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Third World Reggin posted:I dunno man. I keep reading things in this thread about confederation that I don't experience. It doesn't seem hard or impossible. Same. I'm confederating all the time, to the point where the penalties cause me serious long-term problems. You've just got to take advantage when they're feeling vulnerable. Ellyrion down to half a stack with three factions surrounding their capital? Free city and fully upgraded gate for me (rebellions elsewhere imminent).
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# ? Oct 28, 2017 21:07 |
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# ? Jun 6, 2024 15:19 |
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Aurubin posted:Were Luminarks of Hysh always mega murder machines or is that new to TWII? I knew they were ok for large unit sniping, but drat. I usually never used them, because they wouldn't fire if there was a branch on the ground obstructing their view. Did they fix it so they stopped doing wheelies every time you told them to attack anyone?
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# ? Oct 28, 2017 21:15 |
Third World Reggin posted:I dunno man. I keep reading things in this thread about confederation that I don't experience. It doesn't seem hard or impossible. Sounds like you are an honorable and trustworthy player, keeping to your treaties and never trespassing. The rest of us are backstabbing asshats though and I can't blame them for not wanting to confederate. Not wanting to trade though, can't wrap my head around that, its pure profit for everyone involved! RBA-Wintrow fucked around with this message at 22:06 on Oct 28, 2017 |
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# ? Oct 28, 2017 21:29 |
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Gonkish posted:Confederation as AI: "Is same culture? Is off cooldown? CONFEDERATION GO!" Really because as Tyrion I confederated basically all of Ulthuan with no difficulties whatsoever.
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# ? Oct 28, 2017 22:11 |
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You can't be bad at the Diplomacy game and expect people to confederate with you. Get off that untrustworthy rating then ask.
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# ? Oct 28, 2017 22:16 |
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The diplomacy AI is wonky and opaque. Last Tyrion HE game I played I was "trustworthy" the entire game, never declared war on HE, had trade agreements etc. I couldn't get the last couple of HE factions down to one or two cities to ally much less confederate. Well some of them did confederate, with Teclis (no pre existing relationship) who almost immediately lost the cities to DE and rogue armies. CA strategic AI has never been good or logical.
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# ? Oct 28, 2017 22:29 |
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Lel, Mazdamundi being Lizard hitler and declaring on me (as Kroq Gar) brought benefits. After I ehm, vacated Queek from the premesis in the Southland Queek set up shop in the badlands (which is really obnoxiously bad terrain for Lizards, it also has 40% chaos corruption right now because some beastmen there went hogwild), but due to my righteous Vampie smiting, and because Queek does not like Lizard Hitler either, we now have a pretty nice trade route and a defensive alliance. Meanwhile, Grimgor has 18 settlements and confederates everything, so Queek just became the designated buffer.
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# ? Oct 28, 2017 22:31 |
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The AI doesn't like to confederate with you if your at war with half the world, they got enough on their plate without being dragged into your forever wars.
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# ? Oct 28, 2017 22:39 |
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Welp, finally got tired of the unending chaos stacks. After the 4th wave of them i just felt "mehhhh" Kinda want to fight other things.
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# ? Oct 28, 2017 22:53 |
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Fellow Skrolk players how are your main (non-slave) armies laid out? Besides a ton of artillery obviously. Still fighting endless Lizardmen and thinking about just throwing out all my clanrats and Night/Gutter Runns and replacing them with Plague Monks backed up with Globadiers since Skrolk gets cheaper ones.
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# ? Oct 28, 2017 23:04 |
Main line is plague monks and clan rats alternating. Usually 2-4 skaven slaves just to break up enemy charges. 2 gutter runners with poison to beat up enemy cav. 2 plague claws and 1 warp lightning. Fill in the rest with whatever you want. Globadiers, rat ogres, storm vermin
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# ? Oct 28, 2017 23:19 |
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What the gently caress? About 100 turns ago Lothern confederated the Order and then conquered a poo poo ton. Then Order spawned in again (???) and a few turns ago then confederated Lothern. I lost all my diplomacy with them since it's technically a new faction.
SMP fucked around with this message at 00:49 on Oct 29, 2017 |
# ? Oct 29, 2017 00:46 |
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Are you playing Vortex or ME? I had Kroq get gibbed by rats in my Vortex campaign and he re-appeared later on, I think Legendary Lord factions just do that.
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# ? Oct 29, 2017 00:48 |
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Pierson posted:Are you playing Vortex or ME? I had Kroq get gibbed by rats in my Vortex campaign and he re-appeared later on, I think Legendary Lord factions just do that. ME. I'm mostly just shocked by the fact that the Order somehow confederated the 2nd strongest faction in my game e: AND IS NOW CONQUERING MY EMPIRE ALLIES WHAT THE gently caress
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# ? Oct 29, 2017 00:50 |
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Varg and Skaeling started moving stacks around at turn 35ish in my latest game. At around turn 45 Kislev was destroyed by Varg and they started attacking the northern Empire Nations with around 5 full stacks. Isn't this kinda early?
