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Busy dying to the first red bokoblins in normal botw lmao Glad I didn’t choose master mode after all
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# ? Nov 8, 2017 07:09 |
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# ? Jun 1, 2024 23:03 |
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In Training posted:They're huge maps but I imagine you can mitigate that headache in an emulator by giving yourself save state "checkpoints" I'm trying to think of the maps as just a bunch of smaller levels bunched together and that helps a bit but it still bothers me that I started Chapter 3 today, played it for quite a while, and still haven't quite finished it yet because all of the pirates ever just had to invade at the end here and now I'm tired. Raxivace fucked around with this message at 07:15 on Nov 8, 2017 |
# ? Nov 8, 2017 07:12 |
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BotW's difficulty curve is awful. The hardest part of the game is first dozen hours because you have no gear or strong weapons. Then you get more hearts, armor, and powerful weapons. The enemy scaling doesn't keep pace with you so you'll quickly reach a state where enemies do barely any damage and you can demolish most with ease. When I played it for the second time I didn't wear any armor just to keep things interesting.
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# ? Nov 8, 2017 07:12 |
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Internet Kraken posted:BotW's difficulty curve is awful. The hardest part of the game is first dozen hours because you have no gear or strong weapons. Then you get more hearts, armor, and powerful weapons. The enemy scaling doesn't keep pace with you so you'll quickly reach a state where enemies do barely any damage and you can demolish most with ease. When I played it for the second time I didn't wear any armor just to keep things interesting. Also you learn how to break the game with the food system
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# ? Nov 8, 2017 07:20 |
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Internet Kraken posted:BotW's difficulty curve is awful. The hardest part of the game is first dozen hours because you have no gear or strong weapons. Then you get more hearts, armor, and powerful weapons. The enemy scaling doesn't keep pace with you so you'll quickly reach a state where enemies do barely any damage and you can demolish most with ease. When I played it for the second time I didn't wear any armor just to keep things interesting. Lynels still two shot you for most of the game, but it doesn't matter because you can carry 60 full heals plus unlimited partial heals plus 5 (or was it 7?) revives.
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# ? Nov 8, 2017 07:26 |
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Andrast posted:Also you learn how to break the game with the food system Oh yeah lol how could I forget the biggest difficulty breaker; infinite food stacking and eating in combat. Even if you're total garbage you can beat anything in the game if you have enough food to eat. Master mode doing nothing to address that is pretty stupid.
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# ? Nov 8, 2017 07:29 |
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You could just not use that stuff then
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# ? Nov 8, 2017 07:29 |
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In Training posted:You could just not use that stuff then The food system is a really integral part of the game though so not using it is lame. It really is s something a good master mode would have balanced.
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# ? Nov 8, 2017 07:31 |
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In Training posted:You could just not use that stuff then Well yeah, that's what I did. Most people don't like to do that though. Plus if you're buying a DLC designed solely to make the game harder, it not addressing the core mechanics that make the game easy is stupid. Like to make the game a challenge again I had to do the following things; -not wear armor -not eat food in combat -not eat raw ingredients or stack food -not use fairies -not use special abilities -not climb Talus -not shoot Hinox in the eye It got pretty ridiculous. If I played Matser Mode I'd still have to follow most of those house rules because all it really does is buff enemy damage and health. Internet Kraken fucked around with this message at 07:35 on Nov 8, 2017 |
# ? Nov 8, 2017 07:31 |
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I had a lot of fun doing all those things instead of not doing those things
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# ? Nov 8, 2017 07:36 |
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I think being able to use a bunch of steak to infinitely regenerate oneself to defeat Lynels is pretty ok. So that someone as bad at videogames as me can manage it in early game just in a longer and more arduous way than actually good zelda mans.
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# ? Nov 8, 2017 08:07 |
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I have no problem with these mechanics in the base game. I played for over a hundred hours the way the devs intended and enjoyed it. I just think its silly that a mode specifically designed to make the game harder doesn't actually address the core mechanics that make it easy. I don't really think that's such a crazy stance to take.
