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I'm not going to watch that stream but I'm guessing that that station isn't actually properly orbiting the planet and if it were it would be perfectly safe to jump off it because you wouldn't fall down unless something slowed you down.Beet Wagon posted:I'll be honest I don't know what a city planet looks like from orbit but to me that dude looks like he's at the right altitude for final descent into LAX It looks like a lower altitude than the space station above Earth so I hope it's smaller or has a thinner atmosphere which would make it not so inhabitable in the first place, well have fun theory crafting this broken tech demo now. Oh here's my tax: https://youtu.be/XM8aBESf8EI Precambrian Video Games fucked around with this message at 16:38 on Oct 29, 2017 |
# ? Oct 29, 2017 16:27 |
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# ? May 21, 2024 14:19 |
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https://i.imgur.com/4kHst7y.gifv
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# ? Oct 29, 2017 16:30 |
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Sunswipe posted:At least the noose fashioned from his belt will be adjusted to exactly the right size. I don't get it cause I'm dumb, but have a anyway for humor that went over my head at breakneck speed.
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# ? Oct 29, 2017 16:31 |
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McGiggins posted:I don't get it cause I'm dumb, but have a anyway for humor that went over my head at breakneck speed.
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# ? Oct 29, 2017 16:37 |
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McGiggins posted:I don't get it cause I'm dumb, but have a anyway for humor that went over my head at breakneck speed. Hang around more and you'll pick up on these inside jokes.
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# ? Oct 29, 2017 16:40 |
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squirrelzipper posted:Nope. 85m/s is 510 Kph or 316 mph. Not that it matters - the Chevy exists. Are you loving high? 85 meters/second x 60 seconds/minute= 5,100 meters /minute x 60 minutes/hour = 306,000 meters/hour = 306 km/h
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# ? Oct 29, 2017 16:43 |
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Probate everyone who uses miles imo
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# ? Oct 29, 2017 16:52 |
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runsamok posted:Are you loving high? Heh, my motorbike has a higher top speed than an imaginary spaceship from the fairly distant imaginary future. When I come to eventually sell it on, I'll mention it in the ad to help it sell.
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# ? Oct 29, 2017 16:56 |
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If chris fired everybody now and just kept pocketing all the money himself he could probably make it to citizencon of next year before the backers would ever know
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# ? Oct 29, 2017 17:00 |
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BeefThief posted:If chris fired everybody now and just kept pocketing all the money himself he could probably make it to citizencon of next year before the backers would ever know He could even announce it; backers' intellect knows no bounds.
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# ? Oct 29, 2017 17:02 |
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BeefThief posted:If chris fired everybody now and just kept pocketing all the money himself he could probably make it to citizencon of next year before the backers would ever know How do we know this hasn't already happened? Don't we see the same 12 people in AtV every week?
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# ? Oct 29, 2017 17:03 |
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runsamok posted:Are you loving high? but how many coats per Miles?
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# ? Oct 29, 2017 17:05 |
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BeefThief posted:If chris fired everybody now and just kept pocketing all the money himself he could probably make it to citizencon of next year before the backers would ever know They would still call him visionary and say it was a good move. But they'd also be sad they'd have no more jpegs to buy.
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# ? Oct 29, 2017 17:06 |
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Golli posted:but how many coats per Miles?
