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Being able to macro ZL+Y into ZR would be great too yeah. There's so many unused buttons in this control scheme and they still decided to use the worst "button" of all, shaking My hot take is that the game has great movement but terrible controls
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# ? Nov 3, 2017 21:13 |
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# ? Jun 5, 2024 20:35 |
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So I just found out about the things with Peach & Mario amiibo. My son is going to love abusing that.
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# ? Nov 3, 2017 21:21 |
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cheetah7071 posted:My hot take is that the game has great movement but terrible controls Probably the biggest highlight of the Wii U for me is that they hosed off with motion controls for most of their first party games Odyssey more than makes up for its wack controls, but it shouldn't have to
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# ? Nov 3, 2017 21:26 |
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cheetah7071 posted:Being able to macro ZL+Y into ZR would be great too yeah. There's so many unused buttons in this control scheme and they still decided to use the worst "button" of all, shaking Yeah I gotta agree with that. If I could play this game without the motion control nonsense it would be perfect.
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# ? Nov 3, 2017 21:28 |
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Yup.that and I'd also like to have a little more freedom with the camera angles.
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# ? Nov 3, 2017 21:31 |
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It's pretty astounding how infrequently motion controls are actually needed in this game and how often it's brought up in this thread.
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# ? Nov 3, 2017 21:35 |
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veni veni veni posted:Yup.that and I'd also like to have a little more freedom with the camera angles. One of the very first areas in the cascade kingdom doesn't let you control the camera AT ALL (when you're in the pool near the start) and it really weirded me out Cobalt Viper posted:It's pretty astounding of infrequently motion controls are actually needed in this game and how often it's brought up in this thread. It's not a huge deal but it's valid in the same way not wanting to be forced to go see a movie in 3D is valid
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# ? Nov 3, 2017 21:35 |
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Cobalt Viper posted:It's pretty astounding how infrequently motion controls are actually needed in this game and how often it's brought up in this thread. I've died a bunch of times because I wanted to butt stomp and I moved my hand and got a dive instead I've been moving my hands excitedly during tense moments since I was a child, this is like if Nintendo made controls that punished you for leaning when you wanted to turn in Mario Kart
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# ? Nov 3, 2017 21:37 |
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Cobalt Viper posted:It's pretty astounding how infrequently motion controls are actually needed in this game and how often it's brought up in this thread. You need them so rarely that when you do it sticks out like a sore thumb. It's just lame having that handheld session and you run into that one moon that requires something you do with motion controls. I don't mind them at all when playing docked though.
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# ? Nov 3, 2017 21:37 |
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There's also a trending frontpage reddit post going around today where some dude with Parkinson's on a fixed income scrimped and saved for months to afford this game and broke down crying because mandatory motion controls prevent him from being able to play
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# ? Nov 3, 2017 21:39 |
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Lobster Harmonica posted:It's not a huge deal but it's valid in the same way not wanting to be forced to go see a movie in 3D is valid I can't think of a single movie that has been released only in 3D.
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# ? Nov 3, 2017 21:42 |
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Lobster Harmonica posted:There's also a trending frontpage reddit post going around today where some dude with Parkinson's on a fixed income scrimped and saved for months to afford this game and broke down crying because mandatory motion controls prevent him from being able to play I wouldn’t put it past NOJ to neglect playtesting with the disabled in mind.
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# ? Nov 3, 2017 21:43 |
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The biggest reason I don't like motion controls honestly is that I love the hat spin move and would do it constantly just for the hell of it if I could (I like it's area coverage, I like the dumb little rainbow color trail it makes, it's just cool and fun) but I either have to flick the controller around like a retard, or twirl the thumb stick around like an even bigger and somehow even less accurate or reliable retard to do it.
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# ? Nov 3, 2017 21:43 |
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Waffleman_ posted:I can't think of a single movie that has been released only in 3D. Exactly
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# ? Nov 3, 2017 21:46 |
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you guys know that you have to flick in a slow and smooth and easy in the right way to accurately use it right? throwing the controller around like a wiimote might be the problem you are having.