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# ? Oct 29, 2017 00:52 |
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ME trip reports, gently caress the new Chaos invasion, installing that delaying mod asap. -Wood Elf campaign is hilarious, even without their Foundation updates. Tirion declared war on me before I'd even set sight on Ulthwan so that gave me an excuse to run over with a trio of stacks and turn it into the largest floating forest in the world. Managed to strike a lucrative alliance with Skavenblight of all people, they managed to maintain 3 doomstacks despite only holding Skavenblight itself, they ran around that little bay where the Bjornlings spawn and kept it Chaos free. -Vampires seem to go absolutely nuts every game I'm not playing them. Twice now they've bee-lined for Franz and ate most of the Empire. One time they essentially swapped positions with Karl, with the Empire being relegated to Sylvania and the Vamps to Reikland. -Had a weird bug or something happen as Tirion. Vassalised a bunch of provinces because I needed the extra cash and they just refused to Confederate. Built a second stack and sent both over to Athel Loren to begin some weed-pruning. Then the Chaos invasion triggered and every single Vassal turned on me. No notifications of war, just 5 suddenly angry factions with stacks all over my territory in inner Ulthwan. Needless to say I abandoned that campaign. -Queek good but Grimgor best. I essentially had a friendly rivalry with the little twitchy bastard. He'd declare war, throw a doomstack at me then sue for peace for a lot of loot. Repeat until I got bored and burned his little stronghold in Lahmia to the ground.
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# ? Oct 29, 2017 01:14 |
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Hryme posted:Varg and Skaeling started moving stacks around at turn 35ish in my latest game. At around turn 45 Kislev was destroyed by Varg and they started attacking the northern Empire Nations with around 5 full stacks. Isn't this kinda early? I made this if you want Varg and Skaeling to cool it a bit: http://steamcommunity.com/sharedfiles/filedetails/?id=1182733930
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# ? Oct 29, 2017 01:30 |
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Is there a mod that reduces tactical banner sizes to something smaller than a circus tent?
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# ? Oct 29, 2017 02:17 |
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Ynglaur posted:Is there a mod that reduces tactical banner sizes to something smaller than a circus tent? There is a slider for banner size in the interface options menu (can access in battle) or hold space in battle to turn off on the panel on the right.
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# ? Oct 29, 2017 02:28 |
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Vargs posted:I made this if you want Varg and Skaeling to cool it a bit: Thanks.
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# ? Oct 29, 2017 02:31 |
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God drat I'd forgotten how bad the TWW1 legendary item quests are.
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# ? Oct 29, 2017 02:43 |
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Oh yah. Have some cheater mods. http://steamcommunity.com/sharedfiles/filedetails/?id=1167936850 http://steamcommunity.com/sharedfiles/filedetails/?id=1167937204
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# ? Oct 29, 2017 02:54 |
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TheNakedFantastic posted:The diplomacy AI is wonky and opaque. Last Tyrion HE game I played I was "trustworthy" the entire game, never declared war on HE, had trade agreements etc. I couldn't get the last couple of HE factions down to one or two cities to ally much less confederate. Well some of them did confederate, with Teclis (no pre existing relationship) who almost immediately lost the cities to DE and rogue armies. Trustworthy is actually a pretty bad reliability rating. It goes Steadfast - Dependable - Trustworthy - Untrustworthy - Unreliable
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# ? Oct 29, 2017 03:03 |
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GuardianOfAsgaard posted:How the heck do I get food as Queek? I can’t see any food generating buildings and consumption just gets worse as I expand. I can get 2 food when I win a battle but it’s not enough. Send a hero to scout through not-Africa and find all the provinces with fields (the green leaves symbol) these are the ones with the food buildings. There's four, I think, and they're all concentrated on the southern half of the continent. Plus the Wood Elf base will give you another food source. Queek is actually the easier of the two to stay in the black with food. Skrolk needs to maintain constant raiding of his own territory or a forever-war to keep food up, Queek can just take over the southern half of not-Africa and then sit back on his little paws without worry.
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# ? Oct 29, 2017 03:03 |
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Fangz posted:Trustworthy is actually a pretty bad reliability rating. It goes Steadfast - Dependable - Trustworthy - Untrustworthy - Unreliable It still makes me chortle that they picked a bunch of synonyms for the names
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# ? Oct 29, 2017 03:22 |
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It's also fairly annoying that basically Steadfast is the only one that actually matters - anything lower than that and AI won't even agree to trade agreements that heavily favour them, even if they're halfway across the world and the player would have nothing to gain by betraying them.
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# ? Oct 29, 2017 03:42 |
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I'm not really sure if favorability factors into trade decisions. It's based on how many goods you have, isn't it?
