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Now that I think about it, the best part of the game was Sexy Watson.
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# ? Nov 9, 2017 20:14 |
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# ? May 29, 2024 21:09 |
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OutOfPrint posted:I'll spoiler this since you're a few hours away from it, but...
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# ? Nov 9, 2017 20:49 |
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What's even funnier about the frogware games is they literally copy cases from The Adventures of Sherlock Holmes and it's not particularly fun to play if before even beginning an investigation you already know who did it and why. On the other hand Holmes pissed off Watson by filling the entire flat with bees.
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# ? Nov 9, 2017 21:31 |
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Mr. Flunchy posted:Sherlock Holmes: The Devil's Daughter is all about making deductions and picking the right suspect in a case - but its reasoning doesn't make sense. You picked the most obvious suspect in a murder mystery. That's why.
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# ? Nov 9, 2017 23:31 |
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You're the shittiest Watson to his Sherlock EDIT: You're the Watson who came up with no poo poo sherlock Vic has a new favorite as of 23:59 on Nov 9, 2017 |
# ? Nov 9, 2017 23:47 |
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Vic posted:#notallkeyboards It's been true of every keyboard I've used in the last 20 years, including the one I bought last year I'm typing on right now. What kind are you using?
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# ? Nov 11, 2017 20:35 |
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Generic dragging-down: sandbox games (not exclusively, it happens elsewhere) where you can tell the amount of stuff you still have/want to do is getting way less than the stuff you've already done. Like, every once in a while I feel like loading up Stardew Valley, but when I do I look at what I've got going on (friends I've cared to befriend, more money than God, five-star evaluation), look at stuff I don't have completed that I don't care for, and the motivation just dries up. I've done too much to find starting over all that interesting, but everything else is stuff I'd only be doing for completionism.
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# ? Nov 12, 2017 00:05 |
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I started playing Homeworld: Deserts of Kharak and the camera pan controls are bound to the arrow keys instead of WASD. What is this, 2003?
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# ? Nov 12, 2017 00:33 |
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I've been playing CS:GO and it made me want to try some other shooters, so I grabbed the cheap multiplayer pack of Call of Duty: Black Ops 3. I'd played the free weekend with Imp Zone people and liked it okay. However, I do not think it's a great multiplayer game. Problems: - Players aren't labeled well, making it annoying to judge if someone is on your team or not in time. - There are drones and unmanned vehicles everywhere because of the scorestreak stuff, and it means half the time you're just dying because of robots without encountering another player. And you can't just destroy them with normal guns or anything, which could actually be fun. - The game's systems are intensely obtuse. It's hard to tell why you died, or didn't die, or what's going on. It is not friendly to new players, and not because the opponents are too good - which is normal for MP shooters, which always have a bit of a barrier to entry - but because the game is unclear. - There might be class and weapon balance, but it's impossible to tell. Since the game has tons of unlockable classes and weapons and poo poo, rather than just cosmetics, it's hard to know what your opponent can do or what they're using. It's just a player killing you with a class and weapon you don't have any access to or even necessarily know what it does. Two and four of course both contribute to three. - The game wants you to be constantly moving and using parkour, but maps are cramped, have tons of 90-degree turns, and are pretty campable. This is great in something like Counterstrike, which is all about controlling parts of the map, but it's an issue when combat is mostly turning a corner and hoping you get them before they get you.
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# ? Nov 12, 2017 00:38 |
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Away all Goats posted:I started playing Homeworld: Deserts of Kharak and the camera pan controls are bound to the arrow keys instead of WASD. What is this, 2003? My 'thing' with H:DoK is that it's very rigid rock-paper-scissors, which is not what Homeworld's about, dang it. Railguns beat Tanks, Tanks beat Buggies, Buggies beat Rails. Homeworld was all about two-way fleet actions: there were both anti-frigate fighters (bombers) and anti-fighter frigates (assault/missile/multibeam), as well as fleet positioning/feinting/hiding and attack angles. I loooooooooove Homeworld (including the heretic black sheep Cataclysm) but DoK got Steam-returned
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# ? Nov 12, 2017 00:47 |
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Evilreaver posted:My 'thing' with H:DoK is that it's very rigid rock-paper-scissors, which is not what Homeworld's about, dang it. Railguns beat Tanks, Tanks beat Buggies, Buggies beat Rails. Homeworld was all about two-way fleet actions: there were both anti-frigate fighters (bombers) and anti-fighter frigates (assault/missile/multibeam), as well as fleet positioning/feinting/hiding and attack angles. I loooooooooove Homeworld (including the heretic black sheep Cataclysm) but DoK got Steam-returned It's really lacking content, you don't have nearly enough unit variety and the story kind of jumps before the last mission and I really can't shake the feeling that there was something cut there because it goes "and then they traveled with nothing happening for a long while and hey look, they're where they needed to go". Real shame too since it really feels like a Homeworld game despite the lack of free three dimensional movement. I suppose Gearbox had to gently caress it up somehow and it could have been so much worse.
