: https://soundcloud.com/empiremagazine/283-ridley-scott-denis-villeneuve It looks like the sequel is going to be even more Blade Runnerified, which I'm down with.
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# ? Oct 10, 2017 22:06 |
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SuperMechagodzilla posted:In order of release, the Alien movies are: Serious question - For you, what makes for a 'videogame' movie? What characteristics lead to that label?
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# ? Oct 10, 2017 23:41 |
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Dienes posted:Serious question - For you, what makes for a 'videogame' movie? What characteristics lead to that label? Besides that it's based on a series of videogames, AVP takes place in a virtual reality of sorts. The alien temple is both literally a playing field and a cosmological model of the universe. There are multiple shots emphasizing that the alien 'player characters' perceive it as a wireframe simulation. * Throw in the bullet-time from The Matrix and other videogamey aesthetic choices, and you get a movie that's 'about' videogames (or specifically a videogame where the NPCs fight back and things start glitching out). Despite not being in 3D, there a lot of 'comin at ya!' effects. *It's worth noting that the pyramid here bears a vague resemblance to the Nostromo, and the 'Sacrifical Chamber' inside is a fairly direct reference to the Nostromo's cryotube chamber. So in a sense the characters have entered a simulation of Alien.
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# ? Oct 11, 2017 00:18 |
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Once you start delving into the Predators' perspective, video games are a pretty natural angle to explore as well. What is an intentionally engineered Xenomorph hunt but the ultimate game?
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# ? Oct 11, 2017 01:23 |
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Thanks Ridley, the reason I watched aliens movies for all these years is because the aliens are controlled by a robot that hates humans. Thanks.
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# ? Oct 11, 2017 01:27 |
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This is a trilogy. Not the whole series.
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# ? Oct 11, 2017 01:30 |
Well why did you then?
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# ? Oct 11, 2017 01:30 |
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so what I think would have made alien covenant a lot better is a couple of changes to the lore stuff. I'm just gonna spoiler it all cause whatever. so having david make the alien makes no sense. there were statues of xenomorphs in the engineer base. it also ruins the mystique of the alien. it also makes david look like a loving idiot cause the xenomorph is weaker/worse than the neomorph in every way. So to fix it, instead have it so david made the neomorph from xenomorph samples he found in the engineer ship. have the black goo be something the engineers made from xenomorph eggs they found somewhere. that explains why the black goo creates xenomorph-type poo poo, and why they had statues of the xenomorphs. they were a pre-existing thing the engineers wanted to turn into a more practical bioweapon. then david finds their notes or w/e on the xenomorph and tries to improve it. the neomorph infects people with spores, chest bursts in like 15 loving minutes, comes out of the gate ready to kick rear end, and grows to adult human size inside an hour. it's way stronger than the xenomorph is in a lot of ways. if they did it like that it would just be an action/horror movie where every character is a loving idiot and there are some good gore scenes. it also wouldn't make david seem like a loving idiot.
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# ? Oct 11, 2017 02:41 |
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juggalo baby coffin posted:so what I think would have made alien covenant a lot better is a couple of changes to the lore stuff. I'm just gonna spoiler it all cause whatever.
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# ? Oct 11, 2017 03:16 |
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Tenzarin posted:Thanks Ridley, the reason I watched aliens movies for all these years is because the aliens are controlled by a robot that hates humans. Thanks. This literally plays out in the first movie.
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# ? Oct 11, 2017 03:23 |
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juggalo baby coffin posted:so what I think would have made alien covenant a lot better is a couple of changes to the lore stuff. I'm just gonna spoiler it all cause whatever. Yeah but you can just shoot neomorphs down or at least drive them off. The xenomorph just deftly ran through all that gunfire. Those statues aren't contradictory with the movies we got at all, though. They just show that xenomorph-ish things are a "natural" result of the mutagen, and have been for however long.
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# ? Oct 11, 2017 04:49 |
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juggalo baby coffin posted:so what I think would have made alien covenant a lot better is a couple of changes to the lore stuff. I'm just gonna spoiler it all cause whatever. None of this would have made the film better because all you've done is change one arbitrary detail. Indeed, you've failed even to articulate a story that would somehow preserve 'the mystique of the alien.' By trying to rationalize why the engineers had statues of the xenomorphs, you've systematically eliminated the potential that there is some obscure element of the film's lore that it out of your reach, for which there is no apparent logical explanation. It would be better if you were to suggest that, say, they should have just eliminated all of David's exposition, including the flashbacks. Just chalk it up to horrific space shenanigans; Daniels, Walter, and Oram all at various points become thoroughly acquainted with David's mad science and his appropriation of alien black magic completely through the act of witnessing, the exposition is redundant to clarify aspects of David's character that are already well-enough established. The problem is, again, that many viewers are hung up on the question of how Covenant is supposed to fit into alien 'lore' or 'canon' - so we encounter this inevitable lack of cognitive dissonance where one complains that there's not enough mystique to the film's monsters, but are critical of the film narrative precisely because it doesn't conform to expectations, that its symbolic order is not sufficiently rational. The characters are declared to be idiots because they behave as if there has been no recorded event like the one they are experiencing and, thus, the 'rational course of action' is either debatable or irrelevant. David is declared to be an idiot because his idea of perfecting the engineer science is not rational, but is a conception unique to his own obsessions. Covenant is declared to "ruin the mystique of the alien," even though the alien was always just one element of an entire film that was released 38 years ago. Far from appreciating Alien, many viewers consistently demonstrate that they are merely uncritically devoted to an iconic fantasy of Alien, and that their expectations of Prometheus/Covenant are rooted in the impossible, that 'the franchise' will simultaneously recapture the 'mystique' of the original, while remaining sufficiently rational so as not to disturb the complacency of the spectator or move them to interpret. The notion that you achieve mystique by subverting expectations and crafting a antirational film narrative is rejected at face value.
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# ? Oct 11, 2017 05:04 |
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covenant is good and weird, i'll watch it again whenever it shows up on television.
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# ? Oct 11, 2017 05:43 |
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K. Waste posted:None of this would have made the film better because all you've done is change one arbitrary detail. Indeed, you've failed even to articulate a story that would somehow preserve 'the mystique of the alien.' By trying to rationalize why the engineers had statues of the xenomorphs, you've systematically eliminated the potential that there is some obscure element of the film's lore that it out of your reach, for which there is no apparent logical explanation. is this a joke post?
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# ? Oct 11, 2017 06:16 |
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# ? Jun 4, 2024 03:28 |
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juggalo baby coffin posted:is this a joke post?
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# ? Oct 11, 2017 06:26 |