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# ? Oct 29, 2017 03:52 |
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Fangz posted:I'm not really sure if favorability factors into trade decisions. It's based on how many goods you have, isn't it? It's both. It can be hugely profitable for them and they'll still say to piss off if they don't like you.
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# ? Oct 29, 2017 03:57 |
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Fangz posted:I'm not really sure if favorability factors into trade decisions. It's based on how many goods you have, isn't it? I'm not even sure if that matters, actually. Even if it's part of the calculations, opinion and trust are the dominant variables. I can't recall ever getting a faction to agree to trade who won't agree to non-aggression first, for example. Or a faction that would agree to a military alliance before agreeing to trade because I produced to little.
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# ? Oct 29, 2017 03:59 |
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Less blood mod for the blood and gore DLC is out. http://steamcommunity.com/sharedfiles/filedetails/?id=1181459127
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# ? Oct 29, 2017 04:21 |
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So how do people deal with non ideal climates? I'd really like to put down the vamps for good, but if I raze their cities they just rebuild and they've got way too many cities to occupy.
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# ? Oct 29, 2017 04:24 |
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I'll post a bit more later with some screenshots, but I have a piece of advice for anybody that thought rushing Skavenblight as Clan Angrund in the early game is a good idea: don't. Edit: It took 40 minutes for the rats to finally claw my Ghost Dads down and I almost had them- most of the remaining rats had very very low morale. Way longer than was worth playing out though. Pendent fucked around with this message at 04:57 on Oct 29, 2017 |
# ? Oct 29, 2017 04:46 |
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https://www.youtube.com/watch?v=jdu_FrYYrqg
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# ? Oct 29, 2017 05:24 |
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The difference between faction /Lord bonuses between the old and new ones is nuts. Hrm, half price line infantry that can get further discounts and buffs from tree or -4% recruit cost on a t4 unit. +5 mage recruit rank faction wide or +2 if your Lord happens to be in the same province. Gee I just don't know who to pick???? I didn't pay attention to vlad's starting army and recruited 3 units of dogs. They were not very helpful in taking drakenhof. Is there a way to do things before turn 20 as Carcassonne? I could beeline the orc decree and sit around raiding my only province and farm some chivalry but that would be really boring. I was in the process of experimenting with punching out whoever is south of you but then New Colossus finished downloading, and also there are a lot of skaven
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# ? Oct 29, 2017 05:43 |
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Some of the new buildings kind of offset it. Dwarves can get all their units at +1-5 veterancy and - 30% recruitment cost from gem, airfield, woodcutter iron mine and salt mine. But at the same time I'm looking forward to the existing lords getting their skills updated.
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# ? Oct 29, 2017 06:06 |
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GCCM is releasing special structures for siege maps that give you special weapons in siege defenses. One of them were gate mounted flamethrowers for Dwarves
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# ? Oct 29, 2017 06:15 |
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Panfilo posted:Some of the new buildings kind of offset it. Dwarves can get all their units at +1-5 veterancy and - 30% recruitment cost from gem, airfield, woodcutter iron mine and salt mine. I don't think any faction is beating Teclis in mage ranks. He gets +5 as his faction ability, his one legendary item allows mage recruitment everywhere and gives another +2 ranks, IIRC there's a technology for a further two ranks, meaning you can get rank 9 mages wherever you need them. Not to mention that you can recruit level 16 mages in Saphery eventually.
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# ? Oct 29, 2017 07:44 |
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Panfilo posted:GCCM is releasing special structures for siege maps that give you special weapons in siege defenses. One of them were gate mounted flamethrowers for Dwarves My main complaint with GCCM maps is they seemed to focus on eye candy above gameplay, you'd have lovely looking massive cities, but it would take literally 20 real time minutes to force march your army until you even had line of sight of where the other forces were holed up. Their upcoming quality culling sounds needed because a good chunk of the maps just seemed rush out as fast as possible to fill empty map spots because there were plenty of maps with floating structures and maps that were just small squares in the middle of a featureless plain.
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# ? Oct 29, 2017 07:48 |
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Third World Reggin posted:Oh yah. Have some cheater mods. Unfortunately they're not updated yet I want to continue my Empire and Dwarf games...
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# ? Oct 29, 2017 07:58 |
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# ? Jun 6, 2024 15:19 |
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God I missed blood effects. Look, Mazdamundi just opened a big jar of raspberry jam! Is this a new effect? The Solar Engine Bastilidon blew a group of Dark Elves off the wall, leaving mostly bloody smears behind. Also, wanted to mention my closest battle ever: Staggered heals from the Revivification Crystal and Mazdamundi were able to barely keep my heavy hitters alive after I lured them all into the center. Lesson learned: fewer Temple Guard, more dinos. P.S. In my campaign, The Cult of Pleasure confederated Naggaroth. So you could say Malekith moved back in with his mom!
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# ? Oct 29, 2017 08:18 |