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BeigeJacket posted:Whilst we're on VR chat - are/will VR movies be a thing? I've seen a few of these things in youtube and thought they might be fun to show of to friends and family if I ever get a headset. although showing those to f&f is personal choice I'd probably not recommend it
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# ? Oct 15, 2017 22:21 |
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# ? May 28, 2024 22:30 |
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tuo posted:e: or do you mean basically 360° movies with a headset on? They work quite well for documentaries, but it's drat easy to miss stuff and what the narrator is going on about while checking out that one funny looking animal thing in the back There is a short VR movie thing called Henry which is full 3D graphics but a story, it works really well and shows what can be done. They have directed the action so you are almost subconsciously drawn to look where the creators want you to look. It's a real skill but they pulled it off, so maybe a balloon floats up, you want to watch it and it leads to another part of the scene, stuff like that
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# ? Oct 15, 2017 22:21 |
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Was it Kojima who tried some VR movie stuff in his studio to see if it works and got loving mad at people not looking where they should look? Can't remember if it was him...peter gabriel posted:There is a short VR movie thing called Henry which is full 3D graphics but a story, it works really well and shows what can be done. They have directed the action so you are almost subconsciously drawn to look where the creators want you to look. It's a real skill but they pulled it off, so maybe a balloon floats up, you want to watch it and it leads to another part of the scene, stuff like that e: thanks for the heads up, pgabz, gonna check that out, sounds good!
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# ? Oct 15, 2017 22:21 |
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To bring the discussion back to Star Citizen: Star Citizen is poo poo
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# ? Oct 15, 2017 22:22 |
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peter gabriel posted:To bring the discussion back to Star Citizen: that's totally a subjective opinion, dude...ah...cat
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# ? Oct 15, 2017 22:23 |
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tuo posted:that's totally a subjective opinion, dude...ah...cat I am reading your post in VR and Star Citizen is still poo poo, so it's more than just an opinion imho
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# ? Oct 15, 2017 22:24 |
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peter gabriel posted:No idea it's in early access is it more or less than 6? I don't get fuckin woke for less than six nowadays I need that immersion
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# ? Oct 15, 2017 22:24 |
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I dunno either 3d telly and 3d cinema isn't so great is it. Too passive I imagine. reverend crabhands fucked around with this message at 22:27 on Oct 15, 2017 |
# ? Oct 15, 2017 22:25 |
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peter gabriel posted:I am reading your post in VR and Star Citizen is still poo poo, so it's more than just an opinion imho it's virtually a subjective opinion
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# ? Oct 15, 2017 22:25 |
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Derek did you really say seamless planetary landings in Star Citizen was decades away? Boy they really showed you
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# ? Oct 15, 2017 22:25 |
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BeigeJacket posted:Whilst we're on VR chat - are/will VR movies be a thing? I've seen a few of these things in youtube and thought they might be fun to show of to friends and family if I ever get a headset. Not yet, so far it's just 360 footage which limits your interaction to 3dof (pitch/roll/yaw) so you completely lose the depth perception you get from parallax, basically gimmick material for 3dof limited headsets like GearVR. At some point there will likely be true 360 stereoscopic footage 3d digitized enough to allow a programmed area for you to be able to move your head around more naturally for parallax and then it will be pretty kickass unless the film is made by chris roberts However, watching movies in the Bigscreen app is pretty rad if you do it with friends/family... feels like you are actually sitting next to each other watching a <whateverthefuckyouwant>. The avatars have faked eye movement that totally works (gaze moving towards you when they look at you) and tracked hands and now torsos.. while incomplete, the 'presence' you feel is pretty badass in part also due to the spacial audio.
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# ? Oct 15, 2017 22:26 |
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................... ...................... ............... .................... .............................. ........................................