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# ? Oct 29, 2017 17:08 |
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eXXon posted:I'm not going to watch that stream but I'm guessing that that station isn't actually properly orbiting the planet and if it were it would be perfectly safe to jump off it because you wouldn't fall down unless something slowed you down. When leaving the first planet, the player ship hyper-jumps to the station, hiding the distance. When the player later descends to Hurston, orbital altitude might be estimable from the jump gateway (which you can also presume would be in orbit, or at least in vacuum). Hurston is classified as a 'super-Earth' planet. People walk around on the surface unaided, so let's say it's as big as Earth. So the player descends from the jump gateway to the surface. According to the HUD, the player's average speed is about ~500ish m/s (the normal ship speed seems to be around 300m/s, but the afterburner goes above 800m/s. The player afterburns most of the time). The average descent angle is about 30 degrees. Time to ground is about 100 seconds. 500m/s * 30 degrees * 100 seconds is about 20km gateway altitude. The re-entry heating effect appears at about 5km. Not trying to criticize because, if you want to cap ship speeds at a reasonable dogfighting clip and have the ships descend to planets in real time, you pretty much have to make the planets small. It looked pretty good given the compromise. Edit: As long as the orbital objects don't actually orbit. The orbital speed would have to be reconciled to surface speed as the player descends, while keeping ships near each other capped to their boilerplate HUD/dogfighting speeds. This would have to be done gradually to avoid an 8km/s jerk when the reference frame changes. Edit2: Owned by Tooterfish fritzgryphon fucked around with this message at 17:36 on Oct 29, 2017 |
# ? Oct 29, 2017 17:19 |
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happyhippy posted:A more intelligent person than myself could take this pic, guessimate how high up they are from the travel upto the station, deduce the size of the planet, and from that calculate how many NPCs are walking around. Fidelity. LOL.
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# ? Oct 29, 2017 17:25 |
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tooterfish posted:No need to guestimate, the station handily has a floating waypoint. It "orbits" at less than 25km. "NASA's Aqua satellite, for example, orbits the Earth at about 705 kilometers up (low Earth orbit). Other weather satellites orbit around 36,000 kilometers from Earth's surface (high Earth Orbit)" Virtual Captain fucked around with this message at 17:33 on Oct 29, 2017 |
# ? Oct 29, 2017 17:29 |
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Dogeh posted:They would still call him visionary and say it was a good move. He’s furiously signing up for art classes and going to the artists and saying “okay, show me how to make spaceships. For reasons.”
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# ? Oct 29, 2017 17:31 |
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The Intel Optane SSD 900P 280GB Review posted:Star Citizen Bundle
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# ? Oct 29, 2017 17:34 |
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Virtual Captain posted:
64-bit positioning! The most realistic space simulation ever made! *flies ship at the speed of a public road legal 2017 sports coupe* *reaches an orbital station that's at the same height as the Olympus Mons mountain on Mars* Math checks out. Rad Russian fucked around with this message at 17:38 on Oct 29, 2017 |
# ? Oct 29, 2017 17:35 |
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Thoatse posted:Wait what are you really going? Keep a phone with you to do live updates Yes and I indeed just returned from my trip there. After catching up with the thread again I see some of the pictures I took did entertain the thread quite a bit I'm sorry I can't update too much on my personal con of the citizens experience (which was fabulous) here without doxxing myself hardcore. I will say however that I disagree with beers assessment that cig calmed the woes of the citizens enough to keep it up for the foreseeable future, after watching the reactions of the people there. "where the gently caress is the gameplay" has been tossed around like a greeting sentence. E: I wasn't the only goon there by the way Combat Theory fucked around with this message at 17:45 on Oct 29, 2017 |
# ? Oct 29, 2017 17:43 |
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Goonas, I’m 40 pages back and catching on on the CitizenCon news. Please refrain from posting until I’m caught up. I’ll let you know when it’s ok to resume. Maybe call your parents in the meantime. Or mine. They’re like super lonely all the time.
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# ? Oct 29, 2017 17:43 |
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OPTANE? more like RubTane.
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# ? Oct 29, 2017 17:44 |
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Combat Theory posted:I'm sorry I can't update too much on my personal con of the citizens experience (which was fabulous) here without doxxing myself hardcore. You could paste Kayak's head over your own in your photos to avoid doxxing
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# ? Oct 29, 2017 17:48 |
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How the gently caress is taking off from a planet going to look like anything but total dog poo poo if all of the ship speeds are capped to less than half of the moon's escape velocity? Oh wait *disables gravity* problem solved. Yes I know you don't have to actually reach the surface escape velocity if you accelerate indefinitely but it will be slow and kind of anticlimactic.
