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For anyone wanting to play Wolf3D, try the Coffee Break mod. http://www.moddb.com/mods/coffee-break-episode-1-castle-hasselhoff Real fun and has new guns. Cream-of-Plenty posted:The game has a small enough community that there's no real 100% consensus on all secrets, but what I've figured out so far is: Good tips. I go for the Wolf3D clone every run now since it gives the extras and it's just a quick detour. Found a few secret bonus item room, but no special weapon room yet. I'm guessing I'm still missing the secrets in zone 1, but don't mind it that much, honestly. The smiley face guys I see more often now, so I guess they do count towards the secrets.
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# ? Oct 29, 2017 16:47 |
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# ? May 14, 2024 08:14 |
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I’ve always wanted to play through Wolf3D but the fake 3D is off just enough to trigger my motion sickness. Anything that’s attached to the floor or ceiling doesn’t move right when I turn.
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# ? Oct 29, 2017 16:54 |
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Too Shy Guy posted:I’ve always wanted to play through Wolf3D but the fake 3D is off just enough to trigger my motion sickness. Anything that’s attached to the floor or ceiling doesn’t move right when I turn. I've always felt that the viewpoint in Wolf3D moves as though it were attached to a cylinder. Like you're strapped to a pole, with the axis of your turn being just behind you. It's even worse in the Catacomb games.
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# ? Oct 29, 2017 17:04 |
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Dunno if I can empathize, but the FOV might be lower than usual for those games, which probably is what you're feeling.
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# ? Oct 29, 2017 17:31 |
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Emrikol posted:I've always felt that the viewpoint in Wolf3D moves as though it were attached to a cylinder. Like you're strapped to a pole, with the axis of your turn being just behind you. This is how Halo and Borderlands felt to me at first. Edit: most of you might've noticed this before, because a lot of you know a bunch of poo poo about 3d engines and whatnot, but next time you're playing Goldeneye, tilt your head 90 degrees to either side, and then make your character turn. The warping on the sides of your FoV is WAY more noticeable. Careful, though, because after that, you might not be able to unsee it when playing normally. Rupert Buttermilk fucked around with this message at 19:27 on Oct 29, 2017 |
# ? Oct 29, 2017 19:25 |
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Actually, booting it up again to check, the opposite of what I said is true. The camera moves like you're rotating around the back of a cylinder. If you walk up to a corner and turn, the camera will rotate such that you appear to have moved past it.
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# ? Oct 29, 2017 19:50 |
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Too Shy Guy posted:I’ve always wanted to play through Wolf3D but the fake 3D is off just enough to trigger my motion sickness. Anything that’s attached to the floor or ceiling doesn’t move right when I turn. Use ECWolf with your monitor resolution. It can go surprisingly high. Also the game is usually around 70FPS, so in some people it can cause motion sickness especially if you use mouse movement. I got used it to it, but it's a per-person thing.
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# ? Oct 29, 2017 20:50 |
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Any idea what's up? Fixed the problem, just ignored the install instructions lmao edit: wow, some of the textures and effects fixed but most still going wonky but now the white and grey checkerboard is white and blue checkerboard MariusLecter fucked around with this message at 15:42 on Oct 30, 2017 |
# ? Oct 30, 2017 13:09 |
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MariusLecter posted:
What versions of GZDoom and Brutal Doom? You should preferably go for 3.2.0 and v20 respectively. Or you can try Brutality.
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# ? Oct 30, 2017 16:42 |
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Thinking of playing return to castle wolfenstein again, are there any improved playability or graphics mods out there that are worth using?
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# ? Oct 30, 2017 18:06 |
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Levitate posted:Thinking of playing return to castle wolfenstein again, are there any improved playability or graphics mods out there that are worth using?
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# ? Oct 30, 2017 18:10 |
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Levitate posted:Thinking of playing return to castle wolfenstein again, are there any improved playability or graphics mods out there that are worth using? There are some HD type mods on moddb, but I can't vouch for them since I've never played 'em.
