If there were only turrets Receiver would still be difficult and tense but it'd be ultimately manageable even at the heavy counts you ran into. But yeah gently caress drones in their ear, the only answer to them is hallways and even then you get one chance to tag them before they zoom straight into you if they've followed you in. Unexplored gets talked up a lot for its complicated random dungeon generator so it should be interesting to see how that plays out.
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# ? Oct 21, 2017 17:58 |
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# ? Jun 3, 2024 18:32 |
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OP's choice
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# ? Oct 21, 2017 18:00 |
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Your summary of Receiver at the end seemed pretty on point. But then if it was made in a week for a game jam I can see why it wouldn't necessarily have much polish in it to make it fun. Noir Syndrome seems like an idea that can't possibly work in a roguelite so I want to see how well it fails.
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# ? Oct 21, 2017 18:36 |
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Noir Syndrome because I desperately want it to not suck.
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# ? Oct 21, 2017 20:02 |
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After that shitshow, the only reasonable course is to get WASTED.
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# ? Oct 21, 2017 22:39 |
CirclMastr posted:Noir Syndrome because I desperately want it to not suck. I'm sorry but the random gen in that game is on the opposite end of the random gen complexity spectrum from Unexplored.
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# ? Oct 21, 2017 22:59 |
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Unexplored seems promising. Our own 7c Nickel did a full run of Receiver a while back and I wanted to hear what you thought about it. Guess I know now! Galaxy-brained gun operation seemed like an interesting analogue to the kind of galaxy-brained stat and strategy optimization you'd need to get through other roguelikes.
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# ? Oct 21, 2017 23:39 |
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Noir Syndrome Dunno... Seems interesting. NHO fucked around with this message at 14:48 on Oct 24, 2017 |
# ? Oct 22, 2017 13:52 |
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Unexplored, maybe I can stop being bad at it.
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# ? Oct 22, 2017 19:16 |
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My vote is to get
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# ? Oct 23, 2017 04:30 |
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I can't not vote for something named Noir Syndrome.
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# ? Oct 24, 2017 04:05 |
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Party Bug posted:
I just love how in the week you played this, you organically learned a bit about how to properly clear rooms from failing over and over Also, you may be a Gun Master now, but do you have the cannonballs that it takes to become a Gun God and reach the Nuclear Throne
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# ? Oct 24, 2017 10:41 |
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Noir Syndrome The forum sleeps, but I never do. They call me Private Investigator Bug. I've been in this game for years, spent my life on this LP merry-go-round watching the same crimes play out year after year, like a jukebox with only one, sad song. The things I've seen keep me up at night. I've watched a million dark souls LPs, even made one. I've watched clownbirths live and die, seen onion memes debase the streets in broad daylight. Sometimes I wonder if what I do really helps people. Sometimes I wonder if people can even be helped. In the end I GAMES GAMES GAMES Risk of Rain Risk of Rain is an action platformer with roguelike elements. With permanent death as a primary feature, players will have to play their best to get as far as possible. Fight on a mysterious planet with randomly spawning enemies and bosses, either alone or with 3 friends in online co-op. Asura Asura is an indie, top-down, Hack 'n' Slash game set in a fantasy world inspired by the richness of Indian mythology. It features heavy rogue-like elements and a unique procedural skill tree which changes on every play-through. Legend of Dungeon Legend of Dungeon is a randomly generated action RPG Beat'em'up with heavy Rogue-like elements, striking visuals, and dynamic music. Pick one! Steam says these are all good games, how could it not be true? Nalesh posted:Also, you may be a Gun Master now, but do you have the cannonballs that it takes to become a Gun God and reach the Nuclear Throne Ignatius M. Meen posted:If there were only turrets Receiver would still be difficult and tense but it'd be ultimately manageable even at the heavy counts you ran into. But yeah gently caress drones in their ear, the only answer to them is hallways and even then you get one chance to tag them before they zoom straight into you if they've followed you in. Glazius posted:Our own 7c Nickel did a full run of Receiver a while back and I wanted to hear what you thought about it. Guess I know now!
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# ? Oct 28, 2017 16:09 |
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Noir Syndrome seems like an entertaining enough coffee break game. As ever I was hopeful for more, though. Risk of Rain because I'm terrible at it and want to see it done competently. Hell, I'd be happy to jump in with you if you wanted.
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# ? Oct 28, 2017 16:35 |
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That was... extremely lightweight and didn't tie together very well. Go places at random and hope to find clues. There were a man's fingerprints in this tailor shop that I randomly stumbled into! Our culprit must be a man! ...seems like a good base for how you could do the concept better though. It's got half of the idea, just... needs to tie it together better. I'll vote Asura for an uncommon theme.
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# ? Oct 28, 2017 17:22 |
Risk of Rain because I love that game.
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# ? Oct 28, 2017 18:52 |
Risk of Rain because that's guaranteed to be a fun watch.Tenebrais posted:That was... extremely lightweight and didn't tie together very well. Go places at random and hope to find clues. There were a man's fingerprints in this tailor shop that I randomly stumbled into! Our culprit must be a man! Yeah if it had more robust and coherent random generation for the plots and clues, it'd be more impressive, but as it is I found it seriously lacking in replay value.
