Kild posted:I've not played a Trails game but why do they need all this extra poo poo like hacked money and speedhacks to just be played? Sky's combat is incredibly slow so the Turbo Mode is a godsend for it and would have easily shaved a lot of time from when I played through it. Cold Steel is incredibly, incredibly tight with money. You will likely have money to give 4 people weapons and like 2 people armor. I'm not sure how you're supposed to afford stuff like Evergreens without cheating or abusing Warm Egg Soup (or playing NG+, I guess).
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# ? Oct 14, 2017 19:39 |
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# ? Jun 4, 2024 20:37 |
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Well the speedhacks are just a matter of speeding things up if you get bothered by animations being a bit slow and speeding through scenes on a replay. The money thing isn't neccesary since you don't really need to outfit everyone with the best stuff available at any given moment. So that's probably more just a case of the equipment is available and you want it, so why not. Plus it is hilarious to have enough Evergreens for everyone in your party.
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# ? Oct 14, 2017 19:41 |
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Kild posted:I've not played a Trails game but why do they need all this extra poo poo like hacked money and speedhacks to just be played? well the speed thing isn't necessary but its nice, but any turn-based rpg ever made needs a turbo mode
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# ? Oct 14, 2017 19:41 |
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Kild posted:I've not played a Trails game but why do they need all this extra poo poo like hacked money and speedhacks to just be played? they don't. i finished the games without those, and none of them were particularly difficult. turbo mode would have been nice to have, though
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# ? Oct 14, 2017 19:45 |
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Yeah I absolutely never needed this much money, but I've beaten the game before so I just wanted to give myself a bonus and not care about money at all. And even then it's not like I bought any of the insane stuff like the expensive jewelry for anyone as soon as I could (or ever, actually).
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# ? Oct 14, 2017 19:45 |
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I think the difficulty in Cold Steel would get pretty out of whack if you hacked in infinite money, the game is deliberately balanced around you being very selective of who and what gets upgraded.
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# ? Oct 14, 2017 19:46 |
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tbh i never had any problems keeping everyone upgraded. past the midpoint of the game you can just sell basically all your sepith
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# ? Oct 14, 2017 19:47 |
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in my experience with CS1 pretty much all of the quartz the game lets you make is garbage trash compared to stuff you just find inside boxes
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# ? Oct 14, 2017 19:56 |
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Nate RFB posted:I think the difficulty in Cold Steel would get pretty out of whack if you hacked in infinite money, the game is deliberately balanced around you being very selective of who and what gets upgraded.
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# ? Oct 14, 2017 19:57 |
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Kild posted:I've not played a Trails game but why do they need all this extra poo poo like hacked money and speedhacks to just be played? Yeah, this isn't really true at all. The Cold Steel games are a little tight with money but all this means in practice is you can't have everybody with top-tier gear all the time, only a couple of members of each party. Just makes you think a little more about who you'd like to buy things for and adds a slight discouragement to just grinding yourself to a level of no challenge (not that that's particularly hard). On a second playthrough it's a little annoying since you're not so concerned with balance, so many of the people on PC just hacked in a bunch of money since they'd already played the game previously. As for the speedhacks, it's entirely personal preference. I've played every Trails game out in English without them and wasn't too bothered. It's something that bothers some more than most though, so having the option there is nice. Cold Steel 1 especially had an irritating habit of having ridiculously long establishing shots when introducing new areas or characters, so it's nice to speed things up a bit. You wouldn't necessarily consider older FFs unplayable without speedhacks since Square added them in to some of the modern releases as a nice bonus for those that wanted them, would you?
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# ? Oct 14, 2017 20:06 |
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Cold Steel 1 is tight with money. Cold Steel 2 throws money at you like it's melting candy. Money is not a problem in that game.
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# ? Oct 14, 2017 20:09 |
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Hivac posted:in my experience with CS1 pretty much all of the quartz the game lets you make is garbage trash compared to stuff you just find inside boxes It's worth making a few Impedes for Rean & Fie, and/or anyone else you want on the delay train. You won't find any of those.
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# ? Oct 14, 2017 20:10 |
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Hivac posted:in my experience with CS1 pretty much all of the quartz the game lets you make is garbage trash compared to stuff you just find inside boxes While you're not wrong, you only get one copy of the really good gems, so it's worth using some store crafted quartz to spread the love around. This is especially true with Action 3.
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# ? Oct 14, 2017 20:14 |
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you could speed up those slow camera pans with the regular old "make this cutscene go fast" button
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# ? Oct 14, 2017 20:14 |
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smenj posted:You wouldn't necessarily consider older FFs unplayable without speedhacks since Square added them in to some of the modern releases as a nice bonus for those that wanted them, would you?