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# ? Oct 30, 2017 18:22 |
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Levitate posted:Thinking of playing return to castle wolfenstein again, are there any improved playability or graphics mods out there that are worth using? As Kins said, grab the unofficial 1.42d patch. There's a nice gameplay mod (that adds weapon models from Enemy Territory) and tweaks some stuff called Venom: http://www.moddb.com/mods/rtcw-venom-mod Install patch 1.42d and then Venom mod. Just an advice, rename the file inside patch 1.42d from file4.pak to file5.pak or you'll overwrite important files on RTCW (advice from a GOG thread).
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# ? Oct 30, 2017 18:40 |
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Uncle Kitchener posted:What versions of GZDoom and Brutal Doom? Ah, was using gzdoom 3.3 and Brutal Doom v20. Brutality is working just fine, better weapons and is a bit more intense "Game Play". At least there isn't gonna be poor level design and jump puzzles so counter intuitive that you get a text prompt to tell what to do.
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# ? Oct 30, 2017 19:47 |
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The Kins posted:Grab the Unofficial Patch to fix some crashes and add proper widescreen support. Yoink! Thank you for that. I was thinking about trying to beat it finally.
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# ? Oct 31, 2017 01:15 |
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Ah, drat, so Dusk is delayed huh? They're putting in multiplayer? That was going to be my go-to this Halloween. They've rescheduled it to be sometime still within this year, so it could be as late as Christmas.
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# ? Oct 31, 2017 04:35 |
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Flubby posted:Ah, drat, so Dusk is delayed huh? They're putting in multiplayer? That was going to be my go-to this Halloween. They've rescheduled it to be sometime still within this year, so it could be as late as Christmas. The date was always a placeholder, but it's still slightly disappointing.
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# ? Oct 31, 2017 14:28 |
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Death Wish 1.4 for Blood and Haunted Nukem Episode 2 are both out now!
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# ? Oct 31, 2017 15:23 |
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That is excellent! And while you're duking, there's a sequel to that great map Shaky Grounds out too.
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# ? Oct 31, 2017 15:30 |
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Are there any patches I should use for Halo Combat Evolved? I remember last time I played it was kinda janky at 60fps since all the animations were at 30fps, not even counting the cutscenes.
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# ? Oct 31, 2017 16:08 |
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In the same vein, I just got Unreal Gold and Unreal Tournament in the halloween sale. Any recommended stuff? Played them both a lot like 10 years ago or whatever
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# ? Oct 31, 2017 19:23 |
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catlord posted:Death Wish 1.4 for Blood and Haunted Nukem Episode 2 are both out now! Cheers for the heads up! Death Wish appears to work fine on BloodGDX as well which is great. Sadly that hasn't seen an update in a month, hope the guy's still working on it.
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# ? Oct 31, 2017 19:39 |
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Ularg posted:Are there any patches I should use for Halo Combat Evolved? I remember last time I played it was kinda janky at 60fps since all the animations were at 30fps, not even counting the cutscenes. quote:1. Download Halo Custom Edition (only the English Language Version, other versions exhibit texture corruption), and then patch it to the latest 1.0.10. Make sure you have a valid halo CD key, Halo CD keys can be used an infinite amount of times, no secure rom here. I think EAX should probably be labelled optional as well, but you'll definitely want those 60fps animations because the stock ones really are an eyesore.
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# ? Oct 31, 2017 20:40 |
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Oooh this is perfect, thank you!
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# ? Oct 31, 2017 20:59 |
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quote:chimera_block_vehicle_camera_leveling X // X is 1 or 0, precents automatic camera leveling in vehicles. Aids is mouse control. Okay, so I'm guessing "precents" is "prevents", but "Aids is mouse control" I'm still not 100% on. "Aids in mouse control"?
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# ? Oct 31, 2017 21:51 |
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Mouse acceleration?
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# ? Oct 31, 2017 21:52 |
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Shadow Hog posted:
Lork fucked around with this message at 22:04 on Oct 31, 2017 |
# ? Oct 31, 2017 22:01 |
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Yea, that's it. Because the mouse doesn't center itself like a thumbstick.