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# ? Oct 15, 2017 22:26 |
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SomethingJones posted:Matt Leacock can make complex stuff happen with very simple rules, and is good at designing stuff that plays against the player and that's a lesson I think Frontier ought to learn. I honestly cannot see how it applies to complex games at all. At a very, very basic level even his design ethos is at odds with what games like E:D are trying to achieve, and beyond that there's almost nothing to take from how he approaches game design if you're making a game like E:D. There are some game genres that would work for - Offworld Trading Company, for example, was specifically designed with a ruleset that was boardgame-esque at its core - but here it just feels like you've got this guy you really like and are trying to shoehorn him into your criticism of Frontier without really being able to give any clear idea of how that would be appropriate. quote:The combat in Frontier was woeful, what I said was that Elite and Oolite were games and ED is a toybox. The act of flying your ships - the basic moment-to-moment gameplay - in E:D is so much better and more engaging than in Elite/Oolite/Frontier. The flight model, sound design, combat system, allied to the pretty visuals, all ensure that actually flying your ships is a really engaging experience. That is E:D's strength and why I'm struggling to understand your argument. In [Oo|E]lite you absolutely pick something you're going to do - flying around aimlessly doesn't really help you beyond the first 30 minutes - and E:D is not really any different there. quote:ED has the atmosphere but none of the 'aliveness' of Oolite - sorry, it just doesn't. It feels sterile and soulless to me and Oolite doesn't, and I've done my best to explain why that might be. Still don't get it, sorry
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# ? Oct 15, 2017 22:26 |
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# ? Oct 15, 2017 22:31 |
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As someone who just graduated with an accounting degree, the sheer ignorance the r/starcitizen denizens have for why CIG's TOS is unenforceable is astounding. Everything CIG does to raise money is connected to a product guaranteed by them down the line, so everything CIG earns this way is unearned revenue. All the jpegs, all the kickstarter money, all the insurance packages are unearned revenue that is a liability on the books. Until CIG makes the products that fulfill the liabilities of unearned revenue, the consumer protection laws of the US say that the customers can get refunds anytime before the product is released, since CIG never earned the money by releasing the product. Same with the jpegs. As long as those ships are not in the final release, the customer can get a refund at any time. This is stuff you learn about in business law and accounting classes, and it frustrates me that there is so much willful ignorance about why refunds are allowed. Just google unearned revenue liability and you can clearly see situation of CIG.
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# ? Oct 15, 2017 22:40 |
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Does a Star Citizen have a proper industry-standard ESCape menu? This s very important.
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# ? Oct 15, 2017 22:43 |
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D1E posted:Does a Star Citizen have a proper industry-standard ESCape menu? Ben has quite a lot menus to escape from the awful reality that is CIG and SC
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# ? Oct 15, 2017 22:44 |
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D1E posted:Does a Star Citizen have a proper industry-standard ESCape menu? Not any more. It used to give you the menu, now it just gives you a long text popup telling you why they can't give you the menu, what's coming up in 3.0, and that they'll give your menu request the consideration it's due in a few weeks time.
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# ? Oct 15, 2017 22:45 |
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Ironclad Main Menu
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# ? Oct 15, 2017 22:48 |
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https://i.imgur.com/elblIBr.gifv
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# ? Oct 15, 2017 22:50 |
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I have a friend who will remain anonymous for his sake that has been with the Evocati since May 2016. I finally convinced him to answer my questions about the 3.0 Evocati build. I'm copying this from an email discussion we had. Here's goes... https://www.reddit.com/r/starcitizen/comments/76lqca/30_spoilers_from_my_evocati_friend/ quote:Q: How's the network performance? BloodyScab fucked around with this message at 22:58 on Oct 15, 2017 |
# ? Oct 15, 2017 22:52 |
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BloodyScab posted:I have a friend who will remain anonymous for his sake that has been with the Evocati since May 2016. I finally convinced him to answer my questions about the 3.0 Evocati build. I'm copying this from an email discussion we had. Here's goes... I dunno sounds better than Line of Battlecruiser Defense 30000 or whatever Derek’s garbage game is.