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# ? Oct 14, 2017 20:28 |
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Mr. Fortitude posted:You don't need the extra money at all. Speedhacks are more because it's an old JRPG from 2004 and people tend to not have the patience with them now, to the point that there's now an inbuilt turbo feature for the PC versions of the games to speed up combat animations and the like. The gameplay is okay in Trails games but generally aren't what people play them for. I get sick of gameplay before beating a game 99% of the time, the 1% of the time is playing Legend of Heroes: Trails. Between the plot and talking to all the NPCs you get a full palate cleanse when its finally time to go on that several hour gameplay binge so its like starting a new game and its always fun. I look forward to it even. Basically the way Trails games are setup makes them have the best gameplay in the world. Turbo mode only helps, and well lets put it this way, at the end of FC I was 50K off from having 999999 and seeing if the game lets you have 1000000. Cold steel also gives you free money if you start a new game + and choose it.
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# ? Oct 14, 2017 20:30 |
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Kild posted:No, but at least they'd have the excuse of being made in the 80s and 90s and I don't really hear people go 'oh thank god they added that in to make it playable' (Though I have heard people say that for 12) like I have with Trails. Nobody is saying that. Turbo is great to have on repeat playthroughs or anywhere you've decided to go grinding or backtracking for some reason, but Trails was perfectly playable without it.
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# ? Oct 14, 2017 20:41 |
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The best part of trails game play is no random encounters. The other best part of trails games is ridiculous experience scaling.
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# ? Oct 14, 2017 20:50 |
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Really Pants posted:Nobody is saying that. Turbo is great to have on repeat playthroughs or anywhere you've decided to go grinding or backtracking for some reason, but Trails was perfectly playable without it. Yeah I played it like two months before Turbo was a thing and I had no issue.
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# ? Oct 14, 2017 20:57 |
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i probably should've asked this before chapter 4 of cs1, but is there any benefit to hanging out with non-party members on free days?
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# ? Oct 14, 2017 21:04 |
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Inflammatory posted:i probably should've asked this before chapter 4 of cs1, but is there any benefit to hanging out with non-party members on free days? Aside from the quality of the event itself, sometimes you'll get updates to your character notes in your journal. There is a really good reward in the lategame for getting enough of those.
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# ? Oct 14, 2017 21:08 |
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Kild posted:No, but at least they'd have the excuse of being made in the 80s and 90s and I don't really hear people go 'oh thank god they added that in to make it playable' (Though I have heard people say that for 12) like I have with Trails. turbo absolutely made ff9 more playable, that game is slow as gently caress tbh i think turbo is more necessary for some of the older square games because the animations get so loving drawn out, trails is just kinda sluggish. it's kind of annoying but it's only noticeable because you can't just use emulator speedup, the reason you don't hear about it with other games is cause we've been able to just hit a turbo button on those for years The Colonel fucked around with this message at 21:17 on Oct 14, 2017 |
# ? Oct 14, 2017 21:13 |
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Cheating is Cool and Good because it allows you to do things like this in the final chapter
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# ? Oct 14, 2017 21:49 |
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Really Pants posted:Nobody is saying that. Turbo is great to have on repeat playthroughs or anywhere you've decided to go grinding or backtracking for some reason, but Trails was perfectly playable without it. I've definitely seen people say that. A few posts in the RPG thread too. The Colonel posted:turbo absolutely made ff9 more playable, that game is slow as gently caress Well mostly for loading into the battle, yeah and some really dumb long summon animations. But again its a game made in 1999 not something released this year. All that stuff rubs me the wrong way because its like Agarest or other games with DLC/stuff to 'skip/speedup battling'. It comes off knowing your game is flawed and then throwing in a bandaid but without the excuse that the 10gb harddrive the sourcecode was on was thrown out 20 years ago. Like I know this comes off I want people to play 'my way' but I don't know it just makes me question the actual gameplay.
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# ? Oct 14, 2017 21:54 |
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Kild posted:But again its a game made in 1999 not something released this year. Trails in the Sky was originally released in 2004
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# ? Oct 14, 2017 21:55 |
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Really Pants posted:Trails in the Sky was originally released in 2004 Cold Steel was released in 2013 and then just released in August on PC with turbo mode. Am I supposed to think that Cold Steel 2 + 3 aren't gonna also have it?
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# ? Oct 14, 2017 21:57 |
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Well yeah because turn based systems are by their nature slow. They could fix it by making it real time action RPGs but at that point you are making a different game and why completely change thing when one tiny tweak fixes the problem more efficiently. I am not even sure what your problem is.
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# ? Oct 14, 2017 21:59 |
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Kild posted:Cold Steel was released in 2013 and then just released in August on PC with turbo mode. Am I supposed to think that Cold Steel 2 + 3 aren't gonna also have it? Cold Steel 2 PC will definitely have it and I almost guarantee that CS3 on PS4 will not. If CS3 also gets ported to PC, XSeed will probably add it, but that's dependent on XSeed localization it AND porting it.