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# ? Oct 28, 2017 19:06 |
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I'm intrigued by Legend of Dungeon.
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# ? Oct 28, 2017 19:13 |
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Risk of Rain. If possible, 360 no-scope it.
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# ? Oct 28, 2017 22:38 |
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Surely something as generically named as Legend of Dungeon couldn't be bad. Right?
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# ? Oct 28, 2017 22:58 |
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Asura seems like an interesting twist. Let's see how it goes. Where does game-to-game progression come in in Noir Syndrome? Can you stock up lockpicks over multiple runs?
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# ? Oct 29, 2017 04:45 |
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Risk of Rain
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# ? Oct 29, 2017 07:27 |
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Asura sounds interesting.
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# ? Oct 29, 2017 07:30 |
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Asura I like Receiver. Nice game to play once or twice a month. gently caress drones.
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# ? Oct 29, 2017 08:14 |
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Receiver gets a bit more fun with the gun mod, which adds a couple more guns to play with. Still, gently caress drones.
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# ? Oct 29, 2017 09:30 |
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SPECIAL HALLOWEEN EVENT Tomorrow, on the 31st, I'll be doing a short stream of survival-horror roguelite Monstrum at 6:00 PM PST/9:00 PM EST over at https://www.twitch.tv/pbug/. I'll drop the video as next weeks update for those who actually have cool things to do on this dumb fake holiday. Also Risk of Rain won, from what I've seen I'll be bad at it and need the extra time to practice. Glazius posted:Where does game-to-game progression come in in Noir Syndrome? Can you stock up lockpicks over multiple runs?
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# ? Oct 30, 2017 15:48 |
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The Secret to Risk of Rain is to only ever play the Miner, maximum mobility, also dual-wielding Pickaxes to give monsters impromptu lobotomies.
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# ? Oct 30, 2017 17:38 |
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The secret to Risk of Rain is to only play co-op
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# ? Oct 30, 2017 19:02 |
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Atomikus posted:The secret to Risk of Rain is to only play co-op This is what I was thinking. I've watched people have fun in co-op but when I tried single player it was bad. Hopefully party bug has a friend.
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# ? Oct 30, 2017 21:46 |
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You might also give Golden Krone Hotel a try. It's pretty far to the Lite end of the spectrum, but there's still some Rogue in there.
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# ? Oct 30, 2017 21:51 |
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wiegieman posted:You might also give Golden Krone Hotel a try. It's pretty far to the Lite end of the spectrum, but there's still some Rogue in there. Wait, what? How is it lite? It's a full-blown roguelike by every metric I can think of.
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# ? Oct 30, 2017 22:26 |
Lord_Magmar posted:The Secret to Risk of Rain is to only ever play the Miner, maximum mobility, also dual-wielding Pickaxes to give monsters impromptu lobotomies.
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# ? Oct 30, 2017 22:29 |
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StrixNebulosa posted:Wait, what? How is it lite? It's a full-blown roguelike by every metric I can think of. I should say that it's a very refined roguelike then. There aren't any gear decisions to make, spells are deliberately limited in scope and availability, potions are called out and self-identify.
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# ? Oct 30, 2017 22:55 |
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wiegieman posted:I should say that it's a very refined roguelike then. There aren't any gear decisions to make, spells are deliberately limited in scope and availability, potions are called out and self-identify. ...Ahhhh. It's a roguelike, it fits the genre. Within the genre it's more like Sproggiwood and the like - simplified, but no less fun. Sorry for the nitpicking, but if you spend too long around roguelikes/roguelites, well, you get sensitive to these labels.
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# ? Oct 30, 2017 23:18 |
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Yo people play Risk of Rain for fun? For real? Maybe I really will force someone to play this game with me. edit: Enforcers broke as poo poo god drat wiegieman posted:You might also give Golden Krone Hotel a try. It's pretty far to the Lite end of the spectrum, but there's still some Rogue in there. A GAME WITH A GRID? IN THE ROGUELITE THREAD!?!?? crypt of the necrodancer has a grid too but it owns Party Bug fucked around with this message at 03:22 on Nov 2, 2017 |
# ? Nov 2, 2017 01:11 |
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I certainly play Risk of Rain for fun. Haven't touched it since they supposedly fixed it.
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# ? Nov 2, 2017 01:47 |
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I haven't played Risk of Rain, but I did watch part of an LP and it looked terrible. But to each their own.
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# ? Nov 2, 2017 02:07 |
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Risk of Rain is really, really good and I played it for fun. I'll be interested to hear why you hate it in the upcoming update!
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# ? Nov 2, 2017 02:27 |
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Risk of Rain is good and fun but also I completely understand hating it. It's really god drat hard. I got the achievement for dying 50 times before I managed to win once. And ofc it took me a lot longer before I could win reliably. And then only on normal, I still can't reliably win on Monsoon with every character.
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# ? Nov 2, 2017 16:58 |
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# ? Jun 3, 2024 18:32 |
It's hard but it looks like if you know what you're doing you gain steam enough to become an awesome power of destruction. I never figured out how to know what I was doing though.
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# ? Nov 2, 2017 21:27 |