|
Zaphod42 posted:Gw are so bad at writing clear rules. What? No. You need to have 3 units of at least 3 Zoes within 6 inches of each other. They all give up their psychic phase and shoot the barrage. It's Linebreaker.
|
# ? Nov 2, 2017 16:47 |
|
|
# ? May 30, 2024 05:57 |
|
Harkano posted:Thanks. Guess I'm not getting started on those kits tonight. Luckily I've got enough other stuff to put together. You should still build them with the Lascannons, they're a good option as well. Glue down the top hatch with the hole in it, but don't glue the turret in. Leave it loose so you can swap out.
|
# ? Nov 2, 2017 16:47 |
|
3 Units of 3 Zoanthropes can create a psychic barrage, but 2 units of 5 cannot
|
# ? Nov 2, 2017 16:49 |
|
Zuul the Cat posted:You should still build them with the Lascannons, they're a good option as well. Glue down the top hatch with the hole in it, but don't glue the turret in. Leave it loose so you can swap out. Don't glue the hatch with the hole either, that way you can just replace it with a closed hatch like a regular rhino if you want.
|
# ? Nov 2, 2017 17:02 |
|
Zaphod42 posted:Gw are so bad at writing clear rules. It's really funny to me when people get all "GW IS SO BAD AT WRITING RULES" and it turns out that actually they have terrible reading comprehension.
|
# ? Nov 2, 2017 17:05 |
|
So I'm trying out a full marine list with a proxied Kantor. Lately I've been using mixed marines and guard, and the marines are tank heavy, so I don't get a lot out of chapter tactics. This one is built where almost every model can use the tactics, and I'll see how much I can keep in Kantors reroll bubble 2k spearhead + batt Librarian with sword Jump lt with MC bolter and fist of vengeance Kantor 5 intercessors with gl + sword 5 intercessors with gl + sword 5 tac marines with flamer, combi flamer, fist, meltabomb, in an asscan razorback Apothecary with teeth of terra Dreadnought with TLLC and storm bolter Relic contemptor with KAC, chainfist, heavy flamer 7 devastators with cherub and 4 lascannons 2x 5 model hellblaster squads with assault incinerator 4 assault bolter inceptors
|
# ? Nov 2, 2017 17:06 |
|
chutche2 posted:2k spearhead + batt Id put the Jump pack on the librarian since the Lt is likely going to be paling around with Pedro anyway.
|
# ? Nov 2, 2017 17:12 |
|
Uroboros posted:Id put the Jump pack on the librarian since the Lt is likely going to be paling around with Pedro anyway. That's fair.
|
# ? Nov 2, 2017 17:19 |
|
Zark the Damned posted:3 Units of 3 Zoanthropes can create a psychic barrage, but 2 units of 5 cannot Well yes, it makes a significant difference whether you're committing 2 or 3 force org slots to the same unit.
|
# ? Nov 2, 2017 17:25 |
|
Tyranid Relics: Chameleonic Mutations (kraken only) -1 for range targeting this model Hyperactive Biology -covered by GW- Slayer Sabres (Leviathan w Monstrous Boneswords) S User, AP2 3 Damage +1 attack if against infantry or biker model suffers dmg from this weapon but not slain at end of fight phase, roll d3. if result is greater than wounds remaining on the model, the model is slain. Slimer Maggot Infestation -Covered by GW- Balethorn Cannon -Covered by GW- The Maw-Claws of Thyrax (models with rc, or mrc) when this model slays an enemy model in the fight phase. u can reroll hits in the subsequent fight phase for this model. The Norn Crown Friendly <hive fleet> do not suffer the penalties in their hit/charge rolls from IB ability when within 30 inch of this model. The Miasma Cannon -Covered by GW- Infrasonic Roar Jorgmungandr Monster only. Enemy unit within 6 inch of this model must subtract 1 from LD.
|
# ? Nov 2, 2017 17:30 |
|
Alright, I'll take a "hard to hit" mod on a Flyrant. Good enough.
|
# ? Nov 2, 2017 17:32 |
|
So Chameleonic Mutations on a spore cyst Carnifex is the definition of a dick move, right?
|
# ? Nov 2, 2017 17:36 |
|
The Bee posted:So Chameleonic Mutations on a spore cyst Carnifex is the definition of a dick move, right? Not game-breaking but it's certainly a nice idea. A giant screaming cloud of spores with a predator-style camo Carnifex inside.
|
# ? Nov 2, 2017 17:39 |
|
PierreTheMime posted:Not game-breaking but it's certainly a nice idea. A giant screaming cloud of spores with a predator-style camo Carnifex inside. And thanks to being Kraken, it can keep charging again and again and again for mortal wounds and free +1s to hit. First Old One Eye gets you, and then comes his Stand.