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# ? Nov 1, 2017 00:05 |
heard u like girls posted:In the same vein, If we're talking about the original UT'99, I'm assuming it's the version that comes with all of the "Community Bonus Packs" and stuff like ChaosUT. In addition to that, a few things I'd recommend getting: Unreal4Ever: One of the larger and more popular mods in its day, this mod adds new player models, classes, a ton of diverse weapons, maps, and game modes--including a really fun "Invasion" mod where everybody has to stop an invasion by destroying gates that have randomly appeared on the map, which are spawning an endless stream of enemies--to the game. I don't have UT'99 installed without it. Nali Weapons 3 Final: If I remember correctly, this is just a weapon pack--but it's a pack of some of the best-looking, multi-function weapons you'll find in a UT'99 mod. Like, there's a freeze gun that actually creates little ice platforms when used on water. Lots of stuff to choose from here when you get bored with the vanilla weapons. Tally Ho!: A gametype wherein a regular map is populated with a zoo of alien creatures, and players/bots are tasked with killing them for points. Occasionally, super-powerful enemies/bosses spawn for bonus points, and there's some system of not killing fellow players (which puts a bounty on your head, leading to players getting points for hunting you down). This game mode is pure, overstimulating chaos, and it feels like ten million things are going on simultaneously. WORM: Not a mod, per se, as a utility that lets you pull weapons and items from different mods and combine them into a single match. Really nice when you want to take guns from a few different mods and combine them with the vanilla weapons to mix things up. Freeze Tag. Unfortunately, I'm having a hell of a time finding a download link for it, but it's a game mode where knocking somebody down to 0 health freezes them, and their teammates have to stand next to them for a few seconds to "thaw" them out. The victor is the team that freezes everybody else first. Surprisingly, the bots play really well with this, which is why it remains a great game mode to this day. Try finding this one.
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# ? Nov 1, 2017 02:39 |
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Is BloodGDX still more difficult than normal, thanks to some hit scan translations?
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# ? Nov 1, 2017 05:15 |
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Cream-of-Plenty posted:If we're talking about the original UT'99, I'm assuming it's the version that comes with all of the "Community Bonus Packs" and stuff like ChaosUT. In addition to that, a few things I'd recommend getting: Amazing, thank you
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# ? Nov 1, 2017 05:38 |
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Cream-of-Plenty posted:Unreal4Ever: One of the larger and more popular mods in its day, this mod adds new player models, classes, a ton of diverse weapons, maps, and game modes https://www.youtube.com/watch?v=KNwg5j33m6w
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# ? Nov 1, 2017 09:31 |
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The Kins posted:He ain't kidding about the weapons. I wish I knew about this back in the day. 13 year old me would have loved this poo poo
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# ? Nov 1, 2017 14:47 |
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The Kins posted:He ain't kidding about the weapons. That Gex music is killing me lmao but drat those are some impressive effects!!
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# ? Nov 1, 2017 17:47 |
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heard u like girls posted:That Gex music is killing me lmao Somebody made a Halloween map pack for Reelism, if that's a thing you're down for. It has three maps, two of which might seem a bit familiar...
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# ? Nov 1, 2017 19:01 |
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Y'know, I played the Halloweeism maps, but I don't think I saw the "Cradle to Grave" room the Blood one somehow, just the graveyard/hedge maze.
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# ? Nov 1, 2017 19:13 |
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Shadow Hog posted:Y'know, I played the Halloweeism maps, but I don't think I saw the "Cradle to Grave" room the Blood one somehow, just the graveyard/hedge maze.
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# ? Nov 1, 2017 19:18 |
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Geroshe kuuo.
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# ? Nov 1, 2017 19:36 |
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I forgot to check last night is DUSK fully out now?
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# ? Nov 1, 2017 19:49 |
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# ? May 14, 2024 08:14 |
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Dr. VooDoo posted:I forgot to check last night is DUSK fully out now? Nope
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# ? Nov 1, 2017 19:52 |