Internet Kraken fucked around with this message at 08:24 on Nov 8, 2017 |
# ? Nov 8, 2017 08:18 |
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I don't like action games letting you instantly and almost infinitely heal yourself to full where your main aversion to doing so is that it makes you stop the action each time, which feels bad
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# ? Nov 8, 2017 08:22 |
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Hm I’d forgotten how tedious actually climbing in botw is
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# ? Nov 8, 2017 08:22 |
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to be fair most hard modes are awful at actually addressing the elements of difficulty in a game, the hero modes in the past couple zelda games have been pretty bad also. botw is a game that I like a whole lot but its very much in spite of the combat and I hope if they make another game in that style that's the first thing they improve
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# ? Nov 8, 2017 08:22 |
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glam rock hamhock posted:I already started and this seems like it's probably the best advice because yeah it's kind of a drag I meant to say "but if you're going to try it then crank the difficulty down" but yeah. The type of floor you get is random, and getting several of the "hallways full of enemies" or "the entire floor is a warp zone to the stairs so getting in a fight means starting over" is just so meaninglessly tedious
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# ? Nov 8, 2017 08:23 |
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I wouldn't expect anything more out of a hard mode in a video game than 'enemies do more damage, take less damage'. Like yeah it would be good if they did more than that but it would very much be an exception to the norm.
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# ? Nov 8, 2017 08:27 |
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Because they were adding it as a DLC I was hoping for something more substantial but I'm certainly not surprised it wasn't.
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# ? Nov 8, 2017 08:29 |
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the botw mode mostly just knocks everything up a tier. tbh the first dlc pack is not good
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# ? Nov 8, 2017 08:32 |
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Beat 5 bosses in Furi and decided to stop there for tonight, good time
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# ? Nov 8, 2017 08:36 |
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Raxivace posted:I've been using save states a bit but honestly the in-game save system is pretty useful and forgiving and I've found myself relying on that more often than not. That's pretty much it, there are only a dozen maps in the game so you need to take slightly different mindset compared to other FEs.
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# ? Nov 8, 2017 08:37 |
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Looper posted:I meant to say "but if you're going to try it then crank the difficulty down" but yeah. At this point if I don't get the hall full of cat balls or treasure chests, I just teleport back to the entrance and try again anyways, so that isn't really a problem. The actual non random areas are WAY too full of enemies though. Like the normal game has poo poo enemy distribution and these areas are somehow far worse and the fights are actually hard, then there's the timer aspect which also just sucks. I really might just turn it down to easy is the next area is as bad as the last one.
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# ? Nov 8, 2017 08:39 |
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glam rock hamhock posted:At this point if I don't get the hall full of cat balls or treasure chests, I just teleport back to the entrance and try again anyways, so that isn't really a problem. The actual non random areas are WAY too full of enemies though. Like the normal game has poo poo enemy distribution and these areas are somehow far worse and the fights are actually hard, then there's the timer aspect which also just sucks. I really might just turn it down to easy is the next area is as bad as the last one. every area is worse than the last seriously, just, don't bother with the post-game dungeon. it's ten loving hours long
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# ? Nov 8, 2017 08:58 |
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Internet Kraken posted:BotW's difficulty curve is awful. The hardest part of the game is first dozen hours because you have no gear or strong weapons. Then you get more hearts, armor, and powerful weapons. The enemy scaling doesn't keep pace with you so you'll quickly reach a state where enemies do barely any damage and you can demolish most with ease. When I played it for the second time I didn't wear any armor just to keep things interesting. The armor system they implemented is also pretty bad. It just straight subtracts damage with no scaling down to a point where you are so buff that everything does the minimum 1/4 heart damage.