|
# ? Nov 2, 2017 17:42 |
|
The Bee posted:So Chameleonic Mutations on a spore cyst Carnifex is the definition of a dick move, right? Relics can only go on characters, and presumably OOE has the "named characters can't take relics" restriction, so this doesn't work.
|
# ? Nov 2, 2017 17:42 |
|
Nids just got an LD Bomb: Screamer-Killer + Infrasonic Roar + Feast Stratagem + the Horror = -4 LD
|
# ? Nov 2, 2017 17:43 |
|
JoshTheStampede posted:Relics can only go on characters, and presumably OOE has the "named characters can't take relics" restriction, so this doesn't work. poo poo, you're right. Forgot despite their icon value and lone unit status, Carnifexes were just regular monstrous creatures.
|
# ? Nov 2, 2017 17:45 |
|
The Bee posted:So Chameleonic Mutations on a spore cyst Carnifex is the definition of a dick move, right? Other codexes have relics limited to characters only (and not named characters) so I expect it will be the same for nids. Most of these limited to or only effective on a Hive Tyrant PierreTheMime posted:I don't know if it's a typo of not, but they mention a 40-model unit of Termagants. Time for 240 Devourer shots! Welp, they corrected it :/
|
# ? Nov 2, 2017 17:46 |
|
The Bee posted:poo poo, you're right. Forgot despite their icon value and lone unit status, Carnifexes were just regular monstrous creatures. It would be nice and pretty fluffy to let Monsters who aren't characters take them in this codex though.
|
# ? Nov 2, 2017 17:47 |
|
Yeah, reading the HQ post again they stress "characters," especially focusing on the Hive Tyrant. Unless the Tyranid relic stratagem lets them pass adaptations around to normal units, it seems like the Tyrant and the Prime will be the main artifact carriers. With the Prime capable of sneaking within units, though, something tells me he'll make for a real surprise when given a proper relic.
|
# ? Nov 2, 2017 17:49 |
|
The Bee posted:Yeah, reading the HQ post again they stress "characters," especially focusing on the Hive Tyrant. Unless the Tyranid relic stratagem lets them pass adaptations around to normal units, it seems like the Tyrant and the Prime will be the main artifact carriers. Yeah, what non-named characters even are there? Tyrant, Prime, probably Neurothrope now, Broodlord? Is that all?
|
# ? Nov 2, 2017 17:51 |
|
Floppychop posted:Anyone have some tips for this list before I assemble them all? I'm not an armylist commenter really, but it's Templars so I thought I'd chime in. One of the big advantages of Crusader Squads is that they can get both heavy/special/power weapons at min size. I'm not saying you have to minmax or anything, but taking advantage of those weapon choices is a must. I don't know what's riding in what but at the moment if I was playing against you I'd just focus down the plasma company vets and your handful of vehicles and defang the army pretty hard. Regular Marines on foot without any rides or special weapons are just going to get merked in any given game - even in 900 point games I've played, my footslogging-heavy Templars just got wrecked. You might have the numbers there to survive some shooting, but you're not putting out much hurt outside of the Leviathan and Stormraven.
|
# ? Nov 2, 2017 17:54 |
|
Corrode posted:It's really funny to me when people get all "GW IS SO BAD AT WRITING RULES" and it turns out that actually they have terrible reading comprehension. It'd be much clearer to then say "if you have 3 units of at least 2 zoans within 6", one can..."
|
# ? Nov 2, 2017 17:56 |
|
The Bee posted:Yeah, reading the HQ post again they stress "characters," especially focusing on the Hive Tyrant. Unless the Tyranid relic stratagem lets them pass adaptations around to normal units, it seems like the Tyrant and the Prime will be the main artifact carriers. Primes are my favorite tyranid model this should be fun indeed
|
# ? Nov 2, 2017 17:57 |
|
Zark the Damned posted:Fun thing which no doubt GW will errata/faq sometime: I wonder if that means there will be named Lictors or Lictor variants since that's the only keyword in that list. I imagine the genestealer being named and not keyworded is to prevent shenanigans with a GSC army trying to claim the stratagem with purestrains.
|
# ? Nov 2, 2017 17:58 |
|
Macdeo Lurjtux posted:I wonder if that means there will be named Lictors or Lictor variants since that's the only keyword in that list. There's already a named Lictor - Deathleaper.
|
# ? Nov 2, 2017 18:00 |
|
I'm actually legit considering fielding a Maleceptor for once. They got a few tweaks; a minor points reduction, can now cast 2 powers per turn and the invuln is now 4++. However the big change is that you can now reliably move into the best position to dole out mortal wounds. After jumping out of the pod, they can use the Metabolic Movement strat to get up close where you can 'snipe' the ideal target with both Smite and Psychic Scream, or if there's quite a few units nearby just activate psychic overload which can now do more mortal wounds with a good roll. Once the Maleceptor has blown it's load you still have a monster with a solid invuln covering most of an opponent's army with shadow in the warp, and able to toss out more mortal wounds to anything nearby. Plus if it's Kronos, you can then spring the anti-psyker stratagem too. It might be the new distraction fex.