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# ? Nov 3, 2017 22:01 |
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Vikar Jerome posted:you guys know that you have to flick in a slow and smooth and easy in the right way to accurately use it right? throwing the controller around like a wiimote might be the problem you are having. Getting them to come out when I want them isn't a problem, the problem is it coming out when I don't want it
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# ? Nov 3, 2017 22:02 |
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cheetah7071 posted:Getting them to come out when I want them isn't a problem, the problem is it coming out when I don't want it Boners and motion controls shouldn't have this much in common
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# ? Nov 3, 2017 22:03 |
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it's not about necessity. it's that the moves are fun but they get bogged down by the motion controls and it makes me feel like I'll never be one of the awesome parkour guys you see online. It's just a small annoyance in a great game.
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# ? Nov 3, 2017 22:36 |
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How do you get to the menu to change tracks once you unlock the music player? I don't see a menu option anywhere. Edit: Nevermind, found it! It's just all the way to the end of the list page, which makes a lot of sense. Echophonic fucked around with this message at 22:51 on Nov 3, 2017 |
# ? Nov 3, 2017 22:44 |
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veni veni veni posted:it's not about necessity. it's that the moves are fun but they get bogged down by the motion controls and it makes me feel like I'll never be one of the awesome parkour guys you see online. It's just a small annoyance in a great game. its a small forward and to the side flick, either side, for the roundabout cap move. i did it on the cascade kingdom moon tunnel with all the cap cloud things and felt like a parkour master. and that was the cons in the grip.
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# ? Nov 3, 2017 22:46 |
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How in the poo poo do I get the (last non post game world) ufo by the chapel? I read online that you're supposed to let it fly away, pan around in first person mode then grab it when it respawns next to you but even when I'm riiiiiight next to it it dashes away when I move or throw my hat. Landing on it from above as a frog doesn't work either.
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# ? Nov 3, 2017 23:11 |
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Lobster Harmonica posted:There's also a trending frontpage reddit post going around today where some dude with Parkinson's on a fixed income scrimped and saved for months to afford this game and broke down crying because mandatory motion controls prevent him from being able to play That had a happy ending though. People were offering to buy him one of the third party controllers that have no gyro controls in them. Then not even that was needed because the dude realised that he could use the Gamecube controller + adapter he already had.
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# ? Nov 3, 2017 23:12 |
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garfield hentai posted:How in the poo poo do I get the (last non post game world) ufo by the chapel? I read online that you're supposed to let it fly away, pan around in first person mode then grab it when it respawns next to you but even when I'm riiiiiight next to it it dashes away when I move or throw my hat. Landing on it from above as a frog doesn't work either. Get loving lucky with timing a homing Cappy shot, in my experience.
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# ? Nov 3, 2017 23:36 |
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cheetah7071 posted:Being able to macro ZL+Y into ZR would be great too yeah. There's so many unused buttons in this control scheme and they still decided to use the worst "button" of all, shaking
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# ? Nov 3, 2017 23:40 |
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Darker Side: I'm at the section where you have to cross the lava on the fork jumps. Kind of bullshit that touching the lava once is pretty much a death sentence seeing as I went into that section with 6 hearts and still couldn't make it to land bouncing. How far through am i?
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# ? Nov 3, 2017 23:44 |
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Nephzinho posted:Darker Side: I'm at the section where you have to cross the lava on the fork jumps. Kind of bullshit that touching the lava once is pretty much a death sentence seeing as I went into that section with 6 hearts and still couldn't make it to land bouncing. How far through am i? Like halfway
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# ? Nov 3, 2017 23:46 |
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Nephzinho posted:Darker Side: I'm at the section where you have to cross the lava on the fork jumps. Kind of bullshit that touching the lava once is pretty much a death sentence seeing as I went into that section with 6 hearts and still couldn't make it to land bouncing. How far through am i? You can hat throw out of a lava bounce, I think, which can save a run. After that you have 3 more sections of varying lengths iirc.
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# ? Nov 3, 2017 23:46 |
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My only problem with the motion controls is that some moons seem designed around getting that extra height or speed from captured enemies with the waggle, and I don't really feel like that extra boost should be a necessary factor for collectibles. The motion controls for advanced cap moves don't really bother me too much, half because most aren't actually all that useful and even the ones that are never feel necessary, and half that the last like 4 mario games have used the system's gimmicks and these honestly feel less bad than stuff like blowing into the gamepad's mic or using tilt controls for orb rolling.