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# ? Oct 15, 2017 23:00 |
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Pharohman777 posted:As someone who just graduated with an accounting degree, the sheer ignorance the r/starcitizen denizens have for why CIG's TOS is unenforceable is astounding. You have to understand that these people are idiots
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# ? Oct 15, 2017 23:00 |
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BloodyScab posted:10-15 FPS when the server is full
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# ? Oct 15, 2017 23:01 |
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*snorts a single line of network code* lets do this
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# ? Oct 15, 2017 23:05 |
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BeigeJacket posted:I only play ED when I'm stoned, and I don't have any regular supply since the dodgy bar near my work shut down I feel obligated to post a community announcement about the evils of marijuana, as shown in this expose of the dangers contained if you continue with this devil may care lifestyle. https://www.youtube.com/watch?v=sbjHOBJzhb0
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# ? Oct 15, 2017 23:09 |
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BloodyScab posted:I have a friend who will remain anonymous for his sake that has been with the Evocati since May 2016. I finally convinced him to answer my questions about the 3.0 Evocati build. I'm copying this from an email discussion we had. Here's goes... yikes
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# ? Oct 15, 2017 23:10 |
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Evocati posted:CIG devs are more available to Evocati through our private ETF Spectrum chat. There's always 3 or 4 devs willing to talk to us everyday and discuss anything from testing 3.0 to what they're going to do on the weekends if they're not working. Sometimes, we get big name devs like Sean Tracy, Brian Chambers and Eric Davis to chat with us and we can ask them questions about the 3.0 builds or how epic their hair or beards are. If you aren't in ETF, you're really missing out on this close connection. Does Chris know that everyone is bypassing his high level filter? Chris Roberts posted:that could be THEIR opinion and maybe different to someone ELSE'S opinion as to whether it's a bug or not... so it has to go through the FILTER of us on the very HIGH LEVEL of the kind of DESIGN SIDE to make sure that you know, it's something that we wanna AGREE because a lot of the times people can't see the BIG PICTURE
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# ? Oct 15, 2017 23:12 |
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SomethingJones posted:My only VR experience was a demo in the samsung goggles thing, and I couldn't believe that it totally convinced me that I was 500 feet up in the air with a giant robot shooting lasers at me. I have a PSVR and even though it doesn't have the
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# ? Oct 15, 2017 23:13 |
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To be fair the minecraft server I ran off of my old laptop would get pretty choppy when it was filled up so idk.
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# ? Oct 15, 2017 23:13 |
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Why aren't people leaking funny poo poo? Ugh.
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# ? Oct 15, 2017 23:15 |
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quote:"Star Citizen 3...." This video is no longer available due to a copyright claim by Cloud Imperium Rights LLC and Roberts Space Industries Corp..
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# ? Oct 15, 2017 23:16 |
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Has there ever been an hour where the funding tracker showed no purchases?
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# ? Oct 15, 2017 23:18 |
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The Pi dude posted:Has there ever been an hour where the funding tracker showed no purchases?
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# ? Oct 15, 2017 23:20 |
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https://www.reddit.com/r/starcitizen/comments/76lqca/30_spoilers_from_my_evocati_friend/ comment snippets for people allergic to reddit: "At least 10 Evocati have been removed so far. (I've a bot which checks when the number changes, cos why not). They've also copyright claimed EVERY single video of 3.0 Evocati footage"" "CIG's going after leakers pretty hard this time around." "my worst FPS fears are getting realized ... FPS only seems to have increased 'so so'" "Sounds like a lot of bugs that need to be worked out" "Stuff about NPC's and ships beeing so buggy and travel is a lot more trouble sounds bad ... I just don't understand how these ships can get so buggy and why so hard to get them fixed" "But hey, at least 3.0 is progress"
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# ? Oct 15, 2017 23:23 |
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thatguy posted:Literally never. So every hour for >40,000 hours someone has bought something?
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# ? Oct 15, 2017 23:25 |
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cynic posted:Hypothetically speaking (no not really - I've been in this position as a lead/senior dev loads in the last few years) From a ways back, but great post. This was what I was trying to describe back when a few people were explaining how normal it is to never speak anything but praise about former employees. Especially this: quote:I had a ready-made explanation of why I wanted to leave my previous position ready for the interviews; people know that feeling - I've never felt like it was a black mark, that I just had to strike the right diplomatic language in any interviews.
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# ? Oct 15, 2017 23:26 |
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The Pi dude posted:So every hour for >40,000 hours someone has bought something?
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# ? Oct 15, 2017 23:27 |
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The Pi dude posted:So every hour for >40,000 hours someone has bought something? Yes literally.
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# ? Oct 15, 2017 23:27 |
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# ? May 28, 2024 22:30 |
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Imagine being at a business meeting and deciding how often to count part of a bank loan/terrifying mafia money laundering as a purchase to keep your daily pledge counter looking healthy.
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# ? Oct 15, 2017 23:30 |