|
# ? Nov 2, 2017 18:02 |
|
JoshTheStampede posted:Yeah, what non-named characters even are there? Tyrant, Prime, probably Neurothrope now, Broodlord? Is that all? Are Trygon Primes characters?
|
# ? Nov 2, 2017 18:04 |
|
JoshTheStampede posted:Yeah, what non-named characters even are there? Tyrant, Prime, probably Neurothrope now, Broodlord? Is that all? Lictors, Tervigons and Malanthropes too. MasterSlowPoke posted:Are Trygon Primes characters? Trygon Primes aren't characters in the index. Really hoping that changed, as they could do with S8 attacks
|
# ? Nov 2, 2017 18:05 |
|
JoshTheStampede posted:Yeah, what non-named characters even are there? Tyrant, Prime, probably Neurothrope now, Broodlord? Is that all? And there's no real chance the Broodlord or Venomthrope can use most of these stratagems, either. The rending claws and chameleon artifacts could be good for a Broodlord, though. Speaking of a Broodlord, in their attempt at cutting down on GSC shenanigans they prevented the Broodlord from licking brains free of their command points. Oops.
|
# ? Nov 2, 2017 18:06 |
|
Someone run the math for me. Vs a variety of multiwound targets is a gryphonne with autocannon or twin HB better? I have a friend with a ton of steel legion that's building lists with 5+ chimeras and not much more than HKs, sentinels, and melta vets for anti vehicle.
|
# ? Nov 2, 2017 18:47 |
|
The Bee posted:And there's no real chance the Broodlord or Venomthrope can use most of these stratagems, either. The rending claws and chameleon artifacts could be good for a Broodlord, though. Can broodlords even take feeder tendrils now?
|
# ? Nov 2, 2017 18:57 |
|
SRM posted:I'm not an armylist commenter really, but it's Templars so I thought I'd chime in. One of the big advantages of Crusader Squads is that they can get both heavy/special/power weapons at min size. I'm not saying you have to minmax or anything, but taking advantage of those weapon choices is a must. I don't know what's riding in what but at the moment if I was playing against you I'd just focus down the plasma company vets and your handful of vehicles and defang the army pretty hard. Regular Marines on foot without any rides or special weapons are just going to get merked in any given game - even in 900 point games I've played, my footslogging-heavy Templars just got wrecked. You might have the numbers there to survive some shooting, but you're not putting out much hurt outside of the Leviathan and Stormraven. I'm planning on having Helbrecht, Emperor's Champion, the plasma Company Vets, a 5-man Crusader squad, and the Leviathan riding in the Stormraven. The crusader squad is there mainly if the Stormraven bites it and I need sacrificial models. General plan was to have it fly over to the enemy deployment on T1, dump everyone, and then they all shoot/charge whatever is most important that they can get to. I have to say I think I like the idea of dual chainsword Vanguard Vets more than I think they'll actually perform well. Think I should slim down the Crusader squads to take advantage of them being able to take special, heavy, and sarge weapons? I have a small amount of SoB that I've thought about allying in, but the Leviathan and Stormraven chew up too many points. Those two pretty much there to stay, mainly because I like the models.
|
# ? Nov 2, 2017 19:00 |
|
Artum posted:Can broodlords even take feeder tendrils now? Feeder Tendrils aren't a thing - that strat replaces them as wargear.
|
# ? Nov 2, 2017 19:01 |
|
JoshTheStampede posted:Feeder Tendrils aren't a thing - that strat replaces them as wargear. Thats what I mean though, if broodlords never had feeder tendrils as an option before why would they get the stratagem thats about using feeder tendrils.
|
# ? Nov 2, 2017 19:02 |
|
They just put color schemes up for the 4 fleets that didn't have an official one on the Warhammer 40,000 Facebook page for those that are interested.
|
# ? Nov 2, 2017 19:15 |
|
Looks like admech are on the backburner since it turns out 2 blocks of custodes in land raiders runs me up ~1160pts, talons will be a very quick army to paint.
|
# ? Nov 2, 2017 19:19 |
|
For the people who were asking for official colour schemes: Hydra looks gorgeous with the black carapace but gently caress me if I'm painting another black army in a row.
|
# ? Nov 2, 2017 19:44 |
|
Oh nice, turns out I've been painting Kronos for the last 8 years
|
# ? Nov 2, 2017 19:59 |
|
|
# ? May 30, 2024 05:57 |
|
Warriors look so drat rad, will this be the edition where they’re actually not bad?
|
# ? Nov 2, 2017 20:02 |