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I'm a little torn between the 5% cdr to everything or the 10% movement speed towards slowed enemies and allies, that 10% would be up almost permanently in every fight but 5% CDR to everything...
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# ? Nov 9, 2017 20:13 |
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# ? Jun 7, 2024 14:31 |
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It's not as exciting as everything else but my favorite rune so far is Demolish giving tanks tower killing pressure
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# ? Nov 9, 2017 20:15 |
henkman posted:It's not as exciting as everything else but my favorite rune so far is Demolish giving tanks tower killing pressure it's been incredible when i've played support leona. get a kill and chunk the tower super hard.
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# ? Nov 9, 2017 20:17 |
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SSJ_naruto_2003 posted:it's been incredible when i've played support leona. get a kill and chunk the tower super hard. Riot Games: What if anyone could be Rift Herald?
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# ? Nov 9, 2017 20:19 |
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Scorch seems to be a good stand in for DFT. Scorch seems to be good on everything.
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# ? Nov 9, 2017 20:23 |
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Tried the new rune system and olaf is garbage now. This loving sucks
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# ? Nov 9, 2017 20:31 |
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After a grand total of 3 games on the new rune system, I have a hastily formed opinion: offensive runes seem way more powerful than tanky stuff. I'm going tanky initiation supports like Leona and naut and I feel I'm just melting instantly now, instead of hanging round for a bit CCing people
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# ? Nov 9, 2017 20:37 |
i dont know about that, leona seems super powerful and is the second highest support in plat+ on this patch according to lolalytics. The highest is sona. My main problem is everyone wants to play assassins now and you get many teams who have no idea what a teamfight is, just an akali diving in 1v5 forever.
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# ? Nov 9, 2017 20:47 |
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Tonight I'm going to play Summoner's Rift for the first time in like a year. Have people figured out who's insanely broken with the new rune system yet because preseason hijinx are the best hijinx.
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# ? Nov 9, 2017 20:59 |
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Aerox posted:Tonight I'm going to play Summoner's Rift for the first time in like a year. apparently udyr and leona are really good i guess, idk
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# ? Nov 9, 2017 21:02 |
ezreal with klepto is great as well
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# ? Nov 9, 2017 21:04 |
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What is everyone taking on Udyr to make him suddenly good again
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# ? Nov 9, 2017 21:05 |
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Demolish is definitely the best feeling tank ability, but sadly it competes with things that can actually help you survive or effect teamfights and a 45 second cooldown means you only get to use it once before your team loses interest in being grouped and splits off. The lack of easy access to meditation for mana regen is starting to hurt though.
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# ? Nov 9, 2017 21:07 |
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Ra Ra Rasputin posted:Demolish is definitely the best feeling tank ability, but sadly it competes with things that can actually help you survive or effect teamfights and a 45 second cooldown means you only get to use it once before your team loses interest in being grouped and splits off. Just play Cho'gath and split push with your 7k hp and 2000 damage tower shots.
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# ? Nov 9, 2017 21:10 |
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Rygar201 posted:What is everyone taking on Udyr to make him suddenly good again
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# ? Nov 9, 2017 21:17 |
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misguided rage posted:I assume speed boots. The Gotta Go Fast keystone? I'll have to try it out
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# ? Nov 9, 2017 21:31 |
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For anyone wanting to give Udyr a whirl, the things-to-take are: Precision (Primary) - Lethal Tempo - Triumph - Legend: Alacrity/Tenacty (depending on enemy comp) - Coup de Grace Sorcery (Secondary) {Option 1} - Celerity - Waterwalking Domination (Secondary) {Option 2} - Cheap Shot - Relentless Hunter Start Machete + Bead, get Tiamat then TF >> Sterakk's more fat stuff. Don't finish a jungle item unless you really want to (probably green). Kill all the dudes. Personally I like Option 1 secondaries better since you want to be the marauder looking for tons of opportunities to murder enemies (and the synergy if you get into battles in the river is nice). Celerity + your passive + bear stance usually means your opening bops on the head also hurt, so life's great. Second option is ok, too, but I feel like it's less effective overall. Go forth and shred your enemies.
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# ? Nov 9, 2017 21:45 |
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Yessss. Heads will be bopped
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# ? Nov 9, 2017 22:04 |
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Leona is absolutely unkillable with Aftershock, idk what you’re talking about melting instantly
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# ? Nov 9, 2017 22:32 |
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kingcobweb posted:Leona is absolutely unkillable with Aftershock, idk what you’re talking about melting instantly Aftershock seems to be the only good resolve keystone right now, so I worry for any future nerfs to it weakening tanks overall. Grasp will have +100 health on it by 30 minutes if your lucky, also heavily depends on you having a opponent you can get up close to repeatedly, good luck against teemo. Guardian is for support and has some nice effects, but can go off on it's own with a long cooldown if you don't avoid standing near or healing your adc until your ready to use it, probably good for chasing down people with a coordinated duo.
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# ? Nov 9, 2017 22:50 |
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Ra Ra Rasputin posted:Aftershock seems to be the only good resolve keystone right now, so I worry for any future nerfs to it weakening tanks overall. The only thing annoying about it right now is that it tracks total damage done, total HP restored, and HP gained rather than a useful number like how much damage it will deal and how much HP it will restore (in addition to HP gained).
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# ? Nov 9, 2017 22:53 |
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Not sure what they were thinking with the "free" boot rune compared to the free stopwatch rune. With one you get -15 movement speed boots only after 10 minutes with -30 sec for every kill that you can upgrade to not-poo poo boots for 250g instead of 300g. Or you can take stopwatch and sell it for 120g at 6 minutes and use that to buy actual not-poo poo boots or use it towards a 600g discount on items that nearly everyone has a good use for.