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# ? Nov 12, 2017 01:50 |
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I just played Smash Brothers Brawl something or other and have never played any of them before. I don't know if this is dragging it down as such but I had and have zero clue what was happening, why I was doing what I was doing, how people win or lose or what that % thing even means. It was fun but I am literally none the wiser, I know as much about the game now as I did before I played it.
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# ? Nov 12, 2017 02:28 |
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peter gabriel posted:I just played Smash Brothers Brawl something or other and have never played any of them before. I don't know if this is dragging it down as such but I had and have zero clue what was happening, why I was doing what I was doing, how people win or lose or what that % thing even means. You punch guys off the ledge to kill them and the higher the % the easier it is to kill them. But honestly all that matters is smashing the action figures together in the most way
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# ? Nov 12, 2017 02:32 |
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Len posted:You punch guys off the ledge to kill them and the higher the % the easier it is to kill them. But honestly all that matters is smashing the action figures together in the most way What I got from it was you are sort of Tekken in a Nintendo level that zooms around in the background while you watch particle effects for a bit then a winner happens. I am such a sucker for Nintendo's art that I didn't mind or care, and my son had fun so it's win win Len posted:the higher the % the easier it is to kill them This however is great info and I will use it mercilessly against him I though it was our health or something
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# ? Nov 12, 2017 02:38 |
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peter gabriel posted:I just played Smash Brothers Brawl something or other and have never played any of them before. I don't know if this is dragging it down as such but I had and have zero clue what was happening, why I was doing what I was doing, how people win or lose or what that % thing even means.
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# ? Nov 12, 2017 02:47 |
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peter gabriel posted:I just played Smash Brothers Brawl something or other and have never played any of them before. I don't know if this is dragging it down as such but I had and have zero clue what was happening, why I was doing what I was doing, how people win or lose or what that % thing even means. You KO other players by knocking them off the stage, either by pushing them into pits or blasting them into the left, right, or top sides. Common game mode is either stock (finite lives, last player standing wins) or time (KOs less falls). The % is accumulated damage and that impacts how far back they get knocked by your attacks. After a certain point death from your hits is basically inevitable but it's also a big positioning game, especially if they're trying to jump back to the ledge and you can zone them out.
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# ? Nov 12, 2017 02:55 |
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Ah, OK so I didn't get that it was like , I dunno, a sumo match I guess? It was fun - it's the Wii U one, I am a Dad now so my role in life is to ask shop keepers things like 'is this the one they all want these days' while waggling a game box at them.
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# ? Nov 12, 2017 02:58 |
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Evilreaver posted:My 'thing' with H:DoK is that it's very rigid rock-paper-scissors, which is not what Homeworld's about, dang it. Railguns beat Tanks, Tanks beat Buggies, Buggies beat Rails. Homeworld was all about two-way fleet actions: there were both anti-frigate fighters (bombers) and anti-fighter frigates (assault/missile/multibeam), as well as fleet positioning/feinting/hiding and attack angles. I loooooooooove Homeworld (including the heretic black sheep Cataclysm) but DoK got Steam-returned Cataclysm was great, gently caress the haters. I wasn't really a fan of the profusion of excellent-against-everything ships that replaced HW1's larger number of more specialized units -- the destroyer and dreadnought have a mix of missiles, beams, and mass drivers that leaves them with no real weaknesses, and the Acolytes and ACVs do double duty as bombers and fighters, and excel in both roles -- but it was still great fun and I should replay it one of these days. Shame about Homeworld 2 and Deserts of Kharak.
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# ? Nov 12, 2017 04:44 |
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Evilreaver posted:My 'thing' with H:DoK is that it's very rigid rock-paper-scissors, which is not what Homeworld's about, dang it. Everyone knows real Homeworld is about massing Salvage Corvettes and using your enemy's fleet against them. (It's literally the only way to beat the campaign as far as I've ever been able to tell)
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# ? Nov 12, 2017 04:57 |
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ToxicFrog posted:the destroyer and dreadnought have a mix of missiles, beams, and mass drivers that leaves them with no real weaknesses Literally the only flaw in the master-crafted Cataclysm. I love it to death. HW2 was okay.
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# ? Nov 12, 2017 06:19 |
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That I can't have Fergus and J at the same time in New Order. Also that I finally got the platinum in New Order and can't justify buying New Colossus yet since it's gonna a be $25 on black Friday
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# ? Nov 12, 2017 08:23 |
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Evilreaver posted:HW2 was okay. No it wasn't.
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# ? Nov 12, 2017 09:19 |
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I just realized something that unreasonably bothers me about Sonic Forces. There's some non-endgame spoilers in here, but I mean c'mon, it's a Sonic game. One of the earliest story beats we got, both in-game and in the game's pre-release materials, was going up against a set of secondary-to-Eggman villains from older Sonic games; Metal Sonic, Chaos 0, Shadow (specifically Shadow circa Adventure 2 when he was actually a bad guy), and Zavok (from Lost World, which people apparently played). It's a pretty solid lineup of opponents Sonic can have a toe-to-toe fight with, but what bothers me is they kinda fumbled the execution on what they can do with that. -Zavok gets an early boss fight. It's probably the weakest fight in the game but it's still good. -Metal Sonic gets a really cool and fun fight with a remix of music from the US Sonic CD soundtrack, which is rad as hell. -Shadow doesn't get a boss fight, but he gets his own separate campaign, so that's fine. -Chaos gets chumped in one hit by Classic Sonic in a cutscene that isn't even about that. C'mon guys, Chaos has the coolest skillset of that whole lineup, don't waste him like that.