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# ? Oct 14, 2017 22:01 |
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Kild posted:Cold Steel was released in 2013 and then just released in August on PC with turbo mode. Am I supposed to think that Cold Steel 2 + 3 aren't gonna also have it? I honestly don't know how much benefit Cold Steel actually gets from Turbo mode. The combat system in that game is downright speedy already, and it always had animation skipping.
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# ? Oct 14, 2017 22:16 |
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i played cold steel without turbo and it was a good game and faster than most turn-based rpgs? I think you're just having the vapors over nothing. Like, the speed of a turn-based system is literally immaterial to the design and balance of the gameplay. So adding an option to make it go faster if someone finds it too slow literally has no impact on the game's design.
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# ? Oct 14, 2017 22:18 |
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King of Solomon posted:I honestly don't know how much benefit Cold Steel actually gets from Turbo mode. The combat system in that game is downright speedy already, and it always had animation skipping. It's nice in the Nord Highlands but ultimately nothing compared to the video & loading improvements.
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# ? Oct 14, 2017 22:21 |
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and the agarest war thing is literally a nonsense comparison because it actually gives free levels and lowers grinding requirements for sidequests and stuff. agarest war is a game built around grinding that offers dlc to make that grinding less painful, which sucks. cold steel is a story-based game where grinding is literally never necessary that has an optional turbo mode to make combat animations play a bit faster if you find them too slow. it's like having a meltdown because ff7 has a mode to make the atb gauge fill up faster.
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# ? Oct 14, 2017 22:22 |
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tbh if anything the turbo mode in cold steel is just useful for auto-skipping animations so you're not hitting the start button a lot
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# ? Oct 14, 2017 22:22 |
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King of Solomon posted:I honestly don't know how much benefit Cold Steel actually gets from Turbo mode. Nord. Aside from that, I think the near-instant loading of new screens and the lack of slowdown in asset-rich areas are a much bigger game-changer than Turbo mode, especially compared to the Vita version.
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# ? Oct 14, 2017 22:25 |
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actually the other reason the agarest war thing is nonsense is because turbo mode isn't dlc lol
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# ? Oct 14, 2017 22:27 |
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I went from Cold Steel 1 PC to Cold steel 2 ps3, the lack of everything the PC port brought is immediately apparent. Like suddenly running underwater.
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# ? Oct 14, 2017 22:32 |
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Endorph posted:and the agarest war thing is literally a nonsense comparison because it actually gives free levels and lowers grinding requirements for sidequests and stuff. agarest war is a game built around grinding that offers dlc to make that grinding less painful, which sucks. cold steel is a story-based game where grinding is literally never necessary that has an optional turbo mode to make combat animations play a bit faster if you find them too slow. it's like having a meltdown because ff7 has a mode to make the atb gauge fill up faster. Endorph posted:actually the other reason the agarest war thing is nonsense is because turbo mode isn't dlc lol It was more than just Agarest but that was the first game in mind but I was referring to hacking in money and turbo mode for people to get enjoyment granted the money hacker said he beat it already so w.e CharlestheHammer posted:Well yeah because turn based systems are by their nature slow. It's not like its JUST an option to speed up battles you literally zoom around the world map with it. And I guess cutscenes too, someone mentioned using it for that? It just rubs me the wrong way and makes me question its quality is all. It's like if they put in a turbo mode in FF13 and people were real excited about how the 10 hour tutorial is now only 3 or something and I'd just sit there going the real bad part everyone complains about is still 3 hours long? Kild fucked around with this message at 23:38 on Oct 14, 2017 |
# ? Oct 14, 2017 23:34 |
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That's less "the game is bad and deserves to be zoom-skipped" and more "the individual choosing to do that is pressed for time and enjoying the game in that fashion". Shouldn't rub anybody the wrong way at all.
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# ? Oct 14, 2017 23:38 |
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Decus posted:That's less "the game is bad and deserves to be zoom-skipped" and more "the individual choosing to do that is pressed for time and enjoying the game in that fashion". Shouldn't rub anybody the wrong way at all. Well to me games are mostly about combat and poo poo so if its boring/bad/notfun/ worth adding a turbo feature to skip its like why should I play that game if I don't really play games for their story is all. So yeah I see 'its real good with the turbo feature' I think its for the first reason.
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# ? Oct 14, 2017 23:40 |
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# ? Jun 4, 2024 20:37 |
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i mean. you're only going to skip cutscenes if you're replaying the game. and the only time sinky bit where you're just running around is a part of the game that received enough criticism to get fast travel markers in cs2 e; i mean it sounds like trails just isn't your bag in the first place then so i don't know why we're having this conversation at all
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# ? Oct 14, 2017 23:41 |