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Riot said that they intend on replacing jungle CS counter with an even 4 per camp, and the official boards are FLIPPING OUT because jungle CS tracking is an integral part of the game!!!
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# ? Oct 25, 2017 19:48 |
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# ? May 31, 2024 06:49 |
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kingcobweb posted:Riot said that they intend on replacing jungle CS counter with an even 4 per camp, and the official boards are FLIPPING OUT because jungle CS tracking is an integral part of the game!!! i want everyone to know how many raptors i killed
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# ? Oct 25, 2017 19:50 |
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This will ruin the game even worse than when they added jungle timers!
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# ? Oct 25, 2017 19:52 |
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I still haven't learned how to jungle since season 2. As in, macro game and ganking.
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# ? Oct 25, 2017 19:54 |
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K8.0 posted:This will ruin the game even worse than when they added jungle timers! If you had asked me 5 years ago if this was a good idea, I'd have whined about casuals. I would have been loving wrong as hell. Jungle timers own
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# ? Oct 25, 2017 19:55 |
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I love the idea that getting to know precisely which camps are still up through fog of war with zero risk is something that adds 'skill' to the game. Oh man you guys it takes so much more skill to play starcraft with a maphack, you have no idea how much more mental energy it takes when I have to look at all the opponents' units at all times as well as my own.
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# ? Oct 25, 2017 19:58 |
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CS should count lane minions only
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# ? Oct 25, 2017 19:59 |
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Where is the counter for how many times I've flashed my mastery?
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# ? Oct 25, 2017 20:07 |
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Tales of Woe posted:CS should count lane minions only All support and jungle gold should automatically be transferred to the ADC, also toplane.
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# ? Oct 25, 2017 20:15 |
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i may have lost a game as support teemo, but i tilted the poo poo out of the enemy support by repeatedly going in with 50 hp and getting kills, so i won a moral victory.
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# ? Oct 25, 2017 20:19 |
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Tracking enemy cs at will is honestly terrible.
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# ? Oct 25, 2017 20:25 |
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el dingo posted:Where is the counter for how many times I've flashed my mastery? This metric has been skyrocketing lately. They removed the cooldown when they started selling emotes.
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# ? Oct 25, 2017 20:26 |
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Vonnie posted:Now I'm curious which champs you all have the most fun with, viability be damned. I know Quinn was popular with a small group around here previously. Any marksman mid but especially Varus, Teemo and Ez. Also playing mages full AD.
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# ? Oct 25, 2017 20:32 |
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Guys is ardent censer really weaker now or people still rushing it? I haven't played since the patch update but man it is annoying to play any other role with ardent buffed adcs.
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# ? Oct 25, 2017 20:37 |
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iSurrender posted:marksman iSurrender posted:Teemo
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# ? Oct 25, 2017 20:37 |
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Ulio posted:Guys is ardent censer really weaker now or people still rushing it? It is both a lot weaker now (the on hit damage now caps out at what it started at last patch) and also will be rushed by your support,who has not read the patch notes, but not the enemy support in every game you play this week.
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# ? Oct 25, 2017 20:43 |
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pog boyfriend posted:i am not sure if you really know how to play teemo Im sure I dont really know how to play anything but I can play on-hit Teemo as well as I can play anything else (other than Taric and maybe Varus). This is what I did to get G5 in flex queue: iSurrender fucked around with this message at 20:49 on Oct 25, 2017 |
# ? Oct 25, 2017 20:43 |
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LMFAO Galio is going to get hotfixed like tomorrow I guarantee
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# ? Oct 25, 2017 20:55 |
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Reality Winner posted:Tracking enemy cs at will is honestly terrible. it's actually integral in deciding how strong you are relative to the enemy, instead of just blindly guessing whether or not they have more money than you. if they took away being able to see enemy CS and compare it to mine on the scoreboard I would probably quit this game
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# ? Oct 25, 2017 21:32 |
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I love having the odd Teemo savant on my team. Drives the enemy nuts and that's always a good time tracking enemy lane CS is Great. Knowing exactly which camps the enemy jg has done without having to ever see him is Bad.
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# ? Oct 25, 2017 21:45 |
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Wait what. Why would Riot bother removing info about jungle camps? Sure, 99% of the playerbase doesn't do anything with it, but having the information available for players that actually use it doesn't hurt anyone.
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# ? Oct 25, 2017 21:47 |
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You could look at their items.
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# ? Oct 25, 2017 21:53 |
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Smol posted:Wait what. Why would Riot bother removing info about jungle camps? Sure, 99% of the playerbase doesn't do anything with it, but having the information available for players that actually use it doesn't hurt anyone. the issue with the way jungle cs was tracked was like killing all the raptors is worth 102 gold, and 5 cs. but killing the gromp twice is worth 152 gold, and 2cs. killing red buff twice is worth 200 gold, and 2cs. a jungler who only does gromp and red buff might have like 50 cs, and you think wow what a poor Bitch boy, but she actually has like 5 thousand gold from repeatedly taking all of the buffs on the map. meanwhile the enemy jungler has been forced out of his own poo poo and can only kill the raptors, and he has 80cs from doing the raptor camp 16 times, which is worth 1632 gold.