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# ? Nov 3, 2017 23:46 |
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Nephzinho posted:Darker Side: I'm at the section where you have to cross the lava on the fork jumps. Kind of bullshit that touching the lava once is pretty much a death sentence seeing as I went into that section with 6 hearts and still couldn't make it to land bouncing. How far through am i?
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# ? Nov 3, 2017 23:47 |
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SyntheticPolygon posted:My only problem with the motion controls is that some moons seem designed around getting that extra height or speed from captured enemies with the waggle, and I don't really feel like that extra boost should be a necessary factor for collectibles. The motion controls for advanced cap moves don't really bother me too much, half because most aren't actually all that useful and even the ones that are never feel necessary, and half that the last like 4 mario games have used the system's gimmicks and these honestly feel less bad than stuff like blowing into the gamepad's mic or using tilt controls for orb rolling.
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# ? Nov 3, 2017 23:48 |
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Nephzinho posted:Darker Side: I'm at the section where you have to cross the lava on the fork jumps. Kind of bullshit that touching the lava once is pretty much a death sentence seeing as I went into that section with 6 hearts and still couldn't make it to land bouncing. How far through am i? Mostly done but one of the sections to come is what i'd consider the only consistently difficult part of the level, so it might take a bit.
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# ? Nov 3, 2017 23:49 |
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Cobalt Viper posted:There's like 4 moons out of 700 that absolutely require motion controls to get. Yeah I know it's not much but when I collect those moons it feels weird that these did require motion controls when everything else didn't. Just feels like a designer forgot to adjust something.
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# ? Nov 3, 2017 23:50 |
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The motion controls work great when I want to have them but come out at random times just because I'm moving my hands for non-gameplay-related reasons and it sucks e: It really isn't that big a deal though yeah
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# ? Nov 3, 2017 23:52 |
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RCarr posted:This was almost comically easy? I didn't even really think it was possible to fail, unless you just stood stationary on a falling floor piece for an extended period of time. You're talking about the escape right after the chapel fight, correct? Did you just not get the whole after you destroy 2 or 3 of the pillars, most of the blocks immediately turn gold and rapidly fall away? It took me that long to get a stable route to the last one.
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# ? Nov 3, 2017 23:58 |
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cheetah7071 posted:You can hat throw out of a lava bounce, I think, which can save a run. After that you have 3 more sections of varying lengths iirc. You can't, lava without nearby ground is functionally a pit.
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# ? Nov 3, 2017 23:58 |
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I definitely landed on the lava once but still got a capture off. I think what might be happening is that if you throw cappy right before you hit lava, he can still attach to something and pull you out of what would be a death trap. Speaking of which, I beat Darker Side last night. Wasn't nearly as hard as I thought it would be, only taking an hour or so. I've never played the other challenge levels in recent Mario games but I've watched them and they look much nastier than Darker Side was. The only part I felt was really cruel was the wood pecker jumps, but I found a way to cheese it after failing twice.
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# ? Nov 4, 2017 00:02 |
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Nephzinho posted:You can't, lava without nearby ground is functionally a pit.
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# ? Nov 4, 2017 00:11 |
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Cobalt Viper posted:You can definitely throw your hat on the forks to save you there. Although there are no I-frames to speak of, the lava still takes 1hp every time you touch it and isn't instakill like the purp poison. I had it happen to me and was spamming throw and never even got a throw off, letalone hit something.
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# ? Nov 4, 2017 00:15 |
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garfield hentai posted:How in the poo poo do I get the (last non post game world) ufo by the chapel? I read online that you're supposed to let it fly away, pan around in first person mode then grab it when it respawns next to you but even when I'm riiiiiight next to it it dashes away when I move or throw my hat. Landing on it from above as a frog doesn't work either. My strategy for this was to walk up slowly then pause whenever it jumps. It took a bit of experimentation to figure out how to even get close.
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# ? Nov 4, 2017 00:15 |
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# ? Jun 5, 2024 20:35 |
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The last moon I need to get is the 100 jump rope one and I'm pretty sure it's literally impossible and everyone claiming they got it is lying to me I've been trying this thing for over a week and I still haven't gotten past 60. Mario just always lands on the rope or springs to high, or I just wind up getting way to focused and beef it.
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# ? Nov 4, 2017 00:16 |