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# ? Nov 12, 2017 10:13 |
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What, no Mephiles?
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# ? Nov 12, 2017 10:55 |
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Evil Within 2 Hey, O'Neal, d'you think you'll ever getting around to cleaning and dressing that gushing head wound of yours?
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# ? Nov 12, 2017 11:18 |
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FactsAreUseless posted:What, no Mephiles? Mephiles murdered Sonic, it is clearly not a fair fight in that case.
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# ? Nov 12, 2017 11:26 |
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RareAcumen posted:Evil Within 2 Hey, O'Neal, d'you think you'll ever getting around to cleaning and dressing that gushing head wound of yours? He's got a pretty hot take on first aid, actually.
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# ? Nov 12, 2017 14:33 |
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Dross posted:Everyone knows real Homeworld is about massing Salvage Corvettes and using your enemy's fleet against them. AIUI HW1 does some amount of enemy scaling (although it's not as egregious as HW2), so if you steal huge numbers of enemy ships you'll end up facing fleets that require huge numbers of ships to deal with. I didn't go particularly overboard with salvettes my first time through (although I put a lot of effort into capturing the missile destroyer in Sea of Lost Souls) until the very end, when I captured most of the englobing ion frigates in Bridge of Sighs and showed up at Hiigara with something like 120 ion frigates, which is, it turns out, enough to vaporize the Taiidani command ship more or less instantly. Evilreaver posted:Literally the only flaw in the master-crafted Cataclysm. I love it to death. HW2 was a very pretty trash fire, and I'm sad the fan project to remake HW1 in the HW2 engine never got anywhere. (I know there's HW:Remastered, but that's a direct port; this was new high-poly models and stuff.)
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# ? Nov 12, 2017 17:46 |
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HW Remastered isn't a direct port?
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# ? Nov 13, 2017 10:51 |
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I get that the charm of Octodad is in the awkward controls but it’s super annoying to get seemingly trapped in place, and it’s even worse when the level is too dark to tell if you are completely stuck or not.
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# ? Nov 13, 2017 12:04 |
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Tunicate posted:It's been true of every keyboard I've used in the last 20 years, including the one I bought last year I'm typing on right now. Hahaha look at this scrub who keeps buying keyboards without NKRO.
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# ? Nov 13, 2017 15:15 |
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OutOfPrint posted:I'll spoiler this since you're a few hours away from it, but... Just got to this bit and what the christ is this game on? So Sherlock stands staring at a tiny model of a Mayan temple imagining what's inside it (which means a bunch of dumb sub-Tomb Raider puzzles) and doing this somehow lets him know what happened on the other side of the world 20 years ago? None of this makes a goddamn bit of sense. It's a shame because it really looks the part and the bits where you deduce and do detective stuff are fun - but the actual mysteries themselves are loving insane.
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# ? Nov 13, 2017 16:33 |
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Book Sherlock frequently solved murders from his breakfast table by reading the newspapers. As others have said, he had superpowers.
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# ? Nov 13, 2017 17:37 |
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marshmallow creep posted:Book Sherlock frequently solved murders from his breakfast table by reading the newspapers. As others have said, he had superpowers. I don't give a gently caress. A character in a detective murder mystery literally imagining stuff and then concluding who the murderer is from that is plain old lovely writing.
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# ? Nov 13, 2017 18:03 |
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Nier Automata that's it? ok, at least it ended on a good note.
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# ? Nov 13, 2017 18:56 |
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spit on my clit posted:Nier Automata You got all the endings right? Playthrough A and B might as well be part 1 of the game and playthrough C is a definite part 2
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# ? Nov 13, 2017 18:58 |
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Len posted:You got all the endings right? Playthrough A and B might as well be part 1 of the game and playthrough C is a definite part 2 I've gotten endings T, U, B, and A. I think it was A anyway, the one where 9S dies. I liked that ending.
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# ? Nov 13, 2017 19:15 |
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spit on my clit posted:I've gotten endings T, U, B, and A. I think it was A anyway, the one where 9S dies. I liked that ending. You've gotten three joke endings and one Act ending. You've got a few more to go, so continue onward.
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# ? Nov 13, 2017 19:23 |
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spit on my clit posted:I've gotten endings T, U, B, and A. I think it was A anyway, the one where 9S dies. I liked that ending. Yeah that's not the end at all. You play it again as 9s and then poo poo goes off the rails and the story continues
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# ? Nov 13, 2017 19:30 |
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# ? May 29, 2024 21:09 |
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Len posted:Yeah that's not the end at all. You play it again as 9s and then poo poo goes off the rails and the story continues nnnnnnoooooooo
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# ? Nov 13, 2017 19:31 |