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# ? Nov 8, 2017 09:04 |
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I've been playing doki doki literature club for like 3 hours and nothing weird has happened yet, have I been tricked or does it actually ever get interesting
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# ? Nov 8, 2017 09:39 |
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precision posted:I've been playing doki doki literature club for like 3 hours and nothing weird has happened yet, have I been tricked or does it actually ever get interesting 3 hours seems too long to get to the interesting part. From what I heard it takes the average person around an hour or two at most. Its pretty obvious when the game is going to get weird too. It does get interesting. Whether or not its enough to warrant sitting through all that is debatable. I'd never be able to do it which is why I just watched a stream. Linking this again because it makes me laugh.
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# ? Nov 8, 2017 09:43 |
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well i was originally gonna spend tonight implementing the code where you can jump down ledges but instead i ended up doing repairs on weird enemy damage code, and redoing the way player spritesheets are mapped because i added the animations to jump down ledges e: i guess this is one of those this post is useless without pics Fur20 fucked around with this message at 10:08 on Nov 8, 2017 |
# ? Nov 8, 2017 10:02 |
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sonic forces is three hours long and costs 40 dollars
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# ? Nov 8, 2017 10:39 |
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The new Horizon DLC areas look insane. Very excited for the future of vidya game aesthetics.
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# ? Nov 8, 2017 10:58 |
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exquisite tea posted:The new Horizon DLC areas look insane. Very excited for the future of vidya game aesthetics. What I can't get over is how good the engine is. Not only is it pretty, it runs remarkably well, even on a normal PS4. I was absolutely floored by how good blizzards look in the expansion zones. Albeit they also make life very difficult, because they limit visibility so well.
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# ? Nov 8, 2017 11:06 |
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I never thought deformable snow was absolutely needed in the base game but now that it's in the difference is incredible.
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# ? Nov 8, 2017 11:08 |
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Wait, the expansion is out? How big is it, TW3 expansion big? Does it continue the story or is it something parallel?
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# ? Nov 8, 2017 11:11 |
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haha people are complaining about the hitman expansion costing money, loving cretins
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# ? Nov 8, 2017 11:14 |
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# ? Nov 8, 2017 11:15 |
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I am trying to beat Doom after having just finished Wolfenstein and the second phase of the Cyberdemon is causing me a lot of trouble! Goodness!!
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# ? Nov 8, 2017 11:16 |
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homeless snail posted:haha people are complaining about the hitman expansion costing money, loving cretins it's pretty loving slight for twenty bucks, though. one of the missions is just a sniping sequence, and the mission in sapienza is tiny and basically only has two, very obvious, solutions (besides just murdering everyone with violence of course) the hokkaido mission at least has an interesting gimmick, I guess
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# ? Nov 8, 2017 11:17 |
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Palpek posted:Wait, the expansion is out? How big is it, TW3 expansion big? Does it continue the story or is it something parallel? Came out yesterday. Not entirely sure about the size, but I've seen 15ish hours quoted for it. It's a parallel sidestory. You even have Sylens berate you for going on a side adventure, rather than focusing on more pressing matters. Aloy quickly tells him off and goes anyway. But even at first glance it does seem to connect to the main story, just not directly.
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# ? Nov 8, 2017 11:18 |
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This seems sort of reasonable. I always find it a bit strange if something is said to be the full version, but still has extra parts missing. That does not seem to be the full version, but the nearly full version. Hitman is a great game though!
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# ? Nov 8, 2017 11:19 |
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Attestant posted:Came out yesterday. Not entirely sure about the size, but I've seen 15ish hours quoted for it. It's a parallel sidestory. You even have Sylens berate you for going on a side adventure, rather than focusing on more pressing matters. Aloy quickly tells him off and goes anyway.
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# ? Nov 8, 2017 11:20 |
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# ? Jun 1, 2024 23:03 |
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VideoGames posted:This seems sort of reasonable. I always find it a bit strange if something is said to be the full version, but still has extra parts missing. That does not seem to be the full version, but the nearly full version. Hitman is a great game though!
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# ? Nov 8, 2017 11:31 |