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# ? Oct 29, 2017 17:58 |
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# ? Oct 29, 2017 17:59 |
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thank you cig for confirming that star citizen has been in development for 5 years and is still just an alpha of a tech demo
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# ? Oct 29, 2017 18:00 |
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tooterfish posted:No need to guestimate There's never a reason to not guestimate. P.S. if the center of Hurston is 2000km from your spaceship and the planet occupies 70 degrees of your field of view, the planet's diameter must be 2,800 km, which is 1/5 the fritzgryphon fucked around with this message at 18:09 on Oct 29, 2017 |
# ? Oct 29, 2017 18:01 |
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Have they explained how you can go from 0 to 0.2c in a matter of minutes without being reduced to a thin red paste running down the walls?
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# ? Oct 29, 2017 18:05 |
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tooterfish posted:No need to guestimate, the station handily has a floating waypoint. It "orbits" at less than 25km. We have been able to get planes to that height since the 50s.
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# ? Oct 29, 2017 18:05 |
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Sydney from 25km altitude, with the distant horizon visible. Passenger plane cruising altitude is around 11km. Also, https://en.wikipedia.org/wiki/Low_Earth_orbit "A low Earth orbit (LEO) is an orbit around Earth with an altitude of 2,000 kilometres (1,200 mi) or less, and an orbital period of between about 84 and 127 minutes. Objects below approximately 160 kilometres (99 mi) will experience very rapid orbital decay and altitude loss due to atmospheric drag." The ISS is at 400km altitude: Quavers fucked around with this message at 18:13 on Oct 29, 2017 |
# ? Oct 29, 2017 18:10 |
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tuo posted:New Wolfenstein is cool and good! Wolfenstein spoliers: Not sure if every game that is complete just seems like a troll of Star Citizen, simply because they exist as a playable game. But the submarine from Wolfenstein with the depth charges and the cafeteria (cantina) combined with the dude ranting and raving about a working toilet sure does seem to showcase things that will never be in Star Citizen/SQ42.
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# ? Oct 29, 2017 18:10 |
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fritzgryphon posted:P.S. if the center of Hurston is 2000km from your spaceship and the planet occupies 70 degrees of your field of view, the planet's Thanks. Earths Surface area is 510.1 million km² So 1/5 is 102.02 million km² Lets assume 1 NPCs every 100m² So 102.02 million km² divided by 100m² = one trillion twenty billion two hundred million So for the coruscant planet, there is at least one trillion twenty billion two hundred million NPCs. So yeah, that poo poo is happening.
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# ? Oct 29, 2017 18:17 |
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Ash1138 posted:thank you cig for confirming that star citizen has been in development for 5 years and is still just an alpha of a tech demo This is another issue. We know the first couple years were a bit of a mulligan with making the company and expanding the scope. If we are being honest, its really 2-3 years of Dev for the game they are trying to create.
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# ? Oct 29, 2017 18:20 |
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happyhippy posted:Thanks. They will be spreadsheet npcs until a player comes within view, then they are spawned in. ITs really not this complicated.
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# ? Oct 29, 2017 18:22 |
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spacetoaster posted:Where was Seraph from?
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# ? Oct 29, 2017 18:22 |
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# ? Oct 29, 2017 18:23 |
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happyhippy posted:Thanks. Surface goes down by radius squared, so, 24.6M square km.
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# ? Oct 29, 2017 18:26 |
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Combat Theory posted:I'm sorry I can't update too much on my personal con of the citizens experience (which was fabulous) here without doxxing myself hardcore. I will say however that I disagree with beers assessment that cig calmed the woes of the citizens enough to keep it up for the foreseeable future, after watching the reactions of the people there. "where the gently caress is the gameplay" has been tossed around like a greeting sentence. So I wasn't imagining the audience boredom and restlessness, I don't know whether to be relieved or saddened. Did many wonder why they were being shown game tech that has been solved everywhere else on the planet 10 years ago?
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# ? Oct 29, 2017 18:29 |
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# ? May 21, 2024 14:19 |
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Dirt Rally is spectacular and super fun and requires pure zen and skill. It also exists which is nice.
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# ? Oct 29, 2017 18:32 |