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# ? Nov 9, 2017 22:54 |
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el dingo posted:After a grand total of 3 games on the new rune system, I have a hastily formed opinion: offensive runes seem way more powerful than tanky stuff. I'm going tanky initiation supports like Leona and naut and I feel I'm just melting instantly now, instead of hanging round for a bit CCing people I played a game as Garen and felt unkillable, but maybe that had more to do with the enemy lineup being Sona, Nunu, Brand, (Ashe), Nami
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# ? Nov 9, 2017 22:55 |
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Ra Ra Rasputin posted:Not sure what they were thinking with the "free" boot rune compared to the free stopwatch rune. The slightly magical boots are +10 MS compared to brown boots.
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# ? Nov 9, 2017 22:57 |
Rygar201 posted:What is everyone taking on Udyr to make him suddenly good again last patch gave Udyr 200% bonus(?) AD scaling on Tiger Stance so if he catches you in any way he pops tiger form and you're dead
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# ? Nov 9, 2017 22:58 |
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iSurrender posted:The slightly magical boots are +10 MS compared to brown boots. Alright that's not so bad then, saves you 350g and is a decent pickup on the likes of supports or riven. From the description it sounded like they were below regular boots.
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# ? Nov 9, 2017 23:00 |
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Ra Ra Rasputin posted:Not sure what they were thinking with the "free" boot rune compared to the free stopwatch rune. You clearly misread magical boots, since the boots you get have +10 MS (which persists through upgraded boots), and then the 50g discount on upgrade cost. So you save 350g and get a permanent +10 MS boost which is another 120g in stats (which isn't really properly quantified since you can't just buy a second pair of boots for more MS).
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# ? Nov 9, 2017 23:01 |
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Monathin posted:last patch gave Udyr 200% bonus(?) AD scaling on Tiger Stance so if he catches you in any way he pops tiger form and you're dead Incorrect. His Q now scales up to 180% total AD ratio (before it was 160%) while simultaneously increasing his base AD growth to 5 per level (from 3.2). His Q does a little bit more per level, but overall does more because he just has more AD at all levels.
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# ? Nov 9, 2017 23:03 |
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Arcane Comet, Scorch, Mana Bond Malphite support is hilarious.
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# ? Nov 9, 2017 23:22 |
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CubeTheory posted:Arcane Comet, Scorch, Mana Bond Malphite support is hilarious. My buddy is bad and loves support makphite. I know what I’m doing tonight
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# ? Nov 9, 2017 23:27 |
Mikujin posted:Incorrect. His Q now scales up to 180% total AD ratio (before it was 160%) while simultaneously increasing his base AD growth to 5 per level (from 3.2). His Q does a little bit more per level, but overall does more because he just has more AD at all levels. yeah okay that'd be the exact reason why, either way it's EXTREMELY stupid and permabanning Udyr is legit
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# ? Nov 9, 2017 23:33 |
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Mikujin posted:You clearly misread magical boots, since the boots you get have +10 MS (which persists through upgraded boots), and then the 50g discount on upgrade cost. So you save 350g and get a permanent +10 MS boost which is another 120g in stats (which isn't really properly quantified since you can't just buy a second pair of boots for more MS). Yeah, in my defense they don't say in the description the +10 MS is permanent or that slightly magic boots are the same tier as boots of speed and not a tier below. Would of been better if it said: at 10 minutes -takedown time, you get boots of speed and a permanent +10 movement on your boots and 50g off your future boot upgrade. Ra Ra Rasputin fucked around with this message at 23:40 on Nov 9, 2017 |
# ? Nov 9, 2017 23:36 |
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Monathin posted:yeah okay that'd be the exact reason why, either way it's EXTREMELY stupid and permabanning Udyr is legit For example, Jungle Ekko just plain doesn't work right now unless you enjoy getting bodied by the enemy jungler forever. Ra Ra Rasputin posted:Yeah, in my defense they don't say in the description the +10 MS is permanent or that slightly magic boots are the same tier as boots of speed and not a tier below. Magical Boots are actually a higher tier boots of speed at all stages, which makes them rad as heck on anyone who can afford to wait to get them (most top laners, some highly mobile junglers who are not reliant on right click movement).
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# ? Nov 9, 2017 23:44 |
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They’re great bot too
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# ? Nov 10, 2017 00:12 |
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Mikujin posted:It does in the expanded description, which is not the one you see first, which - I agree - is a dumb thing. Way I read "slightly magic boots give you an additional +10 movement speed and upgrade for 50g less" was that boots were +10 movement speed and you'd upgrade them to +25 boots of speed for 250g, even the advanced description doesn't mention you keep the +10 movement speed on upgraded boots. For the description, I hit that box that shows the detailed description, but it's very annoying that the box unchecks itself every time you go to runes. The +10 permanent movement is a real big deal about that choice and it's sorta buried.
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# ? Nov 10, 2017 00:17 |
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https://twitter.com/TabzzLoL/status/928667494226759682 the more things change, the more things stay the same
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# ? Nov 10, 2017 00:18 |
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ok, cool
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# ? Nov 10, 2017 00:24 |
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Earlier today, the free stopwatch rune was giving me a 600g discount on items despite saying in the description it would be a 300g discount, I just went to test it again in a practice game and it's giving the 300g discount it's supposed to, did it get a hotfix today?
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# ? Nov 10, 2017 00:30 |
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Slight update from earlier: get blue smite after Tiamat/Boots. Blue Smite actually triggers the start-up time on Tempo so you can blue smite into stun into tempo-speed tiger punches and absolutely shred people. It's great.
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# ? Nov 10, 2017 02:56 |
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# ? Jun 7, 2024 14:31 |
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Do multiple people with demolish get to proc it at once? Or is it a per turret CD?
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# ? Nov 10, 2017 03:07 |