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# ? Oct 25, 2017 21:54 |
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Smol posted:Wait what. Why would Riot bother removing info about jungle camps? Sure, 99% of the playerbase doesn't do anything with it, but having the information available for players that actually use it doesn't hurt anyone. In general, Riot doesn't like cases where someone is able to extrapolate a large amount of information with minimal risk. If you can count jungle camps, you can get near-perfect information on the jungler's route and know exactly what camps are still up (and, thus, where the jungler is likely to head) without ever having to poke your head in the enemy jungle.
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# ? Oct 25, 2017 22:23 |
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Vermain posted:In general, Riot doesn't like cases where someone is able to extrapolate a large amount of information with minimal risk. If you can count jungle camps, you can get near-perfect information on the jungler's route and know exactly what camps are still up (and, thus, where the jungler is likely to head) without ever having to poke your head in the enemy jungle. it is just really stupid in general because as i mentioned before to the average player who is not counting camps the information is less than useless(they can not tell how much gold the jungler has), but to someone who knows how much cs a camp is worth suddenly it is like having maphacks for the first 5-10 minutes of the game. that sort of thing is just kind of dumb. seeing enemy cs is a good thing, but the specific case of the way jungle cs is tracked is not. i think the 4cs per camp thing is a good change
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# ? Oct 25, 2017 22:32 |
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iSurrender posted:mid Ez. So ADC Ezreal.
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# ? Oct 25, 2017 22:44 |
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Vonnie posted:Now I'm curious which champs you all have the most fun with, viability be damned. I know Quinn was popular with a small group around here previously. jax/graves/quinn/old aatrox top jax loving rules right now. i cant believe how much that range increase on his W turned him from a mediocre laner into a bully and smashing some dumbass carry in the face is easier than ever edit: all the old lane bullies like garen/renekton that used to crush him are way easier to deal with. fun times Verviticus fucked around with this message at 23:03 on Oct 25, 2017 |
# ? Oct 25, 2017 22:51 |
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Renekton stopped being a Jax counter a while ago when they made counterstrike block his stun.
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# ? Oct 25, 2017 23:26 |
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You can take the player off Janna... can't take the janna off the player
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# ? Oct 25, 2017 23:29 |
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Tales of Woe posted:Renekton stopped being a Jax counter a while ago when they made counterstrike block his stun. you'd think that, but it turns out it just meant renekton cant dash-stun on cooldown
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# ? Oct 26, 2017 01:12 |
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kingcobweb posted:You can take the player off Janna... can't take the janna off the player RIP Xayah, only non-S rank
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# ? Oct 26, 2017 05:02 |
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Galio does incredible damage (with tons of AP), 4v5 games are hard, https://imgur.com/a/nqEKq
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# ? Oct 26, 2017 06:45 |
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They're either going to hyper-nerf Galio by removing almost all his AP ratios, rework his ultimate into having a 7 minute cooldown, or do both so nobody plays him until he gets another full rework
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# ? Oct 26, 2017 06:52 |
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RealFoxy posted:They're either going to hyper-nerf Galio by removing almost all his AP ratios, rework his ultimate into having a 7 minute cooldown, or do both so nobody plays him until he gets another full rework I'm not even sure why they felt the need to make such drastic changes. He wasn't actually performing that well in solo queue and there's there's another two and a half months before any patches affect pro play.
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# ? Oct 26, 2017 07:02 |
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How Rude posted:it's actually integral in deciding how strong you are relative to the enemy, instead of just blindly guessing whether or not they have more money than you. You can see their items. CS doesn't mean anything, items do.
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# ? Oct 26, 2017 07:24 |
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Rygar201 posted:Galio does incredible damage (with tons of AP), 4v5 games are hard, yah
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# ? Oct 26, 2017 07:38 |
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Smol posted:Wait what. Why would Riot bother removing info about jungle camps? Sure, 99% of the playerbase doesn't do anything with it, but having the information available for players that actually use it doesn't hurt anyone. because riot wants you to have to actually put down wards in the enemy jungle at level 1 to figure out their initial jungle pathing instead of just pulling up the scoreboard also the most fun champ in the game is kog maw, and then ezreal, and then nobody
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# ? Oct 26, 2017 07:42 |
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rabidsquid posted:also the most fun champ in the game is kog maw, and then ezreal, and then nobody
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# ? Oct 26, 2017 07:46 |
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the true order is old aatrox > old jax > jax > old darius
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# ? Oct 26, 2017 08:15 |
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# ? May 31, 2024 06:49 |
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old jax can be the tower dodging jax, or the jax that went mid and leaped on ap chars for 250 dmg at level 1 either is ok.
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# ? Oct 26, 